The suggestion that I have is to make the guild tax 100% at maximum. The recent few patches have had guilds set their tax to 1000% to prevent the majority of players from crafting the latest gear since the groups are the only ones with the correct work levels, and for people who can afford to lose an arm and a leg, they benefit from it. They also benefit from being the only groups that can win PvP. This kind of behavior is a bad sportsmanship, disgusting, and leads to toxic behavior in the group and outside of the group. This is leading to a toxic community and a bad economy during the early days of patches.