I can make another suggestion, this time regarding AK winning system:
AK battleground depends on number of flags that a faction is holding on towers right at the end of BG. This system makes sure that the side having a lot less players will 100% lose the BG, which is common to happen likely every saturday AK with 90-95% of winning chances only for RG side. More importantly, I.E. this BG lasting 1 hour is used to spawn camping the enemy which lowers their spirit to play and come in this BG as no chance for victory and killing remaining bosses before they are smashed, is seen.
Now to make it fair, turning this BG to give a possiblity to win for a side having less players will grant a major success in terms of PvP and BG joining: definetely a lot more players will appreciate and enjoy this, which comes thorugh:
- Turning flag placing just into a Wing/buff! I'd like also to suggest a slight change to it's buffs adding more fun things such as for instance PvP atk/PvP def/Void pierce/Def Pierce/Move speed, however, just 1-2 of these buffs being randomly picked between the mentioned ones and applied in short amount along with the already given by wings.
- To make AK more Player Friendly: turning the currently flag based winning into a flag points. The more flags a faction can plant and remove from/to towers, the more winning points that side shall get. This system in my eyes is much more approachable as even if a side having less players cannot plant flags, can atleast take it off.
Taking off shall give more amount of points than planting, in this way it grants that even if a less player side cannot plant it, atleast can take them off to try to win. This for 2 reasons:
1. If you take off it is not a guarantee that you can plant because your side is having less players. however you can attempt to take off. However, if you have almost equal numbers of players then both factions can do same repeatedly.
2. Oppositely from more players side perspective: If you lose a flag you have huge chances: to kill the player taking the flag and get points, or, to take it from enemy's tower restabilising your leadership. If you kill player who took your flag before he plants it,then you already have your flag back and get the points.
Said all that now, a cool thing can be that whatever is the situation, the flag disappear completly from AK 5minutes before URKA boss, then these shall be taken again through killing some sort of new 4 NPC or towers which appear 5 min after killing URKA. This will ensure more PvP to go on.
Summarising:
- Get dropped flag from bosses at start of AK: 1 point.
- Plant flag in tower: 3 points.
- Remove flag from tower: 4 points.
- Get the flag killing an enemy holding flag: 2 points
Please note that I haven't actually worked out doing calculation for points given for the above mentioned system, so that is just to be taken as draft.
Further can be discussed and make it better if there's interest into it.