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Showing content with the highest reputation on 08/13/2019 in all areas

  1. Well hello, here is some idea for the next Patch. Some of them are from me or other players. - Cosmetics (check Cassie's post) - New System to buy Event Cosmetics https://forum.vendettagn.com/index.php?/topic/6963-old-event-fashions/ - Add Move SPD buff DNG Palace of Dreams 0/10 maybe +20 or +40% - New TW map 4 Crystal Awakene Grand Fantasia Kaslow https://cdn.discordapp.com/attachments/452658953684254740/551822017842774057/TW_ok.png - Upgrade Status Assistant Item Support : from 8 slots to 16 slots Recovery Support : from 4 slots to 6 slots - Add auto-sell Blue item - Increase Archive Save from 30 slots to 50 slots - Add Guild Name Change https://forum.vendettagn.com/index.php?/topic/6965-guild-name-change/ - Increase Trade NPC Eden Amethysts stack 100 or 50 - Upgread one buff from PoD Great Illusionist's Blessing| Cost of using Phy or Magic skill & any %MP/sec -10% - Add crafting item Lv 95 on Loyality Shop - Add Two Boss on Sakura Island map for some test One with full Tanky One other with full Damage - Fix All bug/Typo - Increase Gear Swap interface from 3 to 5 - Add Alternate Dragonside Ridge map without Boss - Awaken Armor Lv 110 it would just be a waste of time to do it for lvl 105 - Racials Ursuns Glyphs : Dragon Knight Awaken Dragon emperor LCK +35 M CRIT DMG & CRIT DMG +7 ACC +31 skill:trempling dragon roar dmg dealt is 10% - soul bound lance 10% or When using dragon leader buff increase all stats 5+ Dragon Soul Def +620 HP +416 Parry +15 Samurai Awaken Blade Master AGI+32 LCK+32 Crit Rate+32 Resilence Clear 6 negative status Master Fencer AGI+32 ACC+32 HP+242 Ranger Awaken Celestial Arrow LCK +35 ACC +32 Crit Rate +33 Holy Dragon Reincarnation +25% hp on the pet Lethal Arrow LCK+35 HP+200 Crit DMG+3 Sage Awaken Holy Sage WIS +55 LCK +35 G-Healing+62 Angel of Justice WIS +55 HP +206 LCK+59 Luminary Awaken Holy Blade INT+35 M-CRIT Rate+43 LCK+27 Darkness Blade INT+35 HP+308 DEF+675 Halfkin : Healer |DEF+830 HP+ 599 Cast SPD+55 G-Healing+82 All Elemental Reistance+8 All Physical Reistance+1 DEF+5% WIS 7+% G-Healing +3% Warrior |P-ATK+999 DEF+830 HP+599 CRIT Rate+42 CRIT DMG+6 All Elemental Reistance+8 All Physical Reistance+1 DEF+5% P-ATK+5% LCK +3% Tank |DEF+830 HP+599 AGI+35 EVA+35 STR+35 All Elemental Reistance+8 All Physical Reistance+1 HP+5% DEF+5% DMG Taken-3% Magic |M-ATK+999 HP+599 M-CRIT Rate+42 M-CRIT DMG+6 Cast SPD+55 G-Healing+82 All Elemental Reistance+5 All Physical Reistance+1 WIS+5% M-ATK+7% INT+3% Hybryd |P-ATK+999 M-ATK+999 HP+599 CRIT Rate+42 CRIT DMG+6 M-CRIT Rate+42 M-CRIT DMG+6 All Elemental Reistance+5 All Physical Reistance+1 P-ATK+7% M-ATK+7% AGI+3% Anuran : Remove 1 negative effect each second during 10 Sec. | Cooldown 1min30 Immun to all cc for 3 sec after use. Cooldown 1min30 Within 10 minutes, All stats+5%. All stats +32pts. Recovers +649 HP & MP every second. Within 1 second you are invincible. Cooldown 1min30 - Fusion possibility Can fuse Pickave / Glove / Ball (Alpha) for (Prime) NT with Arcane Box - Increase Cert to 8 case it's just an idea, but maybe it could be interesting. - Add Search bar in Item Mail shop and for archive - Change the members participation in A TW / N TW / GvG 50 members / guild => 30 members /guild - Add Honor Star on the NPC Mystery Boy 1 Daily login reward = 50 Honor Star - Add Status Assistant on all Gear swap Interface few slot for cosmetics, different Stone, mount - Increase the damage in guild town buildings Farm, Mine, Altar, Lab, Foundry, Magic Pool to 300/300 - Add mount for NPC Ziglar Aven He's useless, he's depressing me! - Remove Captcha on all DNG and run map and PvP instance Captacha only on basic maps Thank you for reading.
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  2. Hello, it's me, Sirocco. I've made a topic a really long time ago about people AFK'ing in maps to generate gold, which was listened to. Thanks VGN, specially Jordan! This time, i'm writing this topic to discuss something that has roots on the very heart of our veteran community: Salary. We have a member cap in TW's and GvGs (if I remember correctly, it's 50). I'll add some math on gold-generating here: A level 100 character, with 3 territories, gets around 600g. That same character can be created and leveled up in a couple of days, if not a single day (with charms). At the current moment, we can have 350 characters in a guild. Considering that a "big guild" has 50 real players, that's room for 300 gold-generating alts. That means, if all those alts are at least Lv100, that the server is getting 180k gold everyday from people logging alts and doing nothing. From a single guild. The number gets higher if you count all the territories involved and multiple guilds. Now, you may tell me: "This is OK because PVP has costs like pots and pods, and those people won that right because they put effort on it!". All PVP costs can be covered for a week if you do Palace of Dreams in a single day. That's 1 hour of farming. Not only that, allowing people to exploit the system in order to generate gold has been an issue to the server growth for a really long time. Most of the lazy new players dream of joining a guild that grabs them free salary just so they can exploit like the veterans. It's not healthy for the server. MY SUGGESTION: Lower the guild member cap to 100. ___________________________________________________________________________ Now, after that. We all know how painful it is to level guilds and NPCs from guild towns up. It was made easier on gold thanks to VGN, but it's still really slow to level up buildings like Magic Pool or even Mine/Farm. If the member cap were to be changed, we would have even less motivation to level a guild up past 6. This is where my suggestion kicks in: GUILD BUILDS Yes, you read that correctly. I'm suggesting that each guild, past level 3 (the level for Guild Town) gain access to a couple of "Knowledge Points", quite much like the classes, in order to encourage people to level their guilds up. That helps the server with more NPCs and variety, not being gated by dead guilds or high taxes. How would that work? Since this is not a feature in original Eden Eternal, that would probably need a gimmick to insert in the game. My initial idea, to make things easier, was to put new special NPC slots in the guild town (as you level the guild up), and make a store with permanent NPCs that we can plant in those slots, that would grant the guild, the passives they want. Quite much like our VGN Statues, but permanent. If it's possible to program a guild KP system, then that wouldn't be needed. No, not more status I'm not suggesting more P-ATK or that kind of stuff. This idea was more guild-oriented in the sense of economy and market, so the guild KPs could be something related to crafting itself. I have some suggestions, but that idea could be refined with the help of the staff, or the community. Some examples - Passive: Longer NPCs (That would heavily help rare NPCs since they last for 3 days) - Passive: Higher building EXP (Would help leveling stuff like Magic Pool) - Passive: Higher fame gains from NPC activity (Would help leveling the guild itself) - Passive: Higher NPC durability (For less need of repairing NPCs) The NPCs could have multiple levels (with higher benefits), so the higher levels would be unlocked as you level up your guild. More NPCs with guild utility could be created (again, we would need the help of the staff or community with more suggestions). Why would we add that? The guild system is perfect I agree that the guild system is currently on a good state, but as I mentioned, we don't have any real motivation to level our guilds past 6, unless we want to exploit the salary system. These suggestions are a complement of my first suggestion, but would heavily improve our lifes on building guilds up. Trust me, being a guild leader, nothing makes it more boring than creating "rules" to force people into farming fame into oblivion just to get more room for guild recruits. That way, we would have clear benefits, more high level guilds with quality NPCs, less room for tax exploiting (since there would be more guilds offering the same service) and less room for "hey can you repair Guild X please" on peer. That's all. Thanks if you read it until here. Goodbye! ~
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  3. Okay Newbie. I know you wanna get back to the game so I will make this short as possible. 1.Difficulty Settings Nobody will tell you this right off the bat but Scarlet Blade actually has a difficulty settings and its the second thing you set when you play this game for the first time. How difficult or hard this game is depends on the class you play. so here is the breakdown. Easy: Whipper - Whipper is an excellent class and has utility for every situation. good in fights, good in dungeons, has good dance for the club, got the hourglass shaped body- oh man. If you are being overwhelmed. raise your shields and go into mech! You're a reckless whipper! Don't apologize for it CyberBlade - Another excellent class that has utility for many situations, great in fights, great in dungeons - best thing about Cyberblade: they can heal themself! Still metabolism, this is a newbie's best friend! Shadow Walker - Not exactly as easy as the two above, but still easy enough! Why? She has high damage and she can sneak around mobs in dungeons and just kill the main boss, reduced farming time!, and if you meet an enemy player that you cannot beat head on, you can disappear mid fight! ghost walk! and run away, you scaredy cat! Moderate Difficulty Punisher - This is your glass cannon character, she can dish it but she cant take it! That being said the punisher is a tactical character and requires skills to play properly. In PvP you cannot just run into the enemy and spam attacks like a whipper. Play her like you would play rainbow Six! She requires some amount of work to be great. but once you master the punisher you will be able to kill anyone and anything with relative ease. Sentinel - Kind of like glass cannon, has low hp, she requires some work to be great, that means enhance your gears, in PvP, run all over the place to survive use your slow attacks to keep distance from enemy. sentinel has good damage, the only passive you should take is damage increase passive. NEVER take hp passive, you cannot fix your hp with it. its not worth it. Hard Defender - She has a big sword, she has big boobs, her HP is huge and under the right circumstances, she can do big damage! She's so hot, she constantly fans herself! Defender is hard because most of her buff and and debuff are mediocre PvP wise. Her major buffs have a serious debuff, if shes not careful, she can actually kill herself, with her own frenzy ability! unlike other classes her mech skills have no secondary effect that is useful in PvP, except one. 1 second stun! hurrah!. on top of having average damage outside of suicide skill frenzy. most of her good attacks are single target! amazing! Big sword that only hits one monster even tho you are surrounded by 14 of them. That means she will take forever to clear a dungeon by herself kill all them mobs one by one! - that is why defender is hard! that doesn't mean you should give up. if you love your defender, then play it to lvl 59, at max lvl, a defender is godlike in duels and you become scary with your suicide skill, it will hurt enemies more than it hurts you. Max frenzy, max healing chakra, combo healing chakra with iron skin to come back from brink of death! Very Hard Medic - The healer class, medic is by far the hardest class to play, due to low damage output, you will take a longer time to complete quests and clear dungeons. In PVP, enemy players will target you first because most of the time, the only way to win battles is to take out the medic. I have never really played medic myself, only briefly but trust me when I tell you. it will not be easy. However, medics are one of the most important classes having a medic on your team makes life a lot easier, if you like to be the healer then go for it! I advise that you make an alternate character that has good damage output. if you intend to farm dungeons, its doable on medic yes, just will take a while. Now that you have basic idea of whats in store for you... Choose your Destiny! Skill points Before you go and ruin your character build by dumping points all willy nilly into basic skills. do some research on your class to see that makes sense when it comes to spending skill points!. this is by no means a character guide!
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  4. So as requested, here is the Korean Voice Pack for SB. When you download it, open your root folder Vendetta Gaming Network\Scarlet Blade Vendetta and paste the entire extracted folder there. https://mega.nz/#!nmZSGSwC!bZ1SziDoOH0LSbhka02Ww36WEEzMxy518vUzy-WYmGs This pack should cover NPC voice over and general character voice over including skills and emotes. Just a heads up though, some NPC voices may not work in our version. I will not be fixing them, this pack is what it is. If you notice any crashing while using this pack, I suggest just reverting back to the original NA version. This is just client side, so only you will hear this. Side note, Korean voices are 10x better then NA voices.
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