Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 12/08/2019 in all areas

  1. You posted in a public forum, meaning anyone can comment, hun. To add on, Shadow Walkers are supposed to be able to kill medics, That is the medic's counter. In a lot of MMOs and even MOBAs, a Melee Assassin is supposed to do A LOT of damage, but be squishy as heck. Yes, a Shadow Walker has a buff that makes it resistant to stuns, so that is why you invest in Ch-acc buff and jewels and even get a detection buff, but even when their buffs are off, they are literally like a three-shot class. However, you should be able to time when a Shadow Walker is coming backline and have restoration available to your convenience. A lot of players quit, but they always come back. You know you can report issues to GS's and give suggestions and you know a lot of the suggestions may be declined, but a lot could be accepted. No one would want to listen to someone who is telling other players to get away and not take other's opinions into consideration. I used to be disrespectful years ago in these forums and to be honest, that got me no where. Trust me, I do really get your frustrations with medic, but as of now, try to build into where your team has better access into protecting you. Detection x Ch-Acc/Acc buff x max restoration.
    3 points
  2. funny to see u indulge in sophistry to def for SW if GM have time he can count the data how many times can a ME survive if a SW attack ME then GM will see whether it's fair maybe sw atk me 10times ME can survie 1 times?for sw wrong click for 1 time at least GM should give ME more chance to survive rather than let this unfair continue
    2 points
  3. This will be a guide about new Daylight Forest gems. Where to find: Daylight Forest can be found in Roaming Hills at X:853; Y:730 |Great Armor Essence| "Obtained from disassembling level 108 Armor in the Arcane Box!" | |Great Weapon Essence Single| "Obtained from disassembling level 110 Gold Weapons 1HD in the Arcane Box!" | |Great Weapon Essence Double| "Obtained from disassembling level 110 Gold Weapons 2HD in the Arcane Box!" | 1H Gems 1H Gem: Aceso's Rescue : Your attacks and casts have a 1% chance to increase WIS +512 pts and All Resistance +5 pts for 10 seconds. Formula: 1H Gem: Aceso's Rescue|Required Materials: Great Weapon Essence Single * 3 Daylight Crystal * 75 Claret Gore Defense Gem Lv8 * 1 1H Gem: Tyr's Might : Your attacks have a 1% chance to increase P-ATK +4352 pts and All Resistance +5 pts for 10 seconds. Formula: 1H Gem: Tyr's Might|Required Materials: Great Weapon Essence Single * 3 Daylight Crystal * 75 Claret Gore Iron Shield Gem Lv8 * 1 1H Gem: Hel's Blessing : Your attacks have a 1% chance to increase M-ATK +4352 pts and All Resistance +5 pts for 10 seconds. Formula: 1H Gem: Hel's Blessing|Required Materials: Great Weapon Essence Single * 3 Daylight Crystal * 75 Claret Gore Match Gem Lv8 * 1 1H Gem: Odin's Hand : Your attacks and casts have a 1% chance to increase Max HP +10% and DEF +10% for 10 seconds. Formula: 1H Gem: Odin's Hand|Required Materials: Great Weapon Essence Single * 3 Daylight Crystal * 75 Claret Gore Plus Gem Lv8 * 1 1H Gem: Loki's Sin : Your attacks have a 1% chance to increase P-ATK & M-ATK +4352 pts and All Resistance +5 pts for 10 seconds. Formula: 1H Gem: Loki's Sin|Required Materials: Great Weapon Essence Single * 3 Daylight Crystal * 75 Claret Gore Plus Gem Lv8 * 1 2H Gems 2H Gem: Great Crusader : Your attacks have a 1% chance to increase P-ATK +6528 pts, P-CRIT Rate +459 pts and MP Cost +202 pts for 10 seconds. Formula: 2H Gem: Great Crusader|Required Materials: Great Weapon Essence Double * 3 Daylight Crystal * 75 Mana Defense Gem Lv8 * 1 2H Gem: Magi Crusader : Your attacks have a 1% chance to increase M-ATK +6528 pts, M-CRIT Rate +459 pts and MP Cost +202 pts for 10 seconds. Formula: 2H Gem: Magi Crusader|Required Materials: Great Weapon Essence Double * 3 Daylight Crystal * 75 Mana Iron Shield Gem Lv8 * 1 2H Gem: Agile Savior : Your attacks have a 1% chance ton increase Parry +10% and EVA +459 pts for 10 seconds. Formula: 2H Gem: Agile Savior|Required Materials: Great Weapon Essence Double * 3 Daylight Crystal * 75 Mana Match Gem Lv8 * 1 2H Gem: Protector : Your attacks and casts have a 1 % chance to increase WIS +385 pts and Cast SPD +459 pts for 10 seconds. Formula: 2H Gem: Protector|Required Materials: Great Weapon Essence Double * 3 Daylight Crystal * 75 Mana Plus Gem Lv8 * 1 2H Gem: Fighter : Your attacks have a 1% chance to increase ATK SPD +459 pts and ACC +459 pts for 10 seconds. Formula: 2H Gem: Fighter|Required Materials: Great Weapon Essence Double * 3 Daylight Crystal * 75 Mana Plus Gem Lv8 * 1 Head Gems Head Gem: Rising Sun : STR +80 pts, P-DMG Dealt +1%, Your attacks have a 1% chance to deal Triple Hit DMG. Formula: Head Gem: Rising Sun|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 INT Amplifier Gem Lv8 * 1 Head Gem: Catastrophic Moon : INT +80 pts, M-DMG Dealt +1%, Your attacks have a 1% chance to deal Triple Hit DMG. Formula: Head Gem: Catastrophic Moon|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 INT Minus Gem Lv8 * 1 Head Gem: Mending : WIS +80 pts, G-Heal +112 pts, M-DMG Taken -2%. Formula: Head Gem: Mending|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 INT Magic Elimination Gem Lv8 * 1 Head Gem: Shielder : HP +500 pts, MP +500 pts, Your attacks and casts have a 1% chance to remove 1 negative status from yourself. Formula: Head Gem: Shielder|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 INT Plus Gem Lv8 * 1 Body Gems Body Gem: Barrage Burst : STR & LCK +40 pts, Your attacks have a 1% chance to increase P-ATK +15% for 10 seconds. Formula: Body Gem: Barrage Burst|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 WIS Defense Gem Lv8 * 1 Body Gem: Mirage Burst : INT & LCK +40 pts, Your attacks have a 1% chance to increase M-ATK +15% for 10 seconds. Formula: Body Gem: Mirage Burst|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 WIS Heal Gem Lv8 * 1 Body Gem: Truth of wisdom : WIS & AGI +60pts, G-Heal +112pts, P-DMG Taken -2% Formula: Body Gem: Truth of wisdom|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 WIS Rehab Gem Lv8 * 1 Body Gem: Elegant Storm : AGI & LCK +60 pts, Move SPD +1%, M-DMG Taken -2% Formula: Body Gem: Elegant Storm|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 WIS Plus Gem Lv8 * 1 Waist Gems Waist Gem: Tough Skin : STR & AGI +100 pts, P-CRIT Rate +128 pts, ACC +128 pts, Move SPD +1%. Formula: Waist Gem: Tough Skin|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 AGI Match Gem Lv8 * 1 Waist Gem: Swift Clarity : EVA & ACC +100 pts, Your attacks deals an additional +372 pts of Holy DMG. Formula: Waist Gem: Swift Clarity|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 AGI Ultimate Speed Gem Lv8 * 1 Waist Gem: Mending wounds : WIS & AGI +60 pts, Cast SPD +128pts, EVA +128 pts, Move SPD +1% Formula: Waist Gem: Mending wounds|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 AGI Fast Cast Gem Lv8 * 1 Waist Gem: Skillful Intelligence : INT & LCK +100 pts, M-CRIT Rate +128 pts, EVA +128 pts, Move SPD +1%. Formula: Waist Gem: Skillful Intelligence|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 AGI Plus Gem Lv8 * 1 Leg Gems Leg Gem: Tenacity : Move SPD +5%, Your attacks have a 1% chance to deal Double Hit DMG. Formula: Leg Gem: Tenacity|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 LCK Accuracy Gem Lv8 * 1 Leg Gem: Runner : HP +500 pts, Your attacks and casts have a 1% chance to increase Move SPD +1% for 5 seconds, stacks 20 times. Formula: Leg Gem: Runner|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 LCK Fatal Gem Lv8 * 1 Leg Gem: Agile Mending : WIS +80 pts, Cast SPD +128 pts, All Resistance +3 pts. Formula: Leg Gem: Agile Mending|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 LCK Elimination Gem Lv8 * 1 Leg Gem: Natural Defense : INT & STR +80 pts, Your attacks deals an additional +372 pts of Nature DMG. Formula: Leg Gem: Natural Defense|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 LCK Plus Gem Lv8 * 1 Hand Gems Hand Gem: Twilight Horizon : P-CRIT Rate +128 pts, Your attacks have a 1% chance to deal Double Hit DMG. Formula: Hand Gem: Twilight Horizon|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 STR Strike Gem Lv8 * 1 Hand Gem: Darkening Moon : M-CRIT Rate +128 pts, Your attacks have a 1% chance to deal Double Hit DMG. Formula: Hand Gem: Darkening Moon|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 STR Iron Shield Gem Lv8 * 1 Hand Gem: Eclipsed Moon : AGI & LCK +80 pts, Your attacks deal an additional +372 pts of Dark DMG. Formula: Hand Gem: Eclipsed Moon|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 STR Defense Gem Lv8 * 1 Hand Gem: Encouraging Power : P-Heal +112 pts, Your attacks and casts have a 1% chance to reduce DMG Taken -4% for 10 seconds. Formula: Hand Gem: Encouraging Power|Required Materials: Great Armor Essence * 3 Daylight Crystal * 75 STR Plus Gem Lv8 * 1
    2 points
  4. 1.)classes balance really suck now SW can kill ME so easy now even when i use all uniq r2 jewels and sw use blue ones. as SW can hide they has First hand advantage.they should has less atk and more hp but what now? SW can hide.SW has stun and disable skills. SW even has op aoe disable skills now.SW has debuff. SW has high atk. if sw atk me i can do nothing but wait to die.i even have no chance to use any skill. 2.)What unfair next is that :the ancient jewels.why all ancient jewels are only for attack?why there are no ancient jewels for def?not def piercing jewels.ME can only use ancient healing jewels.but it don't work at all since they can stun/disable us. we have no chance to heal. 3.)GM must only count the total numeber of players on each side.but GM didn't count the number daily online.then GM only let rgs fc to fk side. now u can see does it really balance or broke the balance? PS:i don't welcome sexgXXXes anwer my topic. keep away from my topic.
    1 point
  5. You are one of them as well that picks to play sw so why you even complain about, i don't get it.
    1 point
  6. 1 point
  7. what u lack is brain and pvp experience thats all,
    1 point
  8. Or if you hear their Miss Misery or Precision Buffs, then use Restoration or detect skills. As an SW main, I know better to NOT attack a ME with Restoration active. If I do, I'll abort the attack.
    1 point
  9. And 59 Cap SW struggled if at all successful in killing ME if I may add. Dunno about 49 and 54 as I wasn't PvP Active at the time. 59 cap was so bad for SW that a single SE was able to single-handedly take down 2 SWs.
    1 point
  10. if GM don't balance classes many ppl will quit this game. actually many ppl already quit. my advice is making 1 class op for several days or 1 week. then next week other class op and so on.then it's more fair. this can be realized by giving special buff to special class or changing skill data
    1 point
  11. Information Finally! Awaken Armors are here! As a disclaimer currently there is no reward for completing all the armor sets. However, this will not be a permenant thing. In the comming weeks this will change. I will promise now though, the only stat titles that will be added will be the exact same ones the old sets had so players who are new do not need to work on the old Awaken Sets to access these titles. I've also made some further advancements on the X-Legend model format which now means we can take a lot more models from Twin Saga and Aura Kingdom. We still cannot take Body Costumes as the characters skeleton's do not match so I don't think it will ever be possible and one or two models will just never work regardless of version due to certain modifications Twin Saga / Aura Kingdom has that Eden Eternal doesn't but I'd say we're at about 90-95% compatabillity at this point. To celebrate this I have imported a lot of weapon / head / special / wings costumes that where not possible before this patch. I will also be doing a follow up patch before christmas that will contain a bunch of mounts and pets that also fell under this issue (Not all but a good number that did). Feedback Thread: Main Content Awaken Armor Level 110 Note: Accessed via Caresha in Aven (X:271, Y:207). To preview the remaining sets please check the bottom of this post as all have been posted. The above is as follows: Light G-Healing, Light Cast Speed and Heavy C-Dmg. Daylight Forest Features new Weapon and Armor Gems. Note: Accessed via Roaming Hills (X:850, Y:729). World Bosses have arrived in the Dragon Trials! Note: Requires everyone inside the party to be level 115 or above! Updates All NPC Shops from Dimension of Souls onwards now sell potions up to level 90. Added Honor Stars to the Daily Login Reward Trader, Mystery Boy. Added level 100 Alpha Tools to the Heirloom boxes. Note: Does not include Fishing Rod's. Pudding Ushanka achievement reward costume can now be upgraded via the Vendetta Upgrade Stone. Applied a system upgraded that improves the quality of imported Aura Kingdom / Twin Saga Weapon Costumes. Most notable example of this is the Judgment Blade. Before After New Player Changes Gates of Pandemonium now has 5 entries per day. Balance Changes Lethal Arrow Skill "Lethal Corrosion" now only deals 10% P-ATK as DoT DMG instead of 20%. Lethal Arrow Skill "Lethal Ring of Fire" now only deals 10% P-ATK as DoT DMG instead of 30%. Lethal Arrow Skill "Lethal Ring of Fire" now always inflicts "burn" status instead of only having a 50% chance. Item "Mori Mori's Mucous" now has only a 1% chance to proc and lasts 3 seconds from 2% chance for 6 seconds. Item "Haslett's Tentacle" now has only a 1% chance to proc and lasts 3 seconds from 2% chance for 6 seconds. Item "Mori Mori's Mucous- S" now has only a 1% chance to proc and lasts 3 seconds from 2% chance for 6 seconds. Item "Haslett's Tentacle- S" now has only a 1% chance to proc and lasts 3 seconds from 2% chance for 6 seconds. Item "Holy - Haslett's Tentacle" now only has a 1% chance to proc from 2% chance. Item "Bushi's Undying Soul" now decreases Parry and Block -15% instead of by -348 pts. Note: This wasn't really a balance change but more of a bug fix as point based Parry and Block stats don't seem to work on gear effects. This should hopefully be roughly the same amount. Bug Fixes Level 100+ items can now be listed and found on the Auction House. Fixed the gathering materials location on the Auction House. Fixed the Achievement Icon's for: Cerberus (Dragon Trials) Hades (Dragon Trials) Alucard (Dragon Trials) Lucchese (Gates of Pandemonium) Fixed the debuff Icon for "Dark Stone Lv3". Fixed the debuff Icon for "Dark Stone Lv4". Executioner Skill "Helpless Hands" now gives -30% ATK SPD & CAST SPD as intended. Rifleteer Skill "Zephyr Strike" now gives -15% ATK SPD & CAST SPD as intended. Dragon Soul Class Talent "Drake Energy Safeguard" can now enter 20 points as intended. Beserker Skill "Mindweaver" now always deals Triple Hit DMG as intended. Blood Knight Skill "Demonsword" now has the correct Double Hit DMG Ratio as intended. Fixed the set bonus of Awaken Voodoo Leader (3 Piece) now gives All Resistance as intended. Fixed the set bonus of Awaken Divine Lord (r Piece) now gives All Resistance as intended. Fixed the cooldown of the War Stone Polymerizer. Text Updates Updated the Daily Login Reward Information. Fixed the description of Reality Mana Knowledge Potion. Fixed the description of Reality Club Strike Potion. Fixed the name and description of Temple Knight Trial Boss Achievements. Fixed the guild town listing of Vendetta Gem Merchant. Fixed the guild town listing of Vendetta Enchantment Merchant. Fixed the guild town listing of Vendetta Potion Merchant. Fixed the description of all Lv8 Partial Enchants. Fixed the Dialog of the Mace Blueprint Expers. Fixed Glacial Knight Skill description "Ice Blast". Fixed Annihilator Skill description "Siege Mode". Fixed Arch-Elementalist Class Talent Description "Chains of Lightning". Fixed Arch-Elementalist Class Talent Description "Flame Master". Fixed Arch-Elementalist Class Talent Description "Ice Master". Fixed Arch-Elementalist Class Talent Description "Chains of Lightning". Enjoy Everyone 😜
    1 point
  12. but i don't welcome him. i just told u. and what i said blue jewels mean the rare jewels with name color blue.he just def for himself as his main is a SW
    0 points
  13. can u fuking get away? i said i don't need ur answer.u are always poking your nose into others' business
    0 points
×
×
  • Create New...