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Showing content with the highest reputation on 01/06/2020 in all areas

  1. Yeah, I forgot. All the idiots with the mentality of a three year old hang out here. Carry on...
    1 point
  2. This I understand, the problem is that players don't know what is going on. What direction that is planned for the game. We hear skills are being improved, DGs drops are being reworked from the ground up, and a new content patch coming out. While that's great to hear the game is being worked on, players at the moment aren't playing. I know there was a try to be more transparent with patch work, but many people are losing hope. For instance point system for crates, guards, and towers in BGs was said to be removed, it's still there. There's currently 2 DGs now for level 60+ and another is going to be added? Can we suspect that drops and drop rates are going to be good or they going to be just like the other two? Are boss drops going to be changed? Can we change the difficulty of the bosses in all pvp maps to be easier for the low number of players in each zone? Can hounds have some decent drops and be less difficult? We used to pvp over hounds every hour before 60+ cap was released and now you get the random player once a month to test drops to see if they are still terrible and difficulty still terrible only for them to get disappointed and stop doing them. I know there's a lot to do, I know that it must be extremely difficult. I applaud the team for the work that they do. I just wish that there was more small quick changes rather than months and months of nothing and player after player leaving. Halloween like I said had huge turn out, and now they are gone again because there's nothing to do. I mention this a lot that I think key to keeping the game alive would be to increase unique costumes as drops. For me I can have 20 of them and I'll still keep farming for them because then I can actually put those AP costumes to use. I don't care to really own an AP costume because I don't have a unique costume to put it on so that I can wear the rare costume for the looks while keeping the stats of the unique. Ya, we all rushed for ancient jewels and spanners, but that's because we haven't seen them drop for over a year. If they keep dropping like the normal spanners player needs for them would drop to the need of normal spanners. However, unique costumes will continue to be in a high demand if current and new rare costumes can be added to them and with the right drop rates for them it can keep the prices under more control. Which I think he is referring to the Ancient spanners being NT, the pet hacks have NT ones, CP pots have NT ones( I have 1k+ on each character of these), I have several costumes that are NT from the start for characters that aren't for my character type, and there are earrings sitting in my inventory that I can't trade, sell, trash, or have use for them because they are too low of a level for my character. Would you like a list to evaluate on if they need or should be made tradeable? I did make this post not to have us rant and I'm not trying to sound like I am ranting. We are just saying what we hope for from the game that will make it enjoyable to us and hope that it helps improve the player base before we get bored with the same low numbers.
    1 point
  3. ilusionist-> to 450 Mp per second Shaman-> to 450 Hp per second thief-> 10%drop
    1 point
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