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Showing content with the highest reputation on 04/04/2020 in all areas

  1. 1. Reduce HP crystal to 1/5 current; Today i saw like 15ppl hitting xtal and the hp was not falling; 2. Add Class Drop back; I made all my run on 8p trial and we got like 2 item; 3. Safety Stone 25% on altar; That would make the economy more active;
    5 points
  2. Vendetta Gaming Network is excited to announce the launch of Eden Eternal Vendetta [Classic]! Back in 2015 we launched our very first Eden Eternal Private Server, it's been an amazing ride and will continue being so however, with the launch of Classic WoW it's created the question "Will we ever release a Classic version of Eden Eternal?". After months of people asking we've decided to listen and give it a go! We've proven we can be trusted with our longevity and we've proven we're more than capable of delivering a great experience of Eden Eternal! Website Link: https://ee.classic.vendettagn.com Since this is a Classic Experience, we have no reason to make the game super easy. The idea is to bring back everything that came with what made this game so great! = Beta Information = We're currently in Beta phase, please read the following information: Note: It's important to know that your character progress WILL NOT be wiped! Beta will only last 2 weeks and we will be into our Live version pretty quick. We will be using our time during Beta to iron out any issues found and to have open discussions with everyone on certain features being made available. Please remain active on the forums in order to participate and have your say on some important areas of the game! The following official content will be enabled: Level Cap: 55 Guild Level Cap: 5 Fame Cap: 4000 Available Classes: Warrior, Knight, Thief, Martial Artist, Blade Dancer, Hunter, Engineer, Mage, Illusionist, Warlock, Cleric, Bard, Shaman Available Trials: Baltaroi Core, Veninfang, Tasos Channel, Shale Cavern Territory War 2.0 Archive All & Save Gear Swap Arcane Box Racial Skills Status Assistant Mail System Upgrades (Select, Collect and Delete All) Upgraded Backpack Manager Auto Sort Max Guild Level Recommended Events = Launch Plans = As it was explained above, we will be launching pretty quick. We're using the beta phase to iron out any last minute issues and then we will be straight into launch. With launch comes new content and a lot to be excited about! The following features will be made available upon launch: Level Cap: 60 Guild Level Cap: 6 Fame Cap: 9000 Class Release: Templar, Samurai Trial Release: Crimson, Century, Manor, Eroda, Morticora Map Release: Decayed Swam, Highlands, Cyclone Basin, Vipers Forest = Custom Changes = Everyone knows we like to add our own changes to the game. That won't end and we have a huge variety of changes available that we hope everyone will appreciate. Here is a list of some of the custom changes we've applied to helping create a better Classic experience: Doubled all weekly Performance Caps (Territory War, Arena and Monster Conquest Stress) Class Restriction Debuff reduced from 20 -> 5 seconds Sakura Island buff matches Territory War buff (really good for testing PvP) Chat Filter removed Global Peer Chat (Players of all levels can speak to each other) World Boss respawn time is now 1 hour Pet limit increased from 10 -> 30 Guild Warehouse size increased Archive Search Feature UI Changes (Hide your own Damage settings) Cost of levelling guilds past 6 is 55,000 (This is for future patches) Captcha System to aid against botters If you disconnect within a Dungeon or Trial you can reconnect back inside Optimization changes that were applied to our current version has been applied here Guild towns only require 3 logins per week to keep the town Senior Molding Master & Famous Forger duration is now 7 days Alchemist & Master Alchemist duration is now 7 days Craftsman & Master Craftsman duration is now 7 days Miners & Master Miners duration is now 7 days Farmer & Master Farmer duration is now 7 days Unable to change class buff bugging can be fixed by teleporting to Aven Territory War will be reset every Monday Players can change class whilst in Arena We're giving away a Starter Package for everyone for free! Once beta has been complete everyone who has reached at least level 30 can claim their Beta package! Last but not least, everyone who has logged into our current version within the last 60 days of Eden Eternal will be gifted the "Veterans Package"! Claim all packages and future packages here: https://ee.classic.vendettagn.com/event.vgn = Future Content = The content doesn't stop there! It's important to let everyone know we already have made huge plans to have level 65, 70 and 75 content split up and enjoyed in it's form and released over time. To explain this a bit better, once the 65 cap is ready to be released it will include Witchcraft Forest, Gemsis Ridge and Shiver Peak. Later dates you will experience the Trials and then later after that Awakened Weapons will be released with this. The content gives us space and allows you all to enjoy what is in front of you and we hope you all understand and appreciate our decision on this. It is our promise to you all that this version of Eden Eternal will not ever experience the Awakened Classes. We will also not be intending on producing a lot of "custom" content. The idea is to present the game as it was and we do not want to interfere much at all with that experience. We will however, be creating custom events and making the game fun in it's own way. As the game grows with age we could possibly re-visit the idea of introducing custom gear and such, but as of now we have enough content and release dates to keep you all happy! Anyways, I hope to see everyone getting involved during and after beta. It is important we start this server on the right foot and we look forward to re-creating some amazing experiences we all loved with Eden Eternal! Thank you, Bash and the VGN Team!
    2 points
  3. 1st: there’s a vending machine in cg that takes silver medals or it seems like you might be 30 now you can convert them to gold medals in viledon and use that vending machine. It’s for a lot of different things such as gear or ultimates or items. 2nd and 3rd As they said it’s just gear for free. It’s not great at all. real unique a are incredibly stronger than rares. Each dungeon that is for lvl 30+ has unique drops or world bosses.
    1 point
  4. Game was set up that "Base" gear is to be weaker than "non-base" gear. That was implemented to serve as an in-between between Magic grade and Rare Grade gear for when players strive for the rare grade gear they want.
    1 point
  5. It is way too early to make suggestions on Crystals HP, as nobody is equipped yet and many aren't even ready to participate at all. -> That said, if it gets back to crystals being dead in 10 sec, last minute cap meta will get going again. And that's a shit meta in my eyes at least. Droprate i don't really care. At least if it takes longer, motivation to do trials stays up \o/
    1 point
  6. i have a new challange mode for me :DD hard mode without pet
    1 point
  7. Levels 1 to around 43 I'd say just do Quests and run dungeons and be sure you have the EXP Hyperchip active. 44 - 49, you can just kill RP mobs an hour per day with the EXP hyperchip active, run BGs, and you can hit 49, at least that's what I did without using the power leveling method. 49 to 59, quests and Giants in Ellis with a party. 60 to 65, Dragon Valley party. This assumes you're not being power leveled.
    1 point
  8. Fix point system from guards/boxes etc in bgs
    1 point
  9. I read the prior suggestion regarding it and it clearly went off track, so I'm making this. I played Eden Eternal since 50 cap and was into PvP from 60 onward. The percentage system gave all guilds an incentive to attend territory wars and try to win. It gave space for there to be a variety of large, medium and small sized guilds across the game and in PvP rather than the recurring amalgamation that is two to three large guilds dominating, breaking apart from fights, and reforming in a new way. While that happening is inevitable, I think we can all agree that this endless cycle we are used to across all forms of this game has not been successful in keeping a large player-base afloat. Ever. Anything that can provide opportunities of community and participation for every type of player is what we need to keep a server healthy. What has been done with the main Vendetta server is great, and its amazing that there is a source for players to get the end game content we were all promised on the official server. However, a classic server really will require a different approach to ensure it stays active. The percentages accumulate when a guild caps all of the crystals, so its always highly likely that if you're a big guild you will still win. But it makes territory wars an actual gamble and gives both sides a reason to try because no matter what there is a way for victory. It negates the immediate defeat of being versus the server and that's great, even if this system is only kept for the first couple of caps. Lets keep people motivated to engage in PvP content. Another thing I personally liked was the original kill board. I thought the full accumulation of kills was interesting to see and I'm sure other active PvPers would feel the same way. I think it accurately measures people's capabilities better than what it was replaced with, since it shows total kills rather than per player. You can see it at the end of this video. The preference for this is definitely subjective, though. Regardless of your opinion thank you for reading this far and I hope to hear what others have to say.
    1 point
  10. We have to see how the next line of content unfolds with everyone. If we identify a problem we can certainly fix it for the next content that's for certain. Our main objective is to keep this game as close to classic as possible but introduce some of the features that made the game better. In the end biggest problems this game had was Mimic and then being forced to Awaken Classes because of how OP Mimic was. So as long as we keep away from content like that it shouldn't be a problem if we add our own spins to certain vanilla stuff.
    1 point
  11. Hey all, Please see the below image to find out the schedule for each event in-game. Thank you, Bash.
    1 point
  12. Changes Updated the first Territory War on Saturday and Sunday to be 30 minutes earlier. Bug Fixes Fixed the Devil Hunter Skill "Aimed Shot" to no longer apply "Mana Leak" or "Enhanced Mana Leak" on bosses. Fixed the text issue on low level quests where it would show a random high number amount of EXP. Fixed the trophy "Ulysses's Interrogation Records" to now immobilize and not stun as intended and now grants immunity as intended. Fixed the following Human Racial Craft materials: Claret Gore Defense Gem Lv8 Claret Gore Iron Shield Gem Lv8 Claret Gore Match Gem Lv8 Claret Gore Plus Gem Lv8 STR Defense Gem Lv8 AGI Ultimate Speed Gem Lv8 AGI Fast Cast Gem Lv8
    1 point
  13. Oh boy. A lot of people on the other server have like 9 alts.
    1 point
  14. From Lv 30 and to like low 40s I recall doing nothing but quests and the occasional Dungeon and that was with a ME
    0 points
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