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Showing content with the highest reputation on 07/08/2020 in all areas

  1. You know i defended your decisions in the past but this time you're simply just wrong. - I remember pretty well that around 2 years ago when we germans(ofc not every single german but a huge pack at once) started playing on awaken and wanted to sell some stuff, GS' were immediately whispering us to "not push the prices down too hard" because we sold some things a bit cheaper than the "regular" price to catch up quickly etc... So much to your argument of Staff not being involved in the market and "all in players hands and their fault". I wanted to hold this point back but at this point i literally don't care anymore tbh. - Both of you are still ignoring the fact that people are actually making pretty good suggestions and you still think it's just about 75% stones not being on altar. It's about the up-system in general. Btw. if this was a real "classic experience" there would be 50% and even 100% stones on the altar regularly. Jordan said multiple times that he came into the game rather late himself so ofc he can't know how upgrading worked before green/blue/orange stones were introduced. This is just a side-point tho. The real point - of the upgrade-system completely fucking people COMBINED with the fact that the highly needed stones have a rather low supply - still stands - I stopped cashing on this server because i think the outcome is rather low anyways(at current rates 100$ = ~100k and you pay at least 40k for one single upgrade from +8 to +10 alone if you go the safe way for halcyons or maybe even more if you go with lucky. Right now my belt for example still stands on +8 after over 24k of CLSS - not even mentioning they way it takes from +3 to +8 since 6-8 is basically the same just a minimal bit cheaper). You don't need to know many people or have much knowledge about the game in general to realize people are cashing way way less right now. And that is on a rather good altar even. I'm glad that Jordan did admit that Reset Scroll supply was way too low earlier so we can expect them to be around way more again, which is nice. Then again it's highly needed obviously so people cash again. - I'm doing my daily dungeons/pirates/trails now to gather gold again since as mentioned many times before, as a F2P player it takes ages to catch up. Maybe i can gather enough gold to finally upgrade my belt from 8 to 10 in like ~3-4 weeks. Then again Awa weapons are already knocking on the door at that time which means the fun begins again from the start. - In the end yes, to a certain point players greed and own decisions make the prices for stones/altar stuff in general BUT(and here comes the point that get's aggressively ignored each and every single time it gets brought up): If Altars and rates are shit(and yes, the last weeks had many shit altars, you simply can't argue against that) of course people will 1. cash less = less ECs on the market = higher prices for ECs = higher prices for stuff. Right now you can just clearly see that only a hand full of people actually play the Altars, world/peer/auction house pretty much confirms that. Please tbh don't argue with "but AERIA has way worse rates than us go there if you want to pay 300$ for a fortify set). Guess what and you said it before in the past: this isn't AERIA and this server isn't nearly comparable to AEIRAs current state. And spoiler alert: a full fortification from 0 to 10 may not reach 300$ but if you stick to the comparsion of 100$=100k you can pretty much say it'll cost you a whopping 100$ for a single item +10. Or else farming for 3-4 weeks/item which is simply not enough time if you want to complete a weapon and a set before the next update. - What this server needs in my opinion is A: More atractive things for cashers to cash for / B: a rework/adjustment of the upgrade system(literally see the 20 suggestions that have been made by others already, for example fusing X amount of Lucky innto a 75%) / C : If A and B don't work out, Gem Altar and moving safety stones there while putting better/more exclusive stuff into the normal altar. I'd love this server to go on for a while i really do. That's why i was defending you guys very often in the past even if i may have not agreed 100% on a personal level too. I thought too that "it's always the same 4 people complaining" but that bubble popped for me a while ago already. But at the current state as i said above you can clearly see the trend of cashers chickening out(i feel like they are like animals as they know a storm approaches before we even know it) and the spiral slowly turning downwards tbh. Best regards and ofc still best of luck for the server
    3 points
  2. So one night around 2pm in the summer around Christmas time I was in my room walking home on my way to work and my mom and I was hungry so my grandma went in the kitchen and started making some sense cuz my sister lost her virginity AGAIN but this time she left it on her
    2 points
  3. If you read it right, you will realize that I'm not talking about making things easier... I'm talking about to not lost an everyday work of progression. I want my good stats? YES. Am I working for it? YES. But where's my progress when all stones I worked hard to get has been throwed away cause fortification i based on using 10% sucess rate stones and i failed 95% of it. I mentioned maxing stats because that's what you do when you take PvP seriously and want to be as prepared as possible individually to be among the best players of you guild/battlefield. I will ignore this childish answer. I know you are better than this and can interpret texts better. Sublimes... you must be kidding me, this can't be serious. Can we sell runs in Highlands? The only place that was worth farming in higher caps was Saad room before this got nerfed or to sell DD runs (again we need good gears here) and there's no much ppl buying runs anyway... What I'm saying is: There are other ways to make things work where we don't count only on luck. I agree with you, we need to work on it, this need to be hard, but doesnt need to be FRUSTRATING
    2 points
  4. I know that we dont need +10 to be good at pvp, @Yukani is a proof of this... but maxing your stats/dmg is part of PvP players mindset. You saying that +6 is enough just looks like you are pushing us to accept it cause nothing is gonna change and we have to be happy feeling like we are not as strong as we could be. Its not our fault, cause ppl are working hard to gear up, and at the end of the day when our chances are not 100% with us, all of our work is gone for nothing. Most of your opnions and constatations based in your tests doesnt look like the same server we are playing... I talk to many ppl about this and they feel the same. I dont want to be unfair here, you are right about many things (100%-120% dmg thing, etc), but trying to force us to have the same way of think as you do, to play as you play, is not right. It was 140 CLSS for 2 pieces. I have the worst luck on the planet yes. My staff took almost 40 CLSS... and thank god i have avarage forts bonus in this, if not i would have to spent 700-1kg for EACH try to reset its forts. I'm not even close to be a f2p player but most of my friends are, so PLEASE TELL ME how can i keep asking them to not to quit the game yet, if the game ITSELF is showing them everyday that if they want to be strong they will have to put alot of money on it or work their asses 24/7 farming highlands(?) for some amount of gold for, with a incredibly luck, fort their items sucessfully. 10% is not a good idea for Coral stones. Having CLSS and not having a good fortification progression system is not good either.
    2 points
  5. Answers in red. We want the same as you in the end, it makes no sense if we're so money oriented to chop our noses off to spite our faces now does it? More players = more money and if everyone's "quitting" then sure we'd address it but they're not... We check chat logs, we check trading histories, item activity and we assess everything to be sure this is an ongoing problem and something we need to address. Please know that we're not here to be against you but you need to understand we are not here to just do as you say and if we don't you're gone because if that's the case I'd just say fuck it and close the doors.
    2 points
  6. I just said I used 140 stones for 2 +10 pieces. Can't you imagine why people is still complaining about it? We not being dishonest here, lol. I gave you reasonable motives to change the way it is. Btw, EE has a good class system, you can play whatever you want, except for the fact that you will be stuck at the same class cause you know that building a secondary is gonna cost you TOO MUCH and this will be stressful at the end. So idk, should I just let my main class gears +6 and play vs +10 people till i get tired of it and quit?
    2 points
  7. Do you even realize the people hoarding stones aren't the people who are currently complaining? Also i'll use this argument again but as someone who played on the french aeria server, the experience isn't cheaper here. But then again i'm not asking for that, nobody's asking for that, people are just asking for a better experience than what it actually is and yet you refuse to listen, you refuse to even consider the remote possibility of making things better. Instead you keep on blaming us the players, yet you're saying you want to protect the longevity of the server ? Big doubts on that currently, don't think any game staff blaming the player base ever helped anywhere.
    2 points
  8. Jordan you just dont want to understand that with the current prices a f2p player will never reach the level of someone who paid. unless you let a cap for more than 6 months xd but someone with work to do and someone who cant play everyday will never reach the level of a player who paid not even in few months.
    1 point
  9. Don't have any clue what you're talking about here as we've never moderated prices. If a staff member did do this then simply put they where abusing their power. Again I'll state. If we where charging 10x the price per Eden Crystal then sure we could release 100% stones on every altar. However, we're not. $20 can usually get you most of what you want of our altar if not 1 of everything. On the "true classic" experiance $20 might get you a medium rarity item a single time. It's not being ignored but It's not something that can be done overnight nore is it something that can be done and tested in the next couple of weeks. I have mutliple things to take care of asside from this game and this game has had so much attention since opening and I want to say I've spend more time dealing with people on this forum than I've had time actually working on the server. So yeh maybe the idea is good and maybe the system could do with a little work but quite honestly if I wasn't spending so much time on here having to debate the same thing over and over again and having the same few people which btw it is the same few people. Then maybe more work could be done on the game and the server and maybe my other jobs wouldn't be getting held back by this too. You say shit like "More attractive things for cashers" well go on list to me whats more attractive for cashers. Every prime on the altars worth hardly anything and the re-usabillity of costumes from altar is non-existant. You say an altar is bad? Maybe the costumes aren't for you. Fact of the mater is the last week altar costume was something suggested to me in a ticket by a player. Not saying I always go looking through tickets for suggestions but when someones polite and someones shows a shred of respect sometimes I make an effort to put something they requested because it seems to be hard to come by with this server. So just because it was bad for you doesn't make it bad for everyone. It's so simple to be from your position but you try to make something actually worth something without overcharging for Eden Crystals or having shit rates, it's not as easy as it looks. I'm trying my best to let the Sublimes and Halcyons slip in but they're going to be rare. People seem to forget that incomparrison to Awaken theirs barely anything to do on this cap. Trials take less than an hour and the pvp events take what 2 hours of time total. What else are you going to do with your time? Farming gold is how this game is, whats any different from running around Highlands killing monsters for gold than running around DD or BTS selling runs for gold. People can farm enough gold and the stones are more available than they where before the 65 content. We cannot control if people raise the price. We are constantly adding new ways to get stones for players who don't top up. For example the event box now contains Sublime Safety Stones and there will be more methods we have planned to add them into the game. However, again if I wasn't spending so much time dealing with people on here and just generally speaking after writing responses like this you can't expect me to just jump back into work and get stuff done as its mentally tolling. Maybe I'd have more time to actually execute on adding stuff. I'm sorry if I said anything offensive or was rude with my language but generally speaking I'm just tired of dealing with this subject. I don't disagree things can't be improved but at the end of the day its not as easy as it looks cause everytime somethings made easier (like VSS for example). Yeh the numbers show that the supply in game is more than it should, you still have free to play players crying foul while the cashers have moved on to the next subject of complaint, the next tier of stones.
    1 point
  10. I remember in the beginning of this server you wanted to keep things as "classic feeling" as possible, which is okay, but againot everything in original was good as we all know, and you guys can imrpove those flaws in this new private server. Thats what a private server is all about, its not about mimicking the original, its an alternate experience. I know your working on a boss type rush dungeon, thats amazing!! Those stuff give life to these private servers. You've done other improvements too, which is good. Your the administrators, your the only persons that can change something significantly, the players provide feedback, good and bad, the sheer amount of posts about stones literally means that this subject really needs to be worked on. "Everyone complains about it, the number of posts is skyrocketing". At this point its enough to understand that this is a big issue for many players, and it can cause you to lose more people, therefore more money, therefore killing the server. A happy player will invest gladly on the server, and there are people here that are willing to invest to keep it alive. Yes changes take time to work on, yes you have your real life and other projects to work on. Its all fine, as long as your willing to implement those changes that players are asking for, in this case specific about the stones, its all fine, doesnt have to be done today or tomorrow, but dont just shove it away, because its not about the amount of stones avaiable anymore.
    1 point
  11. Jordan I liked the patch, if people are stupid obviously is not your fault, but having luck and having bad luck shouldn't even be a thing, that's why I asked for 75% stones in altar, make them expansive but at least with them you don't waste months of farming for nothing. Make them rare in altar, make them top tier. But having only 10% stones to see them all fail makes everyone just want to quit. Sasori is not the only one who had bad luck with 140 stones, half of the server had that same bad luck.
    1 point
  12. ME AND SPRITE FREN AT BECH PLS LIKE 😘 IGN: Bad_Dragon
    1 point
  13. Illu dominates in 3v3 and 10v10 very hard with the kit it has and thats why i want to suggest some changes Sleep only available while being invis Deadly ice double hit instead of triple sleep only 6 sec and 8 sec if you skill it instead of 12 +2 with skill, so you cant sleep and change class to rev ppl in arena Make the pet invis too Pet HP same like player hp in arena, knock down 2 secs instead of 3. Ik thats just 1 sec but 1 sec is a big diff in my opinion this class has already enough annoying tools I know other classes are unbalanced too but illu is one of the most unbalanced pvp classes in my opinion with the amount of cc and dmg it has.
    0 points
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