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  1. Thanks for your reply. I got the game to work so I will post what was missing. I made sure the components you mentioned are installed: DirectX 9: winetricks d3dx9_24 Visual C++ 2008: winetricks vcrun2008 At this point I stil had the problem so I looked at the logs and these errors show when the UI appears: 0080:fixme:d3dcompiler:make_assignment Assignments with writemasks and matrices on lhs are not supported yet. 0080:err:d3dcompiler:compile_shader HLSL shader parsing failed. Searching the internet for the shader parsing error, I found that you have to install the following: winetricks d3dcompiler_43 winetricks d3dcompiler_47 After installing these, the game worked. So the main problem was with d3dcompiler. I hope this thread helps people who face the same problem in the future. It seemed to me that running the game on Linux should not be hard or require a lot of tweaking. Thanks again for your help.
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  2. In your Eden Eteral Vendetta folder, do you have this?
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