Hello!
I'm not really good at explaining in a constructive manner, but anyway here's just a little suggestion about PU (PVP-wise).
We all know Firing Squad is a very strong buff that gives you the cons of being immobile. The impact to me is that it's a big waste of buff if you can't even relocate yourself when you made a mistake on when to activate it. Yes i know, it's player error but then considering there are also classes that can freely move while having a huge buff with a considerable amount of cons as well (- void, - def, - resist but huge atk etc.)
So to my suggestion, what if we do somewhat the same for PU's firing squad? Maybe can do:
Low movespeed (30 ~ 50? Considering there are attacks that can gradually decrease movespeed)
Lower damage buffs (or retain them)
Remove EVA & VOID buffs on FS (Instead, decrease eva & void?)
Lower its duration?
But anyway, the main suggestion here really is if there can be a balanced way to make PU's be able to move while on FS (of course all decisions are upto the GM's / GS). Since for me, Immobile or not while on FS, a good CC can bring down a PU, but being able to move while in FS also gives a good opportunity to correct some small positioning mistakes the player did.
Lastly I'm suggesting this since I'd also like to see a different approach of playing PU besides being the usual immobilized, but strong attack.
I'd like to know opinions too. So long as there's no flaming 🤣
Peace~ 😁