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  1. Hey Guys, We've decided we are going to begin working on a Classic version of Eden Eternal here at VGN. I appreciate this was a suggestion turned down at the end of last year by myself but after several requests and a lot of nagging by Jordan I've decided to allow this project to go ahead (people can change their mind). We have a lot of ideas that we believe can really create a Classic experience and will be working very hard on executing this accordingly. We hope to share those ideas with you all in the coming weeks as well as screenshots and possibly videos previewing our progress. Now we did have a thread open that was created to ask for your opinions. Unfortunately that thread just became an area for people to just send a lot of hatred because we threaten their current project. We're sorry you had to witness that and if you have any suggestions please let us know we're all ears. Under no circumstances will this project affect our current Eden project. We will be designing a roadmap as well as explaining that the project will not be taken into unnecessary directions. The idea of this project is to bring back that feeling of the classic game and we hope everyone will enjoy it. Please watch this space as we unfold a real Classic experience. Thank you all, Bash.
    25 points
  2. ME AND SPRITE FREN AT BECH PLS LIKE 😘 IGN: Bad_Dragon
    24 points
  3. Vendetta Gaming Network is excited to announce the launch of Eden Eternal Vendetta [Classic]! Back in 2015 we launched our very first Eden Eternal Private Server, it's been an amazing ride and will continue being so however, with the launch of Classic WoW it's created the question "Will we ever release a Classic version of Eden Eternal?". After months of people asking we've decided to listen and give it a go! We've proven we can be trusted with our longevity and we've proven we're more than capable of delivering a great experience of Eden Eternal! Website Link: https://ee.classic.vendettagn.com Since this is a Classic Experience, we have no reason to make the game super easy. The idea is to bring back everything that came with what made this game so great! = Beta Information = We're currently in Beta phase, please read the following information: Note: It's important to know that your character progress WILL NOT be wiped! Beta will only last 2 weeks and we will be into our Live version pretty quick. We will be using our time during Beta to iron out any issues found and to have open discussions with everyone on certain features being made available. Please remain active on the forums in order to participate and have your say on some important areas of the game! The following official content will be enabled: Level Cap: 55 Guild Level Cap: 5 Fame Cap: 4000 Available Classes: Warrior, Knight, Thief, Martial Artist, Blade Dancer, Hunter, Engineer, Mage, Illusionist, Warlock, Cleric, Bard, Shaman Available Trials: Baltaroi Core, Veninfang, Tasos Channel, Shale Cavern Territory War 2.0 Archive All & Save Gear Swap Arcane Box Racial Skills Status Assistant Mail System Upgrades (Select, Collect and Delete All) Upgraded Backpack Manager Auto Sort Max Guild Level Recommended Events = Launch Plans = As it was explained above, we will be launching pretty quick. We're using the beta phase to iron out any last minute issues and then we will be straight into launch. With launch comes new content and a lot to be excited about! The following features will be made available upon launch: Level Cap: 60 Guild Level Cap: 6 Fame Cap: 9000 Class Release: Templar, Samurai Trial Release: Crimson, Century, Manor, Eroda, Morticora Map Release: Decayed Swam, Highlands, Cyclone Basin, Vipers Forest = Custom Changes = Everyone knows we like to add our own changes to the game. That won't end and we have a huge variety of changes available that we hope everyone will appreciate. Here is a list of some of the custom changes we've applied to helping create a better Classic experience: Doubled all weekly Performance Caps (Territory War, Arena and Monster Conquest Stress) Class Restriction Debuff reduced from 20 -> 5 seconds Sakura Island buff matches Territory War buff (really good for testing PvP) Chat Filter removed Global Peer Chat (Players of all levels can speak to each other) World Boss respawn time is now 1 hour Pet limit increased from 10 -> 30 Guild Warehouse size increased Archive Search Feature UI Changes (Hide your own Damage settings) Cost of levelling guilds past 6 is 55,000 (This is for future patches) Captcha System to aid against botters If you disconnect within a Dungeon or Trial you can reconnect back inside Optimization changes that were applied to our current version has been applied here Guild towns only require 3 logins per week to keep the town Senior Molding Master & Famous Forger duration is now 7 days Alchemist & Master Alchemist duration is now 7 days Craftsman & Master Craftsman duration is now 7 days Miners & Master Miners duration is now 7 days Farmer & Master Farmer duration is now 7 days Unable to change class buff bugging can be fixed by teleporting to Aven Territory War will be reset every Monday Players can change class whilst in Arena We're giving away a Starter Package for everyone for free! Once beta has been complete everyone who has reached at least level 30 can claim their Beta package! Last but not least, everyone who has logged into our current version within the last 60 days of Eden Eternal will be gifted the "Veterans Package"! Claim all packages and future packages here: https://ee.classic.vendettagn.com/event.vgn = Future Content = The content doesn't stop there! It's important to let everyone know we already have made huge plans to have level 65, 70 and 75 content split up and enjoyed in it's form and released over time. To explain this a bit better, once the 65 cap is ready to be released it will include Witchcraft Forest, Gemsis Ridge and Shiver Peak. Later dates you will experience the Trials and then later after that Awakened Weapons will be released with this. The content gives us space and allows you all to enjoy what is in front of you and we hope you all understand and appreciate our decision on this. It is our promise to you all that this version of Eden Eternal will not ever experience the Awakened Classes. We will also not be intending on producing a lot of "custom" content. The idea is to present the game as it was and we do not want to interfere much at all with that experience. We will however, be creating custom events and making the game fun in it's own way. As the game grows with age we could possibly re-visit the idea of introducing custom gear and such, but as of now we have enough content and release dates to keep you all happy! Anyways, I hope to see everyone getting involved during and after beta. It is important we start this server on the right foot and we look forward to re-creating some amazing experiences we all loved with Eden Eternal! Thank you, Bash and the VGN Team!
    24 points
  4. Hey all, It's been 2 and a half years of hard work and great moments with NosTale Vendetta. We've had some great times together and I am proud to have hosted this game here on VGN. The news I am about to give you all does not come without great regret and it breaks my heart. Due to some recent news in my life this last month it aches me to say that I must step down and shut down the NosTale project here at VGN. I cannot simply pass the torch or responsibility of NosTale onto anyone for many reasons. With me stepping down the network will still go on, Eden Eternal is ran by @Jordan and Scarlet Blade is ran by @Vivi these projects will not be affected at all. I cannot go into great details about what is going on as I like to keep my life private. I thought I could just continue as normal but to be honest I am kidding myself. I have been working solid on a new patch for a while now so this hasn't came without great thought. I want to thank the NosTale support team especially, it's been a pleasure working with every single one of you. I am very very sorry to everyone, I know this news comes with great pain and I assume you all will be very angry towards me. I only ask that you look to the fun we've had and understand all good things must come to an end. Thank you for your time with us.
    23 points
  5. Major Changes Kage Rework! It's finally here, I hope people enjoy it as it provides all new and fresh gameplay with a truly unique class design. Defense Cap has been reduced from 70% to 50%. Note: Experimental Change, after some revision of PDPS classes one of the main problems I came across was that they have to go through 1 extra step compared MDPS classes. So I made this change to hopefully make that step easier and will likely balance some classes that become too strong from this change once we see them in full scale PvP. However, this can be reverted if found to be a bad change. Elemental Resistance vs PDPS skills is now capped at 50%. This change only affects classes that can change their elemental damage (Annihilator and Kage). Their damage vs 70 resistance will limited to 50 just like if someone had 70 pierce. Note: This does not have any effect on MDPS classes and this has been tested heavily. Changed some server side values relating to skill casting and skill range to make skills react more fluently. This should mean "Target Too Far" should be a less frequent problem. Note: This does not mean classes have extra range. Note: This mainly affects Holy Blade and Physical DPS Classes. Captcha has been disabled on all Battle Maps. Dimension of Souls Alternate Dimension of Souls The Battle of Time and Space Devastation Dimension Vingot Lab Minor Changes Badge of Honor now works on Awakening Classes. Class Master Crystal Gem now works on Awakening Classes. Cosmetic Additions Mounts Azure Foxfire Kitsune Crimson Foxfire Kitsune *NEW* Wigs Metamorphosis Hairdo Assassin's Coiffure Hallowed Radiant Wings Hairdo There is a small problem when fully zoomed in to this costume that makes it disappear. I will try to fix this for a later patch. Fine Templar Archmage Hairdo There is a small problem when fully zoomed in to this costume that makes it disappear. I will try to fix this for a later patch. Metamorphosis Dance Hairdo Imperial War Coiffure Ice Queen Hairdo Ice King Hairdo Cute Bear Hairdo Custom Spirit Samurai Hairdo Gear Changes Neck Shredder now grants M-ATK on its base. Neck Shredder now grants M-CRIT on its affect. Neck Shredder Skill Bonuses for Kage Updated. Air Cutter now grants M-ATK on its base. Air Cutter Skill Bonuses for Kage Updated. Holy - Boomerang Dagger now grants M-CRIT on its base. Hallowed Slicer now grants M-ATK on its base. Hallowed Slicer now grants M-ATK on its affect. Satanic Slasher now grants M-ATK on its base. Satanic Slasher now grants M-ATK on its affect. Balance Changes Beserker: Skill, Ram: Removed Cooldown. Glacier Knight Class Talent, Duty: Now gives 4% Healing instead of 5% Healing. Blood Knight Passive, Iron Will: Now gives +20% DMG Dealt instead of 10%. Paladin Skill, Light - Divine Shield: Upon deactivation, Movement SPD reduction is now 30% instead of 50% and duration is 2 seconds instead of 3 seconds. Dragon Soul Class Talent, Dragon Wagging Tail: Increased from 4% DMG to 6% DMG. Class Talent, Dragon Potential: Increased from 4% to 6% DMG. Class Talent, Dragon Armor: Stacks 10 times instead of 5 times. Dragon Emperor Skill, Dragon Wing Bash: Damage Over Time affect lowered from 25% to 15%. Skill, Dragon Emperor Leadership: Primary P-ATK / M-ATK Lowered from 40% to 30%. Skill, Dragon Emperor Leadership: Secondary P-ATK / M-ATK Lowered from 20% to 15%. Assassin Skill, Sudden Stab: DMG Dealt lowered from 75% to 70%. Note: Holy Skill is unchanged. Rakshasa Passive, Cestus Expert: Now grants +20% Cast SPD. Elegant Dancer Skill, Swift Dance: MP Cost changed from 3% to 2%. Blade Master Skill, Raging River: MP Cost changed from 3% to 2%. Trainer Skill, Survival of the Fittest: Duration increased from 15 seconds to 25 seconds. Misc, Class Pets: Have been given more damage reduction. Devil Hunter Skill, Stealth: Can now be used in Combat. Skill, Stealth: Cooldown of 10 seconds added. Passive, Bow Expert: Now grants +10% DMG Dealt. Mecha Ares Class Talent: Grenade Burst now grants +2% DMG. Class Talent: Improved Fist: Increased from 3% DMG to 5% DMG. Class Talent: Electromagnetic Radiation: Increased from 3% DMG to 5% DMG. Lethal Arrow Skill, Lethal War Cry: Accuracy Reduction has been reduced by 25%. Reaver Skill, Final Destination: Duration increased from 6 seconds to 8 seconds. Time Manipulator Skill, Time Freeze: Base M-ATK has been increased. Skill, Galactic Contortion: Base M-ATK has been increased. Conjurer Skill, Thunder Burst: Range increased from 10 meters to 15 meters. Adjudicator Talent, Boundless Light: Now gives 5% Healing instead of 4%. Druid Skill, Monkey Morph: Cooldown changed from 5 seconds to 3 seconds. Totem Master Misc, Class Totems: Blessing Totem and Grace Totem have been given more damage reduction. Angel of Justice Skill, Heaven's Hammer: Now Deals Double Hit DMG. Skill, Demon's Hammer: Now Deals Double Hit DMG. Skill, King's Hammer: Now Deals Double Hit DMG. Major Bug Fixes Fixed the Blade Master Combo Problems, all combos should work correctly. Fixed the issue where Invisibility skills would not work when in combat with a player/monster over level 100. Fixed the issue of players who are in the next day could not find the ongoing Territory War due to their Time Zone. Fixed an exploit used to avoid the Captcha Check. Minor Bug Fixes Fixed the Anuran Paladin Passive. Fixed the costume "Treasure: Hallow's Yukata Garb" on Anuran's. Fixed the costume "UltraMech Bluejet Wings" on Male Halfkins. Fixed the costume "Magic Energy Wings" on Male Halfkins. Text Fixes Fixed the description of the Druid Class Expertise. Fixed the description of the Achievement "Pike King". Fixed the description of the Pet Pray "Magic Energy". Fixed the description of the Item "Eternal CP Talisman I". Fixed the description of the Item "Eternal CP Talisman II". Fixed Various Things Regarding... Quick Explanation, as many of you know some content more than others from our custom content was causing people with who did not have a SSD in their computer would have a high chance of getting an Alpaca Box when in the rendering range of the custom content in question. This was apparent mainly from the new custom Senshi pets from Twin Saga and the old monster in Viroona before I replaced them with EE models. I have figured a way to prevent this issue and have gone back and performed the fix on every model in the game. Although we've tested this fix and have proven it to be effective this does not mean you will never Alpaca again, as Alpaca is just an error catcher and anything in the game can cause it. If you suspect this fix to be ineffective please tell me what you think caused the Alpaca and I will investigate the problem. Thank you. Pets Koharu: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Aflallo: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Fina: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Aryn: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Shirley: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Nerokas: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Mounts Ostrich: Walk Animation Speed and Added Sounds. Demir (Alucard): Walk Animation Speed and Added Sounds. Red Flame Divine Unicorn: Walk Animation Speed and Added Sounds. Midnight Unicorn: Walk Animation Speed and Added Sounds. Daybreak Unicorn: Walk Animation Speed and Added Sounds. Evil Dragon Gram: Walk Animation Speed and Added Sounds. Shadow Hyena: Walk Animation Speed and Added Sounds. Ethereal Wolf: Walk Animation Speed and Added Sounds. Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Golden Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Fiery Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Blue Dragon Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Crimson Dragon Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Rock Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Stoneskin Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Steelskin Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Blizzard Iron Wolf: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Lavender Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Iceback Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Quetzalcoatl: Walk Animation Speed and Added Sounds. Strawberry Bunny: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Pudding Bunny: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Shadow Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Glacial Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Divine Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Wicked Shadow Midnight Lion: Walk Animation Speed and Added Sounds. Heavenly Silver Griffin: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Infernal Plum Griffin: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Imperial Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Moonlight Panther: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Arrakin Wolf: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Viridescent Flaming Phoenix: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Amethyst Soul Puma: Walk Animation Speed and Added Sounds. Onyx Dragon: Walk Animation Speed and Added Sounds. Ruby Mirage Dragon: Walk Animation Speed and Added Sounds. Amethyst Mirage Dragon: Walk Animation Speed and Added Sounds. Pyrite Mirage Dragon: Walk Animation Speed and Added Sounds. Coral Turtle: Walk Animation Speed and Added Sounds. Ice Soul Puma: Walk Animation Speed and Added Sounds. Energized Armored Kaiju: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Abyssal Armored Kaiju: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Snowy Shiba Inu: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Sooty Shiba Inu:Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Ares' Crimson Combat Machine: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Ares' Black Combat Machine: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Jet Black Sportbike: Walk Animation Speed, Added Sounds, Fixed Sidewalking Animation and Fixed Alpaca Problem. Racing White Sportbike: Walk Animation Speed, Added Sounds, Fixed Sidewalking Animation and Fixed Alpaca Problem. Gray Kitty: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Flushed Kitty: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Dark Knight Alpaca: Walk Animation Speed and Added Sounds. White Knight Alpaca: Walk Animation Speed and Added Sounds. Sacred Dragon Warrior: Walk Animation Speed and Added Sounds. Dark Sabretooth Wings: Walk Animation Speed and Added Sounds. Alabaster Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Crimson Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Obsidian Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Monsters Fixed all monsters Alpaca Problem excluding Sachiel, Sachiel the fix broke so unfortunately he will have to remain how he is. NPC's Fixed all NPC's in the games Alpaca Problem. Thank you for taking the time to read to the end! Enjoy Your Day!
    18 points
  6. Hey Guys, Patch 35 is finally here with some big changes to the game! There will be a followup patch next week with the anniversary event and some costumes from Aura Kingdom and Twin Saga coming with it! I will also be posting an update thread in the coming days about the future of the games patches and what you can expect from me over the upcoming months so keep an eye out for that! If you want to give some feedback or report some bugs with the patch please head to this thread and post your response: Major Changes New Level Cap: 120! We're proud to announce that we are now the most advanced content Eden Eternal server even surpassing the official Taiwan version of the game. We plan to keep developing this game further and further for your guys!. New Level 100 Trials! Camodor Chaselands Dark Tide Cave Vingot Lab Devastation Dimension New Level 100 Gears. Weapons Armors Added Daily Login System! You are now rewarded each day when logging into your account for more than 30 minutes. Note: This is per account and not per character. Added Several New UI Features: Bag Auto Sort. Allows you to sort your bag into neat and tidily fashion! Archive Saving. Allows you to Specify specific items so that they don't get put in the archive when clicking Archive All. Select all mail. Allows you to select all mail items on the page to multi-collect or multi-delete. Status Assistant. Allows you to automatically use potions, mounts, star stones, etc. Updated Backpack Manager Allows you to bind Repair Hammers to be automatically be used if your armor falls below a certain durability. EXP/CP Bar upgrades. Will now use decimal numbers for more accurate reading on your current EXP and CP. Added a Bot Check that will appear every so often to reduce botting and Pet Afking within the normal maps. When disconnecting inside a dungeon, as long as you where not the only player in the dungeon and a player is still inside the dungeon you will reconnect inside the dungeon. Note: Exactly how Dream of Destruction dungeons and Gates of Pandemonium does. Changes Another Portal has appeared in Dimension of Souls opening a rift to an Alternate Version of itself. To compensate for the new level cap and peoples grinding needs, we have opened a duplicate Dimension of Souls to double the amount of grinding locations available. Note: NPC's and Bosses have been removed from Alternate Dimension of Souls but the mobs are exactly the same. Server rates are now always on and have been made so they no longer affect the EXP, CP and Awakening CP charms. This means charms, achievements, gear, etc. that give EXP rates are now all in full effect. This means we can host EXP events too. Note: Exp Charms give n% of the original EXP and not the Rates EXP. Example, EXP Charm I gives EXP +525% exp not (EXP + 500%) + 25%. Increase the Width of the Tip box that appears when hovering over Items, skills, etc. This means weapons with a lot of enhancements should no longer go off the screen unless your screen is SUPER TINY. Made some minor improvements to some buffs within the game to try and solve the issues with channels crashing. We hope this has fixed the issue. Peer channel has been merged for all levels so that new players can communicate with veteran players. Territory War will now give Guild Honor to enter active TW guilds into Guild vs Guild. Change Class Cooldown has been reduced to 5 seconds from 20 seconds. Viroona Vale has now been officially added to the map (South West Continent). The warp portal has been restored to its original state. Removed the Cooldown of: Basic Elysian Devil Soul Intermediate Elysian Devil Soul Advanced Elysian Devil Soul Increased the duration from 3 minutes to 30 minutes on: Quick Recovery Potion Lv1 Quick Recovery Potion Lv2 Quick Recovery Potion Lv3 Quick Recovery Potion Lv4 Quick Recovery Potion Lv5 Quick Recovery Potion Lv6 Quick Recovery Potion Lv7 (Enhanced) Quick Recovery Potion Lv7 Added EXP/CP/Awaken CP Charms to the Item Mall. Additionally created some bundles to save your some AP when purchasing. Eternal Talisman's I and II now worth with Awakening CP. Altered some skills to fit the trial versions of the Dungeon, should not affect the base dungeons at all. Text Fixed the text on multiple skills in regards to the new trial dungeons and the base version of the bosses to help improve understanding of what the skills do. Fixed the Recommended Event System Message. Fixed the Buff Description Name on the Auric Jewel. Fixed the Name and Buff Description of EXP Charm III, CP Charm III and Loot Charm III. Fixed the Typo with the Life Worshiper KP "Explosive Music". Fixed the Description of the skill "Dragon Wing Bash". Fixed the name of "Formula: 1H Weapon Enchant - Violence Lv5". Bugs Fixed the EXP and Loot Bug when in a monster taunt party and the monster puller leaves the party passing all the EXP and loot to another member. Fixed the Locus Life Leaf being usable in PvP. Fixed the "Anniversary Alpaca Ornament" item preview crash. Thank you all and have a wonderful day! Please make sure to leave some feedback and some suggestions of future content
    18 points
  7. Here's a drawing of my character at Tranquil Hill! ^-^ Sorry it's not colored IGN: Psyche
    17 points
  8. As requested by many players, VGN Points for all purchases from 4th September 2019 to today have been returned to your accounts. You can use these points on other VGN Games.
    17 points
  9. Information Hey everyone, even though Patch 44 was only just over a month ago I have yet another Patch ready for you! This patch is mainly focused on some of the PvP elements of the game but I've tried my best to nail some of the major bugs the game has. I hope you enjoy this as we have put a lot of work into this, as always here is a feedback thread: Major Changes Guild Arena This is a brand-new PvP mode that has been developed by me exclusive to VGN. Based on the already popular and successful Guild vs Guild mode this mode will pit 2 Guilds against each other in a head-to-head match. Note: Although it's in full effect this mode will be classed as in a beta phase as it's only been tested on a functional level and not on a balance level. So please record some nice videos of this mode and share the link with me, so I can see how it's going and see what might need changing ? For more information about this game mode I have created a small introduction guide here: Normal Class Territory War Changes This mode only runs on Weekdays at the usual time (Monday - Friday). When winning a Normal Class Territory you will now take over the territory. Similar to Awaken Classes except does not grant salary bonuses and does not affect the Awaken Class Territory cap. Has no cap on how many Normal Class Territory Wars you can own. On Guild vs Guild reset (Saturday 6am Server Time), guilds will receive a week-long guild buff based on how many normal class Territorys have been owned. 1st Place: "Normal Class Masters" will grant players of the guild P-ATK, M-ATK and G-Healing +3% along with All Stats +3%. 2nd Place: "Normal Class Up-And-Comers" will grant players of the guild P-ATK, M-ATK and G-Healing +1% along with All Stats +3%. 3rd Place: "Normal Class Enthusiast" will grant players of the guild All Stats +2%. Note: Guilds with the same amount of points will both receive the same buff and the guild bellow will receive the next buff. Note: There is no cap on how many normal classes Territorys you can hold, so yes you can deny other guilds a buff by winning all 5 in a week. Normal Class Territory Wars now have their own Crystals that are back to the original state before I buffed them in the balance patch (Exactly how it was back at 80 cap). Note: This means the Normal Class crystal debuff has been removed, which will make the map run better. New Normal Class Territory War Map Centurion Battlefield is exclusive to Normal Class Territory Wars and will be the only Normal Class Territory War map to appear twice a week (Tuesday and Thursday). There a no new mechanics to this map other than the major difference of there only being 3 crystals. Awaken Class Territory War Changes No longer will reset on Maintenance Day, Instead it will reset on Monday at 6am. Note: It may reset this maintenance, but not for future maintenances. Crystals have been slightly buffed. Crystal Island: Belk has been buffed. Crystal Island: Ray's have been buffed. Guardians Valley: Riccardo and Bertrude have been slightly buffed. Guild vs Guild Changes Crystals have been slightly buffed. NPC's have been slightly buffed. Easter Event I have tried to make something new and different, so please give me feedback on this so in future events I can improve the events. The Easter Bunny "Bink" has arrived in Aven (X:298, Y:361). Daily Quest - Bun Buns Unite! You are tasked to go on an Easter Egg Hunt in Cyclone Basin, Vipers Forest, Sunset Desert and Skyreach Jungle. Daily Quest - Bun Bun Slayer! You are tasked to collect "Bunnies in a bag" from the Aven event boss "Evil Bun Bun, Easter Bunny". Added Some Easter Themed pets Note: I've added some for Crystal Altar and some for Mystery Boxes, one of the Mystery Box pets will make a one time appearance on the Crystal Altar over the weekend. The Vendetta Treasury has returned! Note: We have now added a level 115 Category! Changes Added a new "Chr" Setting that allows you to hide your damage dealt and damage recieved numbers. Note: This is to help players who like classes such as Celestial Arrow while stacking Elemental bonus hits. Reality Potions from Sky Tower and 4 trials of the Dimension now stack up to 999 instead of 100. You can now disassemble Sky Tower gems into Demon Crystals. You can now disassemble Dreadlore Lab gems into Mini Reactor. Dragonside Ridge Daily: L108. Kid Collector III (Daily) now only requires 1 Dragonside Soul Token. Dragonside Ridge Drop Table Updates: Ridgeside Scout now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Fury Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Emerald Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Ice Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Venomous Dragon now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Soldier now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Berserker now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Hunter now drops 3 Dragonside Soul and Dragonside Soul Essence. Furious Ridgeside Rex now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Frosted Hunter now drops 3 Dragonside Soul and Dragonside Soul Essence. Frosted Ridgeside Rex now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Flame Beast now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Earthbreaker now drops 3 Dragonside Soul and Dragonside Soul Essence. Holy Ridgeside Beast now drops 3 Dragonside Soul and Dragonside Soul Essence. Holy Ridgeside Guardian now drops 3 Dragonside Soul and Dragonside Soul Essence. Halloween 2018 Quest "A Robot in need" can now be dropped. Removed Deserted Island from the Territory War Window. Bug Fixes Fixed a MAJOR bug with the new dungeons being able to be lost inside the server so NPC's didn't know where to deliver their response too and several other small interaction issues with the UI and some skills. Fixed a MAJOR bug when attacking a target under certain conditions that had a chance to cause an Alpaca Crash. Note: This will not magically fix all Alpaca issues as Alpaca is the way the game handles any crash related issue unless the issue overrides it. Note: This mainly occurred when using a dash skill on a target and mid dash they would use an invisible skill of any nature (Including Smoke Bomb). If you would like to test this bug you can still do it on every other Eden Eternal server and it has been possible since the Reawakening Patch. Fixed an issue where Captcha Code's would activate during a raid dungeon. Fixed an issue where Executioner Skill "Offense not Defense" was not giving +7% DMG when you had the class Talent "Fencing Focus". Fixed an issue where Devil Hunter skill "Viper String" was not dealing Double Hit DMG. Fixed the Dream of Destruction: Colossal Cauldron movement speed bug. Note: Yes I'm sure this time. Fixed an issue with the Flaming Crystalline Dragon Mount. Fixed an issue with the Charred Crystalline Dragon Mount. Fixed an issue with the Imperial Guardian Mount. Fixed an issue with the Moonlight Panther Mount. Fixed the Power Scroll Lv110 and Guard Scroll Lv110. Fixed the Exit Portal inside Ruins of Ages. Crystal Utopia Merchant "Kisu" now sells the correct items. Fixed the level 100 Knight Costume for Humans. The Stalwart Razorback (Legendary) can now be sold in Auction House. Fixed the following Weapon Costumes when sheathed: Text Fixes Fixed a typo with Beserker's Rebuke and its values (Both Regular and Class Talent version). Fixed the description of the Newbie Portal Stone Buff. Fixed the name of the Light Gray Headwear Color (Was Dove Gray Headwear Color). Fixed the name of the Citrus Headwear Color (Was Orange Yellow Headwear Color). Improved the Clarity of the description of all versions of the Class Temple Chest. Fixed the Buff Name of Ka'Nenellos' Molten Core. Fixed the Following Buff Descriptions: Engraved Ring Magic Engraved Ring Maxim Ring Prophetic Maxim ring Premonition Necklace Omniscience Necklace Translated Remaining Pet Skills that where missing. New PvP Schedule Have a nice day!
    17 points
  10. ✨EDEN ETERNAL SUMMER 2018 ✨ Happy Summer to all players! Here's my draw: ?--------------------------------------------------------------------? IGN: Meiko99 Guild: Gate
    17 points
  11. Hey everyone it's finally here! Just as a small update some of the suggestions / minor issues that I've been told about wont be in this patch along with the Holy Sage Skill fix. This will be coming in a smaller cosmetic focused update in the next couple of weeks as I need a bit more time to properly solve this skill issue. Thank you! Major Changes Added New Dungeon "Gates of Pandemonium". Added New Equipment. Added level 65 - 90 Legendary Achievements Added new Racial Crafts for each race. Updated the PvP Schedule to fix issues with some of the arena's not opening right. Note: 3 vs 3 will close when other arena's are open. Note: Territory Wars and Guild vs Guild have not been changed. Minor Changes Added Partial Enchant Chest VII to Pirate Chest. Level 65 trials can now be entered 10 times. Poisonous Powder is no longer removed upon death. Added the following NPC's to Guild Towns Collecting Expert: Hanga Pickaxe Merchant: Phio Gardening Gloves Seller: Ri Crystal Ball Dealer: Aidey Merit HP Potion and Merit MP Potion's now stacks to 999. All couple Refreshing and Energy Potion's now stacks to 999. Reduced the Skill Damage on "Templar's Honor". Class Changes - Glacier Knight - Combat Knowledge (KP) - Additionally grants WIS. - Practical Training - Additionally grants G-Heal. - Duty (KP) - Healing increased by +5% instead of +7%. - Ice Lance - MP Cost is now 2% instead of 3%. - Blood Knight (Experimental) - Bloodsword's Mark - Duration: 10 seconds instead of 4 seconds. - Health DoT Duration: 5 seconds instead of 4 seconds. - Additionally Reduces P-Heal -15%. - Demonsword's Mark - Duration: 10 seconds instead of 4 seconds. - Mana DoT Duration: 5 seconds instead of 4 seconds. - Additionally Reduces G-Heal -15%. - Drainingsword's Mark - Duration: 10 seconds instead of 4 seconds. - P-ATK & M-ATK Reduction Duration: 10 seconds instead of 8 seconds. - Additionally Reduces ATK SPD and CAST SPD by 2%. - Bloodsword - Base P-ATK doubled. - Demonsword - Base P-ATK doubled. - Drainingsword - Base P-ATK doubled. - Blood Field - MP Cost: 2% instead of 3%. - Note: These changes are to try bring the class more consistancy and would like to have feedback on how well it goes. - Paladin - Light - Divine Shield - DMG Taken reduced from +30% to +15%. - Additionally removes 1 negative effect each 2 seconds from allies. - Arch-Elementalist - Doubled the duration of all combination effects. Archive Update All new Items. Lifesaber (Prime) can now be archived. Cupid's Bow (Prime) can now be archived. Magical Bunny Paintbrush (Prime) can now be archived. Dream Alpaca Mallet (Prime) can now be archived. Artrageous Guitar (Prime) can now be archived. Bug Fixes Fixed the spawn zone HP in Normal Class TW. Fixed TW quests in Normal Class TW. Human Thief can now be used in Normal Class TW. Hand Gem: Panzer now grants block instead of Move SPD. Dragon Emperor Leader: Flame Dragon Form now recovers HP. Level 85 trials no longer allows raid parties. Soul Guardian and the Detained Crimson Gem now correctly spawn at the end of Rose Temple 0/10 Mode. Holy Blessing KP now affects the Life Steal version of the skill. Removed the skill bar from "Arch Iron Robot I" to prevent the invisibility glitch. Conjurer "Roaring Thunder" KP version no longer stacks with the none KP version. Text Fixes Serveral Achievement Text Fixes (Too many to list). Blood Knight Passive "Iron Will" now has the right description. The "Get Free Items!" item from the blessed crystal now links to VGN not Aeria. Battle Poet's "Star of the Show" with KP now has the right description. Shield "Apocalyptic Defender" now has the right effect text. The "Upgraded Treasure: Tarragon Horns (legendary)" now has the right description. Blood Knight's "Bloodborn" skill description has now been fixed. The "Awakened Spell Master" 5-Piece Effect now has the right description. The "Awakened Thunder Hound" 5-Piece Effect now has the right description. The "Awakened Tempest Enchanter" 5-Piece Effect now has the right description. The "Awakened Dragon Lord" 5-Piece Effect now has the right description. Fixed the description of "Arch Iron Robot I" buff. Fixed the description of "Frosthowl Bow" effect. Fixed the description of "Holy Glow Shield" effect. Enjoy and have a nice day !
    17 points
  12. Information Hey everyone I'm pleased to announce the wait is over and the newest content for Eden Eternal Awaken is here! We have lots in store for this pre-christmas update including New Content, Christmas Event and many New Player related updates. 🎄 Merry Christmas! 🎄 Celestial Corridor Celestial Corridor is the newest content to hit Eden Eternal Awaken. This content is available to all players level 117 and above but is recommended for players level 120 to participate! To enter the Celestial Corridor head to Aven (X:430, Y:369)! The Celestial Corridor contains six dungeons. Each dungeon is particularly designed to make for a challenging fight for teams of five players. So make sure to prepare well before entering! There is six new accessory and trophy combinations and fourteen new weapon gems to collect! We will be opening an event in the coming days to earn some really nice and exclusive rewards! Christmas Event The event will end on January 13th 2022 <Ice Fairy> Melody has arrived in Aven! Note: She respawns every 3 hours. We have updated the Aven decor this year improving the position and rotation of all the trees! We've retired the Vendetta Treasury this year in place with the Vendetta Snow Cave! This single player dungeon is a great place to level your classes and some neat rewards! Speak to Snow Cave Explorer Steven in Aven (X:289,Y:461) to Enter! We're also giving away some free goodies on our event page! Click Me! Make sure to check out our ongoing forum event for the Christmas Season! New Player Changes After taking a long hard look at the progression of the game we have decided to make many changes that not only improve the New Player Experience but also enhances the quality of the content in question. We also plan to make some more changes to try and improve the quality that where missed in this update due to time constraints. General Changes Added Basic Class Level Stone Item to Temple Ranger Yukari in Aven (X:332, Y:267). This change will help quickly level your classes up to level 80. Allowing new players to access those all important Awaken Classes without the added grind. Increased the Free Fortification Cap till level 90 equipment. Note: We've added an exception for Awaken 95 Armor so they too can be Fortified for Free. Updated the Newbie Portal Stone buff to last until level 95. Awaken Classes Based on feedback we have created an instant complete version of every single Awaken Class Quest. These can be purchased from Temple Ranger Yukari in Aven (X:332, Y:267). We've updated the names of the Awaken Class Quest scrolls to state the name of the Class to help players who are unfamiliar with the game. Dream of Destruction We made the following changes to help new players get easier access to Holy Skills as this system is likely not to be updated again in future. We have updated the level 90 Dream of Destruction dungeons to always be an S+ Grade when completed to match the custom level 95 Dream of Destuction dungeons. Wonderland Godstones and Viroona Godstones can now directly pick the weapon of choice in the Arcane Box rather than an Unidentified Weapon. Dimension of Souls We have reduced the Boss Respawn Times from 3 hours to 2 hours to help new and current players catchup and collect those all important Enhanced Dimension of Souls trophies. Updated the following NPC's to use the Trade System rather than Quests: <Soul Trader> Shyman <Witch Doctor> Humphrey <Token Exchange> Ringo <Token Exchange> Neckles <Token Exhcange> Clark> <Token Exchange> Elder Bash Updated <Dimension Trader> Snapper to use a Trade Button rather than a quest and reduced his exchange rate from Fragmented Soul Token x6 to x5. Removed Dimension Soul's Spirit from the (Enhanced) Complete Support Potion Lv7 due to the Trade Systems limited Item Slots. Fixed the rotation of the Bosses. Dimension Trials This change was made because of the nature of the game and for the most part these dungeons have become obsolete. So we have made these dungeons either soloable for players with lower gear or lower geared parties can do these dungeons with ease. Monsters and Bosses stats have been reduced to match a Fallmyst 0/10 dungeon. Note: Does not affect the World Bosses. Awaken Armor Level 95 To preface this change I want to highlight the purpose. We want to make Awaken 95 Armors the standard of Basic Gear for up and coming players. We know it plays a key role with their Titles and we know that it is a much better option than the standard Vendetta Starter Gear. We have tried our best to make these gears almost need no assistance to obtain from other players. However, player advice is important and if you agree with this change then please help spread the word to the newer players in game and if they do need help, offer your hand. Note: As all quests are mostly the same the changes listed generally apply to all. Reduced the amount of required Dimension Soul Tokens from 5 to 3. Dimension of Soul monster specific drops reduced by the following conditions: 20 Drops Required -> 10 Drops Required. 15 Drops Required -> 8 Drops Required. 5 Drops Required -> 3 Drops Required. Dimension of Souls Boss specific drop is no longer required. Dimension of Souls Monster Kills reduced from 50 to 15. Crystal Cross Medals required reduced from 4000 to 2000. Flower Ink is no longer required. Quetzalcoatl is no longer required. Dimension Trials World Boss is no longer Required. Level 100 Trials Monsters and Bosses stats have been reduced to match a Fallmyst 0/10 dungeon. Removed Trial Coin Exchange Keres NPC from Aven and updated Trial Coin Exchange Cass to contain all the items of both NPC's using the Trade System. Awaken Weapon Level 100 Reduced the following Trial Coin prices: Medal of Completion: 50 -> 35. Enchanted Stone: 80 -> 50. Formula: Ying and Yang Stone: 30 -> 20. Dark Crystal: 50 -> 35. Bottle of Dark Magic: 50 -> 35. Formula: Gemstone: 50 -> 35. Formula: Messiah's Hammer: 50 -> 35. Evil Eye: 30 -> 20. Dragonside Ridge These changes are aimed just at Quality of Life. Updated Tribe's Madman Anhkou and Evil Witch Morana to use the Payment System. Updated Ring Exchange Ebazon, Cape Exchange Sheikhman and Nacklace Exchange Antigua to use the Payment System. Updated Potion Master De De and Ze Ze to use the Payment System. Removed Dragon Trial Trader Zigglet NPC from Dragonside Ridge and updated Dragon Trial Trader Zig to contain all the items of both NPC's using the Trade System. Monster Stones Note: Due to similarity in items, the names have been shortened. Basic <Type> Stone to <Type> Stone Lv1 reduced the Basic Enchant Crystal required from 5000 to 2000. <Type> Stone Lv1 to <Type> Stone Lv2 reduced the Basic Enchant Crystal required from 9999 to 6000. <Type> Stone Lv2 to <Type> Stone Lv3 reduced the <Type> Enchant Crystal required from 5000 to 2000. <Type> Stone Lv3 to <Type> Stone Lv4 reduced the <Type> Enchant Crystal required from 9999 to 6000. Haven of Oblivion All changes in this category are aimed to increase the speed in which new players can obtain and maximise the Haven of Oblivion weapons. All Haven of Oblivion dungeons will now be open every day. You can now use pets in Battle Mode within Haven of Oblivion dungeons. Reduced the crafting materials of all Specific Essences from 5 to 3 but increased the Blent Essences required from 5 to 7. Reduced the Faded Essence Arcane Box trade from 8 to 6. Reduced the Burnt Essence Arcane Box trade from 5 to 4. Reduced the Clean Essence Arcane Box trade from 8 to 6. Reduced the Frozen Essence Arcane Box trade from 8 to 6. Reduced the Aged Essence Arcane Box trade from 6 to 5. Reduced the Cynical Essence Arcane Box trade from 5 to 4. Reduced the trade price of the Oblivious Bag from 50 to 35 Silenced Souls. Reduced the trade price of Cerulean Bag from 150 to 75 Silenced Souls. Reduced the trade price of Delicate Bag from 150 to 75 Silenced Souls. Reduced the trade price of Claret Bag from 150 to 75 Silenced Souls. Reduced the trade price of Bright Bag from 150 to 75 Silenced Souls. Bug Fixes Fixed an issue with Celestial Arrow skill Heavenly Disarm where it did not affect Magic 2HD Weapons. Fixed an issue with Battlefield Poet skill Wave of Sleep where it did not deal Nature DMG as stated. Fixed a text issue with Leg Gem: Heretical Power. We updated the loading screens on imported maps to add some faded overlay. 🎄 Enjoy yourselves 🎄
    16 points
  13. A polaroid photograph of 2 tourists and their alpaca on the balcony of their hotel. IGN : Xylie
    16 points
  14. Well here i am writing this topic, even though i never thought i would have ever left Nostale Vendetta. My journey here started 2 years ago, even before the Beta was ever released, writing topics on how to actualy improve the disaster gameforge holds right now, something that they NEVER had the capacity to control and to adapt on their own playerbase. We always first thought about our community and NEVER tried to pull money from anyone (something that gameforge/entwell does 24/7). With the help of every single GS (Even the first one that were here) we managed to create something that everyone could enjoy, in a way or another, and spend time here. Nostale Vendetta was a new world, was something totaly different from what is currently called "OFFICIAL", was something that anyone at any point could have enjoyed and sadly all good things have an end. I never thought this end would have ever arrived, it was too nice to even think for half a second about this outcome. I thank bash, vivi, jordan and every single staff member for everything they ever did and for their wonderful community and for what they created and own. Even though Vendetta only lasted for 2 years, those 2 years here are worth more than 3 times the 12 years entwell owned Nostale. In 2 Years we managed to make a dream come true, and for how long it lasted, it was the best we ever had. Thank you, Caos1.
    16 points
  15. Developer Updates Hey everyone! This thread is to update you all on some of the upcoming content coming in 2022 that we have planned and are working on for Eden Eternal Awaken! As per usual we will not go into lots of detail about the content as things may or may not change during the course of development but also we like to leave some things to be a surprise on release day. The first piece of content to expect is a new dungeon that will be the new source of Guild Town Statues. This content is the current focus in development and an expected ETA would be safe to say somewhere in the next month or two. We've made lots of progress and quality changes to this content so we hope that is reflected when it is released. The next piece of content that may be included in the above or released after is an updated to the One-Eye Roger system. We wanted to make this system a little more fun and have more inclusive rewards for both players trying to do their enchant achievements and players who have completed them already. We have some more content in the planning stages. We will give more information about that at a later date. That is all we have to update you on for the moment but I may update this thread in future with some images or information. P.S Many thanks to @MrDoudou for helping with designing and testing the new content.
    15 points
  16. Hey everyone! Sorry for the wait on this but the Name Change system is now available for players! All you have to do is the following: Have 5,000 VGN Points on your account. Create a ticket with the following information: Then wait till maintenance for the request to be completed! NOTE: You may only submit a name change for a character that belongs to you! We know everyone has been eagerly asking us to launch this so we've decided to begin processing these from now on. Thank you!
    15 points
  17. Lv95 Dream of Destruction Casually staring into your soul... Along with Patch v23 - where class reworks were a big part of the update - a brand new map with custom dungeons, monsters, bosses and quests have also been added for those who enjoy PvE as much as PvP. The new map “Viroona Vale” also has a new feature that we know players have been waiting a long time for: Lvl 95 DoD’s. The gameplay of the new Dream of Destruction dungeons is still the same but unlike the lvl 90 DoD’s there is only one dungeon spawning each day instead of two, and every run will always give your party S+ (3 draws) no matter how long the run inside the dungeon takes - regardless if it's 10 minutes or 10 hours. As well as having new Dream of Destruction dungeons added to the game there is also new custom-made Holy Weapons for all awakened classes, which contains brand new Holy Skills. Link to Jordan’s thread about class updates/rework here Dream of Destruction NPC Jill (X:94, Y:365) Requirements: Character must be Lvl 95+ Party leader must have completed Mainline Quest “<L.95 My Legacy V>” Cannot be in queue for Arena Cannot be in a Raid Party Dream of Destruction Dungeon Days: Monday: Crimson Tuesday: Century Wednesday: Basel Border Thursday: Federal Armory Friday: Manor Saturday: Colossal Cauldron Sunday: Sturmfrau New Holy Skills The new Holy Skills can be purchased in Aven at the same merchants that sells Mimic Skill Scrolls for 400 Honor Stars each. Unlike the lvl 90 Holy Skills, when purchasing one of the new lvl 95 skills you will be given an empty class icon skill slot that will carry the new Holy Skill(s) once the Holy Weapon is equipped for the respective class. None of the classes already existing skills will be changed. Here is the list of all the new Holy Skills added to the new Lvl 95 Holy Weapons: Keep in mind that all these skills are viewed as lvl 100! T A N K Berserker Abandoning defense, Berserkers throw caution to the wind and attack with brute force and pure intuition. In the face of attacking enemies, the Berserker’s weapon makes swift work of any foe. New Holy Skill: Battle Cry - Inflicts Fear state on all enemies within 10 meters of the caster for 4 secs. Enemies DMG taken increases by +10% during this time. (Cooldown time: 30 secs) Shielder Shielder's defensive capabilities have been earned at the cost of many lives. These impenetrable warriors have sworn to defend those they shelter from harm. New Holy Skill: Shielder's Blessing - Grants all party members within 30 meters Stun Immunity and Knockdown Immunity for 5 seconds. (Cooldown time: 20 secs.) Executioner Attack is the best form of defense. An Executioner, whose speed is greatly enhanced, eliminates all evil and upholds justice. New Holy Skill: Execution - Deals DMG to target. If target’s HP is below 50% this skill will deal Triple Hit DMG and increase target’s DMG taken +10% for 6 secs. (Cooldown time: 6 secs) Glacier Knight Glacier Knights specialize in magical defensive abilities. Their shields and adept footwork enable them to move around the battlefield freely and act as the leaders of their parties. New Holy Skill: Ice Blast - Grants M-ATK and Deals Triple Hit Ice DMG to all enemies within 10 meters of the target. (Cooldown time: 2 secs) Blood Knight Having survived the eternal battles of malice and death, Blood Knights are the pure personification of madness. These sanguinary fighters drain energy from their enemies’ spilled blood and convert it into endless power for their own use. New Holy Skill: Zealot's Law - While the Holy Weapon is equipped (or Gem) the caster is granted ATK SPD +50%, Move SPD +35% and Recovers HP +5% every second for 10 seconds. (Cooldown time: 20secs) Paladin With their shield on the left and their mace on the right, Paladins devote their everything to their faith and protect it with their life. New Holy Skills: Elemental Grace - Increases Elemental Resistance +5% and heals all party members within 30 meters for +1802 points every second for 10 secs. (Cooldown time: 20 secs) - Remote Passive - Gives Stun Immunity and Physical Resistance +10% to another player for 10 secs. (Cooldown time: 20 secs) - Spinning Hammer - Deals Triple Hit Holy DMG to target and reduces their Move SPD -25% for 5 secs. (Cooldown time: 5 secs) Dragon Soul The power of the Dragon Soul was entrusted to you. One day you will return the power and the Dragon will wake up once again. New Holy Skill: Dragon's Wrath - Grants caster “Dragon’s Wrath” state for 20 secs. This state lowers surrounding enemies ACC, P-CRIT & M-CRIT Rate -5%, stackable 4 times. At 4 stacks, target’s Skill Failure Rate increases +10%. (Cooldown time: 30 secs) Dragon Emperor The Dragon Emperor and their dragon families fight together, live together, and die together. They are inseparable. New Holy Skills: Dark Dragon's Strike - Deals Fire DMG to all enemies within 15 meters of the caster and reduces their Move SPD by -25% and Fire Resistance -5% for 6 secs. (Cooldown time: 3 secs) - Flame Dragon's Charge - Deals DMG to all enemies within 15 meters of the caster. If target is hit twice with this skill it will result in them being Immobilized for 4 secs. (Cooldown time: 3 secs) M E L E E Assassin Silently hiding in the shadows, Assassins specialize in the business of killing. Their combat techniques allow them to confront their enemies face to face. New Holy Skill: Poison Dagger - Deals DMG to target and decreases their P-CRIT & M-CRIT Rate -402 points for 5 secs. Skill “Sudden Stab” increases this skill's DMG +30% per stack. (Cooldown time: 4 secs) Kage Kages inherited their ancestors’ secret ninjutsu. These ninja masters manipulate shadows and wield the power of the elements. New Holy Skill: Ninjutsu Flash Step - Caster jumps 20 meters forward, increasing their Move SPD +30% for 5 secs. (Cooldown time: 10 secs) Asura Asuras are Martial Artists who built every part of their bodies into weapons. They are their enemies’ worst nightmare. Fear and despair are their nicknames. New Holy Skills: Hidden Power - Increases caster’s Move SPD by +40%, EVA & ACC by 409 points for 15 secs. When hit, caster's DMG taken -1% for 5 secs, stackable 15 times. (Cooldown time: 40 secs) - Suppressing Slam - Deals Triple hit DMG to target and increases their P-CRIT DMG taken +20% for 5 secs. (Cooldown time: 3 secs) Rakshasa It is rumored that the Rakshasa’s footsteps are ghostly silent, and their fighting skills are fierce. Many live in fear of the name “Rakshasa”, but the truth is, no one can really give a detailed description of them - because none who have seen them ever escape. New Holy Skills: Energy Explosion - Increases caster’s DMG dealt +30%, Cast SPD +15% & Move SPD +20% for 15 secs. (Cooldown time: 20 secs) - Almighty Push - Deals Double hit DMG to targets and pushes enemies within 15 meters of the caster back and deals DMG equal to 5% of their HP. Also stuns them for 0.5 secs. (Cooldown time: 3 sec Blade Acrobat In the eyes of the Blade Acrobat, there are no battlefields, only stages on which to perform. New Holy Skill: Awakened Firebird Dance - Deals Double hit DMG to all enemies within 10 meters of the caster and absorbs 10% of DMG as HP. This skill also has a 25% chance to deal Triple hit DMG. (Cooldown time: 4 secs) Elegant Dancer The Ivory War is over: The merest smile from an Elegant Dancer was sufficient enough to conquer the enemy. New Holy Skills: Dance of Protection - Grants all party members within 40 meters P-CRIT DMG and M-CRIT DMG reduction -20% for 15 seconds. If the party members are in "Melody of Protection" status they will be granted DMG Taken -10% for 10 seconds. (Cooldown time: 20 secs) - Elegant Slash - Grants P-ATK and deals Triple Hit DMG to all enemies within 25 meters of the caster reducing their Move SPD -10% for 10 seconds, stacks 3 times.# If the caster is in "No Sleep" status, the caster will be granted DMG Dealt +10% for 10 seconds.(Cooldown time: 3 secs) Blade Master Combining all the skills of the Katana and mastering them through years of training, the Blade Master can take down enemies with a single blow. New Holy Skills: Power Draining Slash - Deals Double Hit DMG to target and starts the "Power Drain Combo": 1. Starting point, 2. Target's P-ATK & M-ATK -5%, 3. Target's P-ATK & M-ATK -15%. During this state caster also gains the "Power Increase Combo": 1. Starting point, 2. Caster’s P-ATK & M-ATK +10%, 3. Caster’s P-ATK & M-ATK +20%. This requires the skill “Raging River” to be activated. (Cooldown time: Instant) - Blade Master's Belief - Reduces caster’s DMG taken -10% and increases their Move SPD +40% and DMG of skill “Jaded Step” +30% for 10 secs. (Cooldown time: 25 secs) Master Fencer Few can describe the battle style of the Master Fencer, who mastered the ancient secret technique called “Dancing Moon” - as none have lived to tell the tale. New Holy Skills: Awakened Purgatory - Deals Double Hit DMG to all enemies in a 20 meter straight-line and decreases their DEF -4768 points, ACC -402 points, and P-CRIT & M-CRIT Rate -295 points for 7 secs. (Cooldown time: 5 secs) - Awakened Lunar Trance - Deals Triple Hit DMG to all enemies in a 20-meter- fan-shaped area. If enemies have “Eclipse” status this skill will remove 2 beneficial buffs from the targets. The "Lunar Trance" KP will increase this skill to remove 3 beneficial buffs. (Cooldown time: 4 secs) R A N G E D Trainer The Trainer can awaken the hidden potential in any wild animal. Adept at controlling beasts in battle and enhancing their latent abilities, this master of fauna commands the respect and loyalty of all creatures. New Holy Skills: Battle Stance - Caster gains “Battle Stance” status which constantly increases caster's P-ATK +15%, Move SPD +40% & Double Hit Rate +25%. (Cooldown time: Instant) - Spirit Breaking Arrow - Deals Triple Hit DMG to target and decreases their P-ATK, M-ATK & DEF -10% for 5 secs. (Cooldown time: 5 secs) Devil Hunter Devil Hunters specialize in cunning and unconventional combat techniques. They also wield impressive coercive powers and powerful magical attacks. Death is often preferable to protracting one’s encounter with one of these imposing warriors. New Holy Skills: Quadruple Volley - Grants P-ATK and deals Quadruple Hit DMG to the target. Sniper Stance Increase the casters P-ATK +15% for 5 seconds. . (Cooldown time: 4 secs) - Slow Shot - Grants P-ATK and deals DMG to the target, reducing their Move SPD -10% for 7 seconds stacks 5 times. Caster is granted cast range of Slow Shot +3 meters for 6 seconds, stacks 5 times. Frenzy Stance Increased area of effect +15 meters around the target. (Cooldown time: 4 secs) Mecha Ares Through constant technique refinement, Mecha Ares unite their bodies and minds into one weapon. New Holy Skills: Slime Grenade - Deals Triple Hit DMG to all enemies within 20 meters of the target and reduces their Move SPD -20% for 10 secs. Only available in "Robot Armor" state. (Cooldown time: 10 secs) - Overdrive - Caster gains “Overdrive” state which increases their DMG dealt +30% & Move SPD +50% for 10 secs. When the status runs out caster gains “Cooling System” state for 5 secs, decreasing their DMG dealt -10% and Move SPD -15%. Only available in "Robot Armor" state. (Cooldown time: 20 secs) *** Side note: The Holy Mecha Armor states are now controlled by Laser Cannon Glyph & Forceful Fist Glyph *** Annihilator Annihilators are adept in many forms of firearms. Foes and friends alike try to steer clear of their incredible firepower. New Holy Skills: PR0J3CT A-NN-1 - Summons a Robot Helper to assist player in battle. Upon hitting a target the robot self-destructs and decreases target’s Pierce Resistance & DEF -10% for 10 secs. (Cooldown time: 5 secs) - Buck Shot - Deals Triple Hit DMG to a 15-meter-fan-shaped area and pushes the caster backwards. (Cooldown time: 7 secs) Lethal Arrow See the world from the eyes of a Lethal Arrow, fighting alone on the battlefield with your merciless bow. New Holy Skill: Vital Point - Deals DMG to a target. If the target’s HP is below 40% this skill will do double DMG. (Cooldown time: 2 secs) Celestial Arrow God sent the Celestial Arrow down to face the evil forces. Will you borrow the power of God to fight back the evil? New Holy Skill: Celestial Blessing - Increases caster’s Elemental Resistance +10% & DEF +3179 points for 20 secs. (Cooldown time: Instant) Reaver Reavers have abandoned ranged attacks to become masters of melee combat. Capable of launching devastating surprise attacks, any enemy entering the Reaver’s domain of judgement will soon know the true meaning of pain. New Holy Skills: Shadow Escape - Caster gains “Shadow Escape” state which increases their Move SPD +50% for 3 secs. When the duration ends caster will become invisible for 20 secs. (Cooldown time: 30 secs) - Reaver Chains - Deals DMG to a 15-meter-fan-shaped area and gives enemies “Reaver Chains” status which has a 10% chance to immobilize them for 1 second every sec for 10 secs. (Cooldown time: 3 secs) Rifleteer Rifleteers have improved ranged attacks. Carrying a gun instead of a scythe, they stalk the land like phantoms. Once they do appear, evil will have nowhere to hide. New Holy Skills: Zephyr Strike - Deals Triple Hit DMG to target and inflicts “Sluggish” status which decreases their Cast SPD, ATK SPD & Move SPD -15% for 7 secs. (Cooldown time: 4 secs) - Draining Burst - Caster gains “Draining Burst” state which icreases caster's Normal Attack DMG +15% & ATK SPD +10% for 15 secs. Normal Attacks will also absorb 20% of DMG as HP during this time. (Cooldown time: 30 secs) H E A L E R / S U P P O R T Adjudicator Anointed by a higher power, the Adjudicator wields the power to pardon - or punish - all life on earth. When the apocalypse descends upon the world, the Adjudicator will be tasked with sorting the saved from the damned. New Holy Skills: Healing Zone - Creates a “Healing Zone” for 15 secs that increases EVA & Move SPD +10% for all party members inside of the zone. When enemies step into the zone, decreases their ACC & Move SPD -10%. Additionally, this zone will make the skill “Light of Truth” heal an extra +5% HP when both the caster and the ally is inside the zone. (Cooldown time: Instant) - Dragon Burn - Deals Holy DMG to all enemies in a 20 meter area and inflicts target'sDMG taken +3% and deals -1292 points of Holy DMG every second for 10 secs, stackable 5 times. (Cooldown time: Instant) Equilibrian The Equilibrian priests chose the middle path. Able to summon the powers of both light and darkness, the Equilibrian has a similarly split personality. Those who enter alliance with one of these mystics would be wise to do so with caution; they are foes to none and friends to fewer. New Holy Skill: Holy Smash - Deals Holy DMG to all enemies within 20 meters of the caster and knocks them back. Has no effect on boss monsters. (Cooldown time: 8 secs) - Energy Recovery - Recovers +630 points of MP for all party members within 30 meters of the caster for 10 secs. (Cooldown time: 20 secs) Battlefield Poet Battlefield Poets are like the clear call of a bugle on a battlefield. Under their inspiration, even the weakest soldiers become brave. New Holy Skills: Wave of Sleep - Deals Nature DMG to a 15-meter-fan-shaped area and inflicts “Drowsy” status to enemies for 5 secs. “Drowsy” status decreases their Cast SPD, ATK SPD & Move SPD by -5%. When the status runs out the enemies will have a 50% chance of entering Sleep state for 5 secs, increasing their DMG taken +20%. (Cooldown time: 6 secs) - Awakened Flame Vibrato - Deals Fire DMG to all enemies within 15 meters of the target and decreases their DEF -10% for 2.5 secs. Additionally, increases caster’s M-ATK +10% for 5 secs, stackable 5 times. (Cooldown time: 2 secs) Life Worshipper Life Worshippers’ prayers are like moonlight on a tender night, soothing warriors’ nerves and pining for departed lives. New Holy Skills: Sleep is for the Weak - All party members within 40 meter of the caster gains “No Sleep” state for 15 secs. “No Sleep” state reduces their P-DMG taken -882 points and grants them Sleep Immunity. Skill "No Sleep” will remove “Melody of Protection” state. (Cooldown time: 3 secs) Added interaction for Elegant Dancer skill Elegant Slash. Note: This skill can now stack with Melody of Protection. - Melody of Protection - All party members within 40 meters of the caster gains “Poets Armor” state for 15 secs. “Poets Armor” state reduces their M-DMG taken -882 points and increases their DEF +7948 points. Skill “Melody of Protection” will remove “No Sleep” state. (Cooldown time: 3 secs) Added interaction for Elegant Dancer skill Dance of Protection. Note: This skill can now stack with Sleep is for the Weak. Druid Druids draw their strength from the wisdom and fortitude of venerable souls of Yore. Blessed with the ancient powers of transformation, once they metamorphose into different forest creatures, their enemies will find themselves deep in the rough. New Holy Skill: Awakened Repressed Element - Deals Nature DMG to target and has a 40% chance to inflict Knockdown state for 2 secs. While knocked down, target's DMG taken +25%. (Cooldown time: 2 secs) Totem Master Faith equals power for a Totem Master. To believe is to exist, and to exist is to believe. Summoning forth totems of every shape and size, Totem Masters eradicate everything in their path without mussing their robes. New Holy Skill: Old School Rain - Heals all party members within 30 meters of the caster for +10730 points of HP, and continuously recovers +365 points of their Max HP every second for 8 secs. The “Swamp Studies” KP will also make this skill increase Move SPD +15% for all party members for 10 secs. (Cooldown time: 5 secs) Holy Sage The Holy Sage is always able to help people who are suffering in the war. New Holy Skill: Sage’s Protection - Caster gains “Sage’s Protection” state. As long as the Holy Weapon is equipped the caster will recover +3861 points of HP every time they are hit. (Cooldown time: 20 secs) Angel of Justice The Angel of Justice is like a messenger of God - sent to discipline the evil and purify the world. New Holy Skill: Awakened Forbidden Walk - Immobilizes a target for 4 secs and decreases their EVA -335 points. (Cooldown time: 25 secs) M A G I C Arch-Elementalist Arch-Elementalists can manipulate the forces of nature. Their power is an expression of the very will of the elements. New Holy Skill: Elemental Reversal - Grants caster “Elemental Reversal” state for 10 secs which makes the caster able to choose between the “Flame, Lightning, Ice & Nature Reversal” buffs. These buffs makes all your skills deal constant Elemental DMG depending on which Elemental buff you choose. Additionally: “Flame Reversal” - DMG dealt by “Ice Bombardment”, “Snow Tornado”, “Arctic Storm” & “Ice Hydra” +10%. “Lightning Reversal” - DMG dealt by “Wind Bombardment”, “Wind Tornado”, “Wind Storm” & “Wind Hydra” +10%. “Ice Reversal” - DMG dealt by “Flame Bombardment”, “Flame Tornado”, “Flame Storm” & “Fire Hydra” +10%. “Nature Reversal” - DMG dealt by “Lightning Bombardment”, “Lightning Tornado”, “Lightning Storm” & “Lightning Hydra” +10%. (Cooldown time: Instant) Gravity Manipulator With the fresh departure from the traditional magic of the three elements, those who control gravity possesses an invisible and inescapable weapon. New Holy Skill: Feather of Darkness - Deals Triple Hit Dark DMG to target. “Feather of Lightness” KP, “Air Dance” buff and glyphs effects this skill too. (Cooldown time: Instant) consumes 2 stacks of "Gravitation". *** Side note: The range of “Feather of Lightness” & ”Feather of Darkness” is now controlled by Graviton Distortion Glyph *** Demon Summoner There’s nothing quite like manipulating terrifying demons from alternate dimensions. Demon Summoners, without a disclaimer, possesses an eloquent influence like no other, along with brute-like strength. They are able to turn the tables against any enemy. New Holy Skill: Darkness Calling - Deals Triple Hit Dark DMG to all enemies in a 40 meter straight-line and stuns them for 2 secs. (Cooldown time: 7 secs) Time Manipulator Not enough time on your hands? Bottle it up and save it for a rainy day! Time Manipulators have the power to rewind, stop, fast-forward, and even slow down time. You’ll always be working at half the required time! Enemies are no match for overtime rage! New Holy Skill: Illusive Wind - Deals Double Hit Nature DMG to all enemies in a 20-meter-fan-shaped area and has a 20% chance to knock the enemies back. (Cooldown time: 4 secs) Demon Tamer Demon Tamers have a strong will to resist corruption, allowing them to dominate powerful demons. New Holy Skill: Demon’s Curse - Deals Dark DMG to target and inflicts “Demon’s Curse” status which deals Dark DMG equal to 10% of caster's M-ATK every second for 5 secs. If target’s HP drops below 40% they will be stunned for 2 secs. (Cooldown time: 5 secs) Conjurer By studying the weakness of the body and attacking its functions through Conjuring, Conjurers fight to ensure their foes’ deaths. New Holy Skill: Dark Magic - Deals Dark DMG to target and inflicts “Dark Magic Mark” status for 7 secs. “Dark Magic Mark” status deals Dark DMG equal to 10% of caster's M-ATK every second and has a 20% chance to remove 1 positive buff off the target during this time. (Cooldown time: 5 secs) Darkness Blade When there is light, there must be shadows. Harness the power of shadows to become a Darkness Blade. New Holy Skill: Dark Magic Prayer - Recovers +10% HP & MP for all party members within 30 meters of the caster and grants them Immunity to the next incoming attack. (Cooldown time: 20 secs) Holy Blade Holy Blades shine their eternal light upon the world, giving everyone guidance. New Holy Skill: Formation of Light - Deals Holy DMG to all enemies within 15 meters of the target and decreases their P-CRIT & M-CRIT Rate -107 points for 7 secs, stackable 5 times. (Cooldown time: Instant) Credit to [GM]Jordan for putting a lot of effort and work into this patch & to [GS]_Lilith_ for helping out creating the new custom map and dungeons ~
    15 points
  18. Item Mall Updates We have added back the old style of Deter Jewel and Blockade Jewel that work in the same way an Auric Jewel works. We have however, kept the current Deter Jewel and Blockade Jewel and they have been renamed to Toggleable Deter Jewel and Toggleable Blockade Jewel respectively. We have also adjusted some of the pricing of the following items: 129 Eternal Coins 349 AP -> 299 AP. Prime costumes 1000 AP -> 500 AP. Crystal Altar Updates We have generally increased the rates of getting items and decreased the chances of getting Blue and Gold Eden Crystals. We have also shuffled the items around a bit to be more organised. We have now increase the amount of Legendary Items on the Crystal Altar from 3 to 4. The Safety Stones and Reset Scrolls will rotate during the week. Monday, Tuesday, Wednesday and Thursday will have: Citrine Halcyon Safety Stone Amethyst Halcyon Safety Stone Rose Quartz Halcyon Safety Stone Fortified Stats Reset Scroll Fortification +12 Reset Scroll Fortification +14 Reset Scroll Friday, Saturday and Sunday will have: Viridian Halcyon Safety Stone Ultramarine Halcyon Safety Stone Coral Halcyon Safety Stone Fortification +6 Reset Scroll Fortification +8 Reset Scroll Fortification +10 Reset Scroll We have added 4 Token Like items that do the following: Pet Reward Coin This item can be exchanged with Big Bear in Aven for various different pet items. Pickaxe Reward Coin This item can be exchange with Big Bear in Aven for ANY level of Pickaxe. Gloves Reward Coin This item can be exchange with Big Bear in Aven for ANY level of Gloves. Energy Ball Reward Coin This item can be exchange with Big Bear in Aven for ANY level of Crystal Ball. Gem Altar Updates We have generally increased the rates of getting items and decreased the chances of getting Aglow and Hallowed Eden Gems. We have also shuffled the items around a bit to be more organised. Like above we have added the Pet Reward Coin to the Gem Altar in place of any pet items that may have been on altar previously. The gathering tools will rotate on the following days: Monday: Level 30 Tools. Tuesday: Level 45 Tools. Wednesday: Level 60 Tools. Thursday: Level 70 Tools. Friday: Level 85 Tools. Saturday: Level 95 Tools. Sunday: Level 100 Tools. Costume Updates We have finally figured out how to fix the imported Twin Saga Hair Costumes! *Finally* Newly Added Added 9 New Hair Costumes for Male Characters (Including Zumis/Frogs/Bears). Added 10 New Hair Costumes for Female Characters. Bug Fixes Fixed the Fine Templar Archmage Hairdo so it no longer disappears when dyeing, zooming in and previewing. Fixed the Fine Templar Archmage Hairdo so your dyes can now be applied. Fixed the Hallowed Radiant Wings Hairdo so it no longer disappears when dyeing, zooming in and previewing. Fixed the Custom Sly Courtesan Hairdo so that it works (The female version of the Custom Spirit Samurai Hairdo). Fixed all current imported wigs textures so that they are no longer dull in game. As if the above wasn't enough good news for you fashionistas! I have figured out and created Seraphic Wings that can have both the Left and Right coloured differently. This wasn't an easy task since by default the model only allows colouring of each wing row separately. We have added 13 variations and we plan to release them in the near future. You can preview them in game via the archive. In addition to the above I have also added one new colour varient to the Seraphic Wings. Ocean Blue Seraphic Wings Abyss Armor After much delay I have finally gotten around to adding the unique armor glows for all 14 Abyss Armor Sets! I was aiming for more of a subtle glow with with these but some of them are a little more fancy that others. Heavy Armor Light Armor Cloth Armor Updates and Bug Fixes We have updated <Daily Reward> Mystery Boy to use the Trade System. Fixed the Buff Name for 2H Gem: Aquarius, 1H Gem Aquarius and Off-Hand Gem: Aquarius. 👩‍🦰 Nice Hair 👨‍🦱
    14 points
  19. just two halfkin girls vibin at the beach, my character nd my friend's! IGN: Pepto
    14 points
  20. Vendetta Gaming Network is proud to announce it's new global event system! What is a Global Event System? The Global Event System is an event system designed to reward players for participating in all events hosted by us here at VGN. Anyone is welcome to join in on an event and if successful will be rewarded an Event Point which can be spent on the game they play! What is an Event Point? An Event Point is a currency that can be used on the Event Box system of each website. Simple visit the game website you wish to spend the point(s) on: Eden Eternal Event Page Scarlet Blade Event Page Eden Eternal [Classic] Event Page Once you're on the website you should have an option that looks like this: You will have a % chance at winning one of the main prizes or a common prize depending on the game you selected! How do I obtain Event Points? Event Points will be given by Support Members and GM's who are hosting events. These are our new reward we will be giving players instead of items. Unless stated otherwise event points will be the prize for each event! Can I win a prize for an event from Twin Saga even if I am an Eden Eternal player? That's the whole idea of this system! It does not matter where you are from game wise if you would like to participate in an event from any other game you're more than welcome. The more the merrier! Some in-game events however may require certain levels or tasks so you may need to be a player in order to obtain the event but as for forum events you're more than welcome to join! Will there be more items added in the future? Definitely! We will be changing items as time goes on for sure. But for now the item roster for each game has been decided and will stay as is for quite some time until we add more. We hope this brings good news to everyone and expect a lot of staff events coming very soon!
    14 points
  21. Major Changes: Added new awaken classes for "Dragon Knight" and "Luminary". Added new 5 player dungeon "4 Trials of the Dimension". Added new 25 player raid "Dragon Slaying Expedition - Stormy Ridge". Added level 95 weapons to the previous level 95 trials. Added new awaken level 95 armors. Added new quests, used for obtaining the level 95 armors. Added new trophies that can be obtained from "4 Trials of the Dimension". Added new guild town statues that can be obtained from <Lost Spirit> Arvad in Aven. Added new special gems that can be obtained from "4 Trials of the Dimension". Added new racial crafting for level 95 (for all races). Added new gathering tools and gathered materials for level 95. Doubled all levels of class stress weekly performance (Allows all classes to gain more CCM) General Changes: Added level 95 crafting items (Essence, Stardust and Heart flame). Added several arcane box formulas. You can now re-roll DoD weapons for another chance at a different percentage. You can also re-roll level 95 weapons for another chance at a different percentage. Added new NPC in aven <Blueprint Seller> Elika who sells many different custom guild town merchants. Converted all missing prime star stones and luna rocks from legendary to prime. Added greatsword, Sword and Rapier to the Oberon 3 piece combination. Added level 95 gem formulas to the gem merchant. Added new Reaper Luna Rock's. Buffed movement speed on the Fantasy Dragon to legendary standard. Added Inquisitor path of destiny buff. Dimension of Souls bosses now give achievements and channel announcements when killed. Added more quests to <Soul Trader>Shyman for easier hand ins. Updated the Archive with all new gears, pets, costumes and mounts. Awaken Knight quest item can no longer be sold. Wedding items Extravagant Engagement Ring and Wedding Reception Coupon can now be discarded. Added 3 more honor titles (Ones that give stats without being worn) New Cosmetics Added! Head Gear Back Gear Body Gear Weapons Mounts Bug Fixes: Fixed several archive bugs. Fixed bug with Luisaka's Swift Ring. Fixed bug with Blisterbreeze's Sythesis Ring Fixed a small bug with custom bosses and auto pathing Fixed Damage scaling of Temple Warcry Gem Fixed buff of Holy - Guillaume's Soul Essence Fixed buff of Holy - Ram Blood's Goreclaw Fixed debuff of Oathblade necklace Fixed Awaken Blade Dancer's glyph icon. Fixed the class expertise of Assassin and Kage to give the right bonuses Fixed Luminary path of destiny buff's description and icon. Fixed portal bug in Valley of Kings to Wetlands. Fixed the tandem bug on the Ocean Fun Itasha mount Fixed the nameless pet Fox Spirit Inari Translated buff on the Royal Heart Palanquin mount. Fixed Typo's on the following: Balance Changes: Rifleteer skill "Holy - Illusory Phantom" now gives immunity Small Luminary changes to prevent it one hitting 100% of the time Small Dragon Knight changes to prevent having permanent skill fail Small Dragon Knight changes to prevent having permanent 60% damage reduction with no way of removing it Minor changes to both "Shake Sonar Study" and "Staggering Blow" certificate to make them more comparable (not one being better than the other in every way) Enjoy the patch everyone!
    14 points
  22. Information I'm currently working at a reduced capacity due to external circumstances. So I apologise for not tackling everything. As soon as I'm able I will be able to cover more of the bug fixes / adjustments that are planned. Changes The new World Bosses Trophy drop rate has been increased. The new Battle Map Bosses Trophy drop rate has been increased. The new Battle Map Monster Specific items drop rate has been increased. Updated the quest names for Enchanted Marsh. Path of Destiny With this update we have created some experimental changes to help improve the PvP preparation situation. We hope these changes are enough to improve the experience but we are evaluating each change and may do futher adjustments in the next couple of weeks. Increased the duration of the Class Blessing buffs from 1 hour to 4 hours. This change hopes to achieve less congestion around Path of Destiny farming areas before PvP events, it also helps people who may want to farm Path of Destiny the night before and have them not be stuck and unable to login till right before a TW/GVG event. Grants a Map Buff to Death Mountains, Tree Root Cavern, Desolate Forest, Grandiose Valley, Ice Crystal Palace and Burning Mountain to increase Destiny EXP +50%. After doing some testing between Fallmyst at level 120 and Death Mountains at level 130 I have found that with the Fate EXP Double Up Scroll item I have found that a 50% increase to the Destiny EXP will bring Death Mountains ahead of Fallmyst by around 20-25%. I think this is a very fair increase and I will be observing the results of this change to make sure it wasn't too much or too little. We also applied this change to the dungeons because why not. This change however, will be removed if new quest maps come out in the distant future as Destiny EXP is based on monster level and not on a per monster basis. So If we where to release a new map that had areas that are suitable for Path of Destiny farming, this change would no longer be necessary. However, this is not even in my plans at the moment so I wouldn't worry about this too much.
    13 points
  23. Today's patch is a start of brand new content and level caps coming to Vendetta! We hope you all enjoy it and have a wonderful anniversary! We have increased the level cap for both characters and classes to level 130! With this level cap increase, we have rebalanced the EXP, Class EXP and Pet EXP (as well as stats from skills when leveled) tables for levels 100+. Class Expertise has also been recreated and fixed to solve any errors or inconsistencies that may have occured. This applies to all levels. While these changes will not necessarily make leveling easier as we have adjusted all EXP gains too, it will make the values more accurate to how EXP values have been done in earlier levels, rather then the blanket multiplier we have given to new content ourselves. If you are over the EXP requirement for your level after this change, you will automatically level up upon login. EXP gained from 95 to 115 maps has been rebalanced to allow players to quest to level up. Adventures in the South Eastern Continent Today we bring you new adventures in Eden Eternal Vendetta! Starting at level 115 you can begin the story quests for the new content! Between the three story quest maps there is five new dungeons and a new battle map! Enchanted Marsh Water Falls Death Mountains Demonic Valley Demon Stone Exchange Weapons New basic weapons have been added via the Demon Stone Exchange! To obtain Demon Stones you must complete the 0/2 and 0/10 dungeons! They can also be dropped from various bosses within the new content! New Racial Crafts We have added new racial crafting for Human's, Halfkins, Anurans and Zumis! Note: Bears will come at a later date! Humans now have access to Level 9 Enchanted Gems and Advanced Level 9 Enchanted Gems. Zumis now have access to three new Monster Stones (Basic Slash Stone, Basic Strike Stone and Basic Pierce Stone). Anurans now have access to Tank Potion Lv3, War Potion Lv3, Magician Lv3 and Healer Potion Lv3. Halfkins now have access to Basic Trophy Enchants Level 16 and Advanced Trophy Enchants Level 3. Vendetta Training Equipment We have decided to streamline the leveling process more with some improvements to the equipment players get while leveling. You will now recieve the Vendetta Training Armor at level 30 and the Vendetta Training Weapons at level 40. The Vendetta Training equipment will level with your character every 5 levels until level 115. The weapons have the P-ATK & M-ATK stat of a +10 weapon and cannot be fortified. We decided with the above change it was time to remove the Temple Knight gear quests as these where a bit too difficult for an inexperienced player having to complete hard dungeons such as Rose Temple 0/10 at level 70. Archive Updates Once again we have done some improvements to the Archive! Special Stone Section We have moved Star Stones and Luna Rocks to their own section. This section also includes the stat meteors. Arena Armor Section We have moved the Arena Armor's to their own section to remove clutter from the Heavy Armor, Light Armor and Cloth Armor sections. Other Items In similar regards to the Arena Armor's section we have moved Temple Knight Armor into this section. We have also reorganised this section so the items are organised by what they do. Other Changes Removed Old Event Quests from the Unaquired Quest List. You can now set your Visibily Range setting to 10. New level 110 gathering tools and materials have been added.
    13 points
  24. Guild Towns Added Material Merchant Alice and Material Merchant Susie who will sell Fame Materials directly from Guild Town. Updated Collecting Expert Hanga to use the Trade System. Note: With this change we have removed Hanga 2.0. Made some adjustments to the position and rotations for Phio, Ri and Aidey in Guild Towns. New Player Changes To accompany our changes in the last patch as mentioned we have some more changes that have been made to improve the experience for new and returning players. This should be the last changes that we make for the time being. Achievements/Crafting Updated all Orange 1-90 crafting formula's that were below 50% success rate to be 50% success rate. All Level 3 Potions now have a 100% success rate when being crafted. Updated the following crafts to give Guild EXP x4 and Building EXP x5 and will take 2 seconds to craft: All level 20 Orange Rings and Necklaces. All level 23 Orange Armors. All level 20 Potions. All level 20 Farming, Mining and Summoning blueprints. Awaken Weapon Level 100 Reduced the following Trial Coin material requirement: Formula: Holy Blade: 20 -> 15. Formula: Healing Spirit: 60 -> 40. Formula: Swamp King's Cloned Heart: 40 -> 30. Formula: Sniper Enchant: 30 -> 20. Reduced the following Dimension Soul Token material requirement: Formula: Messiah's Hammer: 40 -> 20. Misc. Updates We have performed some fixes to Teleport Skills such as Dimension Jump and Pulling Skills. We cannot know for sure if any and all issues have been fixed but it feels better in testing so we assume that it's been improved at the very least. Removed the Christmas Event Related Content. Corrected incorrect prays for Robust Amaris. Updated the size of all Patch v90 pets. Updated Warrior, Knight and Templar Glyph Translations. Updated Thief, Martial Artist, Blade Dancer and Samurai Glyph Translations. Updated Hunter, Engineer and Ranger Glyph Translations. Updated Cleric, Bard and Shaman Glyph Translations. Updated Mage, Illusionist, Warlock and Luminary Glyph Translations. Updated EE MVP Award and Player of the Month Award to contain Corona's Heartflame Lv120. Updated EE Top 10 Players Award and Top 10 Players of the Month Award to contain Ultramarine Sublime Safety Stone. Bug Fixes Fixed a bug with Libra's Understanding Stone. Fixed the icon on Leo's Pack Boy buff icon. Fixed Celestial Corridor Boss Achievement Text. Updated Haven of Oblivion Essence Text. Updated Bundle of Energy Gogo's Dialog. Fixed Nasci Boss Achievement Text. Fixed an issue with Soul Trader Shyman's Trade System. Fixed icon issues with some of the pets and mounts. Fixed the placement of the Vendetta Upgrade Stone in the Auction House. Fixed the placement of Ormormu's Heroic Mount in the Auction House. Updated the Captcha Dialog Text. Fixed a typo on the Formula:Recovery Lv7 formula. Updated Guild Manager Heldin's Dialog. Nice Stuff!
    13 points
  25. AWAKEN WEAPONS LEVEL 100 Patch V44 Where do you take the books ? The NPC "Caresha" it's at Aven X271 Y208 (Summon Altar). Daggers : Night Stalker |Awaken Weapon Lvl 100 Angelic Blade |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Tooth Shards" from "Mutated Snow Predator". 0/1 Mutant Boss Crystal Utopia map - Defeat "Solaris" 0/1 Trial Dark Tide Cave Lv 100 - Defeat "Katus" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Bag of Eyes" 0/1 Need 1.500 CCM (NPC Jarroda Aven) - Collect "Enchanted Stone" 0/1 Trade 50 Trial Coin with NPC Keres (Aven) - Collect "Gem of Thunder" from "Gal'Lunaburakku". 0/1 Boss Dragonside Ridge map - Defeat "Rhodri" 0/50 mobs Whispering Woods map - Collect "Broken Hallowed Slicer" 0/1 Need to Dismantle Hallowed Slicer Lv100 - Collect "Broken Satanic Slasher" 0/1 Need to Dismantle Satanic Slasher Lv100 When the objectives are done talk to Caresha (Aven) and to gains the two Daggers. Rapiers : Evil Demon Rapier |Awaken Weapon Lvl 100 Golden Angel Rapier |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Legendary Harpie Feather" from "Mutated Harpie" 0/1 Mutant Boss Whispering Woods map - Defeat "Azula" 0/1 World Boss map Crystal Utopia - Collect "Ice Queen's Rapier" from "Isolda" 0/1 Trial Vingot Lab Lv 100 - Collect "Ying and Yang Stone" 0/1 Trade 20 Trial Coin with NPC Keres (Aven) (crafted item : War Stone x40 / Blade Dancer Honor Medal x40 & Luminary Honor Medal x40) - Collect "Bar of Gold" 0/1 Need 1.500 CCM (NPC Jarroda Aven) - Defeat "Gal'Lunaburakku" 0/1 Boss Dragonside Ridge map - Collect "Fallen Soul" 0/100 Drop on the knighs and soldiers to DOS map - Collect "Broken Seraphic Bayonet" 0/1 Need to Dismantle Seraphic Bayonet Lv 100 - Collect "Broken Demonic Bayonet" 0/1 Need to Dismantle Demonic Bayonet Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the two Rapiers. 1H Swords : Excalibur |Awaken Weapon Lvl 100 The Dark Blade |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Defeat "Mutated Snow Predator" 0/1 Mutant Boss Crystal Utopia map - Collect "Fossil Fragment" from "Padchy" 0/1 World Boss Roamings Hills map - Defeat "Blade" 0/1 Trial Vingot Lab Lv 100 - Collect "Holy Forging Hammer" 0/1 Need 4.000 CCM (NPC Jarroda Aven) - Collect "Rare Bone Fragment" from "Ko'Harumi" 0/1 Boss Dragonside Ridge map - Collect "Broken Blade Shards" from "Protective Trainer" 0/50 mob Singing Valley map - Defeat "Zigbar" 0/1 Boss Gate of Pandemonium - Collect "Broken Sunrise Blade" 0/1 Need to Dismantle Sunrise Blade Lv 100 - Collect "Broken Twilight Sword" 0/1 Need to Dismantle Twilight Sword Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the two Swords. Maces : Angel Soul Mace |Awaken Weapon Lvl 100 Demon Soul Mace |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Defeat "Mutated Wild Grass Sprout" 0/1 Mutant Boss Singing Valley map - Collect "Maul's Experimental Heart" from "Maul" 0/1 Trial Devastation Dimension Lv 100 - Collect "Holy Necklace" 0/1 Need 3.000 CCM (NPC Jarroda Aven) - Collect "Dark Crystal" 0/1 Trade 35 Trial Coin with NPC Keres (Aven) - Defeat "Harkat" 0/1 Boss Dimension of Souls - Collect "Joneena's Blessing" 0/1 Call to Jonnena Ursun Paw Mtns map and do the Quest "Lv 100 Joneena's Sickness" (Need 50k Farm from Spirite Followers) And use the item Joneena's Mace on the Trial Camodor When you have 50 stack Mace charge talk to Joneena (be sure you have 1 free slot on your bags and the mace in your backbag. - Defeat "Kur'Zakk" 0/1 Boss Gate of Pandemonium - Collect "Broken Immaculate Angel Mace" 0/1 Need to Dismantle Immaculate Angel Mace Lv 100 - Collect "Broken Defective Demon Mace" 0/1 Need to Dismantle Defective Demon Mace Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the two Cestus : Artic Storm Fist |Awaken Weapon Lvl 100 Fire Storm Gauntlet |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Snow Beast's Knuckles" from "Mutated Snow Predator" 0/1 Mutant Boss Crystal Utopia map - Collect "Molten Rocks" from "Dug" 0/1 Trial Dark Tide Cave Lv 100 - Defeat "Demon Crystal" 0/10 Trial Camodor Chastelands Lv 100 - Collect "Protective Gloves" 0/1 Need 1.500 CCM (NPC Jarroda Aven) - Collect "Steel Bar" 0/1 50k Amber Eye - Defeat "Icy Demon" 0/75 mob Crystal Utopia map - Defeat "Hak'Zurk" 0/1 Boss Dragonside Ridge map - Collect "Tyke's Cestus Guide" 0/1 Trial Crimson Lv 60 You need to Trade 50 Martial Artist Honor Medal to Tyke NPC - Collect "Broken Sentinel's Grip" 0/1 Need to Dismantle Sentinel's Grip Lv 100 - Collect "Broken Doomsday Fist" 0/1 Need to Dismantle Doomsday Fist Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the two Cestus. Club : Archangel's Punishment |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Defeat "Mutated Demon Beast" 0/1 Mutant Boss Singing Valley map - Defeat "Casto" 0/1 World Boss Shaxia Basin map - Collect "Reinforced Enchantment" from "Katus" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Dinosaur Horn" 0/1 Need 1.500 CCM (NPC Jarroda Aven) - Collect "Bone Handle" 0/1 Arthur Hammer 50k - Defeat "Wormmy" 0/1 Boss Dimension of Souls - Defeat "Mushroid" 0/30 Mob Singing Valley map - Collect "Broken Archangel Club" 0/1 Need to Dismantle Archangel Club Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Club. Katana : Kenshin's Nodachi of Sorrow |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Defeat "Mutated Demonic Flowertrap" 0/1 Mutant Boss Roaming Hills map - Collect "Forest's Soul" from "Mithos" 0/1 World Boss of Singing Valley map - Collect "Blade's Foundry Location" from "Blade". 0/1 Trial Vingot Lab Lv 100 - Collect "Blades's Ultimate Recipe" 0/1 Need to use "Blade's Foundry Location" to Singing Valley X550 Y702 and buy the item in the Chest - Collect "Demon's Spirit" 0/1 Need 5.000 CCM (NPC Jarroda Aven) - Collect "Medal of Completion" 0/1 Trade 35 Trial Coin with NPC Cass (Aven) - Defeat "Soul King" 0/1 Boss Dimension of Souls - Defeat "Ridgeside Hunter" 0/50 mob Dragonside Ridge - Collect "Broken River of Sorrow" 0/1 Need to Dismantle River of Sorrow Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Katana. Greatswords : The Great Holy Blade |Awaken Weapon Lvl 100 The Great Demon Slayer |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Broken Blade" from "Mutated Terrible Traitor" 0/1 Mutant Boss Roaming Hills map - Collect "Steel Fragments" from "Sorkin" 0/1 Trial Dark Tide Cave Lv 100 - Collect "Holy Blade" 0/1 Need 3.000 CCM (NPC Jarroda Aven) Need 20 Trial Coin / 60 Stone Golem Blade Shards from Stone Golem & 60 Rock Golem Blade Shards from Rock Golem Whispering Woods map - Collect "Forging Guide" 0/1 50k Silver Needle - Collect "King's Blood" from "Soul King" 0/1 Boss Dimension of Souls - Collect "Sacrificial Greatsword" from Ridgeside Berserker" 0/25 mob Dragonside Ridge - Defeat "Starving General" 0/30 mob from Gate of Pandemonium - Collect "Broken Fortune Sword" 0/1 Need to Dismantle Fortune Sword Lv 100 - Collect "Broken Wicked Tragedy" 0/1 Need to Dismantle Wicked Tragedy LV 100 When the objectives are done talk to Caresha (Aven) and to gains the Greatswords. Axe : Holy Heaven Slicer |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Defeat "Mutated Spocky Treant" 0/1 Mutant Boss Whispering Woods map - Defeat "Mithos" 0/1 World Boss Singing Velley map - Collect "Kimba's Blade Recipe" from "Kimba" 0/1 Trial Devastation Dimension Lv 100 - Collect "Healing Spirit" 0/1 Need 1.500 CCM (NPC Jarroda Aven) Need 60 Trial Coin & 40 Warrior Honor Medal - Collect "Hak'Zurk's Axe Blade" from "Hak'Zurk" 0/1 Boss Dragonside Ridge map - Collect "Sacrificial Axe" from "Ridgeside Soldier" 0/25 mob Dragonside Ridge - Defeat "Tree Giant" 0/30 mob Singing Valley - Collect "Broken Heavenly Halcyon Axe" 0/1 Need to Dismantle Heavenly Halcyon Axe LV 100 When the objectives are done talk to Caresha (Aven) and to gains the Axe. Pike : Legendary Dragon Hunter |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Defeat "Mutated Terrible Traitor" 0/1 Mutant Boss Roaming Hills map - Collect "Dragon Magic" from "Marquis Saad" 0/1 Trial Vingot Lab Lv 100 - Defeat "Sinash" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Dragon Bone" 0/1 Need 3.000 CCM (NPC Jarroda Aven) - Coolect "Dragon Spirit" 0/20 Trade 18 Trial Coin with NPC Keres (Aven) And use this item to Dragonside Ridge X 265 Y 153 - Collect "Dragon's Breath" from "Ka'Nenellos" 0/1 Boss Dragonside Ridge map - Collect "Dragon soul" 0/20 mob Dragonside Ridge map - Defeat "Asmodeus" 0/1 Boss Gate of Pandemonium - Collect "Broken Wyvern Pike" 0/1 Need to Dismantle Wyvern Pike Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Pike. Hammer : The Messiah |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Defeat "Mutated Icy Yeti" 0/1 Mutant Boss Crystal Utopia map - Defeat "Pachy" 0/1 World Boss Roaming Hills map - Collect "Messiah's Blessing" 0/1 Trade 35 Trial Coin with NPC Cass (Aven) You need 40 Dimension soul Token And hit Lochero (Trial Dark Tide Cave Lv 100) and Talk to Kole at Aven - Collect " Thor's Hammer" 0/1 Need 50k Farm from Arthur Hammer - Defeat "Hak'Zurk" 0/1 Boss Dragonside Ridge map - Defeat "Hakaar" 0/1 Boss Gate of Pandemonium - Collect "Broken Messiah's Call" 0/1 Need to Dismantle Messiah's Call Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Hammer. Bow : Sacred Arrow |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Defeat "Mutated Harpie" 0/1 Mutant Boss Whispering Woods map - Defeat "Maul" 0/1 Trial Devastation Dimension Lv 100 - Defeat "Oupella" 0/1 World Boss Mayland Jungle map - Collect "Sniper Enchant" 0/1 Need to buy to Marchant from Roaming Hills Need Trial Coin x30 / Hunter Honor Medal x30 & Ranger Honor Medal x30 - Collect "Silver Bolts" 0/1 50k from Silver Needle - Collect "Steel Claws" from "Ko'Harumi" 0/1 Boss Dragonside Ridge map - Collect "Fairy Crystal" 0/100 mob Icy Crystal Fairy Crystal Utopia map - Collect "Broken Immortal Arrow" 0/1 Need to Dismantle Immortal Arrow Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Bow. Artillery Guns : Infinite Light Cannon |Awaken Weapon Lvl 100 Infinite Darkness Cannon |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Demonic Core" from "Mutated Demonic Flowertrap" 0/1 Mutant Boss Roaming Hills map - Defeat "Sinash" 0/1 Trial Camodor Chastelands Lv 100 - Defeat "Ramona's Underling" 0/20 Trial Camodor Chastelands Lv 100 - Collect "Mechanism" 0/1 Need 2.150 CCM (NPC Jarroda Aven) Need Arcanum Gear x5 (50k Arcanum assoc.) / Amber Coil x5 (50k Amber Eye) & Engineer Honor Medal x30 - Defeat "Ko'Harumi" 0/1 Boss Dragonside Ridge map - Collect "Mechanical Gear" 0/100 Robot's from Cystal Utopia map - Collect "Guff's Magnetic Gear" from "Guff" 0/1 World Boss Battle of Time and Space map - Collect "Broken Moon Eclipse Gun" 0/1 Need to Dismantle Moon Eclipse Gun Lv 100 - Collect "Broken Sun Eclipse Gun" 0/1 Need to Dismantle Sun Eclipse Gun Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Artillery Guns. Guitars : Sacred Melody |Awaken Weapon Lvl 100 Riffs of the Dead |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Eternal Cotten" from "Mutated Wild Grass Sprout" 0/1 Mutant Boss Singing Valley map - Collect "Enchanted Threads" from "Venom" 0/1 World Boss Whispering Woods map - Collect "Holy Threads" from "Ramona" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Guitar Base" 0/1 Need 3.500 CCM (NPC Jarroda Aven) Need 50 Bard Honor Medal & Pyrowind Rare Oak x1 (50k Pyrowind) - Collect "Bottle of Dark Magic" 0/1 Trade 35 Trial Coin with NPC Keres (Aven) - Collect "Eternal Water" from "Harkat" 0/1 Boss Dimension of Souls - Defeat "Hamon" 0/1 Boss Gate of Pandemonium - Collect "Broken Melody of Faith" 0/1 Need to Dismantle Melody of Faith Lv 100 - Collect "Broken Melody of Fear" 0/1 Need to Dismantle Melody of Fear Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Artillery Guitars. Grimoire : Evil Book of Demon Summoning |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Blood of the Flowertrap" from "Mutated Demonic Flowertrap" 0/1 Mutant Boss Roaming Hills map - Defeat "Venom" 0/1 World Boss Whispering Woods map - Defeat "Isolda" 0/1 Trial Vingot Lab Lv 100 - Collect "Guide to Evil Magic" 0/1 Need 1.750 CCM (NPC Jarroda Aven) Evil Eye (20 Trial Coin) / Holy Spirit Stone (50k Sage Stone) & Illusionist Honor Medal x40 - Defeat "Kahl Mund" 0/1 Boss Dimension of Souls - Collect "Demon Soul" 0/125 mob Demon's Singing Valley - Defeat "Petra" 0/1 World Boss Battle of Time and Space map - Collect "Broken Paranormal Fantasy" 0/1 Need to Dismantle Paranormal Fantasy Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Grimoire. Staff : Hades Blood Crystal Staff |Awaken Weapon Lvl 100 Goddess of the Faling Star |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Enchanted Tree Branch" from "Mutated Spocky Treant" 0/1 Mutant Boss Whispering Woods map - Collect "Eternal Snow Flake" from "Azula" 0/1 World Boss Crystal Utopia map - Collect "Corken's Magic" from "Corken" 0/1 Trial Devastation Dimension Lv 100 - Collect "Gemstone" 0/1 Trade 35 Trial Coin with NPC Keres (Aven) War Stone x10 / Hecate's Spirit (4k CCM) & Sacred Oak Dew x20 (50k Nature Seeker) - Collect "Kahl Mund's Element" from "Kahl Mund" 0/1 Boss Dimension of Souls - Collect "Magic Token" 0/3 Does one quest from NPC Shyman to Dimension of Souls map - Collect "Fire Element" from "Flame Wolf" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Ice Element" from "Snow Wolf" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Thunder Element" from "Thunder Wolf" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Wind Element" from "Storm Wolf" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Broken Hades Inferno" 0/1 Need to Dismantle Hades Inferno Lv 100 - Collect "Broken Cosmic Star" 0/1 Need to Dismantle Cosmic Star Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Staffs. Shield : Sacred Spirit Barrier |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Stenght of the Yeti" from "Mutated Icy Yeti" 0/1 Mutant Boss Crystal Utopia map - Defeat "Kiriyata" 0/1 World Boss Viroona Vale map - Collect "Core of the Beast" from " Ultimate Beast" 0/1 Trial Vingot Lab Lv 100 - Collect "Swamp king's Cloned Heart" 0/1 Need 1.500 CCM (NPC Jarroda Aven) Trial coin x40 & Swamp King's Great Horn x5 - Collect "Scale of the Beast" from "Wormmy" 0/1 Boss Dimension of Souls - Collect "Yeti Soul" from "Icy Yeti" 0/50 mob Crystal Utopia map - Defeat "Lucchese" 0/1 Boss Gate of Pandemonium - Collect "Broken God's Fortness" 0/1 Need to Dismantle God's Fortness Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Shield. Sickleshot : Soul Harvester |Awaken Weapon Lvl 100 Need 6.000 Gold Objectives : - Collect "Demon Spirit" from "Mutated Demon Beast" 0/1 Mutant Boss Singing Valley map - Defeat "Ramona" 0/1 Trial Camodor Chastelands Lv 100 - Defeat "Dug" 0/1 Trial Dark Tide Cave Lv 100 - Collect "Energy in a Bottle" 0/1 Need 3.500 CCM (NPC Jarroda Aven) - Collect "Medal of Completion" 0/1 Trade 35 Trial Coin with NPC Cass (Aven) - Defeat "Ka'Nenellos" 0/1 Boss Dragonside Ridge - Collect "Reaper Badges" 0/3 Does Quest "Reaper Badge" from Dragonside Ridge map - Defeat "Reaper" 0/1 Boss Gate of Pandemonium - Collect "Broken Death Wish" 0/1 Need to Dismantle Death Wish Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Sickleshot. Thank you !
    13 points
  26. Information Finally we're ready to release what we've had planned for you for the past few months. We've taken a new approach into obtaining the new gear so any feedback on this approach and improvements for future content we'd much appreciate. The next direction for this server will be to re-assess the PvP and in particular around the DMG Dealt and DMG Taken buffs and debuffs. We are also planning some changes relating to Dragon Emperor. More information on that later. For any feedback please comment here: New Content Haven of Oblivion Overview Haven of Oblivion brings 3 new dungeons on a daily rotation, containing new Trophies and new Weapons to be collected. Each dungeon in the Haven of Oblivion collection contains a total of 3 randomly selected bosses from a pool of 11 bosses who drop Essences that can be transformed into various different weapons. There is a total of 6 essences and the bosses have varying amounts of said essences. Speak with Gogo in Aven (X:213, Y:253) to get started! Haven of Oblivion: Ruin of Ages This dungeon is open on Monday, Wednesday and Saturday! To access this dungeon speak with Melody in Gemsis Ridge (X:417, Y:146)! Haven of Oblivion: Icecrown Altar This dungeon is open on Tuesday, Thursday and Sunday! To access this dungeon speak with Yui in Shiver Peak (X:124, Y:86)! Haven of Oblivion: Royal Trove This dungeon is open on Friday, Saturday and Sunday! To access this dungeon speak with Emilia in Tranquil Hill (X:430, Y:348)! Essence System Essences are Tradable so you can swap them with other players or sell them for profit. As previously mentioned weapons are not dropped in Haven of Oblivion but are crafted via Essences that are dropped from the various bosses. Faded Essence which can be used for Pikes, Hammers and Staffs. Burnt Essence which can be used for Daggers, Swords and Rapiers. Clean Essence which can be used for Bows, Guns and Sickleshots. Frozen Essence which can be used for Cestus, Katanas and Shields. Aged Essence which can be used for Clubs, Greatswords and Axes. Cynical Essence which can be used for Guitars, Grimoires and Maces. There is two ways to use essences to create weapons. The first being that you can simply fuse the essences using the Arcane Box to create a random weapon out of the pool above. These weapons are automatically bound when recieved. The second being that you can get formula's from Gogo in-order-to craft weapons using foundrys which will grant you a Bind on Equip weapon and an Achievement. However, in addition to the above essences you will also require a Blent Essence which can be created by putting an Esssence of any type in the Arcane Box. Note: Crafting one of each weapon will grant you the Honor Title "Haven's Collector" which grants you permenant Move SPD +5%. Driver System Weapons are now locked at 100% upon being create using the Essence system. So in order to increase your weapon to 120% you will need to collect a couple pieces of each weapon. Each weapon can be converted using the Arcane Box into a Specific Weapon Driver that is used to upgrade a weapon of the same kind. Each driver will increase the target weapons % by 5%, this would mean you would need to collect 4 additional weapons to max out your current weapon. Note: You do not lose any fortifications, gems, etc. when using a driver on your weapon. Trophies Following the feedback on the previous content and their Upgradable Trophies we have aimed to expand on this. You can get a quest from Gogo that when completed gives you a formula to upgrade your Trophies. Note: If you complete all trophy quests and successfully craft all the Trophy's you will recieve the Honor Title "Eternal Oblivion" which grants you permenant Max HP +500 pts. Changes Pet's can no longer be used in battle during 3v3 and 10v10 arena. Increased <Pirate Leader> One-Eye Roger's HP. Awaken Hammer "The Messiah" now activates on both Attacks and Casts. Content Quality Upgrades Blazeblight Cestus custom colours have been improved. Note: A new Pink version and Yellow version has been added! Improved the visual quality of the following maps: Viroona City Ruins Guardians Valley Battlefield Gates of Pandemonium Whispering Woods Singing Valley Roaming Hills Crystal Utopia Dragonside Ridge Ruins of Ages Dragons Keep Palace of Dreams Improved the visual quality of the following pets: Winged Goddess & Humble Goddess Magic Sorceress Isolde & Robust Sorceress Isolde Magic Christmas Lumikki & Robust Christmas Lumikki Magic Summer Nidhogg & Robust Summer Nidhogg Magic Lumikki & Robust Lumikki Magic Kitami & Robust Kitami Magic Tyr & Robust Tyr Magic Zephyrine & Robust Zephyrine Magic Izanami & Robust Izanami Magic Amaterasu & Robust Amaterasu Magic Sif & Robust Sif Magic Michaela & Robust Michaela Fixed the weapons of the following pets Magic Cherry Blossom Hana & Robust Cherry Blossom Hana Magic Shieldmaiden Gaia & Robust Shieldmaiden Gaia Improved the visual quality of the following head costumes: Kitty Cat Hat Naughty Kitty Hat Royal Kitty Hat Note: Fixed the position of the Human Female version. Improved the visual quality of the following mounts: Guardian Dragon - White Haze Sacred Crystalline Dragon Tangerine - Court Maid Cat Ebony - Noble Duke Cat Fireworks - Sushi Master Cat Crimson Squad - Cute Tiger Officer Shadow Squad - Cute Tiger Officer Revered Commander - Kitami General New Cosmetics Ice Crystal Staff & Dark Crystal Staff from Aura Kingdom. Blue Bunny Scissors & Pink Bunny Scissors from Twin Saga. Devil's Trident from Twin Saga. Recolours of Fireworks Koi Pinwheel from Twin Saga. Now available in Blue, Silver, Gold, Purple and Pink. Recolours of Blue Sky Koi Pinwheel from Twin Saga. Now available in Black, Golden, Pink, Red and Amethyst. Recolours of Winter's Curse Cestus from Twin Saga. Now available in Pink, Golden, Silver, Purple, Red and Green. Recolours of the pet Magic Flower Melody. Hydrangea Fairy Melody Spider Lily Fairy Melody Bellflower Fairy Melody Recolours of the pet Magic Golden Yuuki. Sakura Blossom Yuuki Kanagawa Wave Yuuki Sweet Matcha Yuuki Recolours of the pet Sakuya-Hime. Joyful Sakuya-Hime Anxious Sakuya-Hime Gloomy Sakuya-Hime Bug Fixes Fixed an issue where Guild Arena ranks where not being reset. Note: This change will not be felt until this weekends reset. Pet Skill "Guardian Angel" is now a buff and not a debuff. Test Fix for Elysian Island Bosses, they should now spawn properly. Text Updates Bard Class Talent "Pop Style" effect. Support Class Skill "Prevention" buff text. Human Support Class Skill "Snub" buff text. Costume "Mysterious Comfy Pajamas (Prime)" name. Costume "Fluffy Kitty Claws" description. Item "Enchanted Storm Soul Necklace" effect. Item "Divine Protection Blessing" effect. Item "Almighty Cape" effect. Item "Acilino's Fang" effect. Item "Tyrant Fear" effect. Item "Tyrant Night" effect. Item "Dark Impulse Cape" effect. Item "Bloodthirst Fanatic Cape" effect. Item "Resurrection" effect. Item "Jala's Execution Decree" effect. Item "Ulicul's Love Charm" effect. Gem "Off-Hand Gem: Ancient Demon" effect. Gem "1H Gem: Infernal Soul" effect. Level 65 Gold Armor Set Bonus Improvements. Level 63 Orange Armor Set Bonus Improvements. Armor Set Bonus "Iron Mind" Improvements. Armor Set Bonus "Redemption" Improvements. Armor Set Bonus "Ancient Shield" Improvements. Updated the Quest Item "Beast Trap Clamp" to contain the correct coordinates. Note: Quest: L61. Grounded (REP). Item "Blueprint: Magic Shield Crafting Skill" materials. Item "Blueprint: Ancient Magic Machine Wreckage" materials. Item "Formula: Athena's Spirit" materials. Item "Formula: Mars's Secret" materials. Item "Blueprint: Flame Lion Soul" materials. Item "Blueprint: Holy Law's Touch" materials. Item "Blueprint: Soul King's Golden Gloves" materials. Item "Blueprint: Guardian Ring" materials. Guild Statue "Rikerine's Bloom" effect and description. Guild Statue "Holy Glass Tree" effect and description. Guild Statue "Blooming Melody" effect and description. Guild Statue "Holy Crystal Light Tree" effect and description. Enjoy!
    13 points
  27. Hello, here is my entry for the contest sorry I upload it so late. In the drawing appears my friend Diarvelt (boy and couple in the game) and Fey (Girl and my chara). Hope you like it! The drawing is also posted in my Facebook page: Feylyen ❤️☀️❤️☀️❤️☀️❤️ Happy Summer! IGN: Fey
    13 points
  28. Introduction Hey everyone Patch 48 is finally here. After a large amount of delays due to life, player drama and staff drama we can only apologise to the members of the community who behaved. I'm sorry if a feature I said was coming was canceled or the dungeon isn't as hard as promised due to the issues mentioned, so we appreciate your understanding and we hope to deliver things promised in the coming future. There is also an event going on in relation to the new dungeon, for more information go here: To provide feedback please post here: New Content New Dungeon: Dragonridge Sanctuary This is a new hardmode dungeon that I hope can deliver a challenge to all players. With this new dungeon title, all event titles that have been given to players over the years have all been updated to the same standard of the new title. Note: Be warned here and now, this has been intentionally designed to kill you over and over again. Every boss is defeatable aslong as you have many highly geared classes and read the bosses skills and mechanics. New Equipment Type: Monster Stone Brand new equipment that can be worn to increase your characters stats. To increase its level you must collect materials that can be obtained by killing monsters within 10 levels of you. To upgrade this item you can do it through the Arcane box. Note: For any custom themes the icon has been added to the theme folders upon launching the game so you can customize it to your own desire. Level 100 Racial Crafting Racial Crafting and Analyzing Speed has been decreased from 5 seconds to 2 seconds. Human's Basic Level 8 Enchanted Gems (e.g. LCK Elimination Lv8) Advanced Level 8 Enchanted Gems (e.g. Fortune Flame Gem Lv8) Note: These can be fused just like the level 7 Gems (e.g. Fortune Flame Elimination Gem Lv8). Bear's Dragon Knight Awaken Glyphs Samurai Awaken Glyphs Ranger Awaken Glyphs Luminary Awaken Glyphs Sage Awaken Glyphs Zumi's (Monster Stones) Basic Fire Stone Basic Ice Stone Basic Thunder Stone Basic Nature Stone Basic Holy Stone Basic Dark Stone Frog's Green Bean Phoenix. Enhanced Awakening CP Charm I Enhanced Awakening CP Charm II Enhanced Awakening CP Charm III State Removal Potion Lv2 Halfkin's Basic Enchant's Level 15 (e.g. Trophy Enchant - Guardian Lv15) Advanced Enchants Level 2 (e.g. Trophy Enchant - Magical Guardian Lv2) Tools Level 100 Pickaxe Level 100 Gloves Level 100 Crystal Ball Level 100 Fishing Rod Note: Use at X:190, Y:143 in Eden Glen. Note: Use at X:200, Y:150 in Eden Peak. Note: All gathering tools have been added to the Item Mall. Note: Fishing Rod has been added to the Loyalty Point Mall. Changes Defense Cap has been increased to 55% instead of 50%. Level 3 Gems now have a 100% success rate in crafting. Level 4 Gems now have a 100% success rate in crafting. Level 5 Gems now have a 100% success rate in crafting. Gem Pouches now contain level 4 and level 5 Gems. Updated <Blueprint Seller> Elika with new Merchants. Updated her Categories too. Added New Guild Town Crafting Materials. Farming (Level 100 - Level 120). Mining (Level 100 - Level 120). Summoning (Level 100 - Level 120). Monster Drops (Level 100 - Level 120). Changed the level of the item "Purple Heart" from 100 to 95. Changed the level of the item "Time Core" from 100 to 95. Added New Guild Town Crafts. Enchants (Level 13, level 14 and Level 15). Potions (Level 8 and Level 9). Gems (Level 8 and Level 9). Added New Enhanced Potions to Dragonside Ridge. Updated the following Glyph Icon's: Oblivion Glyph Bloodsworn Glyph Guardian Glyph Ninjutsu Glyph Flex Glyph Meteor Storm Glyph Hurricane Glyph Blessing Glyph Rejuvenation Glyph Reaper's Shackles Glyph Reaper's Shadow Glyph Added an option to the Loyalty Shop "Consumables" section that allows you to buy a stack of the item. Note: The stack size would be based on the item sale count. For example: stack of 10 Dry Branch would be bought as a stack of 990 Dry Branch. Updated the drop tables: Ruin's of Ages Monster Materials. Dragon's Keep Monster Materials. Palace of Dream's Monster Materials. Crystal Utopian Realm Monster Materials. Dragonside Ridge Monster materials. Note: Only the items have changed, not drop rates. Reworked Level 110 to Level 120 Path of Destiny Maps. Doubled the EXP gained from "EXP - Epiphany". Massively Increased the CP gained from "EXP - Practice Makes Perfect". Over Doubled the Gold gained from "Money Accidental Discovery". Increase the amount of gold given by "Money - Monster Invasion" and "Money - Runaway Monster Rampage". Updated the Scoundrel's drop table. Added "Spirit Rabbit Transformer" to the archive. Updated the Archive with all the new items. Fixed some of the archives listings. New Cosmetics Face Crescent Moon Tattoo Dream Catcher Tattoo Flirty Hearts Tattoo Furry Friend Tattoo House of Cards, Clubs Tattoo House of Cards, Diamonds Tattoo House of Cards, Hearts Tattoo House of Cards, Spades Tattoo Millennium Rose Tattoo Rose Tattoo Yin and Yang Tattoo Flower Tattoo Back Nightfall Arcane Wings Added Twilight Arcane Wings Weapon Arctic Winged Artillery Gun Bubblegum Winged Artillery Gun Dragonic Winged Artillery Gun Emimating Winged Artillery Gun Rose Winged Artillery Gun Rubellite Winged Artillery Gun Pet Lumikki Justicia Nidhogg Summer Nidhogg Christmas Lumikki Alice Alternate Alice Halloween Zashi Sakuya-Hime Maid Serena Summer Serena New Player Changes Due to a popular opinion of it being "too hard" for new players to get started on Eden Eternal. It now has it's own section in the patch notes! Added New Level Up Rewards Vendetta Level 90 Chest. Vendetta Level 105 Chest. Note: These rewards are given to all existing characters too. Tripled EXP Reward for the custom Shaxian REP quests. Temple Knight Armor Level 90 now scales to level 100 instead of 95. Temple Knight Weapons Level 80 now scales to level 100 instead of 95. Temple Knight Weapons Level 80 now have a 100% success rate during fortification (Without the need for Safety Stones). Removed "Pharaoh's Guard" buff from the level 95 Trial bosses, including the World Bosses. Rebalanced/Nerfed the Attack Stat of the Mutant World Bosses (Patch v44 Maps Only). Rebalanced/Nerfed the Attack Stat of the Trial: Devastation Dimension Bosses. Rebalanced/Nerfed the Attack Stat of the Trial: Vingot Lab Bosses. Awaken Armor Quetzalcoatl Quest Item now has a 100% chance to drop. Class Changes Dragon Emperor Dragon Emperor Slash no longer gives Triple Hit Buff. Blade Master Slightly increased the attack range of Brainwash. Slightly increased the attack range of Swallowing Strike. Swalling Strike now reduces enemies Move SPD -20% instead of -15%. Slightly increased the attack range of Brutal Mirror. Brutal Mirror now reduces enemies Move SPD -20% instead of -15%. Slightly increased the attack range of Oneiric Sword. Oneiric Sword now reduces enemies Move SPD -20% instead of -15%. Steadfast now increases Move SPD by 50% instead of 30%. Class Talent "Carte Blanche" now additionally grants 3% Move SPD per point. Thousand-Cranes Stance Combo stage 3 deals 75% bonus DMG instead of 100%. Thousand-Cranes Stance Combo stage 4 deals 100% bonus DMG instead of 150%. Tameshigiri Slash Combo stage 4 now reduces Slash Resistance by 20 pts instead of 15 pts. Chi Strike Combo Stage 3 now reduces Defense by 30% instead of 25%. Chi Strike Combo Stage 4 now reduces Defense by 50% instead of 40%. Annihilator Siege Mode now increases your P-ATK by 1/3 less than before. Siege Mode now reduces Move SPD by 60% instead of 80%. Siege Mode now increases your DMG Dealt +10%. Lethal Arrow Lethal Soul Break now has a 1.5 second Cooldown instead of a 3 seconds Cooldown. Lethal Wind Storm now decreases targets Move SPD -10% instead of DMG Taken +6%. Lethal Wind Storm now only stacks 4 times instead of 5 times. Lethal Wind Storm "Weakened Armor" now decreases defense by 30% instead of 20%. Note: This was actually bugged and was only reducing defense by 10%. Lethal Wind Storm "Weakened Armor" only requires 4 stacks now instead of 5 stacks. Lethal Wind Storm now grants the caster "Wind Surge". Lethal Wind Storm "Wind Surge" grants the caster 5% DMG Dealt for 7 seconds, stacks 5 times. Lethal Ring of Fire now deals Triple Hit DMG. Darkness Blade Removed Chaos Incarnate Mode. Note: Although this mode is cool as hell, sadly it will never be more than a gimmick. Imprisoned Magic Cut "Charging Magic" now increases M-ATK by 3% instead of 2%. Imprisoned Magic Cut "Charging Magic" now lasts 7 seconds instead of 5 seconds. Imprisoned Magic Cut stun now lasts 3 seconds instead of 2 seconds. Imprisoned Magic Cut no longer has a Cooldown. Demon Magic Cut "Darkness Shock" now reduces enemies P-ATK & M-ATK by 5% instead of 4%. Demon Magic Cut "Darkness Shock" now lasts 7 seconds instead of 5 seconds. Demon Magic Cut "Magic Outburst" now grants +20% DMG. Demon Magic Cut "Magic Outburst" no longer grants +20% M-ATK. Demon Magic Cut "Magic Outburst" no longer removes "Darkness Shock" stacks when expires. Note: You still have to wait till the end of "Magic Outburst" to re-apply this effect. Demon magic Cut no longer has a Cooldown. Broken Magic Cut now reduces Dark Resistance by 7 points instead of 5 points. Broken Magic Cut now lasts 7 seconds instead of 10 seconds. Broken Magic Cut now stacks 5 times. Note: The Holy Version reduces Holy Resistance instead of Dark Resistance. Broken Magic Cut no longer has a Cooldown. Enchantment Circle now grants M-ATK +30% instead of +20%. Dark Reversal now swaps the player between Darkness Mode and Holy Mode. Note: This skill is a toggle skill. Note: This skill does not cost any MP to have toggled. Class Talent "Dark Matter" now grants +1% DMG Dealt to all Holy Type Skills. Class Talent "Dark Matter" now grants +1 point of Holy Resistance. Class Talent "Dark Matter" now stacks 5 times. Class Talent "Enchantment Refining" now grants +1% DMG Dealt to all Dark Type Skills. Class Talent "Enchantment Refining" now grants +1 point of Dark Resistance. Angel of Justice Heaven's Hammer no longer increases enemies DMG Taken. Heaven's Hammer now grants the caster DMG Dealt +10% for 7 seconds, stacks 5 times. Note: This was not to make the class weaker but to make it less abusable for nuking bosses. Its impossible to make a boss harder with this skill in its current state. Bug Fixes Fixed a bug when lowering a monsters Move SPD by over 100% they would become rooted. Fixed an issue where Guild Arena points where resetting on the first TW after the Weekly Maintenance. Fixed an issue where Dream of Destruction rankings where not being displayed. Fixed and issue where element damage was occuring more times when a Triple Hit or Double Hit was applied. Blade Acrobat "Victory Dance" is now removed on changing class. Samura "Shrine Belief" is now removed on changing class. Arch-Elementalist "Magic Burst" is now removed on changing class. Fixed a bug with Shielder Skill "Titan's barrier" removing none-removable debuffs. Fixed a bug with Reaver Skill "Shadow Stealth" removing none-removable debuffs. Celestial Arrow "Sacred Spirit Arrow" now gives 30% ATK SPD as intended. Block Percentage Debuffs now work on monsters. Note: For Example, Aura: Broken Spirit should now work fine on monsters. M-ATK Overflow issue fixed with buffs that excceeded 32767. Note: This is a permenant solution to the problem that was previously occuring after the level cap with high M-ATK buffs. Giant Henchman in Roaming Hills walking animation has been fixed. Fixed a long standing issue where checking the target monster of your target would have 1 extra stat (5 star having a blue icon instead). Fixed a lighting error with the following pets: Aryn Michaela Zashi Amaterasu Izanami Zephyrine Tyr Kitami Humbled/Winged Goddess Note: Some of the pets still have imperfections but if I find a solution in future I will fix it as always. Text Fixes Fixed a typo on the Skill Description of Blade Master's "Brainwash". Fixed the name of "Infinite Light Cannon". Fixed the buff name of "Infinite Light Cannon". Fixed the buff name of "Infinite Darkness Cannon". Improved Clarity of some of the Path of Destiny Buffs. Fixed the name of all Class Pets over the level of 100. Nice Day!
    13 points
  29. Information Hey everyone, after many months of hard work it's finally here Patch v44! There is a lot of new content to look at and enjoy along with lots of new gear to obtain to boost your character. Hope you guys enjoy! If you have any issues or feedback please post it on the following thread here: New Content New Overworld Maps Whispering Woods Singing Valley Roaming Hills Crystal Utopia New Battle Map Dragonside Ridge New Dungeons Ruins of Ages Dragon's Keep Palace of Dreams Utopian Realm Awaken Weapons The awaken weapons follow a Good and Evil design where some will have light colours and others will have a dark coloured design. Where appropriate there is 2 Weapons for the price of 1 to give different stats and effects to the user (Example, Sword has both a PDPS and an MDPS version). The NPC that handles Awaken Weapon Quests is located in Aven (X: 271, Y:207). Holy Weapon Dissenchantment The Holy Weapon system was always a hit or miss in my eyes and as much as I tried to avoid having Holy Weapons that make or break a class I know that unless the skills are useless it just isn't possible. I have decided to make this system never appear again in future patches. So that people who enjoy the skills or need the skills to make a class function you can now dissenchant your Holy Weapon's into a weapon gem to get the skill from the weapon instead. Note: This system works in the exact same way as the current system meaning you still need the skill from Aven. Added New Pets We've added a plethora of new pets to the game as a lot of them where used as monsters in the new content. As these Eidolons where requested many times in the past I hit 2 birds with 1 stone. Added New Mounts Added Vendetta Reward NPC. Allows you to recieve the Lv1-65 Enchant title on alts on the same account. Allows you to recieve the Lv66-90 Enchant title on alts on the same account. Changes Changed the base colour of "Immortal Arrow". Note: The previous Awaken Bow was already blue so I decided to change it up so its more unique. Increased the width of the players bag from 12 items wide to 15 items wide. Increased the width of the players bank from 10 items wide to 15 items wide. Increased the size of the Guild Warehouse from 40 slots to 100 slots in each Warehouse. Increased the amount of pets allowed to be bound from 10 to 30. Added "47-Slot Backpack Expansion". Added level 120 Corona's Essence, Stardust and Heartflame. Added Rapier P-ATK & M-ATK to the pet pray "Cracking Skulls". Added Axe P-ATK & M-ATK to the pet pray "Blade Master". Item "Trial Coin" now stacks to 999 instead of 99. Item "Daily Login Reward Coin" now stacks to 999 instead of 99. Item "Wizard Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Warrior Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Priest Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Guardian Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Increased Temple Arena entry count to 10 per day instead of 1 per day. Added Trophy Achievements to the Level 100 Trials. Changed Frankengrue pet's damage type to Strike from Slash. Disabled the Trophy "5 Beast Team Badge". Balance Changes Executioner Offense not Defense now additionally increases DMG Dealt +7% to party members. Soul Flare MP costs reduced from 3% to 2% per second. Paladin Light - Blessing Aura now increases P-Heal +10% from +5%. Defense - Blessing Aura now additionally decreases DMG Taken -5%. Dragon Soul Dragon Soul Possession now increases P-ATK +30% from +20%. Dragon Soul Possession now reduces DMG Taken -20% from 10%. Assassin Sprinting Stab now deals Double Hit DMG. Neck Twister now deals Double Hit DMG. Camouflage cooldown increased to 60 seconds from 30 seconds. Camouflage healing reduced from 80% to 50%. Asura Class Talent "Relentless Strikes" now gives 2% P-ATK instead of 1% P-ATK. Trainer Heal Pet now heals 30% of the Pets HP instead of 5%. Heal Pet now grants the pet -30% DMG. Devil Hunter Viper Sting now deals Double Hit DMG. Equilibrian Inner Fire now grants DMG Taken -10%. Battlefield Poet Star of the Show cooldown decreased from 45 seconds to 30 seconds. Bug Fixes Fixed a bug with Annihilator's Siege Mode only lasting 30 seconds. Fixed an issue with Pet Pray "Warrior" not working. Fixed an issue with Pet Pray "Duelist" not working. Fixed an issue when previewing the Cerberus Pet. Fixed an issue where level 104 players and above would start losing EXP, CP and Guild Fame from quests. Fixed some texture issues with the new wigs from Twin Saga. Fixed some server side scaling issues with custom models (Includes Pets, Mounts, Monsters and NPC's). Fixed one of the Viroona Monsters who still had the Alpaca issue from a previous patch. Fixed a visual bug on monsters having part of their Brake Points already broken at the start of a fight. Fixed a limitation on the quest system that prevented the game from having any more quests added. Note: Although this has been tested thoroughly some minor issues may pop up in the future. Please report any issues in the feedback thread or in ticket so we can address it. Fixed an issue where players over level 100 could not turn in Overworld Map's Fame Items. Fixed an issue where the weapon "Cosmic Star" gave the wrong amount of AGI and INT. Fixed an issue where the weapon "Hades Inferno" gave the wrong amount of INT and LCK. Fixed an issue with the Trophy "Mori Mori's Mucous S" having issues regarding other transformation buffs. Fixed an issue with Life Worshipper's Wind of Impatience stacking with its Class Talent version. Text Fixes Fixed the name of the Christmas Items that where accidently un-patched (This is why making a patch mid-patch is hard) . Fixed the dialog of the 100 Trials Reward NPC. Fixed a typo on the "Mysterious Inlay Merchant". Fixed the effect description on the trophy "Ultimate Beast's Lucky Blood". Eden is Eternal!
    13 points
  30. Based on my Patch roadmap or plans this is half of the cosmetic patch here, I've been waiting on some things in order to get more custom content from the other games so that is why this cosmetic patch isn't full. However, this means I will likely delay the cosmetic patch later in the cycle and try get some more content out in the meantime. Just before getting into the patch notes I will mention here about 3 bugs that have not been fixed yet. Auto-Sort Bag, this is a long messy bug that is fixable but will take time and simply I didn't have the time to address it yet. Apologies. Blade Master Combos, due to some changes in the server stuff with a recent patch I will need to rework the skill to make it functional. This does not mean change the skill to something else but rework the backend to make it functional again which is messy and time consuming. I'll try get this done ASAP as I know the class needs this to function. Invisible PVP no longer leaves combat, I'm still investigating this bug so at this time I have no news on it just yet. Major Changes Halloween Event has been added. 3 Bosses are taking over Aven, defeat them all for daily rewards! 3 New Halloween themed pets are now available with both in-game reward and item mall variants. 4 New themed costumes are available in game. New Event Dungeon has been Added, "Vendetta Treasury" Quick Daily EXP and CP farm for players above level 80. Rewards with charms for further EXP and CP grinding. Note: This dungeon I plan to bring with all events and possibly randomly throughout the year if everything goes well. So if there is any suggestions to improve the quality let me know! Minor Changes Many new costumes. New Boss Pets. Updated Koharu pet attack attribute to Fire. Updated Aflallo pet attack attribute to Dark. Updated Fina pet attack attribute to Ice. Updated Shirley pet attack attribute to Holy. Updated the icon for the achievement "It was just a little rain cloud". Bug Fixes Class EXP no longer goes to negatives when going past a specific amount at level 109+. This was caused when changing class it would bug out the value and save an incorrect value. Anyone who was affected by this bug should automatically be fixed back to 0 after maintenance. Daily Rewards should now reset when the end of the month has been reached. Samurai now has level 100+ Class Expertise. Awaken classes and various normal classes no longer disappear from the class expertise list when Samurai is leveled past 104. Fixed the Arch-Elementalist skill "Magic Burst" so it no longer goes to negatives after leveling it too much. Fixed the Battlefield Poet skill "Melody of Mana" so it no longer goes to negatives after leveling it too much. Fixed the Blade Acrobat skill "Victory Dance" so it no longer goes to negatives after leveling it too much. Fixed the Zumi Templar and Awakens Passive "Enforcer". Fixed the Zumi Thief and Awakens Passive "Crazy Wheels". Fixed and Issue with the pets "Kimba", "Petra" and "Maul" where the break animation would occur on entering combat. Text Fixes Fixed the description of Gravity Manipulator skill "Air Dance". Fixed the description of Pet skill "Resistance Collapse". Fixed the name of the achievement "Magic Scroll: Hand Enchant - Beast Blood Lv3". Fixed the description of the achievement "You Are Not A Dragon!". Fixed the description of the item "Formula: Mars's Secret". Fixed the description of the item "Blueprint: Magic Tuskar Club". Balance Changes Gravity Manipulator Knowledge Point "Soaring Dance" DMG lowered from 350% DMG to 300% DMG. Skill "Gravitation Lockdown" cast time lowered from 2 seconds to 1 second. Skill "Black Hole" cool down lowered from 10 seconds to 5 seconds. Skill "Feather Steps" stack cost increased from 3 to 5 stacks. Dragon Emperor Skill "Dragon Rage" P-ATK and M-ATK lowered from 20% to 15%. Skill "Dragon Emperor Leadership" M-ATK and P-ATK lowered from 50% to 40% and 25% to 20% (Respectively). Skill "Dragon Wing Bash" damage over time lowered from 30% to 25%. Holy Blade Skill "Destructive Leap" PDMG increased from 200% to 250%. Skill "Destructive Leap" MDMG increased from 150% to 175%. Devil Hunter Skill "Shooter's Mark" P-ATK and M-ATK reduction increased from -10% to -15%. Skill "Aimed Shot" cool down lowered from 4 seconds to 2 seconds. Skill "Will to Survive" cool down lowered from 45 seconds to 25 seconds. Assassin Skill "Neck Twister" range increased +50%. Skill "Lockdown Slice" range increased +50%. Elegant Dancer Skill "Dance of Blessing" cool down lowered from 20 seconds to 15 seconds. Enjoy your day!
    13 points
  31. ✞ Adonai of Elohim Cloak✞ IGN: Mikotato "As the dark , dark night, a silent evil hosts an evil purpose. Thirsting to take his underworld like a heart in solitude, you can embody the will of the goddess who lies in this cloak and so purify the darkness."
    13 points
  32. Hi everyone! Since the start of classic server, I've noticed that there weren't as many Bards as there are other classes on the server even though Bard is an "easy" class to play. So I've decided to make this Bard guide, with the help of some of my friends, to hopefully help you understand the basics of playing Bard. Also, sorry if it's long! I tried to simplify everything as much as I could so that it's easier for you to understand. If there is anything I missed or anything that you want me to explain further, please feel free to ask and I'll do my best to answer when I can. Disclaimer: I am not saying that you have to follow this guide entirely. Everyone is free to create their own build based on their own playstyle or apply whatever they’d like in this guide to their Bard build. This is stuff that I learned in the time I’ve been playing Bard and I want to share some of my tips with all of you. Please don’t forget, this guide is meant for pre-awaken Lv65 Bard (although a lot of this could be applied after awaken). Your build will change the more you practice and figure out what you like. Pros/Cons Pros: Cheapest class to build All rounded, able to tank/heal/M-DPS CC remover when clerics are unavailable Anti-sleep, useful skill against the most common class in PvP aka Illusionist Synergy with Blade Dancer/Martial Artist + Burning Metal is amazing Player would have best map awareness out of everyone in the party Best class to use in 10v10 if you are ungeared and need to farm medals It's fun once you get used to it REVIVES! Cons: Mainly a support class, M-DPS is possible but limited attack skills Intense shield swapping (with swap lag for some s p i c e) Lag on buff skills if you have instant Cast SPD during TW/GvG Difficult to heal and consistently keep up all songs (unless you’re a Zumi/Frog) Races (Passives+Racial Skills) Human: Retreat + Revive is OP in PvP but can be hard to put in practice. Halfkin: More time spamming BM = less time playing song buffs for party. Once 'Spiritual Inspiration' racial is in effect, you have to prioritize the most important buffs per each scenarios. Note: I don’t play Frog/Zumi Bard so I can’t give advice on this, from what I’ve observed Frog/Zumi make very great Bards because of the massive amount of healing from racial. I also don't play Bear Bard either, judging from passive/racial there are better race options than this and I believe Bear Bard is more efficient at Lv75 cap as M-DPS. Playstyle Overview M-DPS/Support: Best for Halfkin Burning Metal spam High M-Crit and M-DMG, decent resistance, relatively low EVA Always near front lines with P-DPS Tank/Pure Buff Support: Most common for TW/GVG Best for frog/zumi because of heal racial, overall any race does well with this playstyle High resistance/AGI, low M-Crit/M-DMG Positioned near the back/middle of party as the focus would be for M-DPS/Healers to get most of the buffs Hybrid of Tank/M-DPS/Support: Recommended for every Bard of all races High M-DMG/AGI/EVA/Fire+Ice Resistance, decent M-Crit/heals Shield swap whenever not using any skills, to use prevention on teammate and sometimes to heal yourself Always moving screens to check for flanks Never in a set position, high movement speed allows player to run back and forth from front lines to the sides and to the rear of party Glyphs Demonic Symphony Glyph: Useful against P-DPS especially after awaken. If you survive well against M-DPS then I recommend switching to this glyph. Should use this only if you can always cap 100% EVA with 1-2 procs. 95% EVA is fine. The difference in Crit damage isn't as noticeable as War Rhyme is with M-DMG. Mainly because P-DPS thrives with high ATK SPD. But you have a high chance of outhealing a P-DPS using this glyph assuming you have all the other necessary base stats. Note: In PvP, it's a good idea to switch between War Rhyme and Demonic Symphony glyph depending on who is doing the most damage on you. KP Basic example of a tank/support build setup: Prioritize putting KP into buffs first since after all, you are a Bard. The rest is personal preference. Certificates Basic example of a tank/support 4 blues cert setup: Switch to different blues based on your preference and playstyle. The 3 AGI + EVA certs are changed a lot depending on who you’re playing against or what you/your team is lacking. Armor Sets Ancient Spirit (EVA/G-Heal): I DO NOT recommend this set. No AGI base stat and the armor effects are not worth switching to this set. Star Frost (M-DMG): Usable for M-DPS Bard but not recommended. Terrible armor effects. Lost Empire (EVA/ Cast SPD): Best set for any playstyle and all races. High AGI/base Cast SPD stat are essential for tank/support build. *Orange version of Lost Empire is fine to use if you don't have time to farm arena and craft gold set. Guitars Techno Performer: Can be used for 1/2 of debuff accessory. Best for tanky builds that rely on racial healing. Infinity Rock: Standard guitar for Bards that do not have high base EVA. Great for M-DPS because of +49 M-Crit Rate base stat. *Orange version of Infinity Rock is OK to use Devil Gold Strings: Imo the best guitar for bard but requires high base EVA. Better than pre-awaken (247 WIS > 120 G-Healing). Arguably on par or even better than awaken guitar because WIS includes P-Healing. Gems, Titles & Heroic Trait Gems: LCK Elimination Lv3 - Lck +5, MCRIT Rate +12 AGI Fast Cast Lv3 - Agi +3, Cast Speed +8 (If you are going for a tanky build, I recommend using resistance gems instead of this) Note: Physical Resistance Gems, Elemental Resistance Gems, Rainbow Crystal Gems are OPTIONAL & up to you to decide whether you use them or not. Titles: Sword of Reconciliation - Increases AGI by +34 points Hero of the Ice - Increase LCK by +34 points Heroic Traits: Guardian - DEF +10%, All Elemental Resistance +5% Crack Shot - LCK +10%, M-DMG +10% Base Stats Depending on your playstyle, you will prioritize some stats over others but your main #1 stat that will never change is AGI. Bard is definitely playable with +3 gear and no fort stats but +6 should be the standard for all classes including a good Bard. Cast SPD 80% base or 75% minimum. Do NOT rely on procs to achieve 80%+ cast speed, it’s a waste of accessories. M-Crit Rate ideally 55% base minimum to cap. But 45% is OK, you will maintain ~70% M-Crit with pots/buffs in TW/GvG. *Ignore this stat if you won’t heal/M-DPS M-DMG 2.80 base to cap with pot/Door buff, 2.75 is OK. *Ignore this stat if you won’t heal/M-DPS EVA ideally 75% base but 70% minimum. Possible to play with 50% EVA but you will die noticeably faster. Block 40% base minimum with shield on. If you do not have a block fort on your gold/orange shield you can use a purple/blue +284 Lv65 Block shield. (If healing) WIS ~450 minimum, there will be plenty of times when you MUST heal in PvP. The rest of the stats are unimportant but for gear upgrade Parry > HP > DEF Example of base stats with all Lv1 pots and a pet with AGI +10% and AGI & LCK +6% prayer (everything is +6 except a +8 body armor): Note on resistance: Fire and Ice base resistance should ideally be at 45 but ~40 minimum. Reason: like other supports, such as Cleric, you will be a target for -resistance debuffs. It's better to have high base resistance so when you are debuffed, GoW glyph proc will keep you capped at 50 or 40 resistance. Edit: ~35 Fire resistance is OK if you can't achieve both high base resistance, Ice is more important. Holy resistance is OK to build but not a priority Reason: you will almost NEVER die to Holy Smite/Templar when you are near your healers. 25 Holy resistance ideally but 20 is survivable on Bard. Physical resistance with ring enchant or blue rings is not necessary imo. Reason: unless you fully commit to putting lots of phys res gems on your set or guitar, you won’t notice any difference in received damage. Accessories Note: If I did not post a certain accessory or trophy, I most likely do not recommend using them. Also, pick enchants that are suitable to your playstyle and what you think you need to build more of. You could use resistance enchants (Guardian for trophies or Dragon Scale for rings) or enchants like Healer and Amulet. And for necklaces, there aren’t that many that are good for Bard, but you could use Recovery (P-Heal), Comprehension (M-Crit), or Slightness (EVA). Trophies: ALWAYS use at least 2 debuff accessories for TW/GvG! I personally use Ebaster for +10 fire resistance and Juan for AGI + M-Crit with Healer Lv6 TE. DoubledoorT for the +10 Holy Res with Guardian Lv8 TE for +4 all elemental resistance is a very common choice. The “attacking” is a typo, it procs on attack AND cast. Honorable Mentions: Edit: Added Alice's Instruction Trophy as an option for higher base LCK and EVA. Accessories: Standard double AGI rings because there’s not many other Lv65 ring options with AGI procs for Bards at this cap. Heal rings are also a great choice if you can easily cap EVA without an AGI ring. Sacred Tongue Necklace: great choice if you don’t want to use a second debuff trophy/guitar and obviously 20% > 15% debuff chance. Elemental Circle Necklace: recommended for main necklace choice because it easily gives you +13 Fire Resistance. Guidance Springs Necklace: IF you have 2 debuff accessories equipped AND high Fire Resistance this should be your main necklace. Both of those requirements are needed to use this necklace efficiently unless you are in a match where fire resistance isn’t necessary. Otherwise, great choice for PvE or a highly winnable PvP match. Blue cape: recommended as your main cape choice because of 2 elemental +8 resistance and +6 M-DMG OR 3 elemental +8 resistance if you are tank/support build. Divine Protection Blessing: should be your cape choice ONLY if you have high resistance. Usable for any build, P-Heal is perfect for tank/support build (especially if you are not using 4 blue certs) and G-Heal for higher base/Crit heals on others. Skills How you want to set up your hotkey bar is personal preference and what your teammates want from you. There are only 1 or 2 main skills you should never change: ALWAYS use anti-sleep first! If you do not have time to use other skills at least use this one. Use War Rhyme afterwards only if you are near your teammates or have the glyph equipped. Example of a basic buff order: Note: Revive, Prevention, Cure and your racial should be on easy to access hotkeys along with shield + weapon/guitar. For most people, skills after 5 or 6 on your keyboard are harder to reach. Prioritize the important skills on comfortable hotkeys that your finger can easily press. Example of a hotkey setup: Edit: Please use a set of all song buffs before you decide to use the 'Music of Life' buff. I didn't include MoL in skills/hotkey section because it's quite useless in PvP. I personally wouldn't use it at all, it's better to use those few seconds in Prevention/Cure. The only time you should use MoL is when there is no healer+majority of your team that has low HP and your bard isn't built for healing. Imo it would still be better to use Cure on your main DPS even if your heals are low. Basic PvP Tips Retreat+Revive (Human Only): If you want to revive during intense combat, I recommend using revive only when your cast is instant. Less chances of getting interrupted. If you want to revive from a safe distance, I recommend positioning yourself where there is less AoE such as standing behind enemy healers. TIP for 10v10 only, if you struggle to find a safe distance because you are being targeted by enemy team to be kept in combat: Target your dead teammate and run towards them Move to a safe distance and pretend as if you are going to revive You will get hit so run back to middle of party to buff (hopefully you will proc for instant Cast) Run away while enemy team is distracted and revive *All of this will be done in a fast paced environment and would take about 8 seconds or less Shield Swapping: When you get cc’d immediately swap to shield AND mace/club/rapier. Use cure on yourself if you are solo or cure/prevention your healers or main DPS that need it (mace gives better procs, club has better base stats and Lv55 rapier ‘Rose Thorn’ has +5 elemental resistance). Party Awareness: You should be looking at your teammates' debuffs every 3-5 seconds and get ready to use prevention. Can be quite exhausting but with enough practice/experience you will be able to look mostly at the debuff bar of your party and position yourself on reflex. You won’t have to prevent yourself often, your 2 debuff accessories have a very high chance of debuffing you every skill you use. Map Awareness: Always be aware of your surroundings for flanks and if you're not on a voice chat to communicate, throw down burning metal in that direction and run back to position. Players with FX on will most likely look in that direction. Party Target: In PvP if one of the healers is further away from the others (assuming your party has at least 2 healers, in best case scenario then 3 healers) and they are not in range of the other healer's PW's, make sure you're either targeting them or at least know their position to instantly debuff them if they get KD/CC. If you choose to target a healer that is closer to you, there is a high chance that you'll get the same KD/CC. That’s the end of my Bard guide! Hope this was helpful to anyone that wanted to start a Bard but didn’t know where to start or simply needed help on fixing their current Bard. 😃 ☆ Creds to my 911 guildmates that helped me make this guide: ✦ Sera and Immoral, active Bards that gave me lots of ideas for this ✦ Derak, Mark, and Aeri for reviewing my guide overall ✦ SPECIAL creds to Mehzu who originally helped me build my Bard ♡ THANK YOU
    12 points
  33. having a nice time with my cpl in the sea of Tranqui Hill, Midori & fLizzah, traditional manual coloring with wood colors IGN: Midori
    12 points
  34. Having fun on sakura island~ ❤️ IGN: Minosaka
    12 points
  35. Information Hey everyone, we have a nice mini patch for you today! We're in the middle of developing a bigger patch for you guys but we needed to patch today so I thought I'd throw in some of the changes from the major patch aswell as some bug fixes and other Quality of Life changes. We have some changes planned for Devil Hunter for the upcoming patch too that will surely make the class a lot more fun in PvP! Events Due to the release of Alternate Dragonside Ridge I have decided to give a +100% EXP/CP event for the week. Enjoy running everyone! Event Winners for the Dragonridge Sanctuary Event have had their titles added and will be given out shortly after maintenance. Main Changes Added Alternate Dragonside Ridge, Portal Located at (X:164, Y:276). Note: As per usual, bosses and Quest related NPC's have been removed. Added Dragonridge Sanctuary (Easy Mode). Please provide feedback on this mode! Changes Added Hanga 2.0 who allows trading for x999 Eden Amethyst's. Note: Located at (X:482, Y:462). Increased Monster Stone drop level gap to 15 instead of 10. Increased the drop rate of "Angelic Blood" in Ruins of Ages, Dragon's Keep and Palace of Dreams. Note: In Ruins of Ages and Dragon's Keep the drop amount are additionally doubled. Tripled the Exp given by the following Items: Nature Seeker's Organizer Seeker's Upgraded Organizer Arthur Hammer Basic Mallet Arthur Hammer Select Mallet Arcanum Association Scroll Ancient Arcanum Scroll Sage Stone Preamble Sage Stone Manual Market Research Report Crystal Camel Summary Silver Needle Basic Tool Silver Needle Medial Tool Pyrowind Enchanted Ore Pyrowind Enchanted Ore (Alpha) Amber Eye Apprentice Kit Amber Eye Smith Kit Ancient Spirit Follower Prequel Ancient Spirit Follower Journal Cosmetics Back Items Radiant Butterfly Wings (*New* Event Box Exclusive). Rhodonite Butterfly Wings (*New* Event Box Exclusive). Starry Moonflower Wings. Crimson Moonflower Wings. New Player Changes Added a new Level Up Reward Chest. Vendetta Level 80 Chest. Note: Contain's gear and some custom made equipment to help new players find there footing when they're getting started. Note: These rewards are given to all existing characters too. Bug Fixes Applied a Test fix to Guild Arena Rankings that was randomly resetting itself during the week. Note: Let me know if it continues after this point. Removed Amaterasu's 3rd Skill as it was causing Alpaca's while running Crystal Utopian Realm. You can now gain CCM while using Blockade Jewel. After fishing for a while you will no longer randomly sit down and cancel fishing. Fixed the base stats on the item "Mysterious Dream Monarch Eyepatch (Legendary)". Fixed the material cost of crafting INT Amplifier Gem Lv8. Fixed the material cost of crafting INT Minus Gem Lv8. Fixed the material cost of crafting INT Magic Elimination Gem Lv8. Fixed the material cost of crafting INT Plus Gem Lv8. Fixed the following items when you have more than 75000 fame: Nature Seeker's Organizer Seeker's Upgraded Organizer Arthur Hammer Basic Mallet Arthur Hammer Select Mallet Arcanum Association Scroll Ancient Arcanum Scroll Sage Stone Preamble Sage Stone Manual Market Research Report Crystal Camel Summary Silver Needle Basic Tool Silver Needle Medial Tool Pyrowind Enchanted Ore Pyrowind Enchanted Ore (Alpha) Amber Eye Apprentice Kit Amber Eye Smith Kit Ancient Spirit Follower Prequel Ancient Spirit Follower Journal Text Fixes Updated the Character Password Help Dialog to improve clarity. Fixed the name for the Achievement for the weapon "Great Snarl". Fixed the description for the skill "Heaven's Hammer" for Angel of Justice. Fixed the description for the item "Blueprint: Alpaca Knight Helmet (Prime)". Fixed the description for the item "Blueprint: Alpaca Knight Suit (Prime)". Fixed the description for the Level 9 Stat potion formula's. Thank you for reading and have a nice day!
    12 points
  36. STATUS: ONLINE The servers are now back online! Server has been migrated to NA with significant hardware improvements. NOTE: Please understand that our main goal has been to eliminate the "delay" in-game. We believe a massive upgrade in hardware was essential and we have done so to mitigate this issue. I hope everyone understand that not everyone is going to have 10ms ping. The idea of moving to NA was suggested because a lot of our players are from the America region. We have respected this request but again, I must re-iterate that this does not mean you're going to be playing lag free 110% of the time. We've done everything in our power to essentially deliver the best we can for you all and I hope this suffices! Gem and Crystal Altar have been updated. Rank Rewards have been reset and rewarded to everyone for last month. Mystery Boxes have been updated! ~~ The servers are currently offline whilst we do maintenance. We will be migrating the servers to our new NA machines. We anticipate this process to take a while so there is no ETA when the servers will be back online. Thank you for your patience!
    12 points
  37. Head Enchants Sniper - Crimson Trial, Century Trial Ancient Soul - Soulmor Falls DGN, Federal Armory DGN Concentration - Roger Partial Enchant Formula Chest 1 Titan - Roger Partial Enchant 1 Body Enchants Iron Wall - Crimson Trial, Eroda Trial Healing - Soulmor Falls DGN, Manor DGN Steel Blade - Roger Partial Enchant Formula Chest 1 Anti-Devil - Roger Partial Enchant Formula Chest 1 Waist Enchants Ice Flame - Eroda Trial, Manor Trial Nature - Vortek DGN, Manor DGN Chaos - Roger Partial Enchant Formula Chest 1 Purification - Roger Partial Enchant Formula Chest 1 Hand Enchants Beast Blood - Morticora Trial, Manor Trial Tree Soul - Vortek DGN, Basel Border DGN Broken Shell - Roger Partial Enchant Formula Chest 1 Blessing - Roger Partial Enchant Formula Chest 1 Leg Enchants Gale - Morticora Trial, Century Trial Hide - Federal Armory DGN, Basel Border DGN Cloud Shadow - Roger Partial Enchant Formula Chest 1 God Healing - Roger Partial Enchant Formula Chest 1 (Decay Swamp/Highland) 1-Hand Weapon Enchants Violence - Dirty Armor Box (Decay Swamp) Devil Soul - Adventurer Armor Box (Decay Swamp) Essence - Roger Partial Enchant Formula Chest 1 Blood Kiss - Doom Armor Box (Decay Swamp) Crazy Devil - Heirloom Armor Box (Highlands) Beast - Asbee Chest/Vase from maps Decay Swamp, Highlands, Cyclone Basin, Viper's Forest Off-Hand Enchants Shield - Ancient Magic Armor Box (Highlands) Ox - Asbee Chest/Vase from maps Decay Swamp, Highlands, Cyclone Basin, Viper's Forest Streamer - Roger Partial Enchant Formula Chest 1 2-Hand Weapon Enchants Gun - Hero Soul Armor Box (Highlands) Purgatory - Asbee Chest/Vase from maps Decay Swamp, Highlands, Cyclone Basin, Viper's Forest Frozen Soil - Roger Partial Enchant Formula Chest 1 Instant Spell - Roger Partial Enchant Formula Chest 1 Dementor - Asbee Chest/Vase from maps Decay Swamp, Highlands, Cyclone Basin, Viper's Forest Level 2 Enchants ------------------------------------------------------------------------------------------------------- Head Enchants Sniper - Slain Trial, Malice Palice Trial Ancient Soul - Colossal Cauldron DGN, Windsnap Lair DGN Concentration - Roger Partial Enchant Formula Chest II Titan - Roger Partial Enchant Formula Chest II Body Enchants Iron Wall - Malice Palace Trial, Branda Root Trial Healing - Windsnap Lair DGN, Skleros's Ice Abyss DGN Steel Blade - Roger Partial Enchant Formula Chest II Anti-Devil - Roger Partial Enchant Formula Chest II Waist Enchants Ice Flame - Malice Palace Trial, Branda Root Trial Nature - Colossal Cauldron DGN, Sturmfrau DGN Chaos - Roger Partial Enchant Formula Chest II Purification - Roger Partial Enchant Formula Chest II Hand Enchants Beast Blood - Slain Trial, Mayor's Dream Trial Tree Soul - Sturmfrau DGN, Skleros's Ice Abyss DGN Broken Shell - Roger Partial Enchant Formula Chest II Blessing - Roger Partial Enchant Formula Chest II Leg Enchants Gale - Slain Trial, Mayor's Dream Trial Hide - Sturmfrau DGN, Windsnap Lair DGN Cloud Shadow - Roger Partial Enchant Formula Chest II God Healing - Roger Partial Enchant Formula Chest II (Witchcraft/Shiver Peak) 1-Hand Weapon Enchants Violence - Steel Armor Box (Witchcraft Forest) Devil Soul - Sealed Armor Box (Witchcraft Forest) Essence - Roger Partial Enchant Formula Chest II Blood Kiss - Crystal Armor Box (Witchcraft Forest) Crazy Devil - Frozen Earth Armor Box (Shiver Peak) Beast - Asbee Chest/Vase from maps Witchcraft Forest, Gemsis Ridge, Shiver Peak Off-Hand Enchants Shield - Emerald Thorn Armor Box (Shiver Peak) Ox - Asbee Chest/Vase from maps Witchcraft Forest, Gemsis Ridge, Shiver Peak Streamer - Roger Partial Enchant Formula Chest II 2-Hand Weapon Enchants Gun - Permafrost Armor Box (Shiver Peak) Purgatory - Asbee Chest/Vase from maps Witchcraft Forest, Gemsis Ridge, Shiver Peak Frozen Soil - Roger Partial Enchant Formula Chest II Instant Spell - Roger Partial Enchant Formula Chest II Dementor - Asbee Chest/Vase from maps Witchcraft Forest, Gemsis Ridge, Shiver Peak Level 3 Enchants ------------------------------------------------------------------------------------------------------- Head Enchants. Sniper - Lv70 Trials Ancient Soul - Tempest Cliff DGNs Concentration - Roger Partial Enchant Formula Chest III Titan - Roger Partial Enchant III Body Enchants. Iron Wall - Lv70 Trials Healing - Tempest Cliff DGNs Steel Blade - Roger Partial Enchant Formula Chest III Anti-Devil - Roger Partial Enchant Formula Chest III Waist Enchants. Ice Flame - Lv70 Trials Nature - Drake?(Rage Cape),.Legion Elite Treasure Chest Chaos - Roger Partial Enchant Formula Chest III Purification - Roger Partial Enchant Formula Chest III Hand Enchants. Beast Blood - Lv70 Trials Tree Soul - Tempest Cliff DGNs Broken Shell - Roger Partial Enchant Formula Chest III Blessing - Roger Partial Enchant Formula Chest III Leg Enchants. Gale - Lv70 Trials Hide - Tempest Cliff DGNs Cloud Shadow - Roger Partial Enchant Formula Chest III God Healing - Roger Partial Enchant Formula Chest III 1-Hand Weapon Enchants. 1H: Violence - Sealed With A Curse Armor Box (Death Valley) 1H Devil Soul - Not To Scale Armor Box (Death Valley) 1H - Essence - Roger Partial Enchant Formula Chest III 1H- Blood Kiss - Beastly Burden Armor Box (Death Valley) 1H: Crazy Devil - Jade Seal Armor Box (Tempest Cliff) 1H: Beast - Death Valley/Eyebloom Plains/Tempest Cliff Vases/Chests Off-Hand Enchants. Shield - Shattered Flower Armor Box (Tempest Cliff) Ox - Death Valley/Eyebloom Plains/Tempest Cliff Vases/Chests Streamer - Roger Partial Enchant Formula Chest III 2-Hand Weapon Enchants. Gun - Chained Lock Armor Box (Tempest Cliff) Purgatory - Death Valley/Eyebloom Plains/Tempest Cliff Vases/Chests Frozen Soil - Roger Partial Enchant Formula Chest III Instant Spell - Roger Partial Enchant Formula Chest III Dementor - Death Valley/Eyebloom Plains/Tempest Cliff Vases/Chests Level 4 Enchants ------------------------------------------------------------------------------------------------------- Head Enchants. Sniper - Gristle Prison (Zoet), Century Abyss (Kaban), Windsnap Lair (Torbado) Ancient Soul - Rose Temple(Kumar), Vilespire Temple(Manipulated Spirit Ruina) Concentration - Roger Partial Enchant Formula Chest IV Titan - Roger Partial Enchant Formula Chest IV Body Enchants. Iron Wall - Gristle Prison (Oth), Windsnap Lair (Gazina). Colo (Musaja) Healing - Uncharted Cave (Frost Watcher), Steel Blade - Roger Partial Enchant Formula Chest IV Anti-Devil - Roger Partial Enchant Formula Chest IV Waist Enchants. Ice Flame - Gristle Prison (Dascha), Century Abyss (Newgage), Windsnap Lair (Dostiv) Nature - Uncharted Cave(Cruel Ulysses), Vilespire Temple (Caldari/Toroto The 3rd) Chaos - Roger Partial Enchant Formula Chest IV Purification - Roger Partial Enchant Formula Chest IV Hand Enchants. Beast Blood - Colo (Spenja), Century Abyss (Fanning), Windsnap Lair (Bomon) Tree Soul - Uncharted Cave (Specimen#4), Rose Temple(Aurora) Broken Shell - Roger Partial Enchant Formula Chest IV Blessing - Roger Partial Enchant Formula Chest IV Leg Enchants. Gale - Gristle Prison (Bayin), Colo (Yuhidor) Hide - Rose Temple(Liarro), Vilespire Temple(High Priest Kinmo) Cloud Shadow - Roger Partial Enchant Formula Chest IV God Healing - Roger Partial Enchant Formula Chest IV 1-Hand Weapon Enchants. 1H: Violence - Ancient Hard Shell Armor Box (Searing Valley) 1H: Devil Soul - Cocoon Armor Box -(Searing Valley) 1H: Essence - Roger Partial Enchant Formula Chest IV 1H: Blood Kiss - Spirit Armor Box (Searing Valley) 1H: Crazy Devil - Fiery Armor Box (Devastation Realm) 1H: Beast - Searing Valley, Sunrise Plains, Devastation Realm Off-Hand Enchants. Shield - Spiny Armor Box Devastation Realm) Ox - Searing Valley, Sunrise Plains, Devastation Realm Streamer - Roger Partial Enchant Formula Chest IV 2-Hand Weapon Enchants. Gun - Skeletal Armor Box Devastation Realm) Purgatory - Searing Valley, Sunrise Plains, Devastation Realm Frozen Soil - Roger Partial Enchant Formula Chest IV Instant Spell - Roger Partial Enchant Formula Chest IV Dementor - Searing Valley, Sunrise Plains, Devastation Realm Lv5 Enchants ------------------------------------------------------------------------------------------------------------ Head Enchants. Sniper - Lv80 Vilespire Temple(Kinmo), Rose Temple(Aurora), Guillotine (Moa), Rage Cape (Drake) Ancient Soul - Eloise Plains/Durango Kingdom DGNs Concentration - Roger Partial Enchant Formula Chest V Titan - Roger Partial Enchant Formula Chest V Body Enchants. Iron Wall - Guillotine (Phillides). Rage Cape (Aquan) Healing - Eloise Plains/Durango Kingdom DGNs Steel Blade - Roger Partial Enchant Formula Chest V Anti-Devil - Roger Partial Enchant Formula Chest V Waist Enchants. Ice Flame - Guillotine (Gaddis) Nature - Eloise Plains/Durango Kingdom DGNs Chaos - Roger Partial Enchant Formula Chest V Purification - Roger Partial Enchant Formula Chest V Hand Enchants. Beast Blood - Guillotine (HGK) Tree Soul - Eloise Plains/Durango Kingdom DGNs Broken Shell - Roger Partial Enchant Formula Chest V Blessing - Roger Partial Enchant Formula Chest V Leg Enchants. Gale - Rage Cape (Balre), Vilespire Trial 2nd Boss Hide - Eloise Plains/Durango Kingdom DGNs Cloud Shadow - Roger Partial Enchant Formula Chest V God Healing - Roger Partial Enchant Formula Chest V 1-Hand Weapon Enchants. 1H: Violence - Aged Wood Armor Box (Eloise Plains) 1H: Devil Soul - Crusader Armor Box (Eloise Plains) 1H: Essence - Roger Partial Enchant Formula Chest V 1H: Blood Kiss - Dragon Scale Armor Box (Eloise Plains) 1H: Crazy Devil - Light Prism Amor Box - (Durango Kingdom) 1H: Beast - Eloise Plain/Hayward Seavale/Durango Kingdom Vases/Chests Off-Hand Enchants. Shield - Amethysts Armor Box (Durango Kingdom) Ox - Eloise Plain/Hayward Seavale/Durango Kingdom Vases/Chests Streamer - Roger Partial Enchant Formula Chest V 2-Hand Weapon Enchants. Gun - Governor Armor Box (Durango Kingdom) Purgatory - Eloise Plain/Hayward Seavale/Durango Kingdom Vases/Chests Frozen Soil - Roger Partial Enchant Formula Chest V Instant Spell - Roger Partial Enchant Formula Chest V Dementor - Eloise Plain/Hayward Seavale/Durango Kingdom Vases/Chests Lv6 Enchants ------------------------------------------------------------------------------------------------------------ Head Enchants. Sniper - Lv85 Tranquil Hill Trial (Daisy), Uncharted Cave (Frost Watcher) Ancient Soul - Ethereal/Iceflame/Meeryasha DGNs Concentration - Roger Partial Enchant Formula Chest VI Titan - Roger Partial Enchant Formula Chest VI Body Enchants. Iron Wall - Tranquil Hill (Zhoken), Uncharted Cave (Specimen #4) Healing - Ethereal/Iceflame/Meeryasha DGNs Steel Blade - Roger Partial Enchant Formula Chest VI Anti-Devil - Roger Partial Enchant Formula Chest VI Waist Enchants. Ice Flame - Tranquil Hill (Ouphie), Uncharted Cave (Ulysses) Nature - Ethereal/Iceflame/Meeryasha DGNs Chaos - Roger Partial Enchant Formula Chest VI Purification - Roger Partial Enchant Formula Chest VI Hand Enchants. Beast Blood - Uncharted Cave (Darphynius) Tree Soul - Ethereal/Iceflame/Meeryasha DGNs Broken Shell - Roger Partial Enchant Formula Chest VI Blessing - Roger Partial Enchant Formula Chest VI Leg Enchants. Gale - Lv85 Tranquil Hill (Papineau) Hide - Ethereal/Iceflame/Meeryasha DGNs Cloud Shadow - Roger Partial Enchant Formula Chest VI God Healing - Roger Partial Enchant Formula Chest VI 1-Hand Weapon Enchants. 1H: Violence - Stone Armor Box (Ethereal Dome) 1H: Devil Soul - Soulwood Armor Box (Ethereal Dome) 1H: Essence - Roger Partial Enchant Formula Chest VI 1H: Blood Kiss - Springlife Armor Box (Ethereal Dome) 1H: Crazy Devil - Refined Armor Box (Meeryasha) 1H: Beast - Ethereal/Iceflame/Meeryasha Vases/Chests Off-Hand Enchants. Shield - Powergrid Armor Box (Meeryasha) Ox - Ethereal/Iceflame/Meeryasha Vases/Chests Streamer - Roger Partial Enchant Formula Chest VI 2-Hand Weapon Enchants. Gun - Allowed Armor Box (Meeryasha) Purgatory - Ethereal/Iceflame/Meeryasha Vases/Chests Frozen Soil - Roger Partial Enchant Formula Chest VI Instant Spell - Roger Partial Enchant Formula Chest VI Dementor - Ethereal/Iceflame/Meeryasha Vases/Chests Lv7 Enchants ------------------------------------------------------------------------------------------------------------ Head Enchants. Sniper - Moloch(SFF), Undinian(SSF), Misc DoDs (P) Ancient Soul - Marstallo (Allolands Solo), Eunice (Batelo Valley) Concentration - Roger Partial Enchant Formula Chest VII Titan - Roger Partial Enchant Formula Chest VII Body Enchants. Iron Wall - Adramelech(SFF), Jinnie(SFF), Misc DoDs (P) Healing - Benosaph (Batelo Valley) Steel Blade - Roger Partial Enchant Formula Chest VII Anti-Devil - Roger Partial Enchant Formula Chest VII Waist Enchants. Ice Flame - Baalim(SFF), Eurynome(SFF), Misc DoDs (P) Nature - Angry Farhoss (Allolands Solo). Chaos - Roger Partial Enchant Formula Chest VII Purification - Roger Partial Enchant Formula Chest VII Hand Enchants. Beast Blood - Shaid(SFF), Drynad(SFF), Misc DoDs (P) Tree Soul - Nelwolfe (Allolands Solo) Broken Shell - Roger Partial Enchant Formula Chest VII Blessing - Roger Partial Enchant Formula Chest VII Leg Enchants. Gale - Salamand(SFF), Moss Demar(SFF), Misc DoDs (P) Hide - Spencer (Allolands Solo) Cloud Shadow - Roger Partial Enchant Formula Chest VII God Healing - Roger Partial Enchant Formula Chest VII 1-Hand Weapon Enchants. 1H: Violence - Misc DoDs (S) 1H: Devil Soul - Misc DoDs (S) 1H: Essence - Roger Partial Enchant Formula Chest VII 1H: Blood Kiss - Misc DoDs (S) 1H: Crazy Devil - Misc DoDs (S) 1H: Beast - Mayland/Shaxia Basin Vases/Chests Off-Hand Enchants. Shield - Misc DoDs (S) Ox - Mayland/Shaxia Basin Vases/Chests Streamer - Roger Partial Enchant Formula Chest VII 2-Hand Weapon Enchants. Gun - Misc DoDs (S) Purgatory - Mayland/Shaxia Basin Vases/Chests Frozen Soil - Roger Partial Enchant Formula Chest VII Instant Spell - Roger Partial Enchant Formula Chest VII Dementor - Mayland/Shaxia Basin Vases/Chests Some places I may not remember too well, sorry about that. As far as not writing down every single level 70 trial and S trial that enchants are in, it's because there's too many multiples repeated, so just go farm until you get then go to the next one. Same with DoDs. Goodluck. PS: (S) = Solo mode. (P) = Party mode.
    12 points
  38. Here is a more direct set guide (in case this is what you are looking for): Great Elemental Guardian Set Great Elemental Guardian's Helmet - Yagi (Kahlo Tower) Great Elemental Guardian's Armor - Stonmo (Meteor Crater) Great Elemental Guardian's Belt - Natalia (Graylin) Great Elemental Guardian's Gauntlets - Lilli (Meteor Crater) Great Elemental Guardian's Boots - Luala (Meteor Crater) Grim Bahemoth Set Grim Bahemoth's Helmet - Stonmo (Meteor Crater) Grim Bahemoth's Armor - Yagi (Kahlo Tower), Lendar (Rheutear Temple) Grim Bahemoth's Belt - Seven (Kahlo Tower) Grim Bahemoth's Gauntlets - Forsinol (Graylin) Grim Bahemoth's Boots - Wanda (Rheutear Temple) Chaotic Dragon Set Chaotic Dragon's Helmet - Sachiel (Rheutear Temple) Chaotic Dragon's Armor - Bel-chandra (Kahlo Tower), Lino (Rheutear Temple) Chaotic Dragon's Belt - Taipan (Meteor Crater) Chaotic Dragon's Gloves - Yagi (Kahlo Tower) Chaotic Dragon's Boots - Wanda (Rheutear Temple) Flame Cerberus Set Flame Cerberus's Hat - Lilli (Meteor Crater) Flame Cerberus's Brigandine - LAB-TR-000 (Graylin), Lino (Rheutear Temple) Flame Cerberus's Belt - Wanda (Rheutear Temple) Flame Cerberus's Bracers - Natalia (Graylin) Flame Cerberus's Leather Boots - Michelano (Kahlo Tower) Wicked Necromancer Set Wicked Necromancer's Leather Hat - Lendar (Rheutear Temple) Wicked Necromancer's Brigandine - LAB-TR-000 (Graylin), Wanda (Rheutear Temple) Wicked Necromancer's Belt - Stonmo (Meteor Crater) Wicked Necromancer's Gloves - Lino (Rheutear Temple) Wicked Necromancer's Leather Boots - Luala (Meteor Crater) Swift Hound Set Swift Hound's Leather Hat - Lendar (Rheutear Temple) Swift Hound's Brigandine - Aelius (Graylin), Luala (Meteor Crater) Swift Hound's Belt - LAB-TR-000 (Graylin) Swift Hound's Gloves - Lendar (Rheutear Temple) Swift Hound's Leather Boots - Michelano (Kahlo Tower) Tempest Enchanter Set Tempest Enchanter's Crown - Aelius (Graylin) Tempest Enchanter's Brigandine - Forsinol (Graylin), Taipan (Meteor Crater) Tempest Enchanter's Belt - Seven (Kahlo Tower) Tempest Enchanter's Gloves - Sachiel (Rheutear Temple) Tempest Enchanter's Leather Boots - Yagi (Kahlo Tower) Elemental Voodoo Set Elemental Voodoo Master's Hat - Sachiel (Rheutear Temple) Elemental Voodoo Master's Brigandine - Seven (Kahlo Tower) Elemental Voodoo Master's Belt - Stonmo (Meteor Crater) Elemental Voodoo Master's Gloves - Lilli (Meteor Crater) Elemental Voodoo Master's Leather Boots - Lilli (Meteor Crater) Infernal Pyromancer Set Infernal Pyromancer's Crown - Sachiel (Rheutear Temple) Infernal Pyromancer's Robe - Aelius (Graylin), Taipan (Meteor Crater) Infernal Pyromancer's Belt - Lino (Rheutear Temple) Infernal Pyromancer's Gloves - Natalia (Graylin) Infernal Pyromancer's Boots - Seven (Kahlo Tower) Divine Prophet Set Divine Prophet's Crown - Bel-chandra (Kahlo Tower) Divine Prophet's Robe - Forsinol (Graylin), Taipan (Meteor Crater) Divine Prophet's Belt - Aelius (Graylin) Divine Prophet's Gloves - Bel-chandra (Kahlo Tower) Divine Prophet's Boots - Natalia (Graylin) Frost Spellbinder Set Frost Spellbinder's Crown - Michelano (Kahlo Tower) Frost Spellbinder's Robe - Bel-chandra(Kahlo Tower), Luala (Meteor Crater) Frost Spellbinder's Belt - LAB-TR-000 (Graylin) Frost Spellbinder's Gloves - Michelano (Kahlo Tower) Frost Spellbinder's Boots - Forsinol (Graylin) Warrior Skull Smasher - Michelano (Kahlo Tower) Fierce Impact - Natalia (Graylin) Warrior's Blade - Luala (Meteor Crater) Skull Cracker - Aelius (Graylin) Warrior's Soul - Lino (Rheutear Temple) Sword of the Forgotten - Yagi (Kahlo Tower) Broken Blade - Bel-Chandra (Kahlo Tower) Demon's Club - Seven (Kahlo tower) Knight Holy Knight's Blade - Sachiel (Rheutear Temple) Holy Knight's Honor - Lendar (Rheutear Templar) Queen's Protector - Natalia (Graylin) Queen's Savior - Aelius (Graylin) Templar Templar's Justice - Forsinol (Graylin) Templar's Honor - Lendar (Rheutear Templar) Great Blood Knight's Axe - Bel-Chandra (Kahlo Tower) Great Blood Knight's Katana - Aelius (Graylin) Great Blood Knight's Spear - Lino (Rheutear Temple) Great Blood Knight's Sword - LAB-TR-00 (Graylin) Paladin's Protection - Taipan (Meteor Crater) Dragon Knight Ultimate Dragon Tamer - LAB-TR-00 (Graylin) Spear of the Dragon Hunter - Lillli (Meteor Crater) Spear of the Dragon Slayer - Stonmo (Meteor Crater) King's Lance - Luala (Meteor Crater) Thief Neck Shredder - LAB-TR-00 (Graylin) Air Cutter - Luala (Meteor Crater) Martial Artist Iron Fist - Natalia (Graylin) Five Sided Fistagon - Michelano (Kahlo Tower) Blade Dancer Sword of Elegance - Forsinol (Graylin) Rhythmic Dance - Bel-Chandra (Kahlo Tower) Samurai Tachi - Wanda (Rheutear Temple) Tsubari - Lillli (Meteor Crater) Hunter Hunter's Mark - Forsinol (Graylin) Engineer Annihilation Cannon - Michelano (Kahlo Tower) Magic Cannon - Wanda (Rheutear Temple) Ranger Celestial Bow - Lino (Rheutear Temple) Ranger's Pistol - Stonmo (Meteor Crater) Inquisitor Doomsday Scythe - Lino (Rheutear Temple) Magician Great Magician's Staff - Sachiel (Rheutear Temple) Illusionist Great Grimoire of Illusions - LAB-TR-00 (Graylin) Warlock Unholy Staff of the Banished Warlock - Michelano (Kahlo Tower) Rules of Unholy Truths - Seven (Kahlo tower) Luminary Blade of the Holy Chaos Knight - Yagi (Kahlo Tower) Sword of the Darkest Magic - Stonmo (Meteor Crater) Rapier of Chaos - Seven (Kahlo tower) Cleric Holy Cleric's Mace - Luala (Meteor Crater) Holy Cleric's Scepter - Lillli (Meteor Crater) Justice Staff - Taipan (Meteor Crater) Holy Rules - Aelius (Graylin) Bard Songs of Compassion - Yagi (Kahlo Tower) Demonic Riffs - Sachiel (Rheutear Temple) Shaman Nature Mace - Natalia (Graylin) Nature's Power - Wanda (Rheutear Temple) Sage Mace of Justice - Yagi (Kahlo Tower) Holy Hammer - Wanda (Rheutear Temple)
    12 points
  39. New Player Experience Update We have performed some Quality of Life changes to improve the experience for both new players and returning players. Character Level Selection You can now select two different points to begin your characters adventure! Level 92 Starting at level 92 allows you to fast track your character towards the custom content and closer to the end game! You will spawn in Neva. A tutorial zone that will teach you the basics of the game before teleporting you to Aven. Upon completing the tutorial quests you should reach level 93 and be right next to the NPC to begin the Viroona Quest line! Characters that start at this point will automatically have Sage, Dragon Knight and Mimic unlocked with all classes defaultly leveled to 80 (Inquistor still requires you to complete the Mayland/Shaxia quest line). During the tutorial phase of the game you will be given a choice to unlock Awaken Warrior, Awaken Magician, Awaken Cleric, Awaken Thief or Awaken Hunter. Characters that begin their adventure at level 92 will be unable to unlock racial crafting until level 120! Quest Improvements We have updated the Mayland Jungle and Shaxia Basin quests EXP values to allow for smoother transition to Viroona Vale to avoid people having to grind repeatable quests to continue! Misc. Changes We have removed the Curia Library Fame requirements for the Awaken 95 Armors! Revamped the Blessed Crystal rewards to give bigger backpacks and less space takers! Temple Arena daily missions now requires players to be level 115. Updated the requirement to claim Territory War Salary to level 125! Updated the Eden Crystal (NT) Box to require level 115 to be opened! Cosmetic Updates Added 5 new face designs for Humans and Halfkins! Updated the hair textures for Humans and Halfkins! The originals are still available if you do not like the new ones! Updates You can now convert Angelic Essence into Demonic Essence and vice versa! Blueprints can be obtained from Hilda in Death Mountains! Reduced the Polished Emerald cost of Demonic HP Potions and Demonic MP Potions! Bug Fixes Fixed the following Title Scrolls Updated the text on the Path of Destiny Interface to match the in game standard and updated durations (Related to class buffs only). Fixed the MP Cost text on Paladin's Light Blessing Skills! Have a nice day!
    11 points
  40. a drawing of my character in the beach. IGN: Aleisteria
    11 points
  41. Introduction Hey everyone, we have a small patch for you guys to fix some of the more pressing issues of the beta along with some QOL changes. Don't worry if you do not see the bug you reported fixed on this patch as there is a number of changes I'm saving for the launch update! Changes Updated the Fame Cap to 9000 Note: Players who had 4000 Curia Library fame has had their fame increased to 5000. Note: Players who had 4000 Map fame has had their fame increased to 6000 as compensation for the issue. Updated the Bard Skill "Burning Metal" to be how it was originally. Instant cast, place AoE. Updated the Support Skill "Tornado" to be how it was originally. Self cast, self AoE. Added a conversion to the broken Corona's Essence Lv55 from last weeks altar, this can be converted via arcane box. Note: Has to be done 1 at a time. Have a nice day everyone~
    11 points
  42. Information Finally! Awaken Armors are here! As a disclaimer currently there is no reward for completing all the armor sets. However, this will not be a permenant thing. In the comming weeks this will change. I will promise now though, the only stat titles that will be added will be the exact same ones the old sets had so players who are new do not need to work on the old Awaken Sets to access these titles. I've also made some further advancements on the X-Legend model format which now means we can take a lot more models from Twin Saga and Aura Kingdom. We still cannot take Body Costumes as the characters skeleton's do not match so I don't think it will ever be possible and one or two models will just never work regardless of version due to certain modifications Twin Saga / Aura Kingdom has that Eden Eternal doesn't but I'd say we're at about 90-95% compatabillity at this point. To celebrate this I have imported a lot of weapon / head / special / wings costumes that where not possible before this patch. I will also be doing a follow up patch before christmas that will contain a bunch of mounts and pets that also fell under this issue (Not all but a good number that did). Feedback Thread: Main Content Awaken Armor Level 110 Note: Accessed via Caresha in Aven (X:271, Y:207). To preview the remaining sets please check the bottom of this post as all have been posted. The above is as follows: Light G-Healing, Light Cast Speed and Heavy C-Dmg. Daylight Forest Features new Weapon and Armor Gems. Note: Accessed via Roaming Hills (X:850, Y:729). World Bosses have arrived in the Dragon Trials! Note: Requires everyone inside the party to be level 115 or above! Updates All NPC Shops from Dimension of Souls onwards now sell potions up to level 90. Added Honor Stars to the Daily Login Reward Trader, Mystery Boy. Added level 100 Alpha Tools to the Heirloom boxes. Note: Does not include Fishing Rod's. Pudding Ushanka achievement reward costume can now be upgraded via the Vendetta Upgrade Stone. Applied a system upgraded that improves the quality of imported Aura Kingdom / Twin Saga Weapon Costumes. Most notable example of this is the Judgment Blade. Before After New Player Changes Gates of Pandemonium now has 5 entries per day. Balance Changes Lethal Arrow Skill "Lethal Corrosion" now only deals 10% P-ATK as DoT DMG instead of 20%. Lethal Arrow Skill "Lethal Ring of Fire" now only deals 10% P-ATK as DoT DMG instead of 30%. Lethal Arrow Skill "Lethal Ring of Fire" now always inflicts "burn" status instead of only having a 50% chance. Item "Mori Mori's Mucous" now has only a 1% chance to proc and lasts 3 seconds from 2% chance for 6 seconds. Item "Haslett's Tentacle" now has only a 1% chance to proc and lasts 3 seconds from 2% chance for 6 seconds. Item "Mori Mori's Mucous- S" now has only a 1% chance to proc and lasts 3 seconds from 2% chance for 6 seconds. Item "Haslett's Tentacle- S" now has only a 1% chance to proc and lasts 3 seconds from 2% chance for 6 seconds. Item "Holy - Haslett's Tentacle" now only has a 1% chance to proc from 2% chance. Item "Bushi's Undying Soul" now decreases Parry and Block -15% instead of by -348 pts. Note: This wasn't really a balance change but more of a bug fix as point based Parry and Block stats don't seem to work on gear effects. This should hopefully be roughly the same amount. Bug Fixes Level 100+ items can now be listed and found on the Auction House. Fixed the gathering materials location on the Auction House. Fixed the Achievement Icon's for: Cerberus (Dragon Trials) Hades (Dragon Trials) Alucard (Dragon Trials) Lucchese (Gates of Pandemonium) Fixed the debuff Icon for "Dark Stone Lv3". Fixed the debuff Icon for "Dark Stone Lv4". Executioner Skill "Helpless Hands" now gives -30% ATK SPD & CAST SPD as intended. Rifleteer Skill "Zephyr Strike" now gives -15% ATK SPD & CAST SPD as intended. Dragon Soul Class Talent "Drake Energy Safeguard" can now enter 20 points as intended. Beserker Skill "Mindweaver" now always deals Triple Hit DMG as intended. Blood Knight Skill "Demonsword" now has the correct Double Hit DMG Ratio as intended. Fixed the set bonus of Awaken Voodoo Leader (3 Piece) now gives All Resistance as intended. Fixed the set bonus of Awaken Divine Lord (r Piece) now gives All Resistance as intended. Fixed the cooldown of the War Stone Polymerizer. Text Updates Updated the Daily Login Reward Information. Fixed the description of Reality Mana Knowledge Potion. Fixed the description of Reality Club Strike Potion. Fixed the name and description of Temple Knight Trial Boss Achievements. Fixed the guild town listing of Vendetta Gem Merchant. Fixed the guild town listing of Vendetta Enchantment Merchant. Fixed the guild town listing of Vendetta Potion Merchant. Fixed the description of all Lv8 Partial Enchants. Fixed the Dialog of the Mace Blueprint Expers. Fixed Glacial Knight Skill description "Ice Blast". Fixed Annihilator Skill description "Siege Mode". Fixed Arch-Elementalist Class Talent Description "Chains of Lightning". Fixed Arch-Elementalist Class Talent Description "Flame Master". Fixed Arch-Elementalist Class Talent Description "Ice Master". Fixed Arch-Elementalist Class Talent Description "Chains of Lightning". Enjoy Everyone 😜
    11 points
  43. Hello to all, I am the first participant of this competition Here is my interpretation of the theme: IGN Name : Origami, Guild "Chocolat" Bonjour à tous, Je suis donc la première participante de ce concours Voici mon interprétation du thème
    11 points
  44. Hey everyone! Just a notice that currently you will recieve double CCM for this week! Enjoy everyone! Minor Changes Memory Tome's can now be stacked to x999. Heroic Trait Transformation Tome's can now be stacked to x999. Potent HP Potion V can now be stacked to x999. Potent MP Potion V can now be stacked to x999. Updated the archive with new/missing costumes. Added Costumes Weapon Costumes Divine Diamond Scepter (Legendary) Diabolic Diamond Scepter (Legendary) Judgment Blade (Legendary) Blazeblight Cestus (Black) Azure Night Bow (Black) Savory Corn On The Cob (Legendary) Back Costumes Sunset Sky Wheel Blade Back Gear (Legendary) Aqua Sky Wheel Blade Back Gear (Legendary) Dark Sky Wheel Blade Back Gear (Legendary) Emerald Sky Wheel Blade Back Gear (Legendary) Silver Sky Wheel Blade Back Gear (Legendary) Flame Templar Cape (Legendary) Stalwart Templar Cape (Legendary) Proud Templar Cape (Legendary) Royal Templar Cape (Legendary) Head Mysterious Rosette (Legendary) Face Mysterious Potter Round Readers (Legendary) Bug Fixes Fixed the stats of the item "Upgraded Treasure: Eternal Rose". Fixed the description of the item "Frightclaw's Azure Cape". Fixed the description of the item "Wild Impulse Cape". Fixed the description of the skill "Lethal Ring of Fire". Fixed the glow bug on the following mounts: Demir (Alucard) Red Flame Divine Unicorn Midnight Unicorn Daybreak Unicorn Twilight Unicorn Ethereal Worf Blue Dragon Guardian Crimson Dragon Guardian Strawberry Bunny Pudding Bunny Shadow Dragon Glacial Dragon Divine Dragon Wicked Shadow: Midnight Lion Heavanly Silver Griffin Infernal Plum Griffin Imperial Guardian Moonlight Panther Fixed the glow bug on the following back costumes: Pheonix Flame Wings Pheonix Fall Wings Blushing Bunny Backpack Abyss Evil Wings Dark Night Evil Wings Everyone enjoy! <3
    11 points
  45. PvP Mode Changes Starting with the most important information there is a new schedule for PvP game modes and times when they open and close. Here is the new schedule: Note: These are based on server time which can be viewed on the main website or ask a GS if stuck. You might have noticed 3v3 is not on the schedule and that is because 3v3 is now permanently open all day (there is a slight closure at midnight for 1 minute 23:59 till 00:00, but that shouldn't cause much of a problem). Territory War Territory's will no longer reset at maintenance. Territory's will now take place twice a week (look bellow for more information). Crystal's have been made harder to cap. Note: HP has not been changed. Now grants 15% extra DMG reduction. Modified the CRIT DMG reduction to 20%. Crystal Island Battlefield: <Capt. of Seaking Crew> Belk will now deal more damage. <Capt. of Seaking Crew> Belk will now be harder to kill. Flurry Gem Battlefield: Totem buff "Snowy King" now deals damage fit for the current state of the game. Totem buff " Snowy King" new makes you immune to being transformed. Guild vs Guild Crystal HP has be increased by +50%. Modified the CRIT DMG reduction to 20%. Elysian Island PvP HP has been increased to TW standards. Friendly fire within your own party is now disabled (No more accidently killing your healer). Note: Currently a number of AoE skills still hit your party and I will be attempting to fix this at a later date. Changed the reflect "Gallop Peeper" to Physical Resistance. Changed the "Pulse Ebulience" buff to be used as many time as the player likes and requires you to be level 79 or lower. Changed the stats on the "Pulse Ebulience" buff to DMG Dealt, DMG Taken and Move SPD. Fixed the Boss Spawning so they always spawn. 3v3 PvP HP matches TW standards. PvP DMG reduction buff added. 10v10 PvP HP matches TW standards. PvP DMG reduction buff added. Monster Battle Arena No changes to this mode currently. Deserted Island Survival Currently Disable due to large un-popularity (basically has never been queued in 3 years) Will be made into a new PvP gametype next patch. Sakura Island PvP HP matches TW standards. PvP DMG reduction buff added. Territory War Schedule Change Due to their now being 16 territory war's a week instead of the original 10 I had to find compensation for this due to some limitations made against me from increasing the territory car beyond 3. Due to this I found a new way to balance the TW's while preventing the whole "We're capped so we wont go to TW attitude". Now every territory war map will take place twice a weak so there is a total of 8 territory's up for grabs. Here is the schedule for every map and what map it takes place on: Note: This is the regular schedule, certain maps have been replaced in the patch week with the new TW map so that people can test it out more often than usual cause its the first new map in 4 years. The following maps have been replaced FOR THE FIRST WEEK ONLY: Tranquil Hill Battle Goss Mt. Battle Avila Volcano Battle Additional Note: Due to the change in system i decided to double the rewards gained from "Domain Guardian Treasure Box" from the daily salary aswell as add back warstone's back to the box.
    11 points
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