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Precision

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  1. well it seems i misunderstood the the new gear an their capabilities,my bad.But if we can get a response on the question on the topic,I and im sure others will greatly appreciate it.Thank You.
  2. it was a great effort except its stats seem worst than lvl 40 gear,also for the people who work so 'hard' to craft make their kappa +12 + accessories,i dont think its nice that they have to leave it on their warehouse,destroy it or use it as narak,even worst knowing these were supposed to be tradeable in the first place.
  3. why is it always the aim to make it hard for people?SB isn't new player friendly, can you imagine someone trying to solo spaceship Ignis vortex ,the hell Abyssal temple ect on + 7-8 rares and madfly?.SB dungeons are design in a way u need to get good gear first before u can farm the dungeon for gear.the game should be fun not frustrating.also throughout all the level caps why have just a few pieces of gear NT?60s seem to be back to trade-able.
  4. well SB has always been easy so suddenly changing it to difficult wont do any good,besides majority of SB players are here for the PVP,an experience we cant seem to find anywhere else,it is however so easy to find a grindy MMO.I'm not sure if there is anyone who plays SB for the PVE,but it isn't remotely fun nor rewarding,i know the game is taking its own path an all but it really isn't what the current players of SB wants,the dwindling numbers since update can show this,most people just wanted level up,gear up an get back to the pvp.
  5. pretty sure part of why endgame is so dead right now is because of the difficulty leveling,its been months since first update yet some people still cant make it to 65
  6. more like 1k% lvl one an 2k% lvl 2 lol
  7. Is it possible to make the crafted kappa gear and accessories tradeable?I believe this was the plan from the beginning ,but it never came to past,making the materials so was a great start.
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