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Mar

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  1. Hola. Wepa wepa. I'm Mar, ''MAR'' / ''MER'' also know as MARSIRENAS ; Main manager of NOBLES GAMERS Server on Discord and my YOUTUBE @MARSIRENAS & @NOBLESGAMERS channel. I just wanted to share a Article I made. Anyone can email me at marsirenas@yahoo.com Hope this helps you. In the realm of gaming, Massively Multiplayer Online Role-Playing Games (MMORPGs) have emerged as a groundbreaking genre that captivates players of all genders and ages. These immersive virtual worlds offer a plethora of experiences, challenges, and social interactions that transcend traditional gaming boundaries. In this article, we will explore the best aspects of MMORPGs for both men and women, highlighting how these games provide unique opportunities for personal growth, community building, and endless adventures. Freedom of Self-Expression One of the most appealing aspects of MMORPGs is the freedom they provide for players to express their individuality and creativity. Both men and women can create unique avatars and customize their appearance, from facial features to clothing options, allowing them to represent themselves as they wish. This freedom of self-expression empowers players to embrace their identity, explore different personalities, and even challenge societal norms within the safety of a virtual world. Engaging Storytelling MMORPGs are renowned for their captivating narratives, deep lore, and intricate world-building. These games offer a rich tapestry of stories, quests, and adventures that immerse players in epic sagas and fantastical realms. Regardless of gender, players can become the heroes of their own stories, embarking on quests, unraveling mysteries, and overcoming challenges alongside friends or fellow adventurers. The engrossing narratives of MMORPGs allow both men and women to experience thrilling adventures and connect with compelling characters. Social Connection and Community MMORPGs provide an unparalleled platform for social interaction and community building. Players can connect with millions of others from around the globe, fostering friendships, alliances, and even romantic relationships. The virtual environments of MMORPGs break down geographical barriers, allowing men and women to bond over shared interests and common goals. These games often feature robust communication tools, guild systems, and player-driven economies, encouraging collaboration, teamwork, and the forging of lasting connections. Skill Development and Strategic Thinking MMORPGs are not just about mindless button-mashing; they require strategic thinking, problem-solving, and skill development. Both men and women can hone their cognitive abilities by engaging in complex combat systems, mastering intricate crafting mechanics, or participating in intense player versus player (PvP) battles. MMORPGs often feature diverse character classes with unique abilities, fostering different playstyles and strategic approaches. Through gameplay, players can improve their decision-making, adaptability, and analytical thinking skills. Empowering Role Models In many MMORPGs, strong and empowering characters exist, serving as role models for players of all genders. These characters break stereotypes and challenge traditional gender roles, offering inspiration and representation. Whether it's a fearless warrior, a cunning sorceress, or a wise leader, these diverse avatars provide men and women with the opportunity to identify with powerful figures who embody strength, intelligence, and resilience. MMORPGs help reshape societal perceptions of gender roles, encouraging players to embrace their own strength and potential. Escapism and Mental Well-being MMORPGs offer a form of escapism, allowing both men and women to temporarily detach from the pressures of the real world and immerse themselves in a virtual realm of adventure and exploration. These games can serve as a therapeutic outlet, reducing stress, anxiety, and loneliness. Engaging in MMORPGs provides an opportunity to disconnect from daily challenges, enjoy a sense of achievement, and find solace in a supportive online community. Conclusion MMORPGs provide a unique and inclusive gaming experience for both men and women, offering a wide range of benefits and opportunities for personal growth. From the freedom of self-expression to engaging storytelling, social connection, and skill development, these virtual worlds have something to offer everyone. MMORPGs break down barriers and create a level playing field where players can connect based on shared interests and goals, irrespective of their gender. The ability to express oneself freely within MMORPGs is a significant draw for both men and women. Creating avatars and customizing their appearance allows players to experiment with different identities and challenge societal norms. This freedom of self-expression fosters a sense of empowerment and encourages individuals to embrace their true selves without fear of judgment. MMORPGs provide a safe space where players can explore different aspects of their personalities and forge new identities. The storytelling aspect of MMORPGs is another compelling feature that appeals to players of all genders. These games present immersive narratives, intricate lore, and vast worlds to explore. Whether it's embarking on epic quests, discovering hidden treasures, or uncovering the secrets of an ancient civilization, MMORPGs provide a sense of adventure and discovery. Men and women can equally immerse themselves in these rich narratives, connecting with the characters and becoming part of the unfolding story. The social aspect of MMORPGs is unparalleled, as players have the opportunity to connect with a diverse community from all corners of the globe. Gender becomes irrelevant in these virtual worlds, as individuals come together based on shared interests and common goals. The communication tools and guild systems within MMORPGs facilitate collaboration and teamwork, fostering a strong sense of camaraderie. Friendships, alliances, and even romantic relationships can develop within these virtual communities, offering a support network and a sense of belonging. MMORPGs are not solely about entertainment; they also promote skill development and strategic thinking. Engaging in complex combat systems, mastering crafting mechanics, or participating in PvP battles require players to think critically and make strategic decisions. Both men and women can enhance their problem-solving abilities, adaptability, and analytical thinking skills through these games. MMORPGs provide a platform for continuous growth and improvement, allowing players to develop valuable skills that can be applied in various real-life situations. Moreover, MMORPGs offer a range of empowering role models for both genders. These games challenge traditional gender roles and provide strong, intelligent, and resilient characters for players to identify with. By embodying these powerful avatars, players can challenge societal stereotypes and embrace their own strength and potential. MMORPGs contribute to shaping a more inclusive and diverse gaming landscape, where individuals of all genders can find representation and inspiration. In addition to these benefits, MMORPGs also serve as a form of escapism, providing players with a mental respite from the challenges of the real world. Engaging in these virtual worlds allows individuals to temporarily disconnect from daily stresses, reducing anxiety and providing a sense of achievement. The supportive online communities within MMORPGs offer a space where players can find comfort, share experiences, and build relationships. In conclusion, MMORPGs offer a multitude of advantages for both men and women. From the freedom of self-expression to engaging storytelling, social connection, and skill development, these games provide a diverse range of experiences that transcend traditional gaming boundaries. MMORPGs empower individuals, challenge stereotypes, and create inclusive communities where players can forge meaningful connections. As the popularity of MMORPGs continues to grow, their impact on personal growth and social interaction will undoubtedly continue to shape the gaming landscape for men and women alike.
  2. Hola.

    Look up this 10 quick tips to stay healthy while gaming.

    1. AVOID EYE STRAIN
    2. TAKE BREAKS
    3. GET SOME FRESH AIR
    4. PRACTICE GOOD POSTURE
    5. STRETCH
    6. PLAY OUTSIDE
    7. GO TO THE BEACH: or around the river at least every month when there no  dangerous snow and is safe. You do nto have to get in the water if you do not want to but walk around at least.
    8. Read positive thinking quots
    9. Be thankfull
    10. Hydrate well : phormula of how many bottles of water a day is ____ (weigh on lbs) % 16 = ____ the result is the number of cups per day of water to drink.  

    Take care gamers. 

  3. Holaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa.
  4. Hola Everyone. Wepawepa 😊🥰

  5. Greattings GM VIV, GM of Vendettagn. Can we players of SBV have 1 more week of Christmas has arrived in Mereholt! 2023? Xmas End this year at January 22, 2023 in my Island. Just would be super lovely if it would be the Christmas has arrived in Mereholt! till at least January 19, 2023 and keep the xmas gaming spirit to that day.
  6. Hola. Merry Xmas. Choice: B8 IGN: MER Faction: Royal Guards
  7. A beauty fighting for her life inside… The innocents on chains... tentacles, abomination and killers ... Under the moonlight you see a sight that almost stops your heart. You’re paralyzed… And no one's gonna save you from the evil about to strike... All evil ghouls of all tombs. Are closing in to seal your doom and even you fight to stay alive… Your body starts to shiver… Because NO one will be safe of the evil of the spooky cities! 😈😇😲😨
  8. Hello 👋 Everyone.

  9. May Wolfbane Rest in Heaven. Hope soon pandemic end and no one eles die of Covid-19.
  10. Mar

    Mini Forum Event

    Faction: FK IGN: MAR https://imgur.com/a/Lc5drrY or https://ibb.co/Lt4PWv thttps://ibb.co/pvz8hZq Wish you a great year GS Daddy! Happy 2022 everyone!
  11. Thanks so much GM Vivi for being there to make the Halloween 2021 Event possible and supporting all through. It was not the same as 2020 and still was worth it. Returning players gather around again for the event. Best part was the extension of extra time of it.
  12. So a person in any community should NEVER Harass other people. No one should make that damage to anybody. That sad truth that in any type of job or hobby we all can be vulnerable from this to happen from people that just have this huge hatred bottle up and are really toxic to a degree that they, not even a balance human anymore. People like that use anything as an excuse to do harm. So definitely GM Vivi and all GMs do not deserve any type of harassment at all in any way. I really feel you on that. So no GMs and players deserve that at all. But same goes for the players that had not done anything to harm others. Who actually can protect them from those harmful toxic players? Some just left. All true victims need to heal from it. Because after such a really damage towards people who do not deserve it; most just can't see their environment and have their mind clouded. Is just like a toxic virus spread. The true victims get infected by the hatred of the toxic one. Only with the support from who actually care, therapist, and with some time a victim can heal from it. The same can happen to the community as a whole. The average players just want to enjoy participating in roleplaying. The Game staff just want to do their work and benefit from it. Many players are not guilty of harassments events and some errors of another nature had been on the game. They just wanna play, give their best ideas, care for the game and have fun with their friends. Some players had indeed suffered from harassment by other harmful players. They did not deserve it at all. All players are not Tyrants. So if we want to actually Save the Game; this harassment problem and the perspective of ''GMs been tyrants,'' all the players have been tyrants'' mentality need to change. Requires to go to the roots: the ''actual very harmful toxic people'' be removed. They do cloud us all with their deep-rooted hatred. The players be understood and players understand what can be practical in the game and what does not. The all ''hatred culture'' vanishes and only have the rivalry (not the hatred) on roleplaying in a faction. The Staff of the game's GMs decided what works and what not and bonded with the players. In general GMs and Players be allies. The community cooperating as a whole could do that. I personally do not participate in those types of behavior and I had been one who had to work for people to get their mental health back in the workplace in my life. Those who had been the victim of bullying and harassment know you all are not alone. You have my support if you ever need some. It is what I can best do for you all.
  13. Hola, Hi all. ‘’Save Scarlet Blade Vendetta’’ discord community server is a new community on the discord app. To this day has 37 participants and form this group of players that are a major part of the community of SBV had shared the following Ideas for the GMs to consider as things can possibly improve the game. The ideas and feedbacks that have been summarized are the following. 1. Improve the donation system of buying AP by adding the use of the PayPal app and another exchange system. – Many players had problems with pixel cards where transitions just do not happen and lose money on the return or, just decided not to donate. In other cases, few cases had the need to look for a mediator merchant to do it for them2. Change the level cap to level 69. 2. A peaceful solution for players is that when they just want to do Rank Point/ RG farming, they can do it at peace with no bullies. Every player has their motive and wants to have fun from the game, just not all groups want to play on the same matter. There a significant number of players that when doing their Farming RP peacefully with the non-considerate player making them waste time and forcing them to pvp in a not equal, with big disadvantage vs. the ‘’RP Bully’’ that want the big possibility to get an easy kill out of the situation or just bother a player when doing RP. It has been the root of bullying behavior that happened later to some players. Maybe a new buff item or changing an already item that can make RP farming much faster or avoid pvp action in both that has a limited of time and can be bought on the AP Store that endures at least 2 hours (this actually can be lucrative). Another option is a new map for just RP farming at peace. So players that want to pvp all times play on one map and peaceful RP farmers play on another map. 3. Events happening that include the lower-level players. 4. Special quest for a ‘’job’’ Jobs Quests Similar to the game WOW that power levers can do too. Where you can craft new outfits, which don’t give you stats and are only for the looks. Books Quests where you have to find special places or points in the game, and if you have fulfilled the book, you get some expanded gold, and you can start a new book. Quest books where you can read all the quests again, which you have solved, and then you have an NPC who asked questions about them and if you answer right (after a moment of researching) you get an item. At least 1 special event per month or just more events. Some kind of mini-game 1 day of the month. For example a Game trivia game. Soccer Ball spawn special events on Enocia and Mereholt maps for all levels. Campaign online day special event ( at least 1 per month) 5. More GMs (4 to 6) 2 GMS and 2 GS that manage Special Events. At least 4 More GSs, where one can be representing the Latin’s players, 1 European, and 1 that do more direct customer service with players. (1 player recommended 2 new GS instead of 4 or 6). 6. More variation on skill trees and passives, reduce skill point costs for skills. Change the medic Purple Atk name Shock Jock with no pre-requirements to learn that skill. All others arkanas classes that has a similar skill like this, does not had any requirements to learn it that , minus for the level. This help the Medic be little be more equal to others classes. 7. RG and the FK Arkana are in a balance on pvp. One player mention that, On the Old ASB version when players was going to participate on AK or NB, players used to wait outside till there another players want to join. Will be nice if they can apply the same system for sbv too. That the only way to avoid zerge or imbalance for NB/AK. 8. New Costumes. Original Costumes Sinclair NPC Wig and fashion It would be a good recommendation to have costumes contest every 2 months so people can give ideas of what they would like as a costume and this be added on the game out of a judge selecting a winner or 1st, 2nd and 3rd place with having the benefit of having 3 to 5 copy of it as a prize. These costumes can be sold on AP for the rest of the players. New outfits that are more normal without showing a lot of cleavage (chest) or ass from the arkanas, for those players that like more normal looks or just different looks. 9. GMs actually appear on some type of main special event before it starts and engage with players for at least 10 minutes. 10. More Cute Pets 11. Someone to promote this game for more new players to join. 12. More good unique items and rare items drop rate and much less junk item. As many already know on vendetta.com there is a community of players/gamers that are players of Scarlet Blade Vendetta aka ‘’SBV’’. This community is a small one where we have the benefit of contacting each other (players that have been playing for years or at least months) close by in the same game or on a server on the discord app. Many of us players are really worried about the community of SBV being low on numbers of players. In a community, the number of players going too low can significantly mean that a possible future will not be good. So the player Grimlite, King Gosuto, and I Mar decided to try to investigate on the matter the reasons why some are not active or less active. Most importantly to find the ideas and especially feedbacks that can save this community. Save as to actually function in the future. This group and I are not saying it is an obligation to GMs to do this for the SBV videogame. What we are giving is our ideas to be considered and an evaluation of the possibility of them being added to the game. In terms of ‘’save’’ use here is does not mean that any person is saying the game will shut down. It mostly means to prevent a bad end from happening. We just actually had people donate or buy with AP items and spend extra time on the game because we do care about SBV. Apart from this there 1 player named Cameon_Bloodwraith decided not to be on ''Save Scarlet Blade'' discord server but he wanted to say the following to GM Vivi: ‘‘Hi and I like how the game is balanced it is great and she should keep it at that. Maybe a few more events and dungeons and maybe continue the story. But else I’m fine how it is.’’ Many players consider that the SBV had improved gratefully from how it was at the end of ASB times in 2016. So many are thankful for the effort already done by SBV. All the participants that gave their ideas on these them agreed changes are necessary to improve SBV.
  14. Top Benefits of Video Games Video games are often stigmatize as unsophisticated or the domain of couch potatoes, or for those who only want fun in life some say… The truth is that many common elements of these simulated worlds can provide tangible benefits in real life? For both children and adults it can: Healthy brain stimulation Development of problem-solving skills Stress relief Psychological learning improvement and understanding skills Psycho-social improvement Help put on Mental Heath if well manage the time and way of playing. Here a list of some of the Top Benefits: 1. Video games can max up manual dexterity. Controller-based games can be great for your hands. In a study involving a group of surgeons, researchers found that those who played video games were faster at performing advanced procedures and made 37 percent fewer mistakes than those who didn’t. Special video games have also been used as physical therapy to help stroke victims regain control of their hands and wrists. 2. Video games can raise your brain’s gray matter. Gaming is really a workout for your mind disguised as fun. Studies have shown that playing video games regularly may increase gray matter in the brain and boost brain connectivity. (Gray matter is associated with muscle control, memories, perception, and spatial navigation.) 3. Players/ Gamers may develop great social skills. The stereotype of a shy person who uses video games as a way to escape is not what the average gamer looks like in 2020, 2021. Past research involving kids found that those who played more video games were more likely to have good social skills, perform better academically, and to have built better relationships with other students because of the social and collaborative component to some types of games. 4. Players/Games can teach better problem solver. Open-world, mission-based, and multi-level games are made like complex puzzles that take several hours to solve. Occasionally, the solution varies based on your actions in the game. Learning to think on your feet and strategize in a fast-paced fantasy environment is a skill that can translate to the real world. One long-term study published in 2013 showed that kids who played strategy-based games showed an improvement in problem-solving skills—and thus, tended to get better grades—the next school year. 5. Possible to be more physically active as a gamer. Most major consoles now have the technology to get gamers off of the couch and onto their feet. The future of VR gaming will take things to a whole new level. PC and Mobile game programmers have also started to create games that are played across physical space, building them around real-world location data and inspiring gamers to relocate in order to advance in the virtual world. This shows that gaming in a well controlled manner can be extraordinarily great for male, females, kid, adults and even for elderly adults. So tell others video-games is negative if players manage time well. Have some fun gaming and getting Level-Up on benefits! Reference on studies: https://www.apa.org/news/press/releases/2013/11/video-games https://www.sciencealert.com/gamers-have-more-grey-matter-and-better-brain-connectivity-study-suggests https://www.apa.org/news/press/releases/2008/08/video-games https://www.independent.co.uk/news/science/video-games-children-learning-intelligence-social-skills-study-a6920961.html https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3978245/ https://www.edutopia.org/blog/neurologist-makes-case-video-game-model-learning-tool
  15. Good Luck on dropies.
  16. Mar

    Outfits

    That would be greattt.
  17. That a really good feedback to be consider improving.
  18. I'm getting the same error every day last week and this week. I'm very tired to take extra time to make it magically go away. This never happened months and weeks before. Official of SBV please fix this.
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