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Sabin

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Posts posted by Sabin

  1. On 5/22/2022 at 9:28 PM, GoddessSand said:

    Just because I don't play when you do doesn't mean I don't pvp at all. I do pvp, just not in Amara because it's a ghost town. I would join NB, but they moved it to times that are unsuitable for me to join period. Only really major pvp I do is AK on the weekend. Stop accusing me of something because you don't see me there when you are.

    Maybe they should just remove all the other pet chips too if you think that the pet chips shouldn't be used for increasing stats and just rely on your skill tree and gears.

    If we get concealment pet chip then there must be detection chip to balance it. And once people get detection; it will mess up the game for weaker SW or newbie sw because they cant have enough damage on mass pvp/farm dungeons(because they are forced to have skills in passive concealment or get a concealment chip.).  All i wanna say to you is SW is so op for the patch right now. You just need good combo and you can kill tanks in 2 rotation. 

    On 5/22/2022 at 6:32 AM, GoddessSand said:

    SW already has a hard time getting enough concealment, protection, and DPS that I have to sacrifice concealment and protection if I want to kill certain characters in pvp.

    Nice one haha. Please dont focus on the top 10% of the player base. Im preety sure with your skills and gears you can take down 90% of the player in rgs or FK.  There are few players who can read you and counter back and you want something more to your advantage just because you cant 1 combo those 10%? 

    Even if you get concealment chip there will still be someone who can out play you. The game cant keep enrolling changes just because you got outplayed. 

  2. On 5/23/2022 at 4:15 PM, Norleras said:

    I recall having this discussion before concerning In Plain Sight and I also recall this not being doable.  Have to go with either remove debuff or not removing debuff.

    its ok then. Punishers have high damage anyways,  but please have a second look at the detection in "mind over body" skill. the main problem in pvp is SW. a  SW can kill a punisher in 3 hits. the messed up part is  no matter what gear permutation or combination players do punishers will always loose in 3 hits. but having solo detect will atleast help them to first hit the SW. my suggestion is to make it in such a way that punsihers can see a mech fade SW with detect cocoon + mind over body; this way  punishers have to spend some of the skill points in cocoon if they want to defend themselves against a SW.  (it will bring own the overall damage of the punishers which will contribute to balancing in mass pvp)

     

    On 5/23/2022 at 4:15 PM, Norleras said:

    Why?  Gas or just DoTs in general?  

    DoTs in general. or can you guys consider swapping the dot reduction of the KGs ( Iota to Eta)? dot reduction in Iota is higher than Eta. 
    the main enemy class that gives dot is Whipper. and its very much impractical for a SE to use Iota against a Whipper (because of the low eva). so if dot is bumped in the KG then at least SE can have a chance to survive the combo. 

    On 5/23/2022 at 4:15 PM, Norleras said:

    3) ch acc and acc in cb's reckless shout

    I'm not sure about this one, either.

    this needs some testing. CBs had so less acc since 59 cap but yet it was doable in 59. but lately the game has been diverted mostly towards Eva / ch -eva based that its hard to land crits. the damage is fine  untill the ice is there but once the ice runs out its almost like 0 damage on eva based players. my suggestion for this is to nerf the ice and reinstate the equivalent eva debuff into acc in reckless shout to keep the balance in the damage of the CB.  some players did have had success with CB but for me personally the class is not upto the standards of the glory he used to be.  (this change needs to be tested before approving; it may just break the Class but atleast people will gravitate towards it. ) plus all characters except whipper have ch acc & acc buff available to them. and whipper has acc/ ch acc engrained in its pulls. its just the CB that is lacking those buffs.

  3. Bro invest in passive points of you want concealment.. 

    Plus you dont even pvp 😆

    Sw is troublesome as it is right now. It takes so much to kill 1 in mass pvp because of all the smoke / debuff and medic buff.

    Please dont think sw is weak just because it cannot 1 combo a tank. 

    The changes that might benefit the balance are

    1) detection in punisher's mind over body and dot removal in 'in plain sight'

    2) dot reduction in SE's inner sight

    3) ch acc and acc in cb's reckless shout

    1&2 changes wont break the equilibrium right now.

    3 might mess up the equilbrium but it needs testing

     

     

  4. On 1/11/2021 at 10:08 PM, Cro666 said:

    OTHER THINGS us lowly pheasants dont deserve to know, the all mighty creators know whats best for how we should be playing our toons, without the the complete approval of the community on modifying of any gear stats,

    This should be seen lmao.

    plus the actual problem is not the skill unbalance. its the attitude towards the players who genuinely thought this was a mess. 
    we got said stuffs like "Skills are working as they were supposed to be." when clearly it wasn't. 
    now in this dire situation everyone is like "Oops! seems like it wasn't working well". how many players are online now. 5? and how many among them who care about the game and want changes? 

     

    i suggest everyone to check through the posts that was posted after 65 patch came out. or heck go into the game and shout for new suggestions *with no contingency of getting banned if been offensive*. be humble and everyone in the community will help because the ones who play the game loved it so much to move on to another one. as cro said People are not pheasants that they should be treated like one. 

     

    Pride comes before fall. and right now everything on the edge on the cliff.

  5.  

    i have written down an unbiased personal opinion in this post. but seems like the team is too proud to take a second look at the suggestion coming from a non  official. 

     

    just because people stop complaining about how broken the class balance is doesnt means things are going well. its just that we got tired of nagging every time

    • Like 2
  6. On 6/28/2020 at 4:53 PM, sicat said:

    Ya dun seem to know how to fight sw. Pardon my rudeness but ya seem to want to bring our fighting standards down to yer level. SW counterattacks, thru ghost walk, is a relatively recent phenomenon (tho sand and luna must be doin it long before), thus if ya fight sw the conventional way, then ya bound to get whooped. We neither got beefed up aside from the 800 crit-atk from precision nor ghost walk improved. We still as fragile af. We just learned new strategies. Ya shud do the same. Again, pardon my rudeness.

    its funny how yall SW just jump on opportunity to tell how squishy you are so u deserve more damage. as if giving passive damage and 2 debuffs not enough. plus they got to cleanse themselves on arkana mode. its kinda pathetic to see all of the SW crying here. 

    there is a skill called poisonsmoke. use it and see how tanky you get.  

    i have never seen any SW complain about having fucked up high damage. all you people say is you deserve high damage because of the squishiness, 

     

    On 6/28/2020 at 4:53 PM, sicat said:

    And why the heck would ya not prevent SW from using ghost walk to begin with!? Izzit our fault that ya let us cleanse yer debuff!?

     

    i have not said about removing ghostwalk here. i am just saying ghostwalk to remove the DoT exclusively. listen here: SW are not the only squishy class in the game. CB SE PU are squishy too. but SW is better because they can hide and cant be stunned in escape artist.  

     

    On 6/28/2020 at 4:53 PM, sicat said:

    Ya cant hit a fully buffed SW. A fully buffed invisible SW is out of the question. If ya feel an invisible SW is about to charge, bike away instead of tryin to blindly shoot enfeeble into an empty air. And ya dun need the debuff from enfeeble to beat an SW to begin with.

    LOL talk about strategy here. i am not asking enfeebel to beat SW. i am saying to use it to counter SW atk. 

    and you can hit a fully buffed SW. (please dont cry about it too now). there is poisonsmoke thats 15 y in distance for that. 

    about bike idk how long can you bike. or how far can you bike in a BG. SW kills other DPs class in 3 shots. cant yall see the broken damage here? yes SW need high dps but not this fucking high. 

  7. i just thought saitama was lagging. and i noticed at some times he was 2 steps ahead of me in skills and sometimes he sucked so badly. until the day when i noticed he was respawning so quickly and i was right. and boom permanent banned the next day 

  8. btw i am just sick of these SW's crying everytime. when i played SW in level 59 i found it so good. but these Aslea and Heaven noobs used to cry a river about how SW has less damage and asking for literally 3500 crit atk. 
     

    i am trying to help all the SWs to not get fucked by DoT of punsiher and whippers. because all they need is to hit a SW with DoT and wait till it chews SW apart. sames goes with SE. italy is full dot and he killed me so easliy when i was playing dogger

    Heaven used to bully everyone in 54 cap since they dont have suit and helmet. and when meta changed at level 59 and things got balanced he couldnt do shit and he cried alot in forums. 

     i played Narcissist. i find it OP even with full maxed fade and no passive atk. its just the DE's that are too tanky for SW besides SE's just die in their bubble against SW. (the reason why i want SW to only remove DoT in ghost walk because when i get Exhausted/ Enfeebel skilled by SE/PU i can just use ghost walk to remove those debuffs. and on return they cant sunn me  back because of that poison smoke + escape artist.)



    Anywaysssssss  i will reply to this drama in few days. busy in rl 

  9. 11 hours ago, Beau said:

    Isnt this just you lagging? 🤔 weird flicker tho. It never happens to me when Im fighting saitama 🤔

    https://www.youtube.com/watch?v=6mrA6CPFsRE&t=29s
    https://www.youtube.com/watch?v=24_opm8dXBg&t=338s
    https://www.youtube.com/watch?v=hsTn9lRGC2M
    https://www.youtube.com/watch?v=7HATdgjxxIY

    he wasnt lagging.. check description i have broken down the things i found suspicious. and hence he is banned permanently. 

     

    it needs proof to bann someone. just reporting "hacking" wont do shit 

     

  10. On 6/29/2020 at 7:33 AM, Beau said:

    All your suggestion are ugly, one of the example is adding 200 - 250 dot  it adds nothing even if you use ancient jewels,

    250  DoT reduction is good imo if u notice how DoT damage works. if its 500 or SEs and SWs will literally bully the DoT based players. (things needs testing. & i just gave my opinion on what i think makes things balanced. doing class changes takes alot of time so its better to test with small increments.)

     

    permanent shouldshield will fuck duel against other class  because right now i can tank DE's fenzy without any buffs. just mech and hero set. and 2 x hp crisis + pots. whippers are balanced right now because DE's , CB and SW's need opening to brust whippers. 

     
     

  11. well if u die with 25k eva against CB then its probably you who suck in the game lmao. SW can just pierce CB through Guardian shout and when you get iced u can always use ghost walk to remove that debuff. 
     

    On 6/28/2020 at 10:03 PM, Jikum said:

    also removing cleanse from ghostwalk is like saying, ghostwalk doesnt exist. any debuff or dot will just remove invisibility, whats the use of ghostwalk then? 

    this makes me realise that u dont know much about SW because u are totally wrong. only DOT will remove SW from fade. every other buffs it wont affect your fade. try it with a SE's Exhaust/ subjugate/ hex skills and see if your fade gets removed or not 

     

    On 6/28/2020 at 10:03 PM, Jikum said:

    SW's dont cry about the fact that even with maxed build on eva or cheva or even criteva, we still die so easily when the theres a build against us. why? because SW's arent supposed to be tanky, theyre supposed to deal damage. 

    i have never ever said SW's damage should be Nerf. its just that SW is op against some classes and i am trying to address it here u green tomato. u are the one crying here because my suggestions will actually balance the chars you know yourself how easily you slice punishers and unbuffed  SEs. 

     

    eva based SW can be pierced by CB(cant if you use poison smoke. try use some tactics whenever u get iced from next time). but the ch eva based SW cant be stunned at all. every char is 2 set right now so SW should go for ch eva set too if thats that issue. 

  12.  

    1 hour ago, sicat said:

    As if SWs aren't fragile enough... As if the number of debuff removed aren't nerfed enough...

    How am I going to escape a pinch if I cant cleanse those slows and other debuffs? It's a bug or maybe it's just me but as far as I have observed ghost walk only makes SW difficult to target but doesn't make SW difficult to hit. The addidtional eva/ch-eva on ghost walk is actually unreliable cuz aoe, traps, and "delayed" attacks still hit as if there were no increase in eva/ch-eva at all. Had to cast ghost walk while escape artist is still up to ensure a successful getaway. Anyways, the point is that it is pointless to escape with ghost walk without the cleanses.

    well you are only looking at the escape scenario for it. 
    look at it this way: SE PU CB.  SW can slice those chars like a Cake. SE Exhaust skill helps SW to tank but if u notice every SW uses ghost walk in their combo right now for Shadow Strike. Exhaust skill gets removed when Sw uses ghost walk. so its like SW never got exhaust skill at all because of ghost walk. same goes to punsiher's enfeebel skill. with that ghost walk for SW combo the enfeebel skill gets removed. same with CB's supressor shout. 

    SW never needed Debuffs. since they do now. Dps class are so vunerable against SW. and SWs are enjoying it but on a balance scale SWs are too high on dps. not to mention the ones that has passive atk. 

     

    a solution for that could me something like making skyjump be used during concealment without breaking the fade so u can escape slow /traps during ghost walk. as for now dps class are so vunerable against SW. and the ones who counter back has their only debuff cleansed by that ghostwalk skill

     

    1 hour ago, sicat said:

    Perfect against visible SW. Absolutely useless against the invisible ones.

    well when i was playing PU . the main issue was casting enfeebel and missing it on faded SW. 
    and u got it wrong. 100% acc/ch-acc is perfect against invisible SW that are about to charge(most SW charge with both buffs on and it sucks to get missed on the only def buff that a punsiher had so it will be like gamble for punsiher. they have to hit it right by guess to survive or die if missed.). for visible SW punishers can just stunn SW with ease. 

  13. Right now CB is the least favorite character for people and here is the things might help the char to get bit better.
    - Give acc & ch acc buff on rekless shout. (Every char in the game has acc buff in the game. and whippers have in their pulls). CB needs one too. https://imgur.com/a/mhuLbn3 


    - Add  -Ch-eva on ankle atk & shockwave. OR make ankle atk 100% acc like before.(it helps to CC SW because SW are so scary right now with the debuffs.)

    - Increase the Tick rate on Still Metabolism. (right now its 4100 per tick and approx 6 ticks per skill. let it be 12 ticks and 2050 hp per tick)(total hp gain remains the same but having this will help the issue of getting pierced through the healing as it happens very often.)

    - Let CB skills be like PU first row. 1 point requirement. (this will help a lot since CBs are forced to use heart piercing for  damage )

     

     

    Some piece of mind:-
    * for SE
                -Give SE 200-250 DoT Reduction on inner sight . and increase the def stats  by 2% - 5%. (SE gets bullied by DoT enemies. and right now DoT damage preferred by everyone.)

    * For SW

                 -Remove Cleanse form Ghost Walk from SW. add DoT removal (let the skill only remove the dots because it doesnt makes sense for SW to be able to clean themself while evading all the stunns and atacks since ghost walk is op when maxed. but having only DoT removed will make SW not too op against other classes)

               - Give 200-250 DoT reduction on miss misery because SW normally have low hp and being bombarded with DoT is kinda unfair for SW. 

             - add atomic slow on poison smoke. (slow + brake skill will help SW to kite / escape tanks and SEs but might be too op against whippers on shield . it needs testing. so idk about this opinion)

    * for PU

                 - make 100% Acc and Ch-acc on Enfeeble skill. (the whole point of it is to defend against SW that charge with full buff. SW's pierce PU in 3 shots and enfeeble is the only lifeline against SW. )

               - give 1 DoT removal on In Plain Sight. (let it be only 1 DoT removal because if there is more than 1 then it will be imbalanced against whippers. )

    * for DE

            - increase fenzy and iron skin duration to 40 secs with 80 Secs CD. (right now DE fenzy recovers faster than punisher's firing squad, its kinda unfair because DE is a tank) and remove -cirt rate / - void from those skills respectively. (this way DE wont be too squishy on fenzy  and do lil damage on iron skin.) 

             - nerf CV and Crit atk from iron skin and fenzy respectively and increase debuff duration on clash of titans to 12 secs insteaf of 8. (by doing this overall DE damage wont be affected much. right now the crit atk is too high.) https://imgur.com/a/Y8pbu2t i did 20k damage on uzora with just 1 skill and i dont even have clash of titans skill on my DE. the damage would be more if i had used that skill. 

    with these changes on DE SWs will have chance to go head on with Defenders and Defenders will need to have second thoughts before bursting.

     

    * for WH

             - Whippers are balanced class for now. i personally dont have any issues with them. 

    * for ME

           - well i have yet to learn about medic but all i can see i shadow projection give all the defence buff at once. it makes my DE so tanky that i wont die easily on that buff. when stacked with iron skin its kinda invincible. idk how its gonna be fixed so no comments on that. 

     

     

     

     

  14. 20 hours ago, Norleras said:

    You still didn't show us what you have running in the background through Task Manager.  There are a lot of programs/drivers out there can cause this.  Even Windows 10 Updates I've heard can mess things up.

    its weird how the game was working all fine before and i dcd just now. and it shows me the black screen again. 

    last time it got fixed because i re downloaded the game. now its showing me the same black screen again

     

  15. Just now, BesTweaveR said:

    Is there any error that is shows as it closes? such as XIGN related issues ?

    Update your DirectX files, make sure your Graphic card is updated to last driver/software.

    Can you post your PC's specs?

    man everything is alright with my pc.

     

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