So that was a lie. But it doesn't matter for me, I like discussions. Feel free to reply to me as often as you like.
The Reward isn't really anything in the territory war. In the Level 60 cap, what do you get for having 3 Territorys? Like 100 Gold? That really isn't the thing. And you get your territory chest in the mail, no matter if you win the TW or not. They just want to satisfy their "Better-than-you-Boner", when the Message says "Guild XY wins".
A player cap would be something that could help, prevent the forming of "mass guilds", but you will still have the 15 Man, vs 5 Man. And I want to quote SenorBernd on that one:
It's still punishing the smaller one's, so instead of 2 Guilds with 30 people in the TW, you will get 4 Guilds with 15 People each, a step into the right direction for more guild diversity, yet still a long way to go. I just want to refer to the Video from the German Server again, in which 9 Guilds had the chance to win and even more took part in the fights and in the capping.
And to the point of "adding a RNG System". Yes, you are adding a small point of RNG - but if you are better, you still get more %. You could also change the system: More DMG on the crystal - More % for the guild, better chances of winning.
This point I also want to elaborate on: Maybe you were on the winning side, but the little 8% Guild won the Teritory. We still felt good about that, as we were still on the winning side, and like I said up there: Do the territory war rewards really matter? It's a little bit of Gold, you get your territory chests in the mail either way. Get a less competetive view of it and look more on the fun side of having a good fight.
For the thing about how often did it happen that the 8% Guild won? On the German Server we had this one big Guild - let's call it "Guild 1". Back before we had the 3 territory limitation - Guild 1 had weeks where they had 5 Territories. After the Limitation was implemented, you still had your "big guilds" that had their 3 territories without any problem.
It's all just about the satisfaction of every player and every guild, everyone can feel rewarded by doing TW, and not just people in the "Big Two".
(As for who I am, I don't think that it really matters, so I will just leave it out.)