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Annuia

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Everything posted by Annuia

  1. yes I get your point, and your not wrong in there, its just things arent easy for F2P because of all this inflation, EC's are too expensive to buy and harder to profit from, so I can see alot of new players and other F2P having difficulties with this, alot. Thats, in my case im not into to fashion so i could care less about costumes, i understand your point, trits sell like crazy, its a proof that costumes are most wanted.
  2. lol, sorry but many people cash in alot, and mostly get gold from selling altar items, gold gear etc, not by farming dgns, highlands, not saying they dont do that, but its not really their main source of income, more of a secondary source
  3. Ok now i perfectly understand what you mean, but im just not sure thats going to create stabilty, sure there will be less overall gold, but people will want to get it back asap, so prices will scale again for that reason only, with books at these prices its harder to ctach up, because you have to sell higher then normal, not to mention gold you get from dgns, farming never changed, so it means more hours of grinding to get that 5k more gold for the book quest. I just think this wont be a good solution, although there are already people with +10 awak gear. This might backfire
  4. hence why i made this post, to understand why.
  5. this is not awaken, its classic.
  6. taking gold out by raising prices? Ok, nice one
  7. which in turn will make everything worse... people are selling everything overpriced again, so i dont undrestand what kind of strategy is this, how is this fair to anyone? And i think your mistaken about the prices being higher then what the forum post suggests, can you show evidence? what about ths guide about 75 weapons...? Are the prices also wrong? https://luxaeternaee.enjin.com/mobile/forum/viewthread/m/8946266/id/8681438-awakened-weapons-75lvl I played the original and I recall the book quest for rapier not be anywhere near 5600, theres no reason whatsoever to put those prices, your just blowing the "market" away with this, and more people will quit because the price of everything is rising again
  8. Could you explain to me the price of these book quests?? when on other places its like this?? https://edeneternal.aeriagames.com/forum/index.php?thread/164-level-65-awakened-magic-weapons-shield/
  9. I personally think the spots were fair, and as an artist i do agree that more criteria can be helpfull, although to a certain extente In this case what Herakles did with this event was giving us total freedom to do draw whatever we want as long as it was related to summer and EE. So in reality we all had a chance to draw something that truly captivated the audience. Its not just about technique, but its about the idea and the concept. Some people were creative with the scenarios or they way they portrayed the 2 themes together and managed to convey emotions through it. A prime example for me was @Wooloo and @Zuly those drawings give me complete summer vibes. thats when i thought to myself, i could have gone a little fursther with my drawing, so in the end, even though i didnt win, i learned alot from this contest. And again, No, art isnt all about talent or technique, theres alot more to it and since people post their drawing steps here ill do the same :v, I used photoshop to color the drawing o/
  10. agreed. Prime tools have become more scarce as of now simply because ppl dont think its worth getting them for profit anymore. They either skip it or use it for themselves. Maybe a 2 prime tool in altar or a higher chance to land on one would be nice
  11. I think maybe if you added a way to be able to hold and use more of the aven tools would be great, limit them to 5 tools at max, instead of just one, because 30 minutes fly by fast, and for those who have stuff to do and go afk, its a hinderance for them because in 30 minutes their character will just sit there, im not saying to be able to hold unlimited tools because if that were the case the blue ones would become meaningless, but maybe let us hold 5 at most (5x180 = 900 durability which is lower then a blue tool, not to mention blue tools have better gathering rates)
  12. Here is my entry, glad im still on time 🤪 Me and a Soul Guardian chillin in the beach. Tried to keep it simple ^^, hope you guys like it o7 IGN: Pokucha
  13. Annuia

    Drop rates

    Hello, Was wondering if it would be possible to actually see the drops for an item? Like when you click the icon to see the boss drops, you also have the % number next to it. Just to have an idea of their drop rates
  14. i see no point in this whatsoever
  15. About the materials, is simply because in my case i do some assignements since not all mats are worth getting with EP, and that results in a bunch of leftovers that end sitting in warehouse or bank. But yeah i guess making corona more avaiable this way could lead to potential increase, again, that playerbase problem maybe increase the requiured number of essence needed to transform to a stardust? I understand, but maybe increasing the number of essence required for a stardust? otherwise just scrap the idea completely
  16. Was thinking if it would be possible to add like a fuse system for coronas, for example, 2 or 3 essence give a stardust, 2 or 3 stardust give a heartflame, its a tool that has alot of potential for players to get nice stuff in exchange for others, same could be done for HP pots, a stack of III hp for 50 IV hp for example, Class medals for honor stars 1:1 ratio. 100 of a specific material (dry branch which is lvl 20, exchange 100 for 50 tough branch which is lvl 30 for example) After rechecking this is related to arcane box => transform section, so sorry about title.
  17. Lets not take this too personal, because theres no need for that and thats not the point of this thread, also why attack eachother? It will only leave a bigger bitter taste in everyones mouth. Anyway, i think having EC to be dropped on dungeons would be nice too, same way like class medals, which btw, was pretty awesome addition tbh :). Im not a spender so i dont know if this exists but, how about when people buy AP they get free EC? Like imagine you invest 20$, you get like 50 EC along with with the AP, instead of using the AP you bought to buy EC, of course you can still to do that, sort of like a bundle.
  18. Thank you, this is all thats needed, your approval, whether be it positive or negative, @Bash and @Jordan, just a thumbs up or thumbs down, and your right, both of you need time. I stand down, as the message is clear as day. Its good to know your working on implementing changes and like the suggestions on this post, and to be honest, thats all thats needed, no dramas, thats what forums are for, to help community and developers come up with good solutions
  19. I remember in the beginning of this server you wanted to keep things as "classic feeling" as possible, which is okay, but againot everything in original was good as we all know, and you guys can imrpove those flaws in this new private server. Thats what a private server is all about, its not about mimicking the original, its an alternate experience. I know your working on a boss type rush dungeon, thats amazing!! Those stuff give life to these private servers. You've done other improvements too, which is good. Your the administrators, your the only persons that can change something significantly, the players provide feedback, good and bad, the sheer amount of posts about stones literally means that this subject really needs to be worked on. "Everyone complains about it, the number of posts is skyrocketing". At this point its enough to understand that this is a big issue for many players, and it can cause you to lose more people, therefore more money, therefore killing the server. A happy player will invest gladly on the server, and there are people here that are willing to invest to keep it alive. Yes changes take time to work on, yes you have your real life and other projects to work on. Its all fine, as long as your willing to implement those changes that players are asking for, in this case specific about the stones, its all fine, doesnt have to be done today or tomorrow, but dont just shove it away, because its not about the amount of stones avaiable anymore.
  20. Sorry must have passed by that post hehe, regardless its wonderfull suggestion indeed It will fix the hoarding problem and also not everybody can stock up many stones to guarantee success, and yeah a better % would be better when failing for sure, as it stands now, its a pretty draining feature...
  21. I completely agree, this sometimes doesnt feel like a game at all, its just a person grinding to grab the best items at the best price while selling and reselling, gambling and hope for the best. One of the best suggestions in this thread so far is to not lose the foritifcation % increase when closing window. Common just think about it, in what way is that fair or makes any sense? None, its an exploit and a spit in the face to the player if you ask me, whoever designed that system, should be ashamed of themselves. Its great that the succes rate increases if you fail, but by simly closing the window, you lose that increase? What? Who thought of that? What kind of flaw is that? And this is something I truly Believe you, @Bash, @Jordancould totally work on to improve, these details make the difference in the overall gameplay experience, and thats whats important, people will continue to invest in a game they like and enjoy and that actually has a good system built in it. You won't lose players by improving these flaws, you will win them over. Also this is my opinion but having so many "good stuff" on altar is what makkes the market go crazy, take coronas for instance, SS, costumes, etc etc, the only way to get those is trhough altar. People once complained about the alpaca king costumes material requirements to be huge and absurd, yet, its one of the only Prime costumes thats avaiable outside of altar. People would need months jjust to get 2 primes from alpaca king costume (assuming they dont play 24/7, this is just an example of how certain things dont need to be that hard or ridiculous to get. Simply give more options to acquire certain items.
  22. mmm i understand, but I guess Jordan agrees with some of those changes and others not, that should be enough for him to make the decision as Jordan always justifies why he decided to change this and not change that, because not all suggestions are great, but some are pretty good and if Jordan agrees and sees potential in them, not go through it because other people will complain about theirs not being accepeted is not fair for the player who made the good suggestion, because it would actually benefit and improve gameplay experience. But I do undrestand theres alot on Jordan shoulder, just wanted to shout out that, if he thinks its worth and its good idea, dont fear other peoples reaction as to "why wasnt my accapeted".
  23. Yes i meant EC in this case, but you gave a solid point about their prices. And yes the grind has always been there now its even longer, still, some people figure out the best way to farm gold in less time, problem is since most things are more expensive now, you do have to grind more like you said. About rolling for profit, I mean for some players who dont have much EC, and only buy EC with gold instead of purchasing them with AP or something, it can be tricky to get good profit, as it will take even longer to recover the amount you spent, and since EC price raised some stuff that gave profit on altar are not really worth getting anymore like tools for instance, unless you raise the price of tools from 150 to 200, you wont get much out of them. even mounts are not worth it right now, unless and again, if you raise their price. But on another note it depends on which altar we spend EC, clearly not every altar is worth spending EC, some have better items in better rows then others, so its all about playing smart, but in my opinion, its not as easy to profit as it was before, specially for newer players
  24. why is that though?
  25. Yeah but then again everybody rushed trhough content, on day 3 of new cap there were already people with +10 gold gear. So in turn they start to cash in and sell more and higher. Its all playerbase fault, everybody treats this game like a business marketing place. Selling BP, auctioning outfits for 20k, etc etc. There will always be people trying to rip off more gold in any way they can. So its the players fault, its the community fault thats in the state it is right now, I agree with the diamond altar thing, it shot up the price of EC, but thats because people get greedy easilly and they want to make more profit out of something they know has some value, and look at the state of it now, Diamond altar is long gone yet EC price never dropped, in fact it raised with no apparenbt reason, it became the norm because people profit more, the cashers in this case, because as for the rest, poor fellows will have to grind like nuts, create alts, devise ways to get gold, EC right now isnt worth the risk, the profit you make out of ec is less then before, thats for sure. Now the question is, why dont people drop the prices? If one drops the price, the others will follow and things will drop overall making it less expensive to get everything, so why does nobody do that, I wonder? To be honest sometimes this doesnt feel like a game, its like a gambling, dealer type of application where people enjoy spending, selling, collecting and whatnot
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