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Bash

VGN GM
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Everything posted by Bash

  1. I've already stated I will be looking into possibilities towards such a project. You're not really helping the case here by insulting us without understanding our position we are in. There is a reason we've not looked towards any new projects and it boils down to personnel. Sure you can say "hire some more people" but it's not that simple when you don't have physical presence. You place a lot of trust in people over the internet and generally over time, you find that you need projects in order to find people you may be able to trust and even then... it's a long shot. Either way this response sums up our concerns for this project, we've seen how pushy the GF community appear to be and now you're spouting terms like "weasel your way out" paints a bad picture on how things will be dealt when you don't agree with decisions we make on such a project. We owe you nothing.
  2. If Grand Fantasia is to be released on VGN it would need a lot of attention from myself yes. Would I develop it? I don't know... I would probably help launch it and find myself a CM who would operate the community and come up with ideas for content. I have no intention to launch a game half assed I can assure you all that, I've got many of projects I could launch but choose not too for the sake of the network. Please don't assume past events are in the way or that we will mindlessly open something without enough thought towards it. Remember it took 9 months of asking for Classic for us to finally give in, we fought against it for so long because we felt it wouldn't be a success and despite what everyone said and disagreed against us here we are... Classic may not be doing well as things stand from a replayability end point but our PVP events are still very active and we just need to ensure we can have more reasons to return to the game than PVP events. We did warn a lot of players that it would end this way and yes I'm sure we've screwed up on delivering parts of it but all in all this is precisely why we stood against the idea for so long. We won't just shut down a game without real reason and we truly believe we can set it back on the right foot. Players also need to swallow their pride and stop quitting when things get tough (i.e. when a guild starts to dominate). In the entire time I've known Eden Eternal this has been a known problem and it can be seen by the way people flock to a new server each time a new one opens.
  3. Not entirely sure how I feel with some of the suggestions, mentioning things like advertising isn't going to help. Not saying everyone knows EE Vendetta but I can almost be sure most Eden players know of us. So advertising won't work, especially a Classic server of a game no one has played before. It might be wise we present the next batch of content in a different manner, I will speak with Jordan to get some kind of plan in place. A lot of the issues I have listed previously as to why I didn't want to launch such a server are present, granted more should have been done to avoid this but some stuff can just not be controlled unfortunately. Thanks a lot for the feedback though, we will act accordingly to what we think is best for everyone keep it coming.
  4. It's not all rainbows and unicorns here though.... I will look into this project again, no promises.
  5. Yes but does that Discord server want a server from us? Just like Classic EE, everyone wanted it until it was there.
  6. Both eden servers aren't dying though?
  7. Not really sure if a mobile pserver would even be worth it? I do know a lot of people play using android environment emulators but I don't exactly play mobile games so it's not something I know much of. That being said it's something I wouldn't close the door on but I would need to investigate and look into if it would even be worth the efforts.
  8. Twin Saga and Vendetta did not mix very well. I don't really see this game ever returning to the network unfortuately. The game itself was not a big success in the west even from an official stand point. We're not closing doors on any new projects but as it stands we're happy where we are and don't want to over extend ourselves right now with what resources we do have left.
  9. No offence but this really just seems like a you problem. We have fixes spread out all over the forums for most of your issues and the ones you're describing points to your environment imo. When many other players are playing without problems and you're the only one experiencing this then it kinda isn't hard to not see where the problem is you know?
  10. Unfortunately we do not change email addresses assigned to accounts for many reasons. I understand the situation you're in but until it's offered on the website (https://www.vendettagn.com) for all players we cannot do such requests. We are currently in the middle of re-designing our entire infrastructure, I may add such a feature in the future but for verification purposes the process most definitely will require you to login to the current email address and the new email address. I don't see such a feature assisting you since you do not have access to the original email address.
  11. Game is not attractive and never has been. Aeria at best had a cap of CCU around 500 players at it's peak. We've pushed marketing campaigns and also partnered with Youtubers in the past to help boost numbers it hasn't helped due to the game being dubbed "Boobie Game". As for locking progression behind PVP, this has bad wrote all over it. It's not an obsession of being "fair" either, this is plain logic and no game has ever had such features without creating more problems. Also if the game is about PVP then why doesn't everyone commit to said activities? You guys stop going against each other soon as it gets hard in protest to piss off the opposite faction. If you really cared about PVP then it would be shown, it is not up to us to keep making Battlegrounds appealing by adding OP shit you're only gonna alt abuse on anyways. Clearly not.
  12. Yes because that does a whole load of a good with pre-compiled binaries.
  13. I'm aware people trade services/gold for PGC Cards, this is something we cannot trace or have much control over and we advise everyone doing so to do at their own risk as most people doing this have been caught charging back and scamming.
  14. I understand you now, I am not taking it as an insult it was just worded wrong and in all fairness I was concerned the Staff were not complying to the rules made for said system. It just seems a misunderstanding, I thought you meant the service we provide to players when mistake for transferring VGN -> AP on the the wrong EE version lol. Unfortunately though, we have no control over what people do with their PGC cards. I am aware a lot of system changes are being done to PGC at the moment as we have had to prepare some back end changes to support their changes. I do believe it is related to cards being locked to the website they're purchased from but that won't stop someone just asking the person to sell them a EE Classic PGC for a service on EE Awaken.
  15. So people trading services for PGC Cards you mean? That's something we have no control over....
  16. Can you give me the name? I will provide all proof that this is false by the player. The system designed by myself is very strict, GM's and Staff cannot do anything they want, everything is logged and patterns are flagged immediately to myself. I do not just sit and let my Staff do anything.
  17. I explained the process above, someone is just clearly lying as like I said above it's based on a player's mistake when transferring AP to the wrong server and it is very strict ruling and time based.
  18. We are?..... 😕 The only thing we do is if a player mistakenly purchases AP using their VGN to Awaken when it was meant for Classic we will help them out by removing said AP from Awaken and adding back to Classic. This is also something we done on Twin Saga as well. This is also only if the purchase was made within the last 24 hours of when the ticket was created. We do not move AP from Awaken to Classic for any means than just a mistake by the player. Whoever told you that is a liar. This is also done vice versa from Classic to Awaken if the same mistake is made.
  19. So we should be held accountable for it at all times? Because if that's the case.... Should we begin by pulling everything stated to us in the past by yourself and many others? Soon as you don't get your own way you start pulling these little stunts by holding things against us like we're meant to be some conglomerate ran on procedures and executing like robots. You forget this is a few person team and we're players just like you, we don't have to treat you with such respect when a lot of us do this in our spare time for YOU and then we're met with such responses like we're only in this for the money and don't care. So when you want to try and place yourself on the high horse here remember one thing.... I'm not the one being entitled and kicking and screaming whilst not playing a game properly. We are allowed to disagree with you, we are allowed to challenge your suggestions. This isn't a take relationship and never will be. If you don't like it go to NotAura or some other shit pserver who before even having a stable server placed donations up and shut down when necessary, can't fix bugs and full of fucking idiots who for whatever reason you all hold in such higher regard. Granted I've earned my fair share of hatred, I don't take crap from anyone. But trying to use past events as a basis to justify why you don't want to play a game properly is a poor fucking excuse and I apologise if the truth hurts.
  20. No one is insulting you, we are allowed to disagree with you.
  21. Answers in red. We want the same as you in the end, it makes no sense if we're so money oriented to chop our noses off to spite our faces now does it? More players = more money and if everyone's "quitting" then sure we'd address it but they're not... We check chat logs, we check trading histories, item activity and we assess everything to be sure this is an ongoing problem and something we need to address. Please know that we're not here to be against you but you need to understand we are not here to just do as you say and if we don't you're gone because if that's the case I'd just say fuck it and close the doors.
  22. I do recall us specifically saying that this would be the next topic of discussion once you've gotten what you wanted with the whole +6 side of things. It's rinse and repeat and then we're being held against every word we say over and over again because you aren't getting what you want. Why am I not surprised here lol. Pretty sure everyone's case for the Viridians being more attainable was down to +6 having to be mandatory and that no one really cares for +10 aside from their weapon. Market prices are down to the community and it is not up to us to control it by rules or flooding the game. May I also add, when I announced in-game we were addressing the Viridian issue I was met with responses of "what issue?". It's the same collect group of people now just pushing for more and more as per usual making a bigger issue than it is and it won't happen this time.
  23. Back to the Stones we go! Wondered how long it would be before the dust unsettled on this subject 😴. In terms of Stone availability there are over 1500% more being introduced into the game than previously. What more do you want us to do? We've said we will assess and our next step will now be to wipe stones pre-gear patches so players stop hoarding them and begin to sell them. There are more than enough stones to go around and trying to justify your needs towards our actions whilst blaming us for being "the winners" whilst YOU the playerbase hoard the stones is maniacal if I'm being honest. This is pretty much saying "well if we want Bash and Jordan to do anything, best bet is to just hoard everything till they make it easier" that much power leaves a bad taste and we won't let it happen. In the end if you have a problem with the network generating funds to support it's future, staff and current projects then that is your problem. No one ever has a problem supporting official servers with overpriced items, more pay gates and maximize their profits with greedy "events". Private Servers have changed it's no longer everything quick and easy, the idea of a Private Server is to create a different and cheaper experience and I think we've accomplished that here and have always done within the network. You players just want more and more and there has to be someone to say no and assess the right way and not because you want to get to point B and then create another "state" thread about getting to point C in the future. Whether this game makes a ton of money one month and little the next makes no difference. We all get a wage for doing this so it makes no difference by greedy motives, we just want to protect the longevity of the server.
  24. This pretty much sums up the issue. As long as players are purchasing the items for these prices people will continue to sell them for those prices. We've intervened with a lot of player concerns but when it comes to dictating the market prices this is not something we can control and is purely up to the playerbase to resolve this. The ball is now in the player's court and it's up to you all to find a medium not us.
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