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GoddessSand

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Everything posted by GoddessSand

  1. While I think FC is a waste and never truly balances out the game and players should just create a character in the other faction on their own. However, I think there needs to be some consideration as to who is allowed to FC and their reasons why. The purpose of FC is to balance the game out, not to send characters over to harass and bully other players. So, for a player to choose to FC, one should consider their actions in the game in how they play. Players who have been observed to harass/bully others, not participate in faction activities, and/or having no desire to actually balance out the game should be refused permission to FC. It is of my opinion that players do these things won't change and it doesn't balance the game just because they FC because they have no true intention of balancing out the game. If these players truly wish to balance out the game let them first be observed to care about making sure others enjoy the game not a selfish desire to enjoy making other players hate playing. Ways to identify that they care about others enjoying the game. 1) they are not seeking out and attacking players repeatedly over and over again that have no desire to fight them or have no ability to atk back like those who are under geared, under level, and are spending their time farming. They also shouldn't be raiding the other factions base to kill players who are AFK. 2) They participate fully in helping the faction kill bosses. They don't hit the boss once or twice and wait for the rest of the faction to kill it. 3) They don't initiate or participate in flame wars in shout, area/general chat, or PMing to mock or also harass players of the other faction. One last thing is that players who want to have 1 character in both factions and use FC to do it shouldn't be doing it to just reap rewards of the other faction for purely looting the dominating faction, rewards for winning AK and NB, and do it to keep the balance offset to secure victory continuously for their opposing faction. Such players who have no true desire to balance out the game should be refused approval to FC and they can just create their own characters in the other faction, level it up, and gear it on their own accord and the GMs/GSs shouldn't enable such poor players.
  2. That's what you get when dealing with Annie, aka SUCK. If you noticed that just about the same time Annie stopped commenting because GMs blocked their use of the forum SUCK popped up and started doing the exact same thing. I told Yevon that exact same thing about it not being about disagreeing with somebody, it's how you disagree with them.
  3. They should have just made lingerie craftable with drops from bosses and BGs if they want pvp attached to them. That way it's not about constantly getting the lingerie of other classes as it is about getting the items to make one for your class.
  4. Weapon will help you kill things quicker, thus making it easier to get items you need to make other enhancements. A bike just allows you to go from one place to another and has no use in gaining exp, gold, or loot. Both the weapon and bike require the same items to enhance them, so like they said go for the weapon first.
  5. I really hate how the xp boosters get removed with every skill reset they do. I had to put all 6 back into active and now I can't even find a lvl 6 exp booster, so maybe when they do a skill reset next time they just send us all those exp booster hyper chips.
  6. You do know that you will be hearing that as well as all others, so players might not want to stay in the area especially if I afk.
  7. So, just a thought, if there is going to be a Halloween Event like all previous year. What if the DG played Halloween music or music for Dia De Muertos? I love this song for Halloween as it represents Death bringing the dead back to life to dance through the night. It does seem that every Halloween event tons of players seem to come back from the dead to play again.
  8. I made several +10 without SG or narak as I was going for the enhancement fails.
  9. 10% and 30% uni enhancements - make stack-able to 255 There are some narak or blessed narak that are not stack able still - make stack-able to 255 (believe they are the trade-able blessed Narak type) Purchase jewel replicubes from Banana Crafter in stacks of 10, 100, and 255 (same for ancient jewel replicubes too) Skill stones each kind to be stack-able? I know we can only use 1 at a time, but due to the low demand people tend to just gather them and can't sell them. If anybody else has any idea what other items need to be stack-able mention here. There are SP & HP Cyrsis Hypovials L60 NT that will not stack together so I end up with 2 different stacks of the same item of different quantities. Could these be made to all stack together? As far as I can tell, they do the exact same thing and cannot be used together at the same time during cool down period. Keep to the topic on stacks of items please.
  10. It got extended with an added time so now people on the American Continent can have a semi chance to participate too. I said semi chance because there's still the issue with several players who might be in traffic getting home during one of the spawns. That's what the patch created last time you logged into the game. They have a hydra dragon that spawns every so often.
  11. @Vivi So, when are you going to allow the Jack of Diamonds to be used for something?
  12. I still want Seona Boss pet. I hope Vivi makes one for halloween the size of a derpy.
  13. First, I did mention that this addition wasn't just for me. I mentioned that this was for all players who play are on or near the American Continent. When I say near there are those who play in Puerto Rico and Trinidad to name a couple, not to mention the American Continent consist of Canada, California, Colorado, Texas, New Mexico, Arizona, Washington, Oregon, Nebraska, New York, Mexico, Argentina, Peru, Brazil, etc.... I am not the only person here on the American Continent. Also, I've been asking and been critical of their choice of NB and AK times including to add extra time for them. So, yes they should do this and add more of these battles as that would be great.
  14. @Vivi Why is the spawn times centered around NB? If there's a Player in Nothern, central, or south America that goes to NB they must not work or sleep at night. The spawn times for me living in Mountain time US is 3am, 4am, 12pm, and 1pm. for others in the US those can go up 2 hours or back 1 hour. So they can be for the eastern people it will spawn at 5am, 6am, 2pm, and 3pm, or western people it will be 2am, 3am, 11am, and 12pm. This is not fair as we already can't attend NB and now this event seems to cater to European and Asian players. Can you add a 3rd time between the two where it spawns at 5:20 server time in Amara and 6:45 server time in Enocia? That allows for it to not conflict with AK on Tuesdays/Wednesdays and it should be good for those in America as it would be 11pm and 12am for those on the east coast, and 8pm and 9pm for those on the west coast, with everybody else hitting it in between those times.
  15. I'd turn down the opacity just a bit.
  16. There isn't really any pvp over the bosses in Amara most of the time and putting them in Amara will just end up with a one sided looting spree unless you decide to spawn two bosses at the same time that are so far apart it will take some time for one side to get to them so the other faction doesn't come and wipe them out and steal it as would happen if the other faction isn't acting fast enough. I'd rather there be a repurpose of the Kerberos(Aka Amara Hounds) to drop the new unique lingerie and as well as add the uni helmet and toolbox to them as well. Also, reduce them just slightly and then maybe we might get some PvP over them again. That is with keeping the current items like the mechanical shards replicubes as well. But adding a monster spawn even in enocia has always had a good turnout. My problem though would be the time they take place. The GM's are usually only on during my sleep or work schedule to host those events so I can't ever participate unlike the rest of the players unless it's hosted on a Saturday after NB that is announced in advance would be nice.
  17. As for the players entering a BG for loot and leaving or leaving because they don't want to pvp and do it regularly. Well it would be nice if a player spawns back into the game into a BG map that basically puts that character in time out for 15min so that they couldn't use any skills during that time. If they try shutting the game down and booting it back up it restarts that time. I was reading some rules that are used on people who play the Halo MCC, if it was possible to follow that same pattern might be helpful. Basically though the rules are if you AFK in a match, abandon the match early, or cause the match to become unbalanced by attacking their own people(can't do this in SBV which is good) you get a ban from the game for a period of time. Their rules are as follows and could be adjusted to better suit this game. Currently, bans are calculated and based off your actions within in the last 3 hours. First quit: 1 minute ban - make it 15min for SB Second quit: 3 minute ban - make it 30min Third quit: 5 minute ban - 45min Fourth quit: 10 minute ban - 1hr Additional quits: 10 minute ban - 1.5 hours. Mind you that the final stage is maintained until a 3 hour countdown time is done. Each ban restarts the countdown timer. So, let's say you make it to the final stage where you can enter to play again. Once you start playing you have 3 hours to not screw up or get a 1.5 hour ban time again. The 3 hours can be done either in the game or out of the game though. So, let's say you got a 45 min ban, but you don't login for 3 hours and 45min. At that time you are back down to the First tier ban level and can get a 15min ban from the game. If you get the 1.5 hour ban but don't login for 4.5hours, you go back down to tier 1. However, if you get a 30min ban, log back in after 3hrs and screw up, because it's only been 2.5hours since being able to play again, you move up to the 45 min ban tier. Of course timers can be adjusted and Halo staff does understand that often times things happen to where you inadvertently break the rules meaning afking because you have to use the bathroom, power goes out, server cuts your connection, or even having your mom shut the game off. Because these actions cannot be distinguished from a legit to illegitimate reason they treat all actions the same for every player regardless of cause for the rule to be broken. Now, if something like that could be done? It would resolve GS's or GM's to having to monitor the game extensively, players can just accept the resulting actions understanding that it has to happen even if they DC'd without purposely causing it.
  18. They wouldn't be effected? Usually when a player is disconnected from the game in the middle of a BG they end up with a deserters debuff for 30min. If you can implement a distinction between server/player DC due to connection and a player leaving the battle ground on purpose then sure.
  19. The RP use to upgrade instead of buying them outright, might be better, but I would double check to make sure that you aren't using more RP to get the earrings you want than you need too. I however have the NT earrings from the vending machine and don't plan on using them again. Would be nice if I could sell them to the vending machine for a good amount of gold(1k would be nice) as I don't suspect they'll every make a level 74 earring that would require me to upgrade the earrings from 54 to 74. For now they'll just sit in my warehouse.
  20. Mob levels are the same for FK and RG. It's that RGs are harder to kill comparative and give far more exp. The RG side shouldn't be as hard as they are and FK shouldn't give as little exp as they do. Not really that concerned about gold, but making them the same should be fair to both sides.
  21. So, farming RP on both the FK and RG side difficulty is less on the FK side, but that's not all. Exp on mobs in Oasis for FK side is about 9,600 to 15,000 and gold is mostly under 1G some do reach 1.17G Exp on mobs in Oasis on RG side is 150,000 and gold is around 1.24G to 1.37G. Can we get this difficulty fixed, the exp fixed, and gold amounts fixed?
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