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Perse

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Posts posted by Perse

  1. Don't really know how to say it, but I want to announce that I'm leaving NT team as GS. The reason is that I have some issues IRL that got me busy, so I'm not going to be able to be around as much as I should. I had a really good time and I did my best for this community, and I hope that you appreciate it, at least the most part of you.

    Hope to see you again in game or in forum when I can.

     

    Regards: Ex-GS Perse

    • Thanks 2
    • Sad 1
  2. Sader it's actually a good sp for erenias, where you don't need aoe and even on pvp. I really like sader and have a really op set for pve and I deal a lot of dmg. Imo, sader it's good as it is. If you want tu lure, you can just play renegade, that actually doesn't need a set only for that sp. Every sp should have his own place on the game, not just 1 for everything.

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  3. First, wellcome back to our comunity.

    I don't get what do you mean with NPC allies. You mean the partners sps?

    If so, the only partner 100% necessary is hongbi/cheonbi for fernons. There are some other that are usefull and make the content easy, as you said, but you can play without it. Anyway, you can buy them all from other player, so I don't really see the problem.

  4. 16 hours ago, Fiend said:

    S- % Damage==Damage To Evil %>Enhanced Damage>Elemental Property
    Also you should have minimum 25 SL DMG + 25 SL Property with both weapons together.

    Don't forget about crit chance and crit damage if you're archer.

    Example:
    Main Hand Weapon:
    S- 15% Damage, SL Damage 15,Enhanced Damage 125, Damage To Evil 7%,Light Property 100
    Sub Weapon:
    Overall SL Stats 10, SL Property 15 and other shells.

     

    I want to point some things

    My post was a long time ago and it was wrong. I tested each shell effect, and % to evil only affect to "monster". It only works with mobs that are "low lvl monster", "high lvl monster"... like bacooms, erenias, zenas, act 6.2 mobs...

     

    Second, elemental property doesn't have a really big impact, so is not really worth to look for a weapon with light property, even on pve.

    If you are archer, you should look for crit dmg better than enhanced dmg. The impact of enhanced is not that high, and even less on c45 weapons.

  5. I see some problems on your suggestion:

    • Are bouth potions stackeable? I mean, your partners are getting +3 ms with the blessing?
    • 20% dmg is x2 times the dmg of a red potion, so that could be little bit broken. There is enough dmg on this server.

    Also I would reduce the effect to the first potion to 10 mins, reducing also the cost and removing the loyalty effect on the second one.

  6. 3 minutes ago, Ravoo said:

    @Perse   yea, in the last ones which is completely useless and still not enough. Pls explain to me how u wanna reach +30 with 3 blessings from lvl 90? xD 

    Don't really get your point. You can make normal trades onces you make the act 1.6 quest, that gives you lvl 83 and nearly the fame.

    • Thanks 1
  7. 36 minutes ago, Ravoo said:

    Bash pls add 30% Limited fairies to NPC or level package! .-. 
    And put at least 1 blessing into the lower level packages. They suck ASS right now. Thanks.

    The level package actually have 4 ancelloans bessing and 1 star tarot.

  8. This is not necessary  to new players:

    -Blessings and tarot doesn't affect to quest xp, so untill they finish it is worthless.

    -Mobs drops more than enough seeds to new players.

    -Normal fairies are given with ts from 0 to 55.

    -Potions are given with each lvl pack.

    The only thing that maybe is a problem, is the sp points, but you can pick up cards that recharge your orange bar

    • Like 1
  9. When somenone hits you, that option restores you around 1/4 of the value of the option. I will explain that better with an example:

    • If you have an armour with 60% hp rec, and 1 player hits you 1k basick, you are going to restore 1k*(60/4)% = 150 hp

    The problem with that option is that has an internal cd, so you if an archer hits you 2 times, for example, maybe you are not going to be healed with the second one.

    Is more usefull agains some boses as erenias (thats remove 99% of your hp after the stun) or agains swordmans, that hit slower.

     

  10. First at all, a fulled buff scout is going to delete you even if you have full ress, is not about ress, is more about pure dmg.

    Back to the topic, with avenger you have 112 ress, but you can get 10 more with fairy afinity and other 5 with hat. With that , a res armour and the sps resistances, you  can cover all the resistances.

  11. 2 hours ago, Nathael said:

    Evil works only in monsters who appears the exclanation on his head and they start attacking you. In other words, It deals dmg to Monsters Who arent pacific and they start attacking you first.

    That's wrong, go to act 6 and try it with spearmans, rements etc... Only work on bacooms 

  12. I tested that option for a long time:

    It only work for mons with the "monster" type. For example, bacooms are low society monster, so it works on it. Rement, are devil, so it doesn't work. 

    Fernons, erenias and zenas, are high society monsters, so it also works. 

    It works exactly like the s dmg on these monsters. 

    • Like 1
  13. Well, if you don't click on the option "share as a group", pets are going to loot, since the items are linked to your character during a period of time. 

    Is not a bug, so if you don't want your pet to loot, just click on that option. If you want your pets to loot, click on the option "loot in turn". 

  14. The theme was correct, and I also was working on similar suggestion, tbh. 

    Anyway, is much easier to people on forum and inside the staff, to work  in a complete suggestion, because you have a better look of the idea and not olny concepts. So I think that I m speaking for everyone when I say that you should give complete suggestions instead of ideas. 

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