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Xaoc

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Posts posted by Xaoc

  1. IGN: Xaoc
    ITEM: Reality Etherworld Beast (mount from ST)

    wish_1.jpg

     

    Hello there! GM's

    Christmas is a festival of great sharing for people all over, and people send Christmas wishes letters to their friends and families, And i believe that nothing is impossible to this server (Vendetta Gaming Network) that's why I'm here sending my only wish for this Christmas and my only wish is this mount from ST, I've been wanting this mount since i started playing this game, but the drop rate is too low. Anyway I'm sending you all a Best wishes and a Merry Christmas to Everyone

    • Like 2
  2. On 8/17/2019 at 1:32 AM, Herakles said:

    - New Couple/Spouse buff
    AGI & ACC +10/+15%
    MP +10/+15%
    G-Heal & P-Heal +10/+15%

    - Add Skill upgrade Max level
    add a box to increase each skill to the maximum level of the current class.

    - Add new Loot Mode "Dungeon Roll the Dice"
    Items > Orange

    - Pet Pray "Magic Man" :
    Holy Sage : Seraphic Hammer healing +7%
    Druid : Unicorn Morph healing +7%

    - Scroll lv100
    Add to Arcane Box

    - Power / Guard Scroll stack 999

    - HP/MP pot stack 9 999


     @Jordan ;)

    this will be a nice idea specially the power/guard scroll Stack 999 and HP/MP POts Stack 9999
    big help for bag space..

  3. Character stats are attributes that influence different aspects of the game, such as defense, evasion, or damage.

    Basic attributes

    The basic attributes include the five main stats that influence the rest of a character's stats. Scaling ratios are included under the format (substat point:base stat point).

    • STRENGTH (STR) = Influences Physical attack (P-ATK) (5:1) and Block chance (1:1).
    • AGILITY (AGI) = Influences Evasion (1:1), Parry (4:5), Attack Speed (1:2) & Casting Speed (1:1).
    • INTELLIGENCE (INT) = Influences Magic Attack (M-ATK) (5:1). Also known as Intellect.
    • WISDOM (WIS) = Influences General Healing (G-Heal) and Personal Healing (P-Heal).
    • LUCK (LCK) = Influences Physical Crit Rate (P-CRIT) (4:5), Magical Crit Rate (M-CRIT) (1:1) and Accuracy (ACC) (1:1).
    • Accuracy (ACC) = Influences how often you can hit your opponent. Higher accuracy means you will land more attacks on enemies of the same level. Countered by EVA. Caps at 300%.
    • Move Speed (MOV SPD) = Influences your movement speed in the world. Caps at 200%.

    Attack attributes

    Attack attributes are stats that directly influence your physical offensive ability, such as damage with weapon attacks.

    • Physical Attack (P-ATK) = Increases your physical attack, increasing how much damage you cause when using a physical weapon (such as swords, daggers or axes)
    • Attack Speed (ATK SPD) = Influences how fast you can attack based on the speed of the weapon equipped. High attack speed means you swing more often. Caps based on the animation speed of your character, all weapons have different cap speeds.
    • Critical strike rate (CRIT-RATE) = Influences your chance of landing a critical strike blow. Caps at 100%.
    • Crit strike damage (CRIT-DMG) = Influences how much more damage you can cause after landing a critical strike (1.5x base damage + multiplier). Caps at 300%, stacking higher influences CRIT-DMG reduction stats.

    Magic attributes

    Magic attributes are stats that directly influence your magical offensive ability, such as damage with attack spells.

    • Magic Attack (M-ATK) = Increases the damage of magical attacks and spells.
    • Casting Speed (CAST-SPD) = Influences how fast you can cast a spell. Caps based on the global cooldown on abilities, all spells have different cast speeds required to eliminate the cast speed bar and effectively "instacast".
    • Magic Crit Rate (M-CRIT RATE) = Influences your chance of landing a critical strike with a spell. Caps at 100%.
    • Magic Crit Damage (M-CRIT DMG) = Influences the amount of extra damage (1.5x base damage + multiplier) you can cause after landing a critical strike with a spell. Caps at 300%, stacking higher influences M-CRIT DMG reduction stats.

    Defensive stats

    Defensive stats are stats that directly influence your defensive capabilities.

    • Defense (DEF) = Your overall armor defense. Reduces the amount of physical damage you take from monsters at your level, as well as the amount of P-CRIT DMG you receive. Base defense caps at 70% but can be stacked to 99999, P-CRIT DMG reduction caps at 70%.
    • Evasion (EVA) = Influences your chance to escape an attack that would otherwise hit you. Countered by ACC. Caps at 100%.
    • Parry (PARRY) = Influences your chance to parry an attack that would otherwise hit you. A parried attack only does 50% damage. You can only parry when equiped with a 2 handed weapon. Caps at 70%.
    • Block Rate (BLOCK) = Influences your chance to block an attack. A blocked attack causes no damage. You can only block when equipped with a shield. Caps at 50%.

    Support stats

    Support stats are stats that increase how well you can heal and be healed.

    • General Heal (G-HEAL) = Influences how effective your healing is on all targets, scaling the raw heal amount.
    • Personal Heal (P-HEAL) = Influences how effectively you receive healing from skills, scaling the raw heal amount.

    Resistances

    Resistances reduce damage taken by various types of physical and magical damage.

    • Fire = latest?cb=20110615194206Reduces the amount of damage done by a fire attribute attack by 1% per point of resistance. Caps at 70%, but overcapping counters resistance drop debuffs.
    • Holy =latest?cb=20110615194156 Reduces the amount of damage done by a holy attribute attack by 1% per point of resistance. Caps at 70%, but overcapping counters resistance drop debuffs.
    • Lightning latest?cb=20110615194200 = Reduces the amount of damage done by a lightning attribute attack by 1% per point of resistance. Caps at 70%, but overcapping counters resistance drop debuffs.
    • Ice =latest?cb=20110615194202 Reduces the amount of damage done by a ice attribute attack by 1% per point of resistance. Caps at 70%, but overcapping counters resistance drop debuffs.
    • Nature =latest?cb=20110615194206 Reduces the amount of damage done by a nature attribute attack by 1% per point of resistance. Caps at 70%, but overcapping counters resistance drop debuffs.
    • Darkness = latest?cb=20110615194157 Reduces the amount of damage done by a darkness attribute attack by 1% per point of resistance. Caps at 70%, but overcapping counters resistance drop debuffs.
    • Slash = latest?cb=20110615194204Reduces the amount of damage done by a slash (sword, dagger, rapier, katana, greatsword, pike) attribute attack by 1% per point of resistance. Caps at 50%, but overcapping counters resistance drop debuffs.
    • Strike = latest?cb=20110615194205Reduces the amount of damage done by a strike (hammer, mace, club, cestus, guitar, staff, grimoire) attribute attack by 1% per point of resistance. Caps at 50%, but overcapping counters resistance drop debuffs.
    • Pierce = latest?cb=20110615194202Reduces the amount of damage done by a pierce (guns, bows, sickleshots) attribute attack by 1% per point of resistance. Caps at 50%, but overcapping counters resistance drop debuffs.

     

    "?BASE ON MY OBSERVATION"

     

     

    • Like 9
    • Thanks 1
  4. On 5/3/2018 at 3:03 AM, Luxdrayn said:

    It depends especially on your stuff and your way of playing, I have to frame in red on the screen below the most important according to me (it is about an old config, there are surely better) . Namely that by reducing the cd of the buff, there is only 5-10 sec (I do not know any more) or you do not have it any more.

    You can also put points in Int (if  int build, and no, it's not useless), eva, etc.

     

    PpC2nq5.png

     

     

    well thanks for sharing ^^

  5. On 8/23/2016 at 12:51 AM, Misty said:

    Hi, the theme Twin Saga is complete, you can now download of my hoster ^^

     

    944146Sanstitre1.png

    The Twin Saga theme is really good, but is there a way you can change the text color bcoz of the black backgroud the text is not that visible,, or just make the background a lil more lighter, enough to make the text more visible.. please make a rework on it..   "I LOVE THIS THEME"

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