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sicat

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Everything posted by sicat

  1. Played only once in team hard mode and once solo hard mode last saturday. As for the team mode, I have no complaints whatsoever. As for the solo hard mode, I love the difficulty level. Dunno how sand suck it with r2 uni eva cuz I was fine with rare r2 eva. Those crisis hypovials really help a lot. It's extremely difficult to beat the dg using pvp set of skills but it's doable. Still might be best to run it with a pve toon. Love the 1 ancient jewel replicube per box. I hope the latest patch didnt nerf that. The ancient spanner at the final boss is highly appreciated. My only complain is the drop rate of crafting materials. One run for 1 mechanical shard and 5 epoxy. That's too low considering the number requirements for crafting. btw thanks for making the tartarus passcards more available.
  2. Ughh... Sorry if I annoyed you. Didnt mean to. Heck, I do have high respect for people who strive for perfection irl. But shall we now just cease forcing our values to one another? Pardon my implicities on the previous posts. Shouldve stated em more bluntly. My points were 1. Ya can be OP enough even wit jus rare. (just wanna sound cool tho) 2. Dis thread is caused by the relative scarcity of uni jewels nowadays. 3. There was a conscious decision among GMs to make uni jewels harder to come by...... yeah, I'm whining but that has nothin to do wit my refusal to go full uni. peace
  3. Crit-ATK: 500 x 9 = 4,500G ; 18,000G x 9 = 162,000G , difference of 157,500G for a meager 540 increase in stat. If ya really wanna WIN, then by all means go unique cuz it might be worth it. My in-game resources is more than enough to go full uni but I'd rather keep my relatively mediocre SW's and enjoy the game. Besides, I'd feel sorry for those who have superiority complex if we all become op cuz they might quit the game and that's pretty bad for the server population. Equal yes, fair no. It was relatively way lot easier to go full uni back then.
  4. After the nerf on DS it was like "Urggh... at least there is still hope in BC". Everyone's gangsta until they nerfed the drop rate for jewel fusion blueprint. Abundance of blueprints and jewels made people craft more rank 2 jewels. That made people farm more jewels. The more they farmed the more unique jewels there were. This created a symbiosis between the endgame players that demands uni jewels and the new players that supplies em. It was definitely not a broken system... and I still dunno the rationale behind the nerf. btw. Unique jewels for show, rare jewels for a pro.
  5. Ya know there are people who willingly play on the steamrolled side just for the hope of achieving balance in those BGs. *wink* *wink* You can be one of em if ya willing to give up victory in exchange for the moral high grounds. Oh no! Please dun think of incentives. Think of your duty to the faction, chore might it be. Those battlefields call for warriors and soldiers not winners and whiners.
  6. My worst is 34 cubes for 1 sg. With 20% rate, such misfortune is mathematically acceptable but I'm pretty sure it's bad for people's psychological well being. Would prefer to "craft" 1 sg from 4 cubes. Used to be active in bg lettin opponents win in 1v1 if they lemme loot. Fed up with too much crab opponents. There are also those show-offs with superiority complex issues. Thus pardon me from stayin away from bg. @italy I still have some leftover sg and blessed naraks from halloween event. Shud be more than enough to make a +12 or two. Pm me in-game if ya interested.
  7. [shit] Solo-able bosses only drop these ultra rare treasure called HSART. Killing one may take 15-40 mins depending on gear. It's like sex, the longer it last the better the experience. It makes me want to do it over and over again --sex... I mean killing the bosses. Non-solo-able bosses aren't as fun as what stated above. Sure they do drop tons of that ultra rare treasure HSART but they also sometimes drop some ultra worthless common items such as ancient spanners and other unique accessories. These bosses spawns in pvp zones that's why killing em requires us to enjoy good amount of resets from the other faction. Experiencing such crab mentality gives me multiple orgasms. It keeps me cummin back to moar bosses. [/shit] Seriously. It would be nice to improve the loot from the bosses. I say quantity over quality. Asmo droppin 10 unique accessories would hurt the game. On the other hand, 6 toons kill a boss but only get 1 precious item is kindda sad and unrewarding for the 5 unlucky ones. Would be better if boss drop plenty of blessed naraks, sg, xp boosters, stat boosters, pvp hypovials and other valuable consumables instead of just 1 unique accessory. Heck! Might better if we get a 6-hour wings instead of loot for killin bosses.
  8. I want.. 1. Stable in-game economy. Cuz any mmorpg is only as good as it's economy. And by economy I dont just mean AH but the overall in-game resources management by the admin. 2. Remove all incentives in winning BG. The root of all the faction imbalance we see in NB and AK is that the game factors-in highly valuable, if not invaluable, items as victory rewards in PVP. "Winner gets the cool stuff" <- let's face it. It doesn't make people want to fight. It only makes people want to win. Best way to win is to be in the winning side. And the winning side is almost always the faction with the greater number of player at the time. 3. Make PVE geat again! When ya made lotta farmers quit farmin, ya know ya screwed it admin. 4. some more beers
  9. ^ Be a good player especially towards people already contemplating on quitting the game for good. Ya might be worthy enough to inherit their wealth when they finally toss the towel. btw I can gib ya for free my Major Epona L35 if ya badly want a uni mech for that level cap. Ya need to farm huge amount of RP to be able to use it tho. Lemme know yar IGN if ya interested.
  10. There are third-party "naked patch" out there that would render your toon naked no matter what costume and gears ya equipped. It's illegal tho, therefore ya cannot let Vivi know that ya usin em..... *cough* ...ya must not use em unless ya wanna get banned.
  11. lemme use this as an alibi for not joinin BG. Hell yeah! More farmin, less pvp! seriously, lemme point out that it was a lot easier to farm craftin materials before. I noticed that the older this game goes the more difficult to obtain essential items-- crafting materials, jewels, spanners, blueprints, uni kilocrystals-- just to name a few. I was lucky I farmed enough crafting materials back when it was still abundant. Was'nt lucky enough to reap the benefits of the pre-nerfed DS and lowbie NB. It's fair and just to reward players that played long enough but if ya do it via choking the accessibility of essential resources for the newcomers, how'dya expect for the new players to stay long? I'm pretty sure the morals here is that "ya need dedication to win this game" but for some reason it's kindda sendin me the wrong message "dis game is exclusive for veterans and whales only". /banter
  12. ^ I'm no sabin but I have a lv59 farmer and I can attest that 2 rocks per 5 runs is the current norm if ya just rely on luck buff and drop rate chip.
  13. I think there's enough supply of crafting materials out there but... I, for one, am hoarding around 110 rocks that I wont sell for gold till the game economy recovers. I believe other hoarders have even bigger quantities of crafting materials sittin in their inventory. It's just that gold had lost it's value that's why ya dun see much craftin materials in AH. There's just too much gold now that it gives people a false sense of wealth.
  14. sicat

    Knockback

    I noticed that there was gap in my combo right after Flare. Didn't realize it's from a minor knockback. All the more reason to not invest in Flare. would be really awesome but I think there's already more than enough annoying pulls from WH and CB.
  15. sicat

    Knockback

    I noticed that there was gap in my combo right after Flare. Didn't realize it's from a minor knockback. All the more reason to not invest in Flare. would be really awesome but I think there's already more than enough annoying pulls from WH and CB.
  16. sicat

    Knockback

    How bout giving PU some knockback attacks? I mean the ability to push enemies away. Similar to WH's pull but the exact opposite effect. Maybe Mighty Impact for a ranged single target and Wildfire for proximity AOE knockbacks. Just wondering why such type of gap widening ability is missing in this game.
  17. Normal exp gain is only 20% of what it's used to be. All exp boosters is now 500% of what it used to be. ... therefore it's basically impossible for a toon to reach lv65 with just exp skill and w/o boosting. For those who failed to loot +5000% boosters from the last event, ya done for. Leveling up might have become p2w.
  18. uni costume drop rate increased - yep all other loot increased - nope, it decreased
  19. TA, DMHM, and DTO's drop rate are heavily nerfed since patch. Not sure bout DS. Had to use Premium medal, Halloween hypovial, easter hangover cure, and luck buff simultaneously just to make the drops feel "normal" again. ...and jewel blueprint is as scarce as ever
  20. Buy cyberskin backpacks. Or simply throw away trash items.
  21. GodExMachine would want to have a word with ya.
  22. ^ nah. I usually fade before jumping. The landing damage doesnt dispell fade.
  23. ^ full fade, just 6pts for ghost walk, full passive concealment... 10pts in passive is usually enough for me before the patch but since SE now got additional 8 pts detect so went fuk-it-all and crank it up to full 13points. That AK fade fail happened at respawn. I cast fade before jumping down. Landed and noticed I ain't invisible even tho the skill is already going cooldown. There wasnt any enemies in the area that time too. I know the trick how to fully shake off those "persistent" mobs in DG. Ghost walk never fails. It's fade that does... tho very rarely.
  24. I see. DOT can be the cause of the first instance. The second one, most likely no. Happens fresh from my revival. I'm aware that some dot last long even after revival but I'm pretty sure I got no dot that time. I'm full stealth build (probably the only one around going full stealth), therefore it's surely not about having low fade. Didnt happen just in AK btw. It also did in NB, farming event dg, and not just in one toon but as well with my alts. dis bug isnt a big deal for me tho 😐
  25. funny thing is my fade failed twice last AK even tho I wasnt using skill stones
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