Cursed

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About Cursed

  • Birthday November 12

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  • VGN Games
    EE

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  1. i was on discord with my friends and @Alenda just started reading this post, when he said "honor star reward" everyone started talking about get honor star faster and a unique class token what u can trade for any class honor medal. after this he said "custom costume reward". that was sad af
  2. Cursed

    Ideas

    my boy, its a C L A S S I C server ;-;
  3. diversity in builds after option C
  4. the ring will stay in the inventory forever, cant be discarded or sold thats why i have 2 rings in my inventory ;-;
  5. i have a little thing to ask, u know EE consumes way more memory than others games with same size, there is any way to fix it? to reduce crash problems and things like that. I really want to see a whole patch focused on fix client side problems, cuz don't matter how many years pass or how good our pc's are, we still have problems with the game, and its not cuz all updates from here, its the game itself.
  6. if u delete the married character the other person will keep the ring forever. :c
  7. The most part of my party arent playing rn but we still talk about EE balance. For me and some of us the actual meta is the best since the start of the server, the most part of the dps's are usable in pvp, the only one exception is db after the last nerf, but i think it can be back to pvp with few small changes. And i agree, every meta change was previsible since the last balance patch, we noticed the blade master huge dmg in the first day in trials e-e, ppl will adapt their party setup to beat the other side all the time, with balance patch or not. Don't metter how many changes Bloodknight have, it will still hard to play, to make it really strong, it will need more than just minors changes :c
  8. hmm, x-80 dungeons unlimited(or 999) ppl can farm more gold than fae in less time and effort and can make dungeon botting viable(example: Sturmfrau > Clean the start> leave + reset > repeat) its easy to make a simple bot configuration to do it all the day, and dont need so much gears, idk if it will be good to the economy, cuz i seen one bot char in an low lvl map, i didnt had chance to record, and i seen some ppl having more gold than is possible to farm normally and they aparently dont donate or sell anything in game. i dont have anything against this idea but... idk how it will change the game (about the bot configuration, its possible in 50 less dgn's like veninfang e-e)
  9. Mysterious Rhythmic Clapper(Legendary), Mysterious Potter Round Readers(Legendary) and Mysterious Dog Hat (Legendary) o3o
  10. Hi :3 i seen so much new ppl in the server recently, ill teach some basic things what can help everyone. To Start, you have 3 ways to level up til 92: 1 - Quest Do all quests and book quests til 91-92 2 - Power level 1 Power Level in dungeon til 65-66 and start quests in eyebloom(dont need help) 3 - Power level 2 Power Level in dungeon til 60 and receive dd runs til 80, start quest in any map(need help and taxi to dd) obs: "why 60 to dd ?" A: normally if u have any char with more than 9 levels of diference you dont receive xp/cp, but to mobs its 15 levels and exist a trick to run in provocation mode and leave the party when all mobs are dying(u need anyone to run you in dd) with it you will receive all the xp. ____________________________________ When you get 91-92, you will have like 3-5k gold, use it to buy bags or fort weapons from 85 or 90. After viroona you will need runs to level up and trials to gear, if you dont have friends to carry you, i suggest to fort a shield +10 or +14 and help going with class drop on trials. About runs, you will be able to run with totem master with liarro + ultimate beast, any set +14, any shield +14 ____________________________________ Shield suggestion: with it you will be able to run in worms. ____________________________________ Totem Master KP and Certs to run: Extra: if you bag are full inside a dungeon or far from any npc you can do this trick: 1 - Press "G" and click in "Guild Q - Normal" : 2- Click in any town bulletin : 3- Click in "items" and scroll up the mouse: 4- Click in buy back and sell your items manually(auto sell dont work): thats all,I hope this guide will be useful for everyone who is starting on the server o3o
  11. the dificult from alice or any other boss from 65 70 cap was cuz the most part of players wasnt geared, now is easy to gear, it make everything easy if dont have reflect or hk if he increase the dificult to be hard when ure geared all newbies will have problems with it, all big guilds will have to carry ppl what arent geared to have more members to pvp and small groups what know more about the game will have more diference on gears than now. And i dont think jordan can add this system to the game o3o not exactly how its on AK
  12. Cursed

    65 Trials ~

    Some ppl like to play with 69 chars just for fun, its becoming common recently but take time to gear cuz 65 trials only has 3 entries per day, im asking if is possible change it to 5-10 entries per day or add a npc what give one selectable Blueprint of any set if you do all the trial with normal class or something like that cuz it help too(the problem is the bp drop cuz its totally random and take so much time to drop with only 3 entries) o3o thats all. i have my 69 char too
  13. Cursed

    Caos Weapons

    This is the idea of creating weapons that give a positive status and a negative one for each class its a simple idea what can change the meta and its not hard to make (in my view o3o) Example: -Blood Knight Caos - Traitor's memory P-ATK 27950 (100%) M-ATK 14550 STR 202 AGI 130 WIS 70 ACC 135 CRIT R 80 Increase "Bloodsword's mark" duration to 6 seconds Attacks have 1% chance to active "Bloody Laugh", for 2 seconds every hit will be 2x Damage. When attacking or using a skill have 1% chance to active "Madness", for 4 seconds every hit will have 80% failure chance and 1% chance of heal 15% enemy HP. -Time Manipulator Caos - Book of the lazy P-ATK 12529 M-ATK 24094 AGI 116 LCK 86 ACC 131 M-DMG 18 Reduce "Time Bending" Cooldown in 15 seconds. Attacks have 1% chance to active "Doom", increase move speed in 15% and increase all DMG in 20% When attacking or using a skill have 1% chance to active "Sleepwalker", reduce move speed in 100% and increase 20% DMG taken. I think that explains their purpose, I hope they will be used in the future. :c