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VGN Games

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  1. The game crashed when I entered the club with the following message. It continues the same. Exception Reason SB.exe caused ACCESS_VIOLATION in module "C:\Windows\System32\DriverStore\FileRepository\u0397215.inf_amd64_57c9d5ece60b8ceb\B397164\amdxn32.dll" at 0023:707EAE69, boost::archive::detail::iserializer<sc_xml_iarchive,_SC_SI_PS_ATTR_CH_ENTRY>::load_object_data()+1188569 byte(s) My GFEngine.log *** Logging Started{ <Gf_CreateEngine> welcome to Gf Engine world <Gf_OnCreateFont> Begin Gf_OnCreateFont <Gf_OnCreateFont> End Gf_OnCreateFont <Gf_OnCreateShaders> Shader Engine initialization <Gf_OnCreateShaders> Shader Engine initialization is completed <JWarning> .\Data\Effect\MagicSptList.spt<-this file is not exist! (2) <Gf_OnCreateDevicePostProcess> HDR start initialization <Gf_OnCreateDevicePostProcess> HDR completed initialization <Gf_CreateShadowMap> Begin CreateShadowMap <Gf_CreateShadowMap> End CreateShadowMap <Gf_OnResetShaders> Begin ResetShaders <Gf_OnResetShaders> End ResetShaders <Gf_OnResetDevicePostProcess> Begin OnReset PostProcess <Gf_OnResetDeviceHDR> End Reset HDR <Gf_OnResetDevicePostProcess> End OnReset PostProcess <Gf_CScene::CreateTScene> start bsp loading <Gf_CScene::CreateTScene> .\Data\Map\03_Lobby\alpha_lobby\alpha_lobby <Gf_CScene::CreateTScene> Loading tmap <Gf_CScene::CreateTScene> Loading tmbsp <Gf_CScene::CreateTScene> Loading thcbsp <Gf_CScene::CreateTScene> Loading mtl <Gf_CScene::CreateTScene> Loading xmtl <Gf_CScene::CreateTScene> Loading ani <Gf_CScene::CreateTScene> Loading sbsp <Gf_CScene::CreateTScene> Loading exbsp <Gf_CScene::CreateTScene> Loading ebsp <Gf_CScene::CreateTScene> Loading ebbsp <Gf_CScene::CreateTScene> building preprecessing bsp <Gf_CScene::CreateTScene> Completed Loading Scene bsp <Gf_CScene::CreateTScene> start bsp loading <Gf_CScene::CreateTScene> .\Data\Map\01_Field\EL_CLUB\EL_CLUB <Gf_CScene::CreateTScene> Loading tmap <Gf_CScene::CreateTScene> Loading tmbsp <Gf_CScene::CreateTScene> Loading thcbsp <Gf_CScene::CreateTScene> Loading mtl <Gf_CScene::CreateTScene> Loading xmtl <Gf_CScene::CreateTScene> Loading ani <Gf_CScene::CreateTScene> Loading sbsp <Gf_CScene::CreateTScene> Loading exbsp <Gf_CScene::CreateTScene> Loading ebsp <Gf_CScene::CreateTScene> Loading ebbsp <Gf_CScene::CreateTScene> building preprecessing bsp <Gf_CScene::CreateTScene> Completed Loading Scene bsp
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