Jump to content

Search the Community

Showing results for tags 'arch-elementalist'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Vendetta Gaming Network
    • News
    • Help Section
    • Introductions & Farewells
    • Bug Reports
  • Eden Eternal
    • News
    • Events
    • General Discussion
    • Guides & Tutorials
    • Suggestions
    • Community
  • Scarlet Blade
    • News
    • Events
    • General Discussion
    • Guides & Tutorials
    • Suggestions
    • Community
  • Off-Topic
    • Banter Section

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


VGN Games

Found 1 result

  1. "Arch-elementalist Wind/lightning" Build Guide. Hi guys. After severals months to make a good arch-elementalist, I finally make it. I show you how to make a arch-elementalist Wind/lighting ! Let's start ! On this build, we use the Wind and lightning stance because he have a regen spell (wind storm) and good burst spell (Lightning stance). compare with the ice/fire stance's he have a good spell but is very weak in solo and very long to setup on boss fight. I use the "Great Magician Staff" for the bonus damage (lightning bombardment and wind tornado +30%) and M-atk +5% and "Evil Eye Rune Grimoire" for the +20% MAG (only use on a group of ennemy or during the magic burst charge) "Magic Burst" is really good for burst (+5% MAG stack 10 time). Charge up with the wind stance, once reach 10 time, deal heavy damage with lightning stance skill. Ezelin has the lowest basic HP stats (90%) but his "Affinity Magic" (+20% M-CRIT DMG) is really good and avoid allocating more KP or certificate. Human is good too with +5% CAST SPD and regen MP skill but his HP is low (97%) This Class has a very weak defence, don't forget to allocate some resistance gem on your equipments . 2. Gameplay: 2.1. Stance System: These two Stance has unique properties: -Wind stance: Wind resistance +10 and move speed +10% can provide HP regeneration,buff and boost skill (usually we start with this stance). -Lightning stance: Lightning resistance +10 and move speed +10% provide heavy damage and aoe (use this stance only when "Magic Burst" is charged). Of course you can boost stat and skill in using KP in class talent. 2.2. Charge "Magic Burst" faster on boss fight. Charge the magic burst is really boring on single boss fight but i found something for charge faster. When use "Magic burst" stay near the boss, use "attack" skill (or double click on the target) and cast a spell. Now he is stack up to 2 instead of 1. 2.3. Cycle Active: Lightning: Arcane Shield Equip: Wind stance: "Evil Eye Rune Grimoire" or "Great Magician Staff" Lightning Stance: "Great Magician Staff" -Begin -Wind stance -"Magic Burst" -"Auto attack" x1 (double clic or "Attack" skill) don't forget stay near the boss. -"Wind Bombardment" x1 (Cast spd +10%) -"Wind Storm" until "Magic burst" is charged -"Wind hydra" (Lightning stance skill DMG +200%) -Lightning stance -"Lightning Storm" x3 or 4 -"Lightning bombardment" x1 -"Lightning Tornado" x1 -"Lightning Hydra" x1 -Repeat 3.Stuff 4.Certificate and class talent. Allocate on Staff master and Black magic is really important. Gift of magic is great too ! For the rest allocate on Wind and Lightning branch. Typical 2H weapon master and M-ATK +10% for some accuracity and damage boost ! 5.Glyph Messie: Luck Glyph Warrior: Last Resort Glyph Knight: Frozen Knight Glyph Templier: Healing Light Glyph Dragon Knight: Drake Tail Strike Glyph Thief: Cruel Slashe Glyph Martial artist: Meditation Glyph Blade dancer: Noctural dance Glyphe Samurai: Shrine belief Glyph Hunter: Digengage Glyph Engineer: Laser Cannon Glyph Ranger: Meteor Shower glyph Inquisitor: Final Verdict Glyph Cleric: Death Glyph Bard: Roaming Thunder Glyph Shaman: Rage of Storm Glyph Sage: Aura: Invisibility Glyph Magician: Silent storm Glyph Ilusionnist: Meteor storm Glyph Warlock: Infernal Glyph Luminary: Holy Prayer Glyph 6.Potion Recommended: Magician Lv2, Healer Lv2, Complete support potion Lv5, Reality mana knowledge Potion (All HL Pve Donjon except GoP). Optionnal: INT AGI LCK Potion Lv1-5, Malice ward Potion lv1, Mulled vine (HP+10%). 7.Starstone: Recomended: Fire Meteor: M-ATK +5%, Violet starlight Luna Rock: INT et AGI +3%, Sprite Salacious Star Stone: INT +7%. 8.Pet: Battle: Pet with skill "resistance collapse" Glitzy Sprite princess: Great for the heal. Aura: Magic armored scorpion: Recommended with the M-ATK +7% and all stat +5% Thank you for reading the guide ^^ Kwai
×
×
  • Create New...