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  1. Hello, my name is Shinryu, the Silver Dragon of the 2nd Era, Vyzer Deathoniak, the Dark Dragon of the first era's brother (RPing), ok lets get serious now. Being in the first team that cleared the dungeon, I will be writing this guide to give you an idea of what you will be expecting in this dungeon. To respect my friends who are doing this for rankings i will NOT disclose our clear strategy, nor the strategy that is leading them to clear this in the minimum time possible currently. There is some minimal things you need to know before you are attempting this dungeon. The Dungeon is designed to not be like an EE dungeon but an actual raid approach coming from harder games unlike EE's ''raid'' which always has been braindead. This means you have to be geared to a certain degree, have a proper knowledge about what you are doing, proper boss skill timing, and have multiple classes geared for it. Don't be afraid to test classes, there is many classes that can clear the dungeon, but the fastest requires some specific classes which like i said above i will not disclose here. Both Mdps & Pdps can clear the dungeon. But at various time frames. There is something new into the dungeon stat wise that has been added to the bosses, called ''True Resistance''. This works exactly the same way as Resistance but since resistance can only go to 70 and can be reduced to drastically get you a damage increase, This resistance has been added to maintain the bosses from not being killed too fast. Example if a Boss has 40 True resistance, means it will always have damage reduced by that amount of resistance. It cannot be decreased. If a boss has 40 True Resistance + 60 Resistance, This means the boss has 100 resistance, and will take 0 damage from the player, Thus you will be needing reduction accessories to reduce the 60 resistance to be able to do damage. That said, there is lots of compatibility with the - resists. Reducing all the resists will not always benefit you. You will need to test out and see till how much reduction you will need for your party to provide the best damage/time. This dungeon bosses have many mechanics implemented into them as much as EE's engine allows it. This means you cannot braindead the dungeon like any previous EE dungeon, you need to pay attention to the boss buffs, your debuffs, your HP, your positioning etc. Discord Shotcalls, help a lot here to help with the team. Each boss has a certain type of damage received greatly reduced when attacked with that type or completely Immune to that type of damage. Example First boss Nasci is Immune to Pierce Damage & Nature Damage. Most bosses are also immune to auto attack damage, which means only skill damage matters for them. Each boss has an extreme soft enrage type of skill which triggers at 30-50% HP. Beware of those skills, they will instant wipe you if you don't pay attention 1. Nasci Elite Form Nasci Elite Form is pretty basic and straightforward, It has knockups after 50 % HP. Heal & Kill it as you normally would for other types of bosses, but in a harder state. 2. Nasci Dragon Form To note each boss has a constant aura debuff that applies to everyone nearby. In the case of Nasci it is - mov spd, - cast spd, - healing. Two Green Circles will appear when Nasci goes into Dragon form, example: Standing in those Green Circle will give the player - 40% damage Dealt but will also prevent them from getting knocked up by Nasci's skill, which can be devastating to the players combined with its Soft Enrage skill + Dots. Like i said i will not post how our team cleared it, so you do your positioning and discuss with your party how will you attempt it. After 50% HP, Nasci will get a buff that will make it take 0 Damage, which needs two players to be at the NPC after 50 % HP in order for them to do damage to the boss. This means you will have to discuss which players will do NPC, who will heal and who will do damage to the boss. You can also kill the boss with dots, but this will take you over an hour just for this boss, thus not giving you enough time to clear the dungeon which ends automatically in 3hrs. After 30% HP, he will cast his Soft Enrage, which will deal massive raid-wide damage to a player he marks with a Sniper debuff. This part demands a lot of heal and survival. If your healer misses even 1 heal on them at that time, they will most likely die. Find your strategy, and discuss how to kill it. 3. Eis Elite Form Eis has a reduced damage taken from strike/slash, It is also immune to Ice and a few others. I don't have the SS of the exact buffs they have, so please check accordingly. It's Elite form will spawn 4 adds every now and then, it will be like this, provided you keep the boss at its original position: Each Spawn heals the boss/gives the boss immunity/damage reduction/player reduction in resistance. Also note the aura here constantly reduces your ice resist by a LOT. So beware. Eis Elite form will be also surrounded with an ICE AREA which will freeze anyone who goes into it. For this, you will need 1 player to do a NPC, which will give immunity to the NPC to get frozen, and the NPC will be given 1 skill to remove frozen status from the frozen player. To note, this skill has a 3 second cooldown, So this means you cannot put all players to go inside the ice area at the same time. By paying those two things into attention, You will need to efficiently kill the boss, while killing the add spawns. Be sure to watch well when your team mate is frozen. 4. Eis Dragon Form Eis Dragon Form resembles Tienro from Skeleros Ice Abyss a bit, i.e there is similar mechanics. There will be many Ice Spirits all around the area he is on, 1 player will need have to take 1 NPC which will be available when Eis Elite is killed. Each Ice Spirit will constantly heal Eis if it is left on the area, Thus the NPC will need to constantly clear the ice spirits while the other players kill Eis. At around 35% HP, Eis will empower his Ice Rails skill with a buff that gives itself +100% Attack, this will do massive damage to anyone hit, Being hit multiple times by it will cause the player to get frozen and die. So avoid getting hit from this multiple times here. Note this can also kill the player with the NPC buff up, so make sure you be careful. While he has his buff up, players hitting Eis will get a damage down debuff which reduces damage dealt by -2% stacking 50 times. At 50 stacks, you will stop doing damage to the boss. You will need to stop hitting it then, for the debuff to go away. Keep going, until Eis Dragon form is dead. 5. Holy Thundor & Thundor Shadow Before Thundor's Dragon form appears, there will be two of his elite forms, which NEED to be killed at the same time or within a few seconds, else the other form will respawn. Again here, they have their own immunity to certain types, mostly Slash & Strike. Each of them has different ones, so be sure to check them out, and assess what is best for you to kill them. They will be assigned like this Holy & Shadow Thundor cannot be too close to each other, else they will receive a buff, making it harder to kill. Make sure sure you check them well, positioning is important here. Every few seconds, A holy circle/dark circle will appear at random places in the arena. Putting the elites in there while killing them will give them a damage received increase, But they need to be put in the opposing attribute circle. Therefore Shadow = Holy Circle, Holy = Shadow Circle. Kill them as appropriately as your team wishes to. Shadow Thundor will debuff a player with a debuff that will heal it, so be careful. Once both are killed at the same time, Thundor Dragon form will spawn, with another set of mechanics. 6. Thundor Dragon Form Thundor Dragon form deals mostly thunder damage, as its name says. So be sure to get high thunder resistance before attempting this. His Soft Enrage skill will spawn sands which have a lighting puddle AOE, standing into that will deal massive dot damage and explode, killing the player. The placement for the boss will be as follows Every few moments, upon killing the crystals, they will reappear. These crystals need to be killed asap. Else they will give Thundor a Damage received reduction and Heal its HP. AT THE SAME TIME, when you hit the crystal, the player hitting the crystal will receive a yellow debuff, which when hitting Thundor while that debuff is up, will heal the boss and reduce its damage taken. So make sure to stop hitting the boss until the debuff goes off after you kill the crystal. The boss will also have a debuff skill like Asmodeus from GoP, where if this debuff stays for long, it will kill the player. It takes around 7 seconds to get the NPC buff again (V.I.P Buff). Using this NPC on the player will prevent the player from getting that debuff, but will also give the player -20% Damage dealt and this is stackable. So do not accidently double use the skill on the player, they will deal significantly lower damage, and wasting your time to apply it on another player. You will have to check the player debuffs constantly for this. So NPC, don't be braindead. The entire parties life relies on you. There are various strats to attempt this boss, but this is how the boss mechanics is supposed to work. 7. Bushi, aka Nejuro This boss is more about paying attention to your debuffs and boss buff very well, rather than doing mechanics. There will be a NPC before it where you will be buying 3 different types of potions, Each removing a specific debuff from yourself. Holy & Dark Potion share cooldown, so be careful on which debuff you are using the potions on Each debuff will have its own effects like HP/MP drain, damage received increased. This is crucial to be removed, Bushi can instantly kill everyone from full HP no matter how tanky you are. I will not mention which potion removes which debuff, i will leave this on the player to test out. After 50 % HP, Bushi will cast, Bloodsword Shockwave. You need to stop hitting the boss here, it will get a purple buff while using this skill every now and then. Having a stack more than 5 will already result in critical damage to the party. Having more than 13~17 stacks depending on how tanky your team can sustain will result in instant wipe. This damage goes by millions as this boss debuff aura constantly reduces your physical attributes of your character. It is somewhat the easiest boss here, provided you are paying attention. 8. Draconem Elite Form Before attempting Draconem, i would like to mention there will a green set of circles that will appear in the area where Bushi was and Draconem will be. Standing in those circles will instantly kill you, and you cannot get back without dying if 1 member dies. So life leafs is recommended here or just simply do not die here. It will require a lot of practice to get it right. So maintaining tankiness is important here. It looks like this , except it is green. The boss will be in the middle, and a set of crystals will spawn every now and then, The crystals need to be killed asap as they will give Draconem a less damage taken as long as the crystals are up. The structure looks like this Draconem Elite is relatively a quick going boss, its difficulty is more or less that of Eis Elite. So just follow anyway you wish to kill it. The Crystal Spawn order is random so, choose which you want to kill first. 9. Draconem Dragon Form, aka Riri This boss is not entirely difficult but requires a knowledge of Nasci, Eis and Thundor's mechanics, because all those 3 bosses mechanics will be spawned at the same time. And you will need to dodge all of them. Similar to its first form, Draconem will spawn a mini add of Nasci, Eis and Thundor at the same time. Each of them Either slowing down the player/knocking the player back/HP Dot and the mechs they had. It will look like this without the Circle Spawns which i will go onto next. There will be a massive amount of Circles that will CC you every now and then. They look like this: Standing on each of these circle will apply a different CC to the player upon the timer goes off. Blue Circle = Will freeze the player Green Circle = Will knock up the player Thunder Circle = Player will be stunned You will need to dodge all these circles while killing the boss, and the dragon spawns. Now before attempting all of this, you will have to talk to the NPC to spawn it, the NPC also gives a player a NPC buff here. This NPC is very important to help progress through the fight The NPC should not get any CC circle, else this can wipe the entire party. The NPC gives the player 3 skills to use. The first two will remove cc from players getting hit by the circles (example being frozen like on Eis, on Blue circle). After 50 % HP, Draconem will cast his Enrage skill (it has an aerolite animation if you wish to put fx on). Before the cast goes off, the NPC player will have to use the Skill 3, else he will instant kill everyone in the group. You have to do all this at the same time, to kill the boss, It is also the most tanky boss among all, So optimizing this boss will take time. --------------------------------------------------------------------------------------------------------------------------------------------------- This is an overview guide of the most important things you need to know. Each parties has their own strategies to beat this dungeon. Some of my friends are doing the ranking, so to respect that, i will not post the full clear video. Nor will disclose any info about how we cleared it, until the ranking is done for them. We have taken hours and hours to optimize ourselves to beat this dungeon, At first it looks undoable. But to this point members of our team has been able to do it in under 30 minutes while maximizing score. I will not disclose how they did it. This strategy is confidential to our previous static team. As well as the current one who is doing it. I promised everyone i will write a guide myself in around 1 month from release, There you go. Full unedited Video to be uploaded about it will be debatable depending if my previous static team agrees or not. Have fun clearing this dungeon, This was to give you a very in depth overview about the dungeon. Good luck. And i hope Jordan releases more fun raid tier dungeons in the future. It brings a lot of challenge and teamwork. Thank you again. --------------------------------------------------------------------------------------------------------------------------------------------------- Update: I have edited our first clear video but cut parts to respect the classes being used by everyone. Some parts you can still see some of the classes, So it is to give you a vague idea. Have fun.
  2. so as the title reads ive installed everything and i clicked play then it shows the usual username and password i type everything in and then its say success i click on start and then it just gone it dosent crash it just goes away nothing starts so does anyone else has this issue if yes have you found a way to fix it i play on windows 10
  3. Kage Hi there. Today i'll talk a little bit about a great class that can fill a lot of roles some being way better than others. Anyway, lets start with the Kage skills. Skill 1 - Chakra Nature This skill is the fundation of Kage, with it you can pick your element, that will not only change the rest of your skills but will transform any dmg dealt by you into that element. Skill 2 - This is where we will start getting into the diversity of Kage. When using this skill with the fire chakra on, you'll deal medium dmg based on M-ATK, but the important thing is that it increases your P-ATK by 5% per cast, which stacks 5 times up to 25% and doubles the cast range of your dash abillity which can be very useful when you're chasing someone. Keep in mind that this skill have no cooldown so you can stack it real quick. When using this skill with the lightning chakra on, you'll deal very little dmg but you reduces the enemy lightning resist by 10% for 8 seconds which stacks 3 times reducing it by 30% on total. Keep in mind that this skill have no cooldown so you can just stack it quick and get away. With the water chakra on, this skill becomes your main tool to dps and self buff, it deals medium dmg and with each cast you get more cast range and bigger area of effect, additionally with 5 stacks you get a self buff of +15% DMG-Dealt. This skill also has no cooldown so you can and should use it between casts to keep that dmg buff always up. While having the wind chakra on this skill will be your main skill seriously you'll barelly use the other ones, it starts doing medium dmg but as the stacks goes in it turns into a high dmg skill, those stacks being a debuff that decreases enemies nature resistance and defense by 5% for 7 seconds stacking up to 4 times. This skill have no cooldown so use it ALL THE TIME literally there's no point in using the other ones. Skill 3 - For some chakra modes this skill is one of your best dps skill for other ones is just a cc tool. On fire chakra mode this skill is pretty straightfoward, deals a nice ammount of dmg based on P-ATK, and that's about it. Take in note that this skill have a 3 sec cooldown so to make a better use of it chain it with a few "Fireball" casts. Starting from this skill, lightning chakra mode starts to become pretty weird, anyway this skill works as follow: At the 1st instance of the skill you do low dmg to an enemy based on P-ATK and dash backwards dealing aoe low dmg based on M-ATK. As for the uses of this skill it is pretty obvious that this is your escape, so you can stack the debuff on an enemy and use this one to get away, keep in mind that it have a 5 sec cooldown so don't go too crazy on it. On chakra water mode this skill becomes your highest dps skil, not to mention that it is the higher dps skill of kage overall, it deals high dmg and debuffs enemies crit/m-crit dmg by 15% and increases their dmg taken by 5%. This skill have a 3 sec cooldown so use it whenever its possible. Using wind chakra mode this skill becomes into an aoe medium dmg skill based on M-ATK, it can also be used to trigger marks but we'll get to that later, i highly recommend not using this skill for dps as it is not worth it. It has a 3 sec cooldown but that doesn't matter since you can only proc the mark once. Skill - 4 This skill to some modes is a engage to some others jut a cc and buff/debuff tool. Again another pretty straightfoward skill to fire chakra mode, it deals medium dmg based on P-ATK and dashes at an enemy. The dash range is increased if you recently used "Fireball" which you should be always casting between other skills. It has a 4 sec cooldown so chose wisely when to engage. While using lightning chakra mode this skill turns into a great engage tool, it makes you dash foward dealing low dmg based on M-ATK and stunning all nearby enemies, the stun ignores immunities even tho it isn't on the skill description. It has a 8 sec cooldown so you gotta time pretty well on when to stun the enemy party or group of mobs. This skill for water chakra mode is the one that turns the battlefield to your side, it creates a zone around you that slow enemies movement speed and root them if they stay inside for too long it also decrease their ice resistance which increases your dmg, plus all allies inside the zone gets a zone of 10% M-ATK and movement speed with an adition of 20% extra M-ATK increase for the Kage itself. It has a fairly big cooldown so do not waste it. Another skill for wind chakra mode that it's only purpose is to activate the mark, it deals aoe low dmg based on P-ATK and reduces enemies movement speed by 25%. It has a 2 second cooldown but you shouldn't be using it anyway besides to activate the mark. Skill - 5 Just another cc tool to all modes. On fire mode that's yet another straightfoward skill, deals medium dmg based on M-ATK and puts a debuff on an enemy that does dmg over time for 3 seconds based on 15% of your max M-ATK. It has a fairly high cooldown for what it does, it has a better use on enemies that can't cleanse or have a support nearby besides that its a pretty forgettable skill. Straightfoward cc tool for lightning mode, it deals medium dmg based on M-ATK and yet being your best dps skill lol and stun an target, take in mind that the stun goes through immunities, it has a high cooldown so just do go wasting it just because you feel like stunning someone. One of the best cc skills in game if you ask me and it belongs to water chakra mode. It does medium dmg based on M-ATK and reduces enemies MELEE WEAPON dmg by 100% and g-healing by 40% about damn time that a class can mess up with healers if you ask me . It has a low cooldown so you can f*** those damn healers permanently keep the debuff on someone permanently. This skill is what makes the other dps skills of wind mode makes sense, it debuffs an enemy with 3 marks that will only be "applied" when another skill is used: If you use the skill 2 on marked enemies they get bonus dmg taken, if you use skill 3 they get mundane and if you use skill 4 they get stunned, keep in mind that this skill can ONLY be casted while invisible and casting it does not break your invisibillity which means that you can mark how many enemies you want with 1 invisible. Skill - 6 This is where some modes starts getting some self buffs while other ones gets one more dps skill. Good dps skill with a self buff included, it deals medium dmg based on M-ATK on an weird aoe and decreases enemies fire resistance by 10 per skill cast, which is pretty good to help those heavy in a need of nerf classes fire hitters out there. Additionally it increases your M-ATK by 7% per enemy hit stacking up to 5 times, which means that you can get a 35% M-ATK increase with one cast if you hit enough ppl. Errr, it increases your movement speed and decreases your dmg taken which is good, additionally decreases your dmg dealt not like you do dmg anyway and increases your malice because why not. It has a big cooldown considering what it does and its duration, honestly i barely even remember to use this skill considering that its only 4 seconds. A nice debuff while dealing some good dmg, it deals medium aoe dmg based on M-ATK and decreases enemies p-crit/m-crit rate by 20% and dmg dealt by 5%. It has a fairly low cooldown so you can keep the debuff permanently on enemies. A pretty get away/chase buff for wind mode, it increases your movement speed which is nice and cast speed lol, additionally it decreases nearby enemies movement speed, it has a big cooldown so you should ONLY use this to run away or chase enemies. Skill - 7 This is your self sustain skill in all modes. With the fire mode it gives you some nice dmg reduction buff and little heal over time, take in note that you can't move while using this skill so choose wisely the right moment, since it has no cooldown you can use it permanently. Pretty self explanatory, takes away 20% of your max mana to heal 50% of your max health, has a big cooldown so don't use just for the sake of it or you'll be seeing yourself dying pretty quick. In my opinion that is the worst regen skill of all the modes which can be explained by water being good in everything else lmao it gives you a dmg reduction buff which is nice but it only heals you when you're hit and usually you can't tank more than 3 hits without a support anyway which makes the heal pointless Gives a nice heal but immobilizes you and increases your dmg taken so its only good to use when there's no enemies around which you wouldn't need to use a skill to heal anyway but ok. Have a big cooldown but that doesn't really matter considering its circunstances. Skill - 8 Last skill and is a buff for all modes. This is the best skill of fire mode by far, it does so much for you, increases your dps potential and tankiness by only the cost of 1%HP per second which is pretty much nothing considering that you can just use pots to replace that. It has a fairly big cooldown and a duration that is half of that so pick the right time to use this. Yet another easily forgettable lightning mode buff, increases your attack speed and makes your autos deal triple hits, not muching to say about this skill besides that i never use it, has the same cooldown and duration of the fire so if for some reason you gonna use this skill, pick the right time to do so. That's your chasing tool for water mode, makes all your skills slow targets movement speed which helps you have enough time to cast while running after them. Has a big cooldown so you shouldn't use it in any other situation besides chases. That's your only insivible skill in all modes and its the core of wind mode, it makes you invisible for unlimited time and increases your dmg-dealt and p-atk by 10% on the next hit, additionally gives you 40% movement speed buff to make you run around easily to pick your targets. Playstyles Ok, now that we went through all skills lets talk a little bit about the playstyle of all modes. Fire mode That's your bruiser mode, that have a playstile of being in the middle of the fight with your tank self buffs and moderate dmg. Lightning mode That's an awkward mode that the only purpose in my opinion is to stun targets with his skills that goes through immunities. Water mode That's your caster mode, with low mobility and tanky skills but with high debuffs and dmg with long range. Wind mode This is your assassin mode, with high mobility an insivible skill and medium to high single target dmg with some cc. Kps and Certificates From now on i will take in consideration ONLY the Halfkin race with my playstyle. Those are the kps and certificates that i currently use. You'll be wondering why only 10 points on dagger atk/m-atk increase, that's because kage no longer requires dagger to use skills and since halfkins don't get any bonus for using daggers i just opted to completly skip daggers. The certificates that might be changed are these depending on which mode i'm currently playing on except for water mode that has is own certificate page being this Take in mind that certificates can be totally diferent for you depending on what your character is lacking. Glyphs Now that we covered skills, kps and certificates lets talk about kage's glyphs Looks like an easy choice right? And it is, easy as that Flex Glyph all the way. Equipment So, now that we talked about all the other important points lets see the last one, being equipments. On this section i will not discuss acessories since they're pretty much self explanatory, aka cerberus for p-atk, asmodeus for hybrid, captains for m-atk. I will only discuss weapons and sets. Fire mode - Awakened Flame Cerberus set This set will put your hybrid dmg to the maximum since it have a buff that increases all dmg dealt. For weapons, i recommend the lvl 100 dagger "Hallowed Slicer" and a shield of your choice, even without full kp points into dagger dmg, its the best option fire mode can use with its hybrid dmg Lightning mode - Awakened Thunder Hound set This set is the only one that makes sense to use while playing lightning mode it helps you survive more for the cost of dmg, and since lightning mode doesn't do dmg anyway i think that's a good add to it. For weapons i recommend the lv80 sword "Amethyst Twin Blade" and the lv95 shield "Shield of valor" yet again helping you survive for the cost of dmg. Water mode - Awakened Evil Necromancer set This set is the only available choice for light armor users that needs a M-ATK heavy hitter set. It will boost your dmg to the maximum. For weapons this is were things starts to get interesting, i recommend you to use the lv95 mace "Templar's Honor" as it is still the best dps mace out there and the lv95 shield "Apocalyptic Defender" being the only M-ATK shield. Wind mode - Master Hunting set This mode being the only one that realistic could make the better use of a non awakened lv100 set. As wind mode is a P-ATK only class if you don't play it like that there's something wrong with you it's obviously that it would be the better mode to fully utilize the stats from a lv100 set. For weapons i recommend you to use the lv100 club "Archangel Club" and the lv95 shield "Knuckle Bracer" those being the weapons that can put your P-ATK potential to the maximum. Final thoughts Kage is a pretty fun class that will require from you more than 1 playstyle unless you wanna play only one mode. This whole "guide" was made based on my opinions and from no one else. Nothing on this "guide" should be taken as an serious argument since its all my opinion Anyway i hope you had fun reading this "guide" and that i could help you with something at least, ~~See ya
  4. "Arch-elementalist Wind/lightning" Build Guide. Hi guys. After severals months to make a good arch-elementalist, I finally make it. I show you how to make a arch-elementalist Wind/lighting ! Let's start ! On this build, we use the Wind and lightning stance because he have a regen spell (wind storm) and good burst spell (Lightning stance). compare with the ice/fire stance's he have a good spell but is very weak in solo and very long to setup on boss fight. I use the "Great Magician Staff" for the bonus damage (lightning bombardment and wind tornado +30%) and M-atk +5% and "Evil Eye Rune Grimoire" for the +20% MAG (only use on a group of ennemy or during the magic burst charge) "Magic Burst" is really good for burst (+5% MAG stack 10 time). Charge up with the wind stance, once reach 10 time, deal heavy damage with lightning stance skill. Ezelin has the lowest basic HP stats (90%) but his "Affinity Magic" (+20% M-CRIT DMG) is really good and avoid allocating more KP or certificate. Human is good too with +5% CAST SPD and regen MP skill but his HP is low (97%) This Class has a very weak defence, don't forget to allocate some resistance gem on your equipments . 2. Gameplay: 2.1. Stance System: These two Stance has unique properties: -Wind stance: Wind resistance +10 and move speed +10% can provide HP regeneration,buff and boost skill (usually we start with this stance). -Lightning stance: Lightning resistance +10 and move speed +10% provide heavy damage and aoe (use this stance only when "Magic Burst" is charged). Of course you can boost stat and skill in using KP in class talent. 2.2. Charge "Magic Burst" faster on boss fight. Charge the magic burst is really boring on single boss fight but i found something for charge faster. When use "Magic burst" stay near the boss, use "attack" skill (or double click on the target) and cast a spell. Now he is stack up to 2 instead of 1. 2.3. Cycle Active: Lightning: Arcane Shield Equip: Wind stance: "Evil Eye Rune Grimoire" or "Great Magician Staff" Lightning Stance: "Great Magician Staff" -Begin -Wind stance -"Magic Burst" -"Auto attack" x1 (double clic or "Attack" skill) don't forget stay near the boss. -"Wind Bombardment" x1 (Cast spd +10%) -"Wind Storm" until "Magic burst" is charged -"Wind hydra" (Lightning stance skill DMG +200%) -Lightning stance -"Lightning Storm" x3 or 4 -"Lightning bombardment" x1 -"Lightning Tornado" x1 -"Lightning Hydra" x1 -Repeat 3.Stuff 4.Certificate and class talent. Allocate on Staff master and Black magic is really important. Gift of magic is great too ! For the rest allocate on Wind and Lightning branch. Typical 2H weapon master and M-ATK +10% for some accuracity and damage boost ! 5.Glyph Messie: Luck Glyph Warrior: Last Resort Glyph Knight: Frozen Knight Glyph Templier: Healing Light Glyph Dragon Knight: Drake Tail Strike Glyph Thief: Cruel Slashe Glyph Martial artist: Meditation Glyph Blade dancer: Noctural dance Glyphe Samurai: Shrine belief Glyph Hunter: Digengage Glyph Engineer: Laser Cannon Glyph Ranger: Meteor Shower glyph Inquisitor: Final Verdict Glyph Cleric: Death Glyph Bard: Roaming Thunder Glyph Shaman: Rage of Storm Glyph Sage: Aura: Invisibility Glyph Magician: Silent storm Glyph Ilusionnist: Meteor storm Glyph Warlock: Infernal Glyph Luminary: Holy Prayer Glyph 6.Potion Recommended: Magician Lv2, Healer Lv2, Complete support potion Lv5, Reality mana knowledge Potion (All HL Pve Donjon except GoP). Optionnal: INT AGI LCK Potion Lv1-5, Malice ward Potion lv1, Mulled vine (HP+10%). 7.Starstone: Recomended: Fire Meteor: M-ATK +5%, Violet starlight Luna Rock: INT et AGI +3%, Sprite Salacious Star Stone: INT +7%. 8.Pet: Battle: Pet with skill "resistance collapse" Glitzy Sprite princess: Great for the heal. Aura: Magic armored scorpion: Recommended with the M-ATK +7% and all stat +5% Thank you for reading the guide ^^ Kwai
  5. Hello guys, i got scammed yesterday. Today i reset my password and now that works fine again. But i got a new problem. I cant type anymore in game. When i try to type something in family chat i just dissapears and theres an ":" in chat (im gonna link a ss). Same with Speaker and whisper. only chat where i see what i wrote is general but here again i got a "/" in chat. I hope someone can help me. Screenshot : https://gyazo.com/f8d0d458b021d0b1aabd0fda8ae8ed29
  6. Hello guys, i did this guide cus i see many players who start and ask to people money or stuffs in aven. So i will give you my knowledge for make money with the gem altar. This can be applied aswell in crystal altar but you will have to search for it alone ! So at first for find the Eden Gem for play in altar you will need to go at this position x: 300 y: 370 in aven. The price of the eden gems is 100 golds for each. Now let's see the altar and the items interesting on it. The price for them is arround 80g/ea (you can get it directly in x2 in altar) The price for them is arround 40-50g/ea (you can get it directly in x4 in altar) The price for them is arround 150g/ea The price for them is arround 80-100g/ea The price for them is arround 150g/ea The price for them is arround 200g/ea The price for them is arround 150g/ea The price for them is arround 250g/ea The price for them is arround 250g/ea The price for them is arround 250g/ea The price for them is arround 300g/ea The price for them is arround 200-250g/ea The price for them is arround 200-250g/ea The price for them is arround 200-250g/ea The price for them is arround 500-550g/ea (you can get it directly in x2 in altar) The price for them is arround 500g-1k depend if the prime is liked by people The price for them is arround 3k-15k depend of the item.Warning !! This is a item with a low rate so dont be greedy ! The price for them is arround 500g-2k depend of the mount The price for them is arround 500g-1k depend if the prime is liked by people The price for them is arround 100-200g/ea depend if its in rotation (rotation with pet unbind stone) The price for them is arround 10-20g/ea The price for them is arround 300g-1k depend if its in rotation (rotation with pet conversion fruit) Now i made something for choose the items watch it clearly ! With all those you will getting rich! I hope. You can apply this with the crystal altar but like i said earlier you will have to search by urself ! Thanks for reading this guide.
  7. Trial: Camodor Chastelands(5P) Kerus Nightfall Axe Satanic Slasher Kerus's Lost Dagger Arcane Wizard's Crown Katus Melody of Fear Wicked Tragedy Crystal Fragment Advanced Druid's Crown Mighty Berserker's Helmet Sinash Neptune's Icicle Spear Twilight Sword Sinash's Lucky Skull Master Hunting Belt Legendary Protector's Boots Ramona Aerial Slayer Cosmic Star Ramona's Web Virtuous Exorcist's Leather Hat Master Hunting Bracers Trial: Dark Tide Cave(5P) Solaris Archangel Club Celestial Catapult Cooked Wolf Meat Virtuous Exorcist's Gloves Sorkin Hallowed Slicer Sentinel's Grip Sorkin's Stash Arcane Wizard's Boots Master Hunting Hat Lochero God's Fortress Universal Journal Lochero's Updated Scale Mighty Berserker's Gauntlets Legendary Protector's Gauntlets Dug River of Sorrow Death Wish Dug's Shovel Virtuous Exorcist's Leather Boots Advanced Druid's Boots Trial: Vingot Lab (10P) Blade Sunrise Blade Seraphic Bayonet Crescent Temple Katana Blade's Sacred Sword Master Hunting Brigandine Legendary Protector's Armor Isolda Defective Demon Mace Demonic Bayonet Isolda's Forgotten Gem Stone Arcane Wizard's Gloves Virtuous Exorcist's Belt Ultimate Beast Messiah's Call Fortune Sword Tribal Quarterstaff Ultimate Beast's Lucky Blood Advanced Druid's Belt Mighty Berserker's Boots Saad Wyvern Pike Moon Eclipse Gun Marquis Saad's Lonely ashes Advanced Druid's Robe Legendary Protector's Belt Devastation Dimension(10P) Maul Melody of Faith Immortal Arrow Maul's Slime Advanced Druid's Gloves Mighty Berserker's Belt Corken Immaculate Angel Mace Paranormal Fantasy Corken's Mask Virtuous Exorcist's Brigandine Arcane Wizard's Band Kequa Doomsday Fist Sun Eclipse Gun Reaper's Sickle Kequa's Confiscated Escape Plan Master Hunting Leather Boots Legendary Protector's Helmet Kimba Hades Inferno Heavenly Halcyon Axe Kimba's Dimension Stone Arcane Wizard's Robe Mighty Berserker's Armor All set BPs are color coded to the same color per set, trophies in pink, and weapons in black! Might have missed something, I will double check and update if so. ~
  8. Head Enchants Sniper - Crimson Trial, Century Trial Ancient Soul - Soulmor Falls DGN, Federal Armory DGN Concentration - Roger Partial Enchant Formula Chest 1 Titan - Roger Partial Enchant 1 Body Enchants Iron Wall - Crimson Trial, Eroda Trial Healing - Soulmor Falls DGN, Manor DGN Steel Blade - Roger Partial Enchant Formula Chest 1 Anti-Devil - Roger Partial Enchant Formula Chest 1 Waist Enchants Ice Flame - Eroda Trial, Manor Trial Nature - Vortek DGN, Manor DGN Chaos - Roger Partial Enchant Formula Chest 1 Purification - Roger Partial Enchant Formula Chest 1 Hand Enchants Beast Blood - Morticora Trial, Manor Trial Tree Soul - Vortek DGN, Basel Border DGN Broken Shell - Roger Partial Enchant Formula Chest 1 Blessing - Roger Partial Enchant Formula Chest 1 Leg Enchants Gale - Morticora Trial, Century Trial Hide - Federal Armory DGN, Basel Border DGN Cloud Shadow - Roger Partial Enchant Formula Chest 1 God Healing - Roger Partial Enchant Formula Chest 1 (Decay Swamp/Highland) 1-Hand Weapon Enchants Violence - Dirty Armor Box (Decay Swamp) Devil Soul - Adventurer Armor Box (Decay Swamp) Essence - Roger Partial Enchant Formula Chest 1 Blood Kiss - Doom Armor Box (Decay Swamp) Crazy Devil - Heirloom Armor Box (Highlands) Beast - Asbee Chest/Vase from maps Decay Swamp, Highlands, Cyclone Basin, Viper's Forest Off-Hand Enchants Shield - Ancient Magic Armor Box (Highlands) Ox - Asbee Chest/Vase from maps Decay Swamp, Highlands, Cyclone Basin, Viper's Forest Streamer - Roger Partial Enchant Formula Chest 1 2-Hand Weapon Enchants Gun - Hero Soul Armor Box (Highlands) Purgatory - Asbee Chest/Vase from maps Decay Swamp, Highlands, Cyclone Basin, Viper's Forest Frozen Soil - Roger Partial Enchant Formula Chest 1 Instant Spell - Roger Partial Enchant Formula Chest 1 Dementor - Asbee Chest/Vase from maps Decay Swamp, Highlands, Cyclone Basin, Viper's Forest Level 2 Enchants ------------------------------------------------------------------------------------------------------- Head Enchants Sniper - Slain Trial, Malice Palice Trial Ancient Soul - Colossal Cauldron DGN, Windsnap Lair DGN Concentration - Roger Partial Enchant Formula Chest II Titan - Roger Partial Enchant Formula Chest II Body Enchants Iron Wall - Malice Palace Trial, Branda Root Trial Healing - Windsnap Lair DGN, Skleros's Ice Abyss DGN Steel Blade - Roger Partial Enchant Formula Chest II Anti-Devil - Roger Partial Enchant Formula Chest II Waist Enchants Ice Flame - Malice Palace Trial, Branda Root Trial Nature - Colossal Cauldron DGN, Sturmfrau DGN Chaos - Roger Partial Enchant Formula Chest II Purification - Roger Partial Enchant Formula Chest II Hand Enchants Beast Blood - Slain Trial, Mayor's Dream Trial Tree Soul - Sturmfrau DGN, Skleros's Ice Abyss DGN Broken Shell - Roger Partial Enchant Formula Chest II Blessing - Roger Partial Enchant Formula Chest II Leg Enchants Gale - Slain Trial, Mayor's Dream Trial Hide - Sturmfrau DGN, Windsnap Lair DGN Cloud Shadow - Roger Partial Enchant Formula Chest II God Healing - Roger Partial Enchant Formula Chest II (Witchcraft/Shiver Peak) 1-Hand Weapon Enchants Violence - Steel Armor Box (Witchcraft Forest) Devil Soul - Sealed Armor Box (Witchcraft Forest) Essence - Roger Partial Enchant Formula Chest II Blood Kiss - Crystal Armor Box (Witchcraft Forest) Crazy Devil - Frozen Earth Armor Box (Shiver Peak) Beast - Asbee Chest/Vase from maps Witchcraft Forest, Gemsis Ridge, Shiver Peak Off-Hand Enchants Shield - Emerald Thorn Armor Box (Shiver Peak) Ox - Asbee Chest/Vase from maps Witchcraft Forest, Gemsis Ridge, Shiver Peak Streamer - Roger Partial Enchant Formula Chest II 2-Hand Weapon Enchants Gun - Permafrost Armor Box (Shiver Peak) Purgatory - Asbee Chest/Vase from maps Witchcraft Forest, Gemsis Ridge, Shiver Peak Frozen Soil - Roger Partial Enchant Formula Chest II Instant Spell - Roger Partial Enchant Formula Chest II Dementor - Asbee Chest/Vase from maps Witchcraft Forest, Gemsis Ridge, Shiver Peak Level 3 Enchants ------------------------------------------------------------------------------------------------------- Head Enchants. Sniper - Lv70 Trials Ancient Soul - Tempest Cliff DGNs Concentration - Roger Partial Enchant Formula Chest III Titan - Roger Partial Enchant III Body Enchants. Iron Wall - Lv70 Trials Healing - Tempest Cliff DGNs Steel Blade - Roger Partial Enchant Formula Chest III Anti-Devil - Roger Partial Enchant Formula Chest III Waist Enchants. Ice Flame - Lv70 Trials Nature - Drake?(Rage Cape),.Legion Elite Treasure Chest Chaos - Roger Partial Enchant Formula Chest III Purification - Roger Partial Enchant Formula Chest III Hand Enchants. Beast Blood - Lv70 Trials Tree Soul - Tempest Cliff DGNs Broken Shell - Roger Partial Enchant Formula Chest III Blessing - Roger Partial Enchant Formula Chest III Leg Enchants. Gale - Lv70 Trials Hide - Tempest Cliff DGNs Cloud Shadow - Roger Partial Enchant Formula Chest III God Healing - Roger Partial Enchant Formula Chest III 1-Hand Weapon Enchants. 1H: Violence - Sealed With A Curse Armor Box (Death Valley) 1H Devil Soul - Not To Scale Armor Box (Death Valley) 1H - Essence - Roger Partial Enchant Formula Chest III 1H- Blood Kiss - Beastly Burden Armor Box (Death Valley) 1H: Crazy Devil - Jade Seal Armor Box (Tempest Cliff) 1H: Beast - Death Valley/Eyebloom Plains/Tempest Cliff Vases/Chests Off-Hand Enchants. Shield - Shattered Flower Armor Box (Tempest Cliff) Ox - Death Valley/Eyebloom Plains/Tempest Cliff Vases/Chests Streamer - Roger Partial Enchant Formula Chest III 2-Hand Weapon Enchants. Gun - Chained Lock Armor Box (Tempest Cliff) Purgatory - Death Valley/Eyebloom Plains/Tempest Cliff Vases/Chests Frozen Soil - Roger Partial Enchant Formula Chest III Instant Spell - Roger Partial Enchant Formula Chest III Dementor - Death Valley/Eyebloom Plains/Tempest Cliff Vases/Chests Level 4 Enchants ------------------------------------------------------------------------------------------------------- Head Enchants. Sniper - Gristle Prison (Zoet), Century Abyss (Kaban), Windsnap Lair (Torbado) Ancient Soul - Rose Temple(Kumar), Vilespire Temple(Manipulated Spirit Ruina) Concentration - Roger Partial Enchant Formula Chest IV Titan - Roger Partial Enchant Formula Chest IV Body Enchants. Iron Wall - Gristle Prison (Oth), Windsnap Lair (Gazina). Colo (Musaja) Healing - Uncharted Cave (Frost Watcher), Steel Blade - Roger Partial Enchant Formula Chest IV Anti-Devil - Roger Partial Enchant Formula Chest IV Waist Enchants. Ice Flame - Gristle Prison (Dascha), Century Abyss (Newgage), Windsnap Lair (Dostiv) Nature - Uncharted Cave(Cruel Ulysses), Vilespire Temple (Caldari/Toroto The 3rd) Chaos - Roger Partial Enchant Formula Chest IV Purification - Roger Partial Enchant Formula Chest IV Hand Enchants. Beast Blood - Colo (Spenja), Century Abyss (Fanning), Windsnap Lair (Bomon) Tree Soul - Uncharted Cave (Specimen#4), Rose Temple(Aurora) Broken Shell - Roger Partial Enchant Formula Chest IV Blessing - Roger Partial Enchant Formula Chest IV Leg Enchants. Gale - Gristle Prison (Bayin), Colo (Yuhidor) Hide - Rose Temple(Liarro), Vilespire Temple(High Priest Kinmo) Cloud Shadow - Roger Partial Enchant Formula Chest IV God Healing - Roger Partial Enchant Formula Chest IV 1-Hand Weapon Enchants. 1H: Violence - Ancient Hard Shell Armor Box (Searing Valley) 1H: Devil Soul - Cocoon Armor Box -(Searing Valley) 1H: Essence - Roger Partial Enchant Formula Chest IV 1H: Blood Kiss - Spirit Armor Box (Searing Valley) 1H: Crazy Devil - Fiery Armor Box (Devastation Realm) 1H: Beast - Searing Valley, Sunrise Plains, Devastation Realm Off-Hand Enchants. Shield - Spiny Armor Box Devastation Realm) Ox - Searing Valley, Sunrise Plains, Devastation Realm Streamer - Roger Partial Enchant Formula Chest IV 2-Hand Weapon Enchants. Gun - Skeletal Armor Box Devastation Realm) Purgatory - Searing Valley, Sunrise Plains, Devastation Realm Frozen Soil - Roger Partial Enchant Formula Chest IV Instant Spell - Roger Partial Enchant Formula Chest IV Dementor - Searing Valley, Sunrise Plains, Devastation Realm Lv5 Enchants ------------------------------------------------------------------------------------------------------------ Head Enchants. Sniper - Lv80 Vilespire Temple(Kinmo), Rose Temple(Aurora), Guillotine (Moa), Rage Cape (Drake) Ancient Soul - Eloise Plains/Durango Kingdom DGNs Concentration - Roger Partial Enchant Formula Chest V Titan - Roger Partial Enchant Formula Chest V Body Enchants. Iron Wall - Guillotine (Phillides). Rage Cape (Aquan) Healing - Eloise Plains/Durango Kingdom DGNs Steel Blade - Roger Partial Enchant Formula Chest V Anti-Devil - Roger Partial Enchant Formula Chest V Waist Enchants. Ice Flame - Guillotine (Gaddis) Nature - Eloise Plains/Durango Kingdom DGNs Chaos - Roger Partial Enchant Formula Chest V Purification - Roger Partial Enchant Formula Chest V Hand Enchants. Beast Blood - Guillotine (HGK) Tree Soul - Eloise Plains/Durango Kingdom DGNs Broken Shell - Roger Partial Enchant Formula Chest V Blessing - Roger Partial Enchant Formula Chest V Leg Enchants. Gale - Rage Cape (Balre), Vilespire Trial 2nd Boss Hide - Eloise Plains/Durango Kingdom DGNs Cloud Shadow - Roger Partial Enchant Formula Chest V God Healing - Roger Partial Enchant Formula Chest V 1-Hand Weapon Enchants. 1H: Violence - Aged Wood Armor Box (Eloise Plains) 1H: Devil Soul - Crusader Armor Box (Eloise Plains) 1H: Essence - Roger Partial Enchant Formula Chest V 1H: Blood Kiss - Dragon Scale Armor Box (Eloise Plains) 1H: Crazy Devil - Light Prism Amor Box - (Durango Kingdom) 1H: Beast - Eloise Plain/Hayward Seavale/Durango Kingdom Vases/Chests Off-Hand Enchants. Shield - Amethysts Armor Box (Durango Kingdom) Ox - Eloise Plain/Hayward Seavale/Durango Kingdom Vases/Chests Streamer - Roger Partial Enchant Formula Chest V 2-Hand Weapon Enchants. Gun - Governor Armor Box (Durango Kingdom) Purgatory - Eloise Plain/Hayward Seavale/Durango Kingdom Vases/Chests Frozen Soil - Roger Partial Enchant Formula Chest V Instant Spell - Roger Partial Enchant Formula Chest V Dementor - Eloise Plain/Hayward Seavale/Durango Kingdom Vases/Chests Lv6 Enchants ------------------------------------------------------------------------------------------------------------ Head Enchants. Sniper - Lv85 Tranquil Hill Trial (Daisy), Uncharted Cave (Frost Watcher) Ancient Soul - Ethereal/Iceflame/Meeryasha DGNs Concentration - Roger Partial Enchant Formula Chest VI Titan - Roger Partial Enchant Formula Chest VI Body Enchants. Iron Wall - Tranquil Hill (Zhoken), Uncharted Cave (Specimen #4) Healing - Ethereal/Iceflame/Meeryasha DGNs Steel Blade - Roger Partial Enchant Formula Chest VI Anti-Devil - Roger Partial Enchant Formula Chest VI Waist Enchants. Ice Flame - Tranquil Hill (Ouphie), Uncharted Cave (Ulysses) Nature - Ethereal/Iceflame/Meeryasha DGNs Chaos - Roger Partial Enchant Formula Chest VI Purification - Roger Partial Enchant Formula Chest VI Hand Enchants. Beast Blood - Uncharted Cave (Darphynius) Tree Soul - Ethereal/Iceflame/Meeryasha DGNs Broken Shell - Roger Partial Enchant Formula Chest VI Blessing - Roger Partial Enchant Formula Chest VI Leg Enchants. Gale - Lv85 Tranquil Hill (Papineau) Hide - Ethereal/Iceflame/Meeryasha DGNs Cloud Shadow - Roger Partial Enchant Formula Chest VI God Healing - Roger Partial Enchant Formula Chest VI 1-Hand Weapon Enchants. 1H: Violence - Stone Armor Box (Ethereal Dome) 1H: Devil Soul - Soulwood Armor Box (Ethereal Dome) 1H: Essence - Roger Partial Enchant Formula Chest VI 1H: Blood Kiss - Springlife Armor Box (Ethereal Dome) 1H: Crazy Devil - Refined Armor Box (Meeryasha) 1H: Beast - Ethereal/Iceflame/Meeryasha Vases/Chests Off-Hand Enchants. Shield - Powergrid Armor Box (Meeryasha) Ox - Ethereal/Iceflame/Meeryasha Vases/Chests Streamer - Roger Partial Enchant Formula Chest VI 2-Hand Weapon Enchants. Gun - Allowed Armor Box (Meeryasha) Purgatory - Ethereal/Iceflame/Meeryasha Vases/Chests Frozen Soil - Roger Partial Enchant Formula Chest VI Instant Spell - Roger Partial Enchant Formula Chest VI Dementor - Ethereal/Iceflame/Meeryasha Vases/Chests Lv7 Enchants ------------------------------------------------------------------------------------------------------------ Head Enchants. Sniper - Moloch(SFF), Undinian(SSF), Misc DoDs (P) Ancient Soul - Marstallo (Allolands Solo), Eunice (Batelo Valley) Concentration - Roger Partial Enchant Formula Chest VII Titan - Roger Partial Enchant Formula Chest VII Body Enchants. Iron Wall - Adramelech(SFF), Jinnie(SFF), Misc DoDs (P) Healing - Benosaph (Batelo Valley) Steel Blade - Roger Partial Enchant Formula Chest VII Anti-Devil - Roger Partial Enchant Formula Chest VII Waist Enchants. Ice Flame - Baalim(SFF), Eurynome(SFF), Misc DoDs (P) Nature - Angry Farhoss (Allolands Solo). Chaos - Roger Partial Enchant Formula Chest VII Purification - Roger Partial Enchant Formula Chest VII Hand Enchants. Beast Blood - Shaid(SFF), Drynad(SFF), Misc DoDs (P) Tree Soul - Nelwolfe (Allolands Solo) Broken Shell - Roger Partial Enchant Formula Chest VII Blessing - Roger Partial Enchant Formula Chest VII Leg Enchants. Gale - Salamand(SFF), Moss Demar(SFF), Misc DoDs (P) Hide - Spencer (Allolands Solo) Cloud Shadow - Roger Partial Enchant Formula Chest VII God Healing - Roger Partial Enchant Formula Chest VII 1-Hand Weapon Enchants. 1H: Violence - Misc DoDs (S) 1H: Devil Soul - Misc DoDs (S) 1H: Essence - Roger Partial Enchant Formula Chest VII 1H: Blood Kiss - Misc DoDs (S) 1H: Crazy Devil - Misc DoDs (S) 1H: Beast - Mayland/Shaxia Basin Vases/Chests Off-Hand Enchants. Shield - Misc DoDs (S) Ox - Mayland/Shaxia Basin Vases/Chests Streamer - Roger Partial Enchant Formula Chest VII 2-Hand Weapon Enchants. Gun - Misc DoDs (S) Purgatory - Mayland/Shaxia Basin Vases/Chests Frozen Soil - Roger Partial Enchant Formula Chest VII Instant Spell - Roger Partial Enchant Formula Chest VII Dementor - Mayland/Shaxia Basin Vases/Chests Some places I may not remember too well, sorry about that. As far as not writing down every single level 70 trial and S trial that enchants are in, it's because there's too many multiples repeated, so just go farm until you get then go to the next one. Same with DoDs. Goodluck. PS: (S) = Solo mode. (P) = Party mode.
  9. Before I start, I just want to say that the solutions provided in this guide may not always work for everyone and they might vary depending on what sort of PC you're using. There might also be simpler ways to counter the issue than explained below but these are the ways I'm most familiar with myself. So I’ve noticed a lot of players are still experiencing issues with the game not starting after hitting the “Play” button, and I’ve decided to make a continuing guide on some solutions that may solve this problem if the first guide was not successful for you. Part 1 of the guide can be found here: 1. Verify your files. ALWAYS try this before searching for more advanced solutions to your issue. There are many occasions where one of your files could just end up being corrupted and a simple verification can turn out to be the road to success. It does no harm to try it! Press here on your launcher: 2. Run the game as Administrator. Sometimes the game is not being ran in administrator mode by default, which basically means that you’re not approving of your PC to run the application safely. This can then cause the application to not run at all. You can simply allow the app to run with administrator privileges (your confirmation) by right clicking on the patcher/desktop shortcut and press “Run as administrator”: 3. Use the right Launcher. If you recently installed Eden Eternal Vendetta to your PC and you’re unsure how to start the game, NEVER use the file called “_Launcher” or ”launcher” to access the game. That file belongs to the official server and can mess up your game. The file you’re supposed to use is called only “patcher”. That is the only file you’re going to be using to start the game. Right launcher: Wrong launcher: 4. Make sure your Antivirus Protection Program is turned OFF when starting the game (if your PC has one). This also goes for Windows Defender. Antivirus programs are relatively easy to turn off, at least the ones I’ve stumbled upon. You should be able to find a “Disable” button somewhere in the app’s settings or simply by right clicking your Antivirus icon on the bottom of your screen if it shows one. It could look something like this: Example shown is from Avast Antivirus As for Windows Defender, the course of action may vary depending on which version of Windows your PC is running on. I’m not going to list Windows 7 because I assume most people nowadays are running Windows 8 or above and if I remember correct Windows Defender does not work in the same way for Win7 users. For Windows 8 / 8.1: Go to your Start screen and type “Windows Defender” in the search bar. Click on the app and enter the “Settings” tab. In the list on the left it should say “Administrator” at the bottom, click on it and uncheck the box that says “Turn on this app”. There should then be a window saying something like this: For Windows 10: Click on the Start menu and select the “Settings” gear in the list. In the settings window, choose the “Update & Security” option and choose “Windows Defender” in the list on your left. Once there, uncheck the box that says “Real-time Protection”. By doing this it means that you’ve successfully turned off your Windows Defender and it’s no longer blocking your PC from running certain programs seen as spyware/malware (such as Vendetta). 5. Add Vendetta Gaming Networks to your Antivirus Programs Exception List. If you have an antivirus program on your PC I’d suggest you to add your Vendetta folder to the exception list to exclude it from any safety shields. **If you do not have an antivirus program you can skip this part**. In this list you can add any files or folders you’d like to avoid in the computer's scanning for potential threats since it may detect Vendetta as one of them. It should look something like this: Example shown is from Avast Free Antivirus 6. Turn OFF your Firewall. Go to your “Control Panel” and choose “System & Security”. One of the options there should be the Windows Firewall, click on it. In the list to your left there’s an option saying “Turn Windows Firewall on or off”, click it and mark the boxes saying to turn OFF Windows Firewall and then press OK. There’s also a second option in the list saying “Allow an app or feature through Windows Firewall”. If you click on it and choose the Vendetta launcher, it should allow you to run the game through the firewall without having to actually fully disable it. However, I haven’t tried this option myself. 7. Make sure your hardware and graphics card(s) is up to date. Always make sure you’re sitting on the latest updates for your computer, whether it’s security updates, system updates, updates from your graphics card provider, or released updates for programs such as your C++ Library, .NET Framework, JavaScript, DirectX and so on. To access your available updates for Windows, go to your “Control Panel” and choose “System & Security”. In the list there should be an option called “Windows Update” where you can find available updates to your PC. Installing these and keeping your computer up to date is always worth it. 8. Run your game in compatibility mode for Windows 7 (or Windows XP). Making the launcher run in compatibility mode for Windows 7 (sometimes it tend to work with Windows XP as well) can have it bypass whatever interference that prevents the game from running properly on your current Windows program. This especially tend to work for Windows 10 users since Eden Eternal is not properly optimized to run on Win10. The compatibility mode can be changed by right clicking on the launcher and selecting “Troubleshoot compatibility”: Then press “Troubleshoot Program”: After clicking it, mark the box that says “The program worked in earlier versions of Windows but won’t install or run now”: Press “Next” and choose “Windows 7” (If this does not work try Windows XP): Press “Next” and click on the “Test the program” button. The launcher will pop up and hopefully so will the game. If it succeeded, click “Next” again and then choose “Yes, save these settings for this program”. 9. Reinstall the game. You might wanna consider removing your EE Vendetta files completely and re-download them with all of your safety protections OFF to prevent any files from being deleted or damaged. There’s a zipped folder you can use for downloading Eden Eternal Vendetta here: 10. Install the game in Safe Mode. If the issue maintains even after reinstalling the game you could try putting your PC into “Safe Mode” before downloading. This means that your operating system will only load the minimum software required for your computer’s systems to work, which in other words means that your PC has less obstacles to get past for your downloaded applications to work correctly (such as Eden Eternal). The path to access Safe Mode looks a little different depending on which Windows package your using, and as before I’m not going to list Win7 below. For Windows 8 / 8.1: Go to your Windows Start screen and type “Advanced Startup Options” in the search bar. Click on the app with the same name in the list below. A window called “PC Settings” should pop up. Press the “Restart Now” button under the “Advanced Startup” field of the window. Your PC should then restart by itself and put you in the Advanced Startup menu. In the menu, click the “Troubleshoot” button and then the “Advanced Options” button. This will take you to the Advanced Options screen. Click on the “Startup Settings” that allows you to start up your Windows with Safe Mode enabled. In the bottom right of the screen there should a restart button, press it and let your computer restart once again. Once restarted you will automatically be sent to the "Startup Settings" screen where you will have to choose which Safe Mode you want to put your PC in - “Safe Mode” , “Safe Mode with Networking” , or “Safe Mode with Command Prompt”. You will want to choose the “Enable Safe Mode With Networking” option so that you can use your internet to download the game. For Windows 10: Press the Windows Start button and click on the “Settings” gear. Then head to “Update & Security”, and choose “Recovery” in the list on the left side of the window. After entering the recovery section press the “Restart Now” button under the “Advanced Startup” field. After restarting you will automatically get to the Advanced Startup menu (same as above), click the “Troubleshoot” button and then the “Advanced Options” button. After entering the Advanced Options screen, click on the “Startup Settings” that puts your computer into Safe Mode. Press the “Restart” button at the bottom of the window and let your PC restart again. After restarting, choose the “Enable Safe Mode with Networking” option so that you can use your internet while in Safe Mode to download the game. Note: There are more ways to enable Safe Mode on your PC that you personally might find easier but this is the approach I’m the most familiar with myself. 11. Format your PC. If none of the above solutions are successful for you, you might wanna look into formatting your PC. This can end up being quite advanced, but basically what you will want it to do is wipe all your downloaded files on your PC and bring it back to the state it was when you first got it. This means that any program/background program or files that may stop your game from starting correctly will (hopefully) vanish. Keep in mind: If you want to format your PC and save the stuff you have on it already you will want to use a CD, flash drive, external hard drive or similar to backup your data on. However, I will not mention how this works here. I will also not mention how formatting your PC with a Windows CD works since I assume not everyone has a Windows CD laying around at home. You can research on the internet for more info regarding this. Formatting your PC without a CD: Go to the Start menu on your computer and type “Computer Management” in the search bar. Click on the app and choose the “Disk Management” option under the “Storage” tab in the list to your left. There you can see all your hard drive partitions available on your PC. Choose the one you want to format, right click on it and choose the “Format…” option. A small window (as shown below) should pop up naming your chosen hard drive. Leave the options as “NTFS” & “Default” and check the box that says “Perform a quick format”. Then just click OK and let your computer start the formatting process. Hopefully something out of these alternative solutions is helpful for you. Good luck!
  10. Hi guy and welcome on my guide for my build with my Demon summoner ! you can give your opinion or advice below ^^ Let's start ! UPDATE PATCH V36 On This Build, we use mainly "Vin's assault" for deal damage to the ennemy and "Kyle Meteor" for large AOE and Stun (useful for PVP). When you can, after "Vin Riddick Pet" Summon "Ruthless Ruler" for Optimize M-ATK and Elemental resistance. Grimoire we will use is "Paranormal Fantasy" (For M-ATK + 5 %) and "Evil Eye Rune Grimoire" (+20% M-ATK. Recommended to use only on a group of ennemy for proc quickly). This Class is very tanky with "Demon Blood" (-30% damage taken) and Evolve skill "Kage Blood" (-50% Damage taken +10% HP regen per sec) The recommended Race for me is Halkin for "dimension flash" (2% to deal double hit) and keep decent base stat. "Dimensional Jump" is very useful for dodge aoe and Small bonus on Dodge stat. Demon summon and Evolve Skill System: You can summon 3 different Demons. Each are special evolve Skill and bonus stat. We focus on the first demon (Vin Riddick) for debuff dark resistance + ACC and the skill "Vin's assault"(Deal Triple hit dark damage around X meters) . Next you can summon the ultimate demon "Ruthless Ruler" this demon give all demon skill, buff, debuff and a new skill "Cage blood" (damage taken -50%, regen +10% and Buff M-atk on hit). Other demon buff: Gass Kyle: debuff fire resistance -15 % and P-atk, M-atk -10% Howie Jobin: debuff Nature resistance -15 % and Mov Spd -15% Stuff: Certificate and class Talent: The class talent focus on cooldown for the skill "ruthless ruler" for summon quickly. Glyph: Messie: Luck Glyph Warrior: Last Resort Glyph Knight: Frozen Knight Glyph Templier: Healing Light Glyph Dragon Knight: Drake Tail Strike Glyph Thief: Cruel Slashe Glyph Martial artist: Meditation Glyph Blade dancer: Noctural dance Glyphe Samurai: Shrine belief Glyph Hunter: Digengage Glyph Engineer: Laser Cannon Glyph / Forcefull fist glyph Ranger: Meteor Shower glyph Inquisitor: Reaper's Shadow glyph Cleric: Death Glyph Bard: Roaming Thunder Glyph Shaman: Rage of Storm Glyph Sage: Aura: Invisibility Glyph Magician: Graviton distortion Glyph Ilusionnist: Meteor storm Glyph Warlock: Infernal Glyph Luminary: Blinding victory Glyph Potion: Recommended: Magician Lv2, Healer Lv2, Complete support potion Lv5, Reality mana knowledge Potion (All HL Pve Donjon except GoP). Optionnal: INT AGI LCK Potion Lv1-5, Malice ward Potion lv1, Mulled vine (HP+10%). Starstone: Recomended: Fire Meteor: M-ATK +5%, Violet starlight Luna Rock: INT et AGI +3%, Sprite Salacious Star Stone: INT +7%. Pet: Battle: Reverant Zachiki Warashi: My personnal recommendation (and very cheap pet) for Nameless aura (débuff Dark resistance -10% - -50% Max.) Put on 1st skill nightmare attack (Resistance obscure -5%) for optimise the pet on debuff resistance. Glitzy Sprite princess: Always great for the heal. Aura: Magic Armored Scorpion: when Crit DMG is Cap at 300% Magic Shirley: Recommended but really rare TIP: -Form very good duo with equilibrian and "help" each other (equilibrian on dark stance) -Don't forget to summon your pet. Without him your Dps is very low. -In Gate of pandemonium, Vin's Riddick can one (or two but is rare) shot by Boss skill, after summon Vin's summon quickly Ruthless. Don't worry he is pretty tanky. -Sometime the Demon can Aggro the target in solo -don't forget to debuff with "Give command" Skill (+15% Damage taken). -During the effect "Ruthless Ruler" you can use "Cage blood" 2 time use at your advantage. Thank you for reading the guide ^^ Kwai Edit: French Version (and with more picture !): https://lesguidesedeneternal.wordpress.com/2018/02/13/eevgn-guide-sur-le-demon-summoner/
  11. Hello there ^^ (General Kenobi!!), today i'm here to let you know guys, how to avoid most of the problems when it comes at playing games in general. We are going to discuss ways to prevent any sort of bugs and performance drops that may be coused from an external source and not the game itself. 1- Always keep your drivers, bios and pc in overall up to date. It's very important that you do this very often. Most of the drivers will pop up with notifications about it and they are easy to go. The most important one is your graphics drivers, this ones are the relation that your software has with your hardware, so it's important to have the fresh ones due to performance improovement, stability and bug corrections. You can always update your drivers, bios and other apps by going to their website. For example for the grapgics ones you can go to NVidia or AMD, for your bios you can go to your manufacturers website (Asus, Gigabyte, MSI, AsRock, etc) and so. If by doing this you run into problems you can almost always go roll back into a olver version that you know it worked fine for you. 2- Check your CPU and GPU temperatures. There are many apps wich let you check this. This will give you hints whether why your pc is slowing down and not perform as expected. There are many ways to prevent this discussed in the next point. 3- Do a manteinance to your PC sometimes. Your hardware will apreciate running clean and dust free. It will increase the lifespan of your components if you take care well of them. Change the thermal compound of your CPU and GPU, take away all the dust from the filters, fans and meshes and do some cable management. 4- Use Windows Defender instead of clucky free anti-virus. All free anti-virus apps that i've seen are a huge impact to your performance and they do exactly the same thing as Windows Defender. Your PC it's safe if you don't go to the wrong sites and you click on the wrong things. Learn to be safe. The only app that i recommend that does something that no other free anti-virus does or Windows Defender is Malwarebytes. 5- Erase all the junk from your system and manage your resources. Delete all the programs that you don't use, block Windows start apps, delete the files from %temp%, use CCleaner to clean your file system and registry entries, kill processes that you do not use, manage your RAM and CPU usage and many more thing s you think it's necessary to play comfortable. Also try do defrag your disk if you have an HDD, SSDs can't be defragmented. 6- Check your game instalations from time to time. It's important to have your game client up to date, with no data missing or any kind of problems. If you detect trouble, try to reinstall and cleand temporary files. 7- Know your hardware limits. Uselful Links http://www.nvidia.es/Download/index.aspx?lang=es https://support.amd.com/en-us/download https://www.pcworld.com/article/187437/software/how-to-update-your-bios.html http://openhardwaremonitor.org/ https://www.howtogeek.com/72716/how-to-thoroughly-clean-your-dirty-desktop-computer/ https://www.howtogeek.com/school/pc-maintenance-for-beginners/lesson1/ https://www.howtogeek.com/school/pc-maintenance-for-beginners/lesson2/ https://www.howtogeek.com/school/pc-maintenance-for-beginners/lesson4/ https://malwarebytes.com/ https://www.ccleaner.com/ccleaner?source=cpc&gclid=EAIaIQobChMIk9LymZmG2gIVb7HtCh3y8gaCEAAYASAAEgLr6vD_BwE
  12. Hi :3 i seen so much new ppl in the server recently, ill teach some basic things what can help everyone. To Start, you have 3 ways to level up til 92: 1 - Quest Do all quests and book quests til 91-92 2 - Power level 1 Power Level in dungeon til 65-66 and start quests in eyebloom(dont need help) 3 - Power level 2 Power Level in dungeon til 60 and receive dd runs til 80, start quest in any map(need help and taxi to dd) obs: "why 60 to dd ?" A: normally if u have any char with more than 9 levels of diference you dont receive xp/cp, but to mobs its 15 levels and exist a trick to run in provocation mode and leave the party when all mobs are dying(u need anyone to run you in dd) with it you will receive all the xp. ____________________________________ When you get 91-92, you will have like 3-5k gold, use it to buy bags or fort weapons from 85 or 90. After viroona you will need runs to level up and trials to gear, if you dont have friends to carry you, i suggest to fort a shield +10 or +14 and help going with class drop on trials. About runs, you will be able to run with totem master with liarro + ultimate beast, any set +14, any shield +14 ____________________________________ Shield suggestion: with it you will be able to run in worms. ____________________________________ Totem Master KP and Certs to run: Extra: if you bag are full inside a dungeon or far from any npc you can do this trick: 1 - Press "G" and click in "Guild Q - Normal" : 2- Click in any town bulletin : 3- Click in "items" and scroll up the mouse: 4- Click in buy back and sell your items manually(auto sell dont work): thats all,I hope this guide will be useful for everyone who is starting on the server o3o
  13. Lv95 Dream of Destruction Casually staring into your soul... Along with Patch v23 - where class reworks were a big part of the update - a brand new map with custom dungeons, monsters, bosses and quests have also been added for those who enjoy PvE as much as PvP. The new map “Viroona Vale” also has a new feature that we know players have been waiting a long time for: Lvl 95 DoD’s. The gameplay of the new Dream of Destruction dungeons is still the same but unlike the lvl 90 DoD’s there is only one dungeon spawning each day instead of two, and every run will always give your party S+ (3 draws) no matter how long the run inside the dungeon takes - regardless if it's 10 minutes or 10 hours. As well as having new Dream of Destruction dungeons added to the game there is also new custom-made Holy Weapons for all awakened classes, which contains brand new Holy Skills. Link to Jordan’s thread about class updates/rework here Dream of Destruction NPC Jill (X:94, Y:365) Requirements: Character must be Lvl 95+ Party leader must have completed Mainline Quest “<L.95 My Legacy V>” Cannot be in queue for Arena Cannot be in a Raid Party Dream of Destruction Dungeon Days: Monday: Crimson Tuesday: Century Wednesday: Basel Border Thursday: Federal Armory Friday: Manor Saturday: Colossal Cauldron Sunday: Sturmfrau New Holy Skills The new Holy Skills can be purchased in Aven at the same merchants that sells Mimic Skill Scrolls for 400 Honor Stars each. Unlike the lvl 90 Holy Skills, when purchasing one of the new lvl 95 skills you will be given an empty class icon skill slot that will carry the new Holy Skill(s) once the Holy Weapon is equipped for the respective class. None of the classes already existing skills will be changed. Here is the list of all the new Holy Skills added to the new Lvl 95 Holy Weapons: Keep in mind that all these skills are viewed as lvl 100! T A N K Berserker Abandoning defense, Berserkers throw caution to the wind and attack with brute force and pure intuition. In the face of attacking enemies, the Berserker’s weapon makes swift work of any foe. New Holy Skill: Battle Cry - Inflicts Fear state on all enemies within 10 meters of the caster for 4 secs. Enemies DMG taken increases by +10% during this time. (Cooldown time: 30 secs) Shielder Shielder's defensive capabilities have been earned at the cost of many lives. These impenetrable warriors have sworn to defend those they shelter from harm. New Holy Skill: Shielder's Blessing - Increases Block & Parry +300 points for all party members within 50 meters of the caster for 15 secs. (Cooldown time: Instant) Executioner Attack is the best form of defense. An Executioner, whose speed is greatly enhanced, eliminates all evil and upholds justice. New Holy Skill: Execution - Deals DMG to target. If target’s HP is below 50% this skill will deal Triple Hit DMG and increase target’s DMG taken +10% for 6 secs. (Cooldown time: 6 secs) Glacier Knight Glacier Knights specialize in magical defensive abilities. Their shields and adept footwork enable them to move around the battlefield freely and act as the leaders of their parties. New Holy Skill: Ice Blast - Deals Ice DMG to target. When the caster is in “Frozen Knight’s Blessing” state this skill will give them both bonuses from the skills “Rimeblade Thrust” & “Frost Flourish”. (Cooldown time: 2 secs) Blood Knight Having survived the eternal battles of malice and death, Blood Knights are the pure personification of madness. These sanguinary fighters drain energy from their enemies’ spilled blood and convert it into endless power for their own use. New Holy Skill: Zealot's Law - Constantly increases caster’s Move SPD +50%, Double Hit Rate +50% & Triple Hit Rate +25%. (Cooldown time: Instant) Paladin With their shield on the left and their mace on the right, Paladins devote their everything to their faith and protect it with their life. New Holy Skills: Elemental Grace - Increases Elemental Resistance +5% and heals all party members within 30 meters for +1802 points every second for 10 secs. (Cooldown time: 20 secs) - Remote Passive - Gives Stun Immunity and Physical Resistance +10% to another player for 10 secs. (Cooldown time: 20 secs) - Spinning Hammer - Deals Triple Hit Holy DMG to target and reduces their Move SPD -25% for 5 secs. (Cooldown time: 5 secs) Dragon Soul The power of the Dragon Soul was entrusted to you. One day you will return the power and the Dragon will wake up once again. New Holy Skill: Dragon's Wrath - Grants caster “Dragon’s Wrath” state for 20 secs. This state lowers surrounding enemies ACC, P-CRIT & M-CRIT Rate -5%, stackable 4 times. At 4 stacks, target’s Skill Failure Rate increases +10%. (Cooldown time: 30 secs) Dragon Emperor The Dragon Emperor and their dragon families fight together, live together, and die together. They are inseparable. New Holy Skills: Dark Dragon's Strike - Deals Fire DMG to all enemies within 15 meters of the caster and reduces their Move SPD by -25% and Fire Resistance -5% for 6 secs. (Cooldown time: 3 secs) - Flame Dragon's Charge - Deals DMG to all enemies within 15 meters of the caster. If target is hit twice with this skill it will result in them being Immobilized for 4 secs. (Cooldown time: 3 secs) M E L E E Assassin Silently hiding in the shadows, Assassins specialize in the business of killing. Their combat techniques allow them to confront their enemies face to face. New Holy Skill: Poison Dagger - Deals DMG to target and decreases their P-CRIT & M-CRIT Rate -402 points for 5 secs. Skill “Sudden Stab” increases this skill's DMG +30% per stack. (Cooldown time: 4 secs) Kage Kages inherited their ancestors’ secret ninjutsu. These ninja masters manipulate shadows and wield the power of the elements. New Holy Skill: Ninjutsu Flash Step - Caster jumps 20 meters forward, increasing their Move SPD +30% for 5 secs. (Cooldown time: 10 secs) Asura Asuras are Martial Artists who built every part of their bodies into weapons. They are their enemies’ worst nightmare. Fear and despair are their nicknames. New Holy Skills: Hidden Power - Increases caster’s Move SPD by +40%, EVA & ACC by 409 points for 15 secs. When hit, caster's DMG taken -1% for 5 secs, stackable 15 times. (Cooldown time: 40 secs) - Suppressing Slam - Deals Triple hit DMG to target and increases their P-CRIT DMG taken +20% for 5 secs. (Cooldown time: 3 secs) Rakshasa It is rumored that the Rakshasa’s footsteps are ghostly silent, and their fighting skills are fierce. Many live in fear of the name “Rakshasa”, but the truth is, no one can really give a detailed description of them - because none who have seen them ever escape. New Holy Skills: Energy Explosion - Increases caster’s DMG dealt +30%, Cast SPD +15% & Move SPD +20% for 15 secs. (Cooldown time: 20 secs) - Almighty Push - Deals Double hit DMG to targets and pushes enemies within 10 meters of the caster back and deals DMG equal to 5% of their HP. Also stuns them for 0.5 secs. (Cooldown time: 3 sec Blade Acrobat In the eyes of the Blade Acrobat, there are no battlefields, only stages on which to perform. New Holy Skill: Awakened Firebird Dance - Deals Double hit DMG to all enemies within 10 meters of the caster and absorbs 10% of DMG as HP. This skill also has a 25% chance to deal Triple hit DMG. (Cooldown time: 4 secs) Elegant Dancer The Ivory War is over: The merest smile from an Elegant Dancer was sufficient enough to conquer the enemy. New Holy Skills: Dance of Protection - Decreases received P-CRIT & M-CRIT DMG -20% for all party members within 50 meters for 20 secs. (Cooldown time: 30 secs) - Elegant Slash - Dashes to the target and deals Quintuple Hit DMG. (Cooldown time: 3 secs) Blade Master Combining all the skills of the Katana and mastering them through years of training, the Blade Master can take down enemies with a single blow. New Holy Skills: Power Draining Slash - Deals Double Hit DMG to target and starts the "Power Drain Combo": 1. Starting point, 2. Target's P-ATK & M-ATK -5%, 3. Target's P-ATK & M-ATK -15%. During this state caster also gains the "Power Increase Combo": 1. Starting point, 2. Caster’s P-ATK & M-ATK +10%, 3. Caster’s P-ATK & M-ATK +20%. This requires the skill “Raging River” to be activated. (Cooldown time: Instant) - Blade Master's Belief - Reduces caster’s DMG taken -10% and increases their Move SPD +40% and DMG of skill “Jaded Step” +30% for 10 secs. (Cooldown time: 25 secs) Master Fencer Few can describe the battle style of the Master Fencer, who mastered the ancient secret technique called “Dancing Moon” - as none have lived to tell the tale. New Holy Skills: Awakened Purgatory - Deals Double Hit DMG to all enemies in a 20 meter straight-line and decreases their DEF -4768 points, ACC -402 points, and P-CRIT & M-CRIT Rate -295 points for 7 secs. (Cooldown time: 5 secs) - Awakened Lunar Trance - Deals Triple Hit DMG to all enemies in a 20-meter- fan-shaped area. If enemies have “Eclipse” status this skill will remove 2 beneficial buffs from the targets. The "Lunar Trance" KP will increase this skill to remove 3 beneficial buffs. (Cooldown time: 4 secs) R A N G E D Trainer The Trainer can awaken the hidden potential in any wild animal. Adept at controlling beasts in battle and enhancing their latent abilities, this master of fauna commands the respect and loyalty of all creatures. New Holy Skills: Battle Stance - Caster gains “Battle Stance” status which constantly increases caster's P-ATK +15%, Move SPD +40% & Double Hit Rate +25%. (Cooldown time: Instant) - Spirit Breaking Arrow - Deals Triple Hit DMG to target and decreases their P-ATK, M-ATK & DEF -10% for 5 secs. (Cooldown time: 5 secs) Devil Hunter Devil Hunters specialize in cunning and unconventional combat techniques. They also wield impressive coercive powers and powerful magical attacks. Death is often preferable to protracting one’s encounter with one of these imposing warriors. New Holy Skills: Quadruple Volley - Deals Quadruple Hit DMG to target. (Cooldown time: 4 secs) - Slow Shot - Deals DMG to target and decreases their Move SPD -10% for 6 secs, stackable 5 times. Caster also grants “Slow Shot” state which increases the range of skill "Slow Shot" by +3 meters per successful hit for 6 secs, stackable 5 times. (Cooldown time: 4 secs) Mecha Ares Through constant technique refinement, Mecha Ares unite their bodies and minds into one weapon. New Holy Skills: Slime Grenade - Deals Triple Hit DMG to all enemies within 20 meters of the target and reduces their Move SPD -20% for 10 secs. Only available in "Robot Armor" state. (Cooldown time: 10 secs) - Overdrive - Caster gains “Overdrive” state which increases their DMG dealt +30% & Move SPD +50% for 10 secs. When the status runs out caster gains “Cooling System” state for 5 secs, decreasing their DMG dealt -10% and Move SPD -15%. Only available in "Robot Armor" state. (Cooldown time: 20 secs) *** Side note: The Holy Mecha Armor states are now controlled by Laser Cannon Glyph & Forceful Fist Glyph *** Annihilator Annihilators are adept in many forms of firearms. Foes and friends alike try to steer clear of their incredible firepower. New Holy Skills: PR0J3CT A-NN-1 - Summons a Robot Helper to assist player in battle. Upon hitting a target the robot self-destructs and decreases target’s Pierce Resistance & DEF -10% for 10 secs. (Cooldown time: 5 secs) - Buck Shot - Deals Triple Hit DMG to a 15-meter-fan-shaped area and pushes the caster backwards. (Cooldown time: 7 secs) Lethal Arrow See the world from the eyes of a Lethal Arrow, fighting alone on the battlefield with your merciless bow. New Holy Skill: Vital Point - Deals DMG to a target. If the target’s HP is below 40% this skill will do double DMG. (Cooldown time: 2 secs) Celestial Arrow God sent the Celestial Arrow down to face the evil forces. Will you borrow the power of God to fight back the evil? New Holy Skill: Celestial Blessing - Increases caster’s Elemental Resistance +10% & DEF +3179 points for 20 secs. (Cooldown time: Instant) Reaver Reavers have abandoned ranged attacks to become masters of melee combat. Capable of launching devastating surprise attacks, any enemy entering the Reaver’s domain of judgement will soon know the true meaning of pain. New Holy Skills: Shadow Escape - Caster gains “Shadow Escape” state which increases their Move SPD +50% for 3 secs. When the duration ends caster will become invisible for 20 secs. (Cooldown time: 30 secs) - Reaver Chains - Deals DMG to a 15-meter-fan-shaped area and gives enemies “Reaver Chains” status which has a 10% chance to immobilize them for 1 second every sec for 10 secs. (Cooldown time: 3 secs) Rifleteer Rifleteers have improved ranged attacks. Carrying a gun instead of a scythe, they stalk the land like phantoms. Once they do appear, evil will have nowhere to hide. New Holy Skills: Zephyr Strike - Deals Triple Hit DMG to target and inflicts “Sluggish” status which decreases their Cast SPD, ATK SPD & Move SPD -15% for 7 secs. (Cooldown time: 4 secs) - Draining Burst - Caster gains “Draining Burst” state which icreases caster's Normal Attack DMG +15% & ATK SPD +10% for 15 secs. Normal Attacks will also absorb 20% of DMG as HP during this time. (Cooldown time: 30 secs) H E A L E R / S U P P O R T Adjudicator Anointed by a higher power, the Adjudicator wields the power to pardon - or punish - all life on earth. When the apocalypse descends upon the world, the Adjudicator will be tasked with sorting the saved from the damned. New Holy Skills: Healing Zone - Creates a “Healing Zone” for 15 secs that increases EVA & Move SPD +10% for all party members inside of the zone. When enemies step into the zone, decreases their ACC & Move SPD -10%. Additionally, this zone will make the skill “Light of Truth” heal an extra +5% HP when both the caster and the ally is inside the zone. (Cooldown time: Instant) - Dragon Burn - Deals Holy DMG to all enemies in a 20 meter area and inflicts target'sDMG taken +3% and deals -1292 points of Holy DMG every second for 10 secs, stackable 5 times. (Cooldown time: Instant) Equilibrian The Equilibrian priests chose the middle path. Able to summon the powers of both light and darkness, the Equilibrian has a similarly split personality. Those who enter alliance with one of these mystics would be wise to do so with caution; they are foes to none and friends to fewer. New Holy Skill: Holy Smash - Deals Holy DMG to all enemies within 20 meters of the caster and knocks them back. Has no effect on boss monsters. (Cooldown time: 8 secs) - Energy Recovery - Recovers +630 points of MP for all party members within 30 meters of the caster for 10 secs. (Cooldown time: 20 secs) Battlefield Poet Battlefield Poets are like the clear call of a bugle on a battlefield. Under their inspiration, even the weakest soldiers become brave. New Holy Skills: Wave of Sleep - Deals Nature DMG to a 15-meter-fan-shaped area and inflicts “Drowsy” status to enemies for 5 secs. “Drowsy” status decreases their Cast SPD, ATK SPD & Move SPD by -5%. When the status runs out the enemies will have a 50% chance of entering Sleep state for 5 secs, increasing their DMG taken +20%. (Cooldown time: 6 secs) - Awakened Flame Vibrato - Deals Fire DMG to all enemies within 15 meters of the target and decreases their DEF -10% for 2.5 secs. Additionally, increases caster’s M-ATK +10% for 5 secs, stackable 5 times. (Cooldown time: 2 secs) Life Worshipper Life Worshippers’ prayers are like moonlight on a tender night, soothing warriors’ nerves and pining for departed lives. New Holy Skills: Sleep is for the Weak - All party members within 40 meter of the caster gains “No Sleep” state for 15 secs. “No Sleep” state reduces their P-DMG taken -882 points and grants them Sleep Immunity. Skill "No Sleep” will remove “Melody of Protection” state. (Cooldown time: 3 secs) - Melody of Protection - All party members within 40 meters of the caster gains “Poets Armor” state for 15 secs. “Poets Armor” state reduces their M-DMG taken -882 points and increases their DEF +7948 points. Skill “Melody of Protection” will remove “No Sleep” state. (Cooldown time: 3 secs) Druid Druids draw their strength from the wisdom and fortitude of venerable souls of Yore. Blessed with the ancient powers of transformation, once they metamorphose into different forest creatures, their enemies will find themselves deep in the rough. New Holy Skill: Awakened Repressed Element - Deals Nature DMG to target and has a 40% chance to inflict Knockdown state for 2 secs. While knocked down, target's DMG taken +25%. (Cooldown time: 2 secs) Totem Master Faith equals power for a Totem Master. To believe is to exist, and to exist is to believe. Summoning forth totems of every shape and size, Totem Masters eradicate everything in their path without mussing their robes. New Holy Skill: Old School Rain - Heals all party members within 30 meters of the caster for +10730 points of HP, and continuously recovers +365 points of their Max HP every second for 8 secs. The “Swamp Studies” KP will also make this skill increase Move SPD +15% for all party members for 10 secs. (Cooldown time: 5 secs) Holy Sage The Holy Sage is always able to help people who are suffering in the war. New Holy Skill: Sage’s Protection - Caster gains “Sage’s Protection” state. As long as the Holy Weapon is equipped the caster will recover +3861 points of HP every time they are hit. (Cooldown time: 20 secs) Angel of Justice The Angel of Justice is like a messenger of God - sent to discipline the evil and purify the world. New Holy Skill: Awakened Forbidden Walk - Immobilizes a target for 4 secs and decreases their EVA -335 points. (Cooldown time: 25 secs) M A G I C Arch-Elementalist Arch-Elementalists can manipulate the forces of nature. Their power is an expression of the very will of the elements. New Holy Skill: Elemental Reversal - Grants caster “Elemental Reversal” state for 10 secs which makes the caster able to choose between the “Flame, Lightning, Ice & Nature Reversal” buffs. These buffs makes all your skills deal constant Elemental DMG depending on which Elemental buff you choose. Additionally: “Flame Reversal” - DMG dealt by “Ice Bombardment”, “Snow Tornado”, “Arctic Storm” & “Ice Hydra” +10%. “Lightning Reversal” - DMG dealt by “Wind Bombardment”, “Wind Tornado”, “Wind Storm” & “Wind Hydra” +10%. “Ice Reversal” - DMG dealt by “Flame Bombardment”, “Flame Tornado”, “Flame Storm” & “Fire Hydra” +10%. “Nature Reversal” - DMG dealt by “Lightning Bombardment”, “Lightning Tornado”, “Lightning Storm” & “Lightning Hydra” +10%. (Cooldown time: Instant) Gravity Manipulator With the fresh departure from the traditional magic of the three elements, those who control gravity possesses an invisible and inescapable weapon. New Holy Skill: Feather of Darkness - Deals Triple Hit Dark DMG to target. “Feather of Lightness” KP, “Air Dance” buff and glyphs effects this skill too. (Cooldown time: Instant) *** Side note: The range of “Feather of Lightness” & ”Feather of Darkness” is now controlled by Graviton Distortion Glyph *** Demon Summoner There’s nothing quite like manipulating terrifying demons from alternate dimensions. Demon Summoners, without a disclaimer, possesses an eloquent influence like no other, along with brute-like strength. They are able to turn the tables against any enemy. New Holy Skill: Darkness Calling - Deals Triple Hit Dark DMG to all enemies in a 40 meter straight-line and stuns them for 2 secs. (Cooldown time: 7 secs) Time Manipulator Not enough time on your hands? Bottle it up and save it for a rainy day! Time Manipulators have the power to rewind, stop, fast-forward, and even slow down time. You’ll always be working at half the required time! Enemies are no match for overtime rage! New Holy Skill: Illusive Wind - Deals Double Hit Nature DMG to all enemies in a 20-meter-fan-shaped area and has a 20% chance to knock the enemies back. (Cooldown time: 4 secs) Demon Tamer Demon Tamers have a strong will to resist corruption, allowing them to dominate powerful demons. New Holy Skill: Demon’s Curse - Deals Dark DMG to target and inflicts “Demon’s Curse” status which deals Dark DMG equal to 10% of caster's M-ATK every second for 5 secs. If target’s HP drops below 40% they will be stunned for 2 secs. (Cooldown time: 5 secs) Conjurer By studying the weakness of the body and attacking its functions through Conjuring, Conjurers fight to ensure their foes’ deaths. New Holy Skill: Dark Magic - Deals Dark DMG to target and inflicts “Dark Magic Mark” status for 7 secs. “Dark Magic Mark” status deals Dark DMG equal to 10% of caster's M-ATK every second and has a 20% chance to remove 1 positive buff off the target during this time. (Cooldown time: 5 secs) Darkness Blade When there is light, there must be shadows. Harness the power of shadows to become a Darkness Blade. New Holy Skill: Dark Magic Prayer - Recovers +10% HP & MP for all party members within 30 meters of the caster and grants them Immunity to the next incoming attack. (Cooldown time: 20 secs) Holy Blade Holy Blades shine their eternal light upon the world, giving everyone guidance. New Holy Skill: Formation of Light - Deals Holy DMG to all enemies within 15 meters of the target and decreases their P-CRIT & M-CRIT Rate -107 points for 7 secs, stackable 5 times. (Cooldown time: Instant) Credit to [GM]Jordan for putting a lot of effort and work into this patch & to [GS]_Lilith_ for helping out creating the new custom map and dungeons ~
  14. i got tired of looking all over the forums and going on different websites/spreadsheets to look for different pieces of information so i made a thingy~ the spreadsheet has most of the information regarding our content, where to get it - and how to get it feel free to post in your guild messages, if i've left anything out or you'd like me to add a specific topic feel free to post a comment below thingy: https://docs.google.com/spreadsheets/d/1CAkzpiMKacccouaYzLoi2uKEPyJ0s07caihNP5QLv6Q/edit?usp=sharing shortened link: http://bit.ly/2uZUh1Z many thanks to the original creator of the "Eden Eternal Recipe Book", Aeria [GS] Tristepin for gathering a vast majority of this information and to Vendetta [GM]Jordan for helping me fill in the blanks 14/04/2018 -Added Gates of Pandemonium -Added new racial crafting for Human/Ursun/Zumi/Anuran -Added Partial Enchants -Added [GS]Goddess as Editor, feel free to pm him for any requests or fixes
  15. I don't know what to do except DM dungeon ,BG and daily quests what else can I do ?what boss can I kill and where are they?when will bosses come out ?is there any other dungeon can I go?
  16. Dagger Book (costs: 2250g) Collect: Nether breath (drops from bomon (windsnapT)) Collect: Algae (drops from blisterbreeze (guildboss SV)) Collect: 5x Fluorescent stone (drops from Blade (vingot)) Collect: 5x Azure stone (drops from Isolda (vingot)) Make Indigo Imprint: bp (9k battle merits (seller SV)) 60 Moonlight Wolfram (lvl 70 racial mining) Guiding Sphere (bp 450g 36k Nature Seeker) 60 Carbon Feldspar (lvl 70 racial mining)275g) 275g Daggers needed: Broken Army(Basel) ) and Wicked Wolf Bloodthunder (Windsnap) Rapier Book (costs: 1875g) Collect: Destruction power (drops from Dascha Adwim (gristleT)) Collect: Eye of disaster (drops from Ladon (guildboss DR)) Collect: 5x Energy Stone (drops from Justin Alspore (S-trials)) Collect: 5x Micro-Crystyal (drops from Papineau (S-trials)) Make Spiral Wing Blade Imprint: bp (515g550s 36k arcanum) 100 Branch Hypha (70 racial farming) 70 Jasmine Fungus (lvl 70 racial farming) Sugarspun Fairy Wings (350 trial medals) 275g Needs rapiers: Forbidden Waltz (Random lv70 trials) and Godly Circle Rose Storm (Windsnap) Sword Book (costs: 2250g) Kill 30 guns in cauldronT Collect: Air Audit (drops from blisterbreeze (guildboss SV)) Collect: 5x Fluorescent stone (drops from Maul (DD)) Collect: 5x Azure stone (drops from Corken (DD)) Collect storm magic mark (6800 CCM) Make Oxus Alloy: bp (418g 36k amber eye fame) Eagle Eye Aurora (70 sword) 25 Spirit Fracture Jade (mined with Dragon-Scaled Gloves 4500 battle merits (DR seller)) 275g Needs sword: Lost Soul Slasher(Colossal) and Eagle Eye Aurora (Basel) Mace Book (costs: 2250g) Collect: Kaban’s Blood (drops from Kaban (Cent AbyssT)) Collect: Ladon’s horn (drops from Ladon (DR)) Collect: 5x Energy Stone (drops from Mandragora (S-trial)) Collect: 5x Micro-Crystyal (drops from Tindilos (S-trial)) Make Thunder Rumble Imprint: bp(515g550s 36k spirit follower) 20 Eden Amethyst, 30 Flameburst Energy (lvl 70 magic ball) Antique Cane Handle (400 trial medals) 275g Needs maces: Red Lotus Light(Any Level 70 S Trial) and Deity’s Punishment(Windsnap) Cestus Book (costs: 2250g) Collect: Kasin Law (drops from Kasin (Ulta-S)) Collect: Ice Soul (drops from ? (Mutated monster boss)) Collect: 5x Fluorescent stone (drops from Ultimate Beast (Vingot)) Collect: 5x Azure stone (drops from Isolda (Vingot)) Make Royal Sword Imprint: bp (515g550s 36k Arthur hammer) Tenacious Gem (450g Merchant on 30th of 50 floor tower) 30 Eden Amethyst and 275g Needs cestus: Fist of Fury(Skleros Trial) and Bloodghost Battle Cry(Windsnap) Club Book (costs: 2250g) Kill 5 ice capsules (Bomon WindsnapT) Collect: Daretta’s skull (drops from Daretta (mutated monster boss)) Collect: 5x Energy Stone (drops from Sabaster (S-trials)) Collect: 5x Micro-Crystyal (drops from Kison (S-trials)) Make destruction magic mark: bp (515g550s Merchant on floor 20 in 50-floor tower) bad blood spirit jade (purify at rose temple (0/10) Magic Sponge Rune (bp (515g550s 36k silver needle) with Strong Stone Tablet (250 trial medals))) 275g Needs Clubs: Lucifer’s Scar and Arrival of Orochi (orange 75) Katana Book (costs: 3375g) Collect: Mutated meat (drops from Musaja (ColossalT)) Collect: Fire heart (drops from Fule (mutated monster boss)) Collect: 5x Fluorescent stone (drops from Corken (DD)) Collect: 5x Azure stone (drops from Kequa (DD)) Make Boiling Blood Imprint: bp (515g550s 36k Pyrowind) Blood Wheel Shrapnel (2700 battle merits (merchant in SV)) 60 Quark wave (lvl 70 magic ball) 60 Flameburst energy (lvl 70 magic ball) 275g Needs katana’s: Profound Scarlet Snow(Random Lv70 S Trials) and Kiku-Ichimonji Izanagi(Windsnap) Greatsword Book (costs: 3375g) Collect: Roger’s horn (drops from Roger (vileshark-S)) Collect: blue crystal (drops from Donar (Mutated monster boss)) Collect: bird claw (drops from bird boss 50-floor dungeon) Collect: 5x Energy Stone (drops from Ryloth (S-trials)) Collect: 5x Micro-Crystyal (drops from Silin (S-trials)) Make Holy War Imprint: bp (515g550s 36k Arthur hammer) 30 warstones and 275g Needs greatswords: Devouring Dragon(Basel) and Doomsday -landslide (Windsnap) Axe Book (costs: 3375g) Collect: Skleros’s energy (drops from Skleros (Manor-S)) Collect: Nuclear energy (drops from Huroc (Mutated monster boss)) Collect: 5x Fluorescent stone (drops from Blade (Vingot)) Collect: 5x Azure stone (drops from Isolda (Vingot)) Make Dragon Blade Imprint: bp(515g550s 36k Amber eye) corner edge (4800 CCM) Etherworld Progress Stone (350 trial medals) 275g Needs axe: Earth Shock(Random Lv70 Trials) and Godly Skeleton Impact(Colossal) Pike Book (costs: 3375g) Collect: Cursed stone (drops from Frightclaw (Venin-S)) Collect: Dragon’s Soul (drops from Ladon (DR)) Collect: 5x Fluorescent stone (drops from Corken (DD)) Collect: 5x Azure stone (drops from Kequa (DD)) Make Dragon Soul Magic Imprint: bp (515g550s 36k Sage Stone) Gilded Alloy (450g Merchant on floor 30 of 50-floor tower) Stardust (550 trial medals) 275g Needs pikes: Heaven’s Warrior(Skleros Trial) and Suicide Note(Century) Hammer Book (costs: 3000g) Collect: heart of champion (drops from Juan (Tasos-S)) Collect: Angela’s cursed runes (drops from Angela (Tasos-S)) Collect: Hurricane roar claw (drops from boss in 50 floor tower) Collect: Kineosa’s shell (drops from Kineosa (Mutated monster boss)) Collect: 5x Energy stone (drops from Gilles (S-trials)) Collect: 5x Micro-Crystyal (drops from Papineau (S-trials)) Make Blunt Assault Imprint: bp (515g550s 36k Silver needle) magic hammer (4000 ccm) Unbreakable Temple (75 hammer) 275g Needs hammer: Spacedrake Hammer (Basel) and Breakpoint Quantum Outbreak(Colossal) Bow Book (costs: 3000 g) Collect: Sacred Red Crystal (drops from Fanning (cent abyssT)) Collect: Dragon Scale (drops from Ladon (guildboss DR)) Collect: 5x Fluorescent Stone (drops from Maul (DD)) Collect: 5x Azure Stone (drops from Corken (DD)) Make Blizzard Wind Imprint: bp (515g550s 36k CCoC fame) Moonglow Diamond (450g merchant on floor 30 of 50-floor tower) Aqua Mass Myst (4500 battle merits) Longinus Snail Bow(Basel Trial) and Dragon's Kiss Nightmare (Century) Gun Book (costs: 3375g) Kill 40 mines (FederalT) Kill 40 mines (FederalT) Collect: Forest spirit (drops from blisterbreeze (guildboss SV)) Collect: 5x Energy stone (drops from Sabaster (S-trials)) Collect: 5x Micro-Crystyal (drops from kison (S-trials)) Make Ancient Glyph: bp (450 trial medals) Ancient code (450g 36k spirit follower) 60 Carbon Feldspar (lvl 70 racial mining) 60 Tiger Vein Vine (lvl 70 racial farming) 275g Needs guns: Godslayer(Sturmfrau trial) and Infinite Cannon (Century Abyss Trial) Guitar Book (costs: 2625g) Collect: Kinetic energy core (drops from Robo VT080 (Shale-S)) Collect: Daretta’s teeth (drops from Daretta (Mutated monster boss)) Collect: 5x Fluorescent stone (drops from Ultimate Beast (Vingot)) Collect: 5x Azure stone (drops from Isolda (Vingot)) Make Thorn’s Song Imprint: bp (515g550 36k Arcanum assoc.) 40 warstones, The Slumberthorn (5000 CCM) 275g Needs guitars: Heaven Melody Guitar(Skleros Trial) and Demon’s Sonic Brew(Colossal Trial) Grimoire Book (costs: 3375g) Collect: Mageweave imprint (drops from Oth (GristleT)) Collect: Power of the dark (drops from kinesoa (mutant monster boss)) Collect: Breath of Death (drops from boss in 50 floor tower) Collect: 5x Energy stone (drops from Tindilos in S-trials) Collect: 5x Micro-Crystyal (drops from Ryloth in S-trials) Make Evil Eye Imprint: bp (515g550s 36k sage stone) Awakening Token (3600 battle merits (SV seller)) 275g to make Needs books: Warlord’s Writ (Basel) and Heavenly Butterfly Manual (Century Abyss) Staff Book (cost: 4125g) Collect: Bloodfang Chief’s Lifeblood (drops from Bloodtooth Tor (crimson-S)) Collect: Donar’s Dark Substance (drops from Donar (Mutant beast boss)) Collect: 5x Fluorescent stone (drops from Corken (DD)) Collect: 5x Azure stone (drops drom Kequa (DD)) Make Aurora Crystal Impact: bp (600 trial medals) Ultra Light Power (450g 36k Nature Seeker) 20 1000 year magic imprint (from Magic Mark (418g merchant on floor 20 of 50 floor tower)) 275g Galaxy Seal Staff (Basel Border Force) and Eye of the Devil (Gristle Trial) Shield Book (costs: 1875g) Collect: Ketak’s Precious gem (drops from ketak (Ft. verdure-S)) Collect: Armor of Light (drops from Huroc (mutated monster boss)) Collect: Marfaxe’s Barbed Armor (drops from Marfaxe boss 50-floors tower) Collect: 5x Energy Stone (drops from mandragora (S-trials)) Collect: 5x Micro-Crystyal (drops from silin (S-trials)) Make Holy Dragon Wing Imprint: bp (515g550s 36k pyrowind) Dragon Feather (6000 CCM) Needs shields: Royal General Shield(Random Lv70 S-Trials) and Blossom Shield (Gristle Trial) Source of most of the information:http://luxaeternaee.enjin.com/mobile/forum/viewthread/m/8946266/id/8681438-awakened-weapons-75lvl I posted it here so it's easier for people to find ~ Sorry some of the info are incorrect, if you spot any reply to post and ill update it.
  17. Hi... can someone show me how to build Assasin ? I saw on youtube Assasin do 700k damage that soo cool... i want like that thankyou IGN: Mom
  18. So that wonderful Character screen (Shortcut of C), what do all those wonderful numbers mean?! Hopefully this guide will help all you people make sense of all the math (is that like a 4 letter swear word?!) involved in SB. Atk - Your standard damage Acc - chance to hit Def - You defense score Void - Damage Reduction Eva - Your "dodge" chance Spd - How fast you move Crit-Rate - your change for critical damage Crit-Atk - the damage caused by a successful crit Crit-Void - damage reduction for crit-atk Crit-eva - Dodge for a crit-rate CH-acc - chance to hit a chakra based attack Ch-Atk - your attack damage for chakra based damage Ch-Eva - Evasion of a chakra attack CH-Re - Damage reduction against a chakra attack Def Pierce - The ability to reduce your targets Def score Void Pierce - The ability to reduce targets Void score CH Pierce - The ability to reduce your targets ChRe score DoT reduction - reducing the time of a Damage over Time attack PVP Attack - a bonus % score to your atk score for PVP damage only PVP Void - Void bonus against PVP based attacks PVP Def - Def bonus against PVP attack PVP Spec-ATK - something that hasn't been implemented in game, so Ignore! So most all these scores (except atk, ch-atk, speed and Def) are actually % amounts, shown in a number score. Every 100 points is 1%. The math of SB is very simple, once explained. Here is how it breaks down. Acc % - Eva Score = your true % to hit someone. Example if I have an Acc of 125% and I am attacking someone with an Eva score of 5000 that means that my real chance to hit is 75%. So acc 125% - Eva 5000 (or 50%) = 75%. Easy, right? Ch-Acc - Ch-Eva = % of a ch-atk landing Crit-rate - Crit-Eva = % chance of crit-atk landing So what happens when an attack has both a normal attack AND a ch-atk. Well, they are treated two different attacks. That means that (using WH Hook attack as an example) the "pull" portion of the attack is based on Acc and the ch-atk portion of the attack is based on ch-acc. You can "miss" the pull, but still hit the Ch-atk damage, depending on your Acc/ch-acc % score, or visa versa. Ch-Acc % also effects things like Stun/Disable/Immobilize and can be avoided with the ch-Eva stat. So now you've hit someone, how much damage do you do?! Keep in mind that Atk, Ch-Atk and Crit-Atk damage are all treat as seperate attacks when calculating damage Atk score + Skill atk Score - Void (damage reduction %) - Def = Real amount of damage Ch-Atk + Ch-Atk skill score - CH-Re (CH-Atk damage reduction %) = real amount of Ch-Atk damage Crit-Atk - Crit-Void (crit-atk damage reduction) = real crit-atk damage The Def-Pierce/Ch-Pierce/Void Pierce/DoT reduction scores are applied to gears starting at L40. People at lower levels can get those scores, if you have Ancient jewels applied on your gears. The example would be: Atk - (Void - Void Pierce %) - (Def - Def Pierce %) = Attack damage. The PVP Void and PVP Def scores only apply to the normal Atk damage and do NOT apply to crit-atk or ch-atk Hopefully that makes some sense to the math of SB!