BesTweaveR Posted February 6, 2020 Report Share Posted February 6, 2020 Need better SG rate from Safeguard replicubes: I'm pretty sick of this, I had stacked around 50 to get a total of 8 SG. Then I miserably failed to enhance 6 times to make a +11. Got +11 on 7th and failed to +12 on 8th. This is so discouraging and transmitting a quit feeling. Then I stacked again: In this video you see me opening 25 replicubes to get 2 SGs. It's too low SG rate, then I ofc failed 3 times because I had 4 in total. And hardly anyone joins BGs so it takes forever to stack those many. 1 Link to comment Share on other sites More sharing options...
VGN GM Vivi Posted February 6, 2020 VGN GM Report Share Posted February 6, 2020 The rates are 20% to get a SG from it, though I can see about upping it. 1 Link to comment Share on other sites More sharing options...
Beau Posted February 6, 2020 Report Share Posted February 6, 2020 Make it 50% Link to comment Share on other sites More sharing options...
Alex_D Posted February 6, 2020 Report Share Posted February 6, 2020 8 hours ago, Vivi said: The rates are 20% to get a SG from it, though I can see about upping it. not even upping the chances, but greater sources of the cubes would be good. Maybe low chance from dungeon and world boss. Link to comment Share on other sites More sharing options...
sicat Posted February 7, 2020 Report Share Posted February 7, 2020 My worst is 34 cubes for 1 sg. With 20% rate, such misfortune is mathematically acceptable but I'm pretty sure it's bad for people's psychological well being. Would prefer to "craft" 1 sg from 4 cubes. Used to be active in bg lettin opponents win in 1v1 if they lemme loot. Fed up with too much crab opponents. There are also those show-offs with superiority complex issues. Thus pardon me from stayin away from bg. @italy I still have some leftover sg and blessed naraks from halloween event. Shud be more than enough to make a +12 or two. Pm me in-game if ya interested. Link to comment Share on other sites More sharing options...
Zenetic Posted February 7, 2020 Report Share Posted February 7, 2020 21 cubes 0 sg lol. my luck is so good =D finaly back from mont off playing zelda 😃 Link to comment Share on other sites More sharing options...
VGN GM Vivi Posted February 7, 2020 VGN GM Report Share Posted February 7, 2020 10 hours ago, Alex_D said: not even upping the chances, but greater sources of the cubes would be good. Maybe low chance from dungeon and world boss. That's also a good idea as well. I'll see about adding them to Amara bosses and perhaps the new dungeon coming up. 1 Link to comment Share on other sites More sharing options...
Filomena Posted February 7, 2020 Report Share Posted February 7, 2020 Another stuff you could remove is the spinning. I personally find it a bit annoyng when I need to open 30+ replicubes, and wait 8 seconds for every one. Make the open immediate like everything else. Link to comment Share on other sites More sharing options...
BesTweaveR Posted February 7, 2020 Author Report Share Posted February 7, 2020 12 hours ago, Vivi said: That's also a good idea as well. I'll see about adding them to Amara bosses and perhaps the new dungeon coming up. Just make sure that the BGs are going to have something worth enough to join them then. Also I wouldn't consider putting SGs in bosses as faction balance is impossible to obtain, RGs are losing 90% of bosses since 2-3 months. Now unless that changes, the way RGs are they would see it just as another bad upgrade, thus another reason to not have interest in the game. Link to comment Share on other sites More sharing options...
BesTweaveR Posted February 7, 2020 Author Report Share Posted February 7, 2020 4 hours ago, Filomena said: Another stuff you could remove is the spinning. I personally find it a bit annoyng when I need to open 30+ replicubes, and wait 8 seconds for every one. Make the open immediate like everything else. I agree, that is so annoying. Link to comment Share on other sites More sharing options...
GoddessSand Posted February 11, 2020 Report Share Posted February 11, 2020 The annoying thing of the spinning is seeing it land on the SG and then the next second it's a bad luck orb. 1 Link to comment Share on other sites More sharing options...
Alex_D Posted February 13, 2020 Report Share Posted February 13, 2020 On 2/8/2020 at 8:46 AM, BesTweaveR said: I agree, that is so annoying. first i wish they could remove the filling green bar from enhancement 1 Link to comment Share on other sites More sharing options...
Beau Posted February 14, 2020 Report Share Posted February 14, 2020 Too many unnecessary changes, just get the chance percentage to 50% Link to comment Share on other sites More sharing options...
Filomena Posted February 14, 2020 Report Share Posted February 14, 2020 On 2/13/2020 at 7:34 AM, Alex_D said: first i wish they could remove the filling green bar from enhancement Uhm, not really, I like enhance "charge time" and making card cubers "charge time". It's automatic anyway. For the SG cubes, instead, you need to click click click every step (and most are weird "failure"). Link to comment Share on other sites More sharing options...
GoddessSand Posted February 18, 2020 Report Share Posted February 18, 2020 On 2/7/2020 at 10:32 AM, Filomena said: Another stuff you could remove is the spinning. I personally find it a bit annoyng when I need to open 30+ replicubes, and wait 8 seconds for every one. Make the open immediate like everything else. What it looks like when you fail. O 1 2 Link to comment Share on other sites More sharing options...
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