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Tiered Spender Suggestion


naru
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rank 1. 30 ecs 

rank 2. 25 ecs , 20 warstones  , bankslot rental , heroictrait tome, makeover cosmetics set

rank 3. 1 corona stardust lv X , 1 alpha  costume , 30 ecs NT , 5 shattergems

rank 4. 2 alpha pets for pdps and mdps (chooseable), 30 ecs NT, 5 safety stones , 2 lucky safety stones

rank 5. 5 viridian lucky safety stones , 30 ecs NT , 1 alpha mount , 5 chisel lv X , 5 CP charms lv 1, 5 EXP charms lv 1, 5 loot charms lv 1

rank 6. 10 lucky safety stones, 40 ecs NT , 1 prime mount , 5 chisel lv X, 30 slot backpack

rank 7. 5 CP charms lv 2, 5 EXP charms lv 2 , 5 Loot charms lv 2 , exp blue gear cloth/heavy/light 1-30

rank 8. 15 corona essence lv X , 10 corona stardust lv X , 5 Corona heartflame lv X , 15 fortification reset scrolls

rank 9.  1 prime head costume , 1 prime body costume , 1 prime face costume ,1 prime special costume, 1 pdps prime pet , 1 mdps prime pet

rank 10. 1 2h prime weapon , 1 1h prime weapon , 20 ultramarine lucky SS, 15 coral lucky SS , 1 halycon ultramarine SS

1 special rank for ppl who pay abit more

rank 11. gear fortification +10 box ( 2 coral sublime stones , 2 ultramarine sublime stones , 6 viridian sublime stones, 10 fortification reset scrolls) or 250 ecs NT

 

Saw under few threads that ppl didnt make a clear suggestion for a tiered spender so i thought i make a suggestion. since until rank 4 in this example are just trash items i would suggest

Rank 1-3 : all items can be choosed

Rank 4-6 : 3 items can be choosed

Rank 6-8 : 2 items can be choosed

rank 9-11 : 1 item can be choosed

 

The spender could be filled like the one on offical server just by buying stuff with vgn points. If you also need a suggestion for the price idk 1-10 = 100 dollar and 11 maybe 175 dollar i think if something like that would get released then you guys should choose the price.

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  • VGN GM

I think going with the original official server would be better by far of each tier having a single choice as you have to remember people are also spending the AP on actual items in game too and this is literally just bonus items for people for spending.

I will also state this, I'm only discussing the idea brought by the thread and not actually saying "We will have tiered spender like system, as a couple of community members have already expressed that they do not like it, I'm not sure why since its basically free items for spending you'd already have to do".

So some working on top of your idea:

  1. Corona Essence x5, Corona Stardust x3, Shattergem x10, World Call x10, Portal Stone x10
  2. Eden Crystal x15, Eden Crystal (NT) x20, Bank Slot Rental x4, Heroic Trait Transformation Tome, Memory Tome, Makeover Cosmetics Set
  3. EXP Charm Package, CP Charm Package, Loot Charm Package, Auric Jewel, Iris Jewel x3
  4. Eden Crystal x25, Eden Crystal (NT) x30, Safety Stone x3, Safety Stone (NT) x5, Alpha Costume, Alpha Costume
  5. Eden Crystal x30, Eden Crystal (NT) x35, Safety Stone x5, Lucky Safety Stone x2, Alpha Pet/Costume, Alpha Pet/Costume
  6. Viridian Lucky Safety Stone x4, Ultramarine Lucky Safety Stone x3, Coral Lucky Safety Stone x3, Safety Stone x7, Prime Costume (A), Prime Costume (A), Prime Mount
  7. Virdian Halcyon Safety Stone x2, Ultramarine Halcyon Safety Stone x1, Corona Heartflame x5, Alpacaium Scroll x2
  8. Coral Halycon Safety Stone x1, Prime Costume (R), Prime Costume (R), Prime Costume (R), Legendary Mount?
  9. Viridian Sublime Safety Stone x3, Ultramarine Sublime Safety Stone x1, Coral Sublime Safety Stone x1

Then rather than a tier above 9 rather a tier completion reward (Maybe limited to once a week or something).

  • Eden Crystal x100
  • Viridian Sublime Safety Stone x1
  • Ultramarine Halcyon Safety Stone x1
  • Coral Halcyon Safety Stone x1
  • Fortified Reset Scrolls x5

With the prices being something along the lines of...

  1. $5
  2. $10
  3. $15
  4. $20
  5. $25
  6. $35
  7. $50
  8. $75
  9. $100

For notice on some of the things on there.

  • EXP/CP/Loot Packages could contain something like 7 of each charm II and I and possibly a couple of III if people think thats good, or could be I II and then Talismans I and II.
  • Prime (A) would mean altar grade primes where as Prime (R) would be rare primes such as auroa lances and such (Think about our awaken server with Mystery Box Legendarys vs Altar Legendarys).
  • Prime (A) could also include altar pers and Prime (R) could also contain stuff like P-ATK/M-ATK Dragons too.

 

I also want to state that these are again not "This is happening" but rather opening and discussing this with the community on a topic started by the community. This is also just rough numbers I came up with while responding with an hour or so of thought, so please do not thing this would be the outcome 100%. Please keep the discussion civil or I will lock it as I know cash shop can be a touchy subject and if people cannot behave then simply we will not include you in the decisions in future.

 

Edit:

I'd also like to state I'm not for or against this system by any means. I understand its purpose and I also think its not a bad way to give people more for their money. However, it needs to be done right if done at all as if you make things too cheap it ruins the games economy and if you do it too expensive then it comes off as a money grabbing effort. So please again be mindful of this.

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Was gonna answer to this way sooner but somehow just forgot. I really don't think this server needs or should have a tiered spender out of the following reasons:

1. Tiered spenders might be a "yay free items" but we all know in the end it's just a mechanic to milk cashcows even harder and maybe even charming people that really couldn't/shouldn't afford to, into cashing.

2. This isn't official server. On this Server in my eyes you get more than enough for the money you pay(if you spend it wisely into selling ECs or using EP to do achievements and stuff. i do NOT mean gambling 500 ECs than complaining about shit rates)

3. It's way too hard to balance properly(this also is because of point 2.). For example 75/100% Safety Stones i think should stay rare from ranking or maybe even rarely in Altar. Adding to Jordans last point about economy: people will also either say rewards are too low or rewards are to high. As always there would never be a middle ground to satisfy people.

 

TL;DR  Tiered Spender is a money milking system and this server doesnt need it at all

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You could make the safetystones NT so its more rewarding to cash and just make the costumes and pet and the other stuff out of tiered spender tradeable.

That way the stones would keep the same price in game and ecs too. I personally work or start working soon again cuz corona and played the last months alot cuz the time was obviously there if you dont need to work. As someone who doesnt work yes its easy to just not to cash because you have alot of time. I sometimes just farmed 10h highlands and made 10-11k gold on one day, if i wanted too.

 But you need to think about the ppl who actually work 8h+ a day then they come lets say at 4pm or 5pm or even later and dont want to or dont have the time to farm 5h to buy 10 safety stones for example. If you have the money and you want to cash why not making it more rewarding?

People who cannot afford to cash like SenorBernd wrote here should just dont do it then? I mean you could cash in awakening too and it was way more rewarding then here tho. Ppl who cannot afford the money for drugs buy them in rl too. If youre characteristic weak and do stuff you shouldnt do like spending your money in a casino or in a video game then its not the fault of the game or the casino its basically your own fault. Just as example btw dont feel offended here. 

Yes you can sell the ecs you get from cashing now but in my personal opinion its just not rewarding enough for the money you put in the game. I hope that wasnt to harsh again from my side i just wanted to make an example why it would be better to make cashing more rewarding.

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12 hours ago, naru said:

You could make the safetystones NT so its more rewarding to cash and just make the costumes and pet and the other stuff out of tiered spender tradeable.

This would be a terrible idea as you'd make the game very Pay2win since you're limiting people to only have success if they pay. The reason why in my take on your suggestion it had the option with getting more but NT was simply to give people the option between taking them to make money off players by selling the items (helping the economy grow) or to choose the NT and get slightly more for your money but limited to yourself. A lot of the time people will choose the tradable option over the NT option as it will give them options too, if they need it they can use it or if they need money they can sell it.

12 hours ago, naru said:

That way the stones would keep the same price in game and ecs too. I personally work or start working soon again cuz corona and played the last months alot cuz the time was obviously there if you dont need to work. As someone who doesnt work yes its easy to just not to cash because you have alot of time. I sometimes just farmed 10h highlands and made 10-11k gold on one day, if i wanted too.

 But you need to think about the ppl who actually work 8h+ a day then they come lets say at 4pm or 5pm or even later and dont want to or dont have the time to farm 5h to buy 10 safety stones for example. If you have the money and you want to cash why not making it more rewarding?

This will be the case for many players. This would mean total gold generation within the game will go down meaning the price of items will go down as simply if someones trying to get the same price for items as they do right now simply no one could afford. So sellers will have to reduce their prices based on the current gold in the economy.

You will also find putting in those 5 hours would be more rewarding when this happens. As right now half the server has unlimited time each day to put many hours into farming gold. But when you take away that time due to real life commitments it makes finding the time to farm gold more valuable as many of the people farming gold right now will be like "Well I've just come off an 8 hour shift so can't be assed farming gold for 5 hours" which is understandable but also leaves an opening for those who really wanna make money (Making your time more rewarding).

12 hours ago, naru said:

I mean you could cash in awakening too and it was way more rewarding then here tho.

You shouldn't be comparing a server which is not only 5 years old but also a server with much more content. Things have to be dummed down and simplified as its not as simple as Classic. Like just hitting on the obvious factor, stones need to be cheaper as with Awaken classes being as broken as they are you cannot simply have someone with +6 armor go against a Reaver with +14 Sickle. That Reaver will destroy that person without any issues. However, in Classic the damage is just no where near that level. Please do not compare the value of VGN on both servers as they're both different games practically and have different things to purchase.

12 hours ago, naru said:

Yes you can sell the ecs you get from cashing now but in my personal opinion its just not rewarding enough for the money you put in the game. I hope that wasnt to harsh again from my side i just wanted to make an example why it would be better to make cashing more rewarding.

Everyone is allowed to have there own opinion. Thank you for taking the time to make a well thought out post/response.

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  • VGN GM
13 hours ago, SenorBernd said:

TL;DR  Tiered Spender is a money milking system and this server doesnt need it at all

I mostly agree with this but not in all scenarios. One of the benefits to a system like this is it gives some of the better looking costumes more rarity inturn making them more valuable for people to own. On awaken think of it like the Diamond altar where not everyone has certain costumes which makes it more rewarding to wear / own / sell. I do think there needs to be a system in place for this and not just make every costume super common.

A bit of rarity on some items is good for a game as it gives the cashers something a bit more exclusive that doesn't impact the game much or if at all. While giving the free players the option to miss it and put their money into gears and such or into these expensive costumes.

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I agree with the OP, I know you have to "work" to get  items in games, but sometimes real life makes it difficult, at night after work I am to tired to farm highland and when its weekend I dont have the gold to buy items and I can not compete, so I started to get bored and do other stuff, for example this weekend I prefer watching some series and  playing a RTS with some old friends. If the money I invest in the game were more rewarding I can buy AP and enjoy the game more.

Selling ECS is not good enought, maybe if your main currency is the american dollar it will be ok, because 20$ it is nothing, but for other countries its like x3 or x4 the value, so get just 8k gold is really bad, and then you will probably say if you dont have money why do you buy AP, well  maybe my rate is x3.5 but thank god I have a good job and I can donate but I want more rewards for my money because it cost more for me.

Fortification stones should be rare, but not just for rankings, how normal players are suppose to compete for example in arena, the problem with this system is that people who have everything get  richer and powerful and the others have to farm highlands for hours and after that watch all their gold reduce to nothing while the other guy gets richer and continue to rank.

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23 hours ago, TheObserver said:

I agree with the OP, I know you have to "work" to get  items in games, but sometimes real life makes it difficult, at night after work I am to tired to farm highland and when its weekend I dont have the gold to buy items and I can not compete, so I started to get bored and do other stuff, for example this weekend I prefer watching some series and  playing a RTS with some old friends. If the money I invest in the game were more rewarding I can buy AP and enjoy the game more.

Selling ECS is not good enought, maybe if your main currency is the american dollar it will be ok, because 20$ it is nothing, but for other countries its like x3 or x4 the value, so get just 8k gold is really bad, and then you will probably say if you dont have money why do you buy AP, well  maybe my rate is x3.5 but thank god I have a good job and I can donate but I want more rewards for my money because it cost more for me.

Fortification stones should be rare, but not just for rankings, how normal players are suppose to compete for example in arena, the problem with this system is that people who have everything get  richer and powerful and the others have to farm highlands for hours and after that watch all their gold reduce to nothing while the other guy gets richer and continue to rank.

yea i mostly agree with this. But i guess it wont happen so what ever ill just wait for awaken server to be active again and pay there money for what ever is in the mystery boxes or selling vgn points to other player. - How i personal feel and think rn.

 

Now to the discussion

 

Its just frustrating to come on after a long day and start farming in eden for idk how many hours like its my second job. Idk why ppl would not want free rewards for buying vgn i mean jordan said that the tiered spender could be used for rare items which is nice and idk why it would make it pay to win i mean ppl are buying for example sublime stones for 10-12k ea. Why would a tiered spender kill the economy i mean if there was a sublime stone in there and you would sell it, then it would be 10-12k worth too or even less cuz there would be more ppl selling it?

Player with a fulltime job dont have the time to farm gold get rank 1-5 and get their sublime stones every month. Farming gold for 10% stones takes alot of time too. It would be actually less frustrating if the % increase after using a stone would NOT disapear after closing the fortification window because youre out of stones. That would mean you can come after work on for like 2h farm maybe 2k gold if you need to. Buy stones with that gold and even if they all fail and you reach lets say 14% succesrate. Then you could keep going next day until the weapon goes up. 

That would make it less frustrating but rn you have to use a big amount of safety stones and need alot of tries until you get the fort you want or you need alot of luck otherwise you lose the succesrate you reached and need to start at 11% again.

So maybe we could after using 30 coral sublime safety stones and fail all of them keep atleast the succesrate for our next try.

 

Ofc it feels maybe "unfair" that ppl who actually pay for this game get their stuff faster done against casuals who play 24/7 and dont have the money to get the stuff they want to have out of the tiered spender. But if they hadnt a problem to farm and then spend the money on stuff which other players got with ecs from altar then why is there a problem with stuff you get out of tiered spender?

The only diff between altar and tiered spender is that tiered spender is for cash only. Ppl could also buy tiered spender ranks in game. There shouldnt be a problem to write "wtb rank 8 tiered spender" if they want something special out of it we did that in offical server too for example.

Non cash players which have the time to farm can also buy vgn points vs gold like in awaken server and play the tiered spender. I mean there are options to get the stuff out of it thats why i dont understand why ppl think its to pay to win. You pay 60-80g for ecs which are only available with real money and prime costumes are only available in altar too, for altar you need ecs which means altar items are cash items too and none cries or criticsize that because you can buy it from other players if you dont cash. That would be possible with tiered spender too, you can buy it from other players thats why i dont get the big problem why it should be not more rewarding for cash player to cash.

Dont take this as crying or something like that i just want to discuss abit in this thread to understand the mind of the ppl which dont want a tiered spender. Just want to know why "No" to free items you get for paying into the game. Thank you in advance for your answers and thoughts. 

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