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[Eden Eternal] Graphics show as flashing flat colors


hh0

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Hello,

I'm trying to run Eden Eternal on Linux with WINE, the patcher is totally fine and so is the loading screen (2 videos). After that comes the login screen which appears like the following:


WARNING: FLASHING COLORS

https://i.imgur.com/Hz5VL2V.gif

 

Clicking buttons and writing to inputs is possible but you cannot see what you're writing.

With the help of my friend I was able to know what the inputs are for and make a character and get into the game, where the graphics (3D) appeared the same (glitch, colors, etc).

 

What I tried is disabling DXVK and toggling various other settings within Lutris program but it was always the same issue. Running the game from the same files on a Windows 10 system that I dual-boot worked with no issues.

 

Something to note also is that when I got into the game (with the graphics bug) I got into the settings menu, clicked Default and Apply, and that resulted in a crash and the launcher always crashed after loading until I removed some settings files from the directory.

 

I also tried what the guides on this forum offered but nothing changed (deleting /Temp folder, etc).

I know there is no real guide for running the game on Linux, but I thought I can ask in case anyone has information about this graphics issue or in case someone got the game to run on Linux. I'm currently trying to change graphics drivers as this could be the cause, but for now things are the same.

 

Any help is much appreciated. Thanks.

 

Edit: tried running with NVIDIA graphics drivers and nothing changed. Not sure if some software requirement is missing.

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1 hour ago, Jordan said:

It uses Direct x 9 so make sure those libraries are installed aswell as I believe Visual C++ 2008.

However, myself I have no experiance with Windows emulation on Linux so I can only provide any information about the game itself.

Thanks for your reply. I got the game to work so I will post what was missing.

I made sure the components you mentioned are installed:

DirectX 9:

winetricks d3dx9_24

Visual C++ 2008:

winetricks vcrun2008

 

At this point I stil had the problem so I looked at the logs and these errors show when the UI appears:

0080:fixme:d3dcompiler:make_assignment Assignments with writemasks and matrices on lhs are not supported yet.
0080:err:d3dcompiler:compile_shader HLSL shader parsing failed.

 

Searching the internet for the shader parsing error, I found that you have to install the following:

winetricks d3dcompiler_43
winetricks d3dcompiler_47

 

After installing these, the game worked. So the main problem was with d3dcompiler.

I hope this thread helps people who face the same problem in the future. It seemed to me that running the game on Linux should not be hard or require a lot of tweaking.

 

Thanks again for your help.

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  • 1 year later...
On 10/14/2020 at 2:47 PM, hh0 said:

Thanks for your reply. I got the game to work so I will post what was missing.

I made sure the components you mentioned are installed:

DirectX 9:

winetricks d3dx9_24

Visual C++ 2008:

winetricks vcrun2008

 

At this point I stil had the problem so I looked at the logs and these errors show when the UI appears:

0080:fixme:d3dcompiler:make_assignment Assignments with writemasks and matrices on lhs are not supported yet.
0080:err:d3dcompiler:compile_shader HLSL shader parsing failed.

 

Searching the internet for the shader parsing error, I found that you have to install the following:

winetricks d3dcompiler_43
winetricks d3dcompiler_47

 

After installing these, the game worked. So the main problem was with d3dcompiler.

I hope this thread helps people who face the same problem in the future. It seemed to me that running the game on Linux should not be hard or require a lot of tweaking.

 

Thanks again for your help.

Hello there, which runner did you use? Lutris with fshack or vanilla wine? I'm trying to run this on Linux but I cannot pass the patcher, it updates fine the client but then I press play and just closes

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