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68 Cap Suggestions


Daddy

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18 minutes ago, BananaHand said:

Vivi and the staff do so much for y'all lol. It takes forever to make changes and then y'all just shit on it. Vivi especially cares so much about trying to make y'all happy (I don't fucking know why). P.S Vivi is the one that is treated like a peasant, slaving away. If you want to actually give useful feedback, make a list, with more details on what you'd like to see changed/improved and send it on Discord. I'm in all you guys' channels. Noobs.

 

Fu

Exactly. I even ask in shouts all the time if anyone has suggestions or to message me because I make lists of what I believe and what players believe to be fixed that can be immediate fixes and some being patch additions. 
If you do not give me your suggestions nothing can be fixed or if you just go insult GS and GMs in the process of giving suggestions, then I will just delete the suggestion if it's not important.
I do have some pretty awesome players who gave me suggestions like Takoria and GuiltyCharge AKA MilkyWays. 

Edited by KawaiiNyanNyan
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One more thing I think 60+ need is a third BG that will be 1hr after Ark and 1hr before TP, as such I will propose a high level Soccer Pitch. I know many might worry about PvP there, still:

  • Soccer Pitch is the most unique BG in SB in every way to be honest (for bad or worse) since one can farm EXP/RP/Gold there or PvP(I know well enough it's not obvious there but it's what makes it even funnier), really up the the player(s).
  • EXP can be set at same as the evergreen on balls so people can actually use it to level up even if lower geared and have to solo do the leveling up, that way new player will have at least that issue cared for.

When I say Soccer Pitch I mean Soccer Pitch, nothing changed but maybe the BG reward for level 68 cap. I precise nothing changed because as much as I know all the sacrifices and hard work the staff is putting to make SB stand, keep going and moving forward somethings are better off left as they are. I say it cause I think it would be wrong to try to reduces balls number or increase the number of hit needed to break them or change their places or the fact they give gold, RP and EXP. Just the good old Soccer Pitch nothing else :)

Lets have something different, lets add something to the fun :)

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5 hours ago, LifeStream said:

One more thing I think 60+ need is a third BG that will be 1hr after Ark and 1hr before TP, as such I will propose a high level Soccer Pitch. I know many might worry about PvP there, still:

 

The problem with SP is the DOT atks will kill the balls without having to attack them more than once. So, those going in for the center and faction balls only need to use a DOT and pop them before the other side has a chance to place a dot on them. It's why you can't use clusters in the BG as well. If you don't believe me then you need to try entering SP with a CB.

I recommend Siren. It's a more open map, has 3 bosses and 2 chests, and it's not as small as Janus where the WH and SE can just cover an entire map area with their AOE skills.

 

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16 hours ago, GoddessSand said:

The problem with SP is the DOT atks will kill the balls without having to attack them more than once. So, those going in for the center and faction balls only need to use a DOT and pop them before the other side has a chance to place a dot on them. It's why you can't use clusters in the BG as well. If you don't believe me then you need to try entering SP with a CB.

I recommend Siren. It's a more open map, has 3 bosses and 2 chests, and it's not as small as Janus where the WH and SE can just cover an entire map area with their AOE skills.

 

DoT don't work on SP balls any other debuff/buff doesn't help you, you have to hit them with which ever skill you want but pulls, and every hit removes 1 point in ball's HP, so if 10 HP you need to hit it 10 times to break it, if 300 HP you need to hit it 300 times to break it, basically any player overpowered or alpha gears, level 65 or not will do 1 point in dmg to it no matter what. And SP is good for EXP/RP farming too, re-read my post about why SP is the right choice.

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10 hours ago, LifeStream said:

DoT don't work on SP balls any other debuff/buff doesn't help you, you have to hit them with which ever skill you want but pulls, and every hit removes 1 point in ball's HP, so if 10 HP you need to hit it 10 times to break it, if 300 HP you need to hit it 300 times to break it, basically any player overpowered or alpha gears, level 65 or not will do 1 point in dmg to it no matter what. And SP is good for EXP/RP farming too, re-read my post about why SP is the right choice.

He’s talking about the dot skillS that don’t have physical dmg. For some reason chakra at a certain point is high enough to 1 shot soccer balls. 
 

vivi does want to bring it back tho so we will see what we can do for it 

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  • A Battleground similar to Nuclear Bunker and Al kasava with the gate opening to the map or registration type like others, No kill points, or win requirement, and if possible minimum requirement to start will be 4-5 players each side, just plain pvp. with same reward for both side, and maybe a boss spawn or chest spawn in last 5 mins in the center or sides of the map. In case of Disconnection or crash it should not give the players a Debuff like Nuclear Bunker and Alkasava.
  • Amara mid platform as battleground map, surrounded by one shotting guards but they have smallest range possible, immovable, have detection and maximized stats so they cant be evaded or tanked.
  • the Crit buff tower in Amara changed to defensive stats buff tower, and adjust the crit buff stat into chromian power buff. if possible create two more tower besides the current one and make them defensive stats buffers. with the locations outside of the neutral settlement on both side of the center road.
  • Escort mission but instead of quest reward it can be drop rewards when killed, with all good cubes and boxes, similar to TTC and urka one.
  • chest spawning for the faction in their base and loot similar to kerberos, but should be in corner where other faction can enter and meddle with. so not a defensive type of chest. or a quest of defending your faction chest that spawn in the other faction base for 10 mins. HP similar to drac and typoon, or less hp but cant be debuffed like fleshmound from holloween event.
  • 3/6/9/12 hours premium medallion or guardian blessing, with lesser stats than AP store one as the rarest or 1 drop per certain bosses.
  • similar to how hazmat suit, winter coat and Milk and cookies, they r buffs with different stat but they overwrite each other if used so players cant stack all buffs together.
  • similar to how napalm debuffs the opponent. a buffer item for your faction that have hours long countdown, but buffs for 10-30 secs.
  • Ultimate skills that can be offensive or defensive buff for your team for some classes. maybe give defensive buff to dps classes and offensive buff to tank type classes.

Just some suggestion i could think of or possible to create for dev team maybe.

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Update

Bosses

I don't know if we honestly need bosses for a new map and if we do just make it one big boss like how CG was set up. I notice every single day that Drac and Typhon (sorry if i botched the names) are the only bosses people care about but even with those being the main bosses people do, it's so incredibly hard to gather people for who wants to do them. It's like pulling teeth and nails. I believe if CG is the new PvP map or something else... the mini bosses should be able to be solo'd and the only reason why i'm saying that is because people just honestly don't do them anymore, it is what it is. No matter what you guys do to make the boss "good" or "worth fighting for" they will get stale quick.

 

PvP

I think there should be another kind of big massive PvP battle ground but at night. After NB (without AK being involved in the same day) SB becomes a total ghost town and there's just no activity. For me NB is like the only thing i really look forward to next to AK and when it's done... that's kind of it, you go back to probably farming or doing RP if you haven't done it. There should always be something to do in the game but to me there isn't.

 

Dungeon

With a new cap comes new dungeons! I would love to see the portals in Suer used, I've been very interested on what they could be and it's better than to have them just sitting around collecting little dust bunnies. I think there should be feats for the dungeon as well.

 

Events

So last event (which was Christmas) I felt was just rushed, it kind of came late and went away which is fine because no one really wanted to do Krampus anymore with his poor drop rate on his title. Me personally I would love to see more events through out the year like Valentine's Day, Easter (again! Probably one of my favs), Fourth Of July (Could just be a summer event), thanksgiving, st patty's day etc... you get my point. I think it would be cool to fix up the Christmas event because it should come like twice a year, for Christmas in December and Christmas in July. I just need more cool events because I love them a lot.

 

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First of all, remove any in-game content that is not SB related and make VIP club our pet leveling hub again and increase the pet experience gain to 3x the amount of Suer. Instead of taking content maps from other game, re-use SB map resources: (CG,Scylla,Nemesis,LV59 map)

  • Scylla as leveling map in place of DV.
  • Nemesis as PVP map as our new PVP zone probably for 70+ cap if there is a plan to expand.
  • Hard and Hell mode NPC for every dungeon placed next to the respective NPC that gives normal access to those map.
  • Mini games, hourly compensation for staying in-game for extended amount of time(increased drop rate, exp rate, gold drop rate etc. that caps at certain percentage).
  • Special monster hunting that spawns in random places in specific map at random time with rare drops that can be used in crafting.
  • Better crafting system.
  • Better RP system, remove RP from player kills and make them join BG and finish the class specific quest there to get PVP rewards ( 10 pcs 1k RP chip, 10 pcs box of Cybercluster II, 10 pcs Hypovial Pack).
  • Play through quests starting from the beginning up to the last quest of the official SB game and make a new story in line with the main storyline concept.
  • Fix all the small bugs.
  • Better UI/UX for the main SB website, Launcher, better donation system and place relevant stuffs in item mall such as Newbie Starting Pack, sell old bikes and costumes  instead of putting repetitive stuffs in loot boxes, use the loot box for brand new stuffs that people will actually like.
  • Useful daily quests.
  • Napalm CD reduce to 1 hr, Ultimate CD reduce to 5 mins, Revamped ultimate for some classes.

    Indicate the scope and limitation of what Vivi can and cannot do so the community can give better recommendations and to avoid having to scan through/write wall of text such as this.
     
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For old times sake, simplicity and a lag free experience, bring back Caergate with major adjustments such as the following:

1. Guards at spawn can 1-hit anyone trying to spawn camp.

2. Add every missing NPC from previous maps

3. Increase rewards of escort quests

4. Add the blood soul portal that would appear every 2-3 hours. Inside you'd have a chest, boss or anything like that gives tons of shit to fight for.

5. Adjust titan and all the mini bosses with exceptional drop rates

6. Every pvp kill  (by the group) in this new map will reward you special dog tags that can be traded for jewels, lots of gold and more.

7. Change the name of these exploding bugs in enocia to Tat.

 

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5 hours ago, Norleras said:

I personally don't mind Nemesis, though I've heard of people crashing out of that map a lot.

You lag and Crash in every map its Not only pointing fingers "Nemesis Bad map " so dont take it as eส้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้xcuse. 

CG lol from people that quit years ago , boring map dont even think to bring that Shit. 😑

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On 1/10/2021 at 7:05 AM, Daddy said:

KC624XP.gif

 

Hi Everyone,

Super excited to be working on the patch! Banana and I have a lot of ideas, but we wanted to see if any of you had something on your mind you would like to be in game.

Feel free to post below about anything. Even a type of quest you would like.

  • Your suggestions will be reviewed and discussed among the GS team, but we will be keeping it a surprise for release.

Some things for you to help start off: 

  • Do you have a favorite NPC or mob, which ones? 
  • Is there a specific type of quest you like? Collection, escort, ect. 
  • What should we do to help new players? I'm currently working on good free gear per cap.
  • If we were to do more Horde style spawns (zombie/evergreen), how should we incorporate it to the new pvp map?
  • How many bosses should the map have?
  • Kill off Bikini in the game storyline

***** NOT DISCUSSING SKILLS YET

Not wanting to be that guy but part of the issue for new players is the skills, with extremely high buffs/debuffs and dps most new players continuously get 1-2 shotted in pvp so can do nothing, its tough for them to level and get ok gear +9/10 accesories etc then after being patient they hit PVP and bang they get stomped with 0 chance to effect pvp. This results in them getting abuse for going to BG's as they just give away kills with no chance of helping.

Also there has been little credit in the game for those that look after New players on the RG side Filomena has kept many many new players playing when they would have left, Kyoko also. 

One of the issues for new players was that they see no one you run around an empty map and see no one at all. The DG added to Encocia was good for a while but it became irrelevant no one does it anymore so no one goes there.

There is also a lack of events, ball events in Encocia were good as new players could join in but bosses were ok to see people. 

Lord Konton did a fantastic write up years ago on a whole range of great range of changes that would have made the game more newbie friendly, but nothing happened.

Also need to make the forums more friendly for players, too often you post something and get flamed or someone trys to change the subject, alot of people do not come on the forums for this reason. Admittedly this may have changed as I gave up on the forums a long time ago.

I am going to be honest I don't enjoy any quests they all get repetitive and dull. 

I am not a fan of too many mobs in a PVP zone you want a zone that encourages PVP the Nemi Bowl with a boss in the middle was great, maybe some escort / destroy missions as well, anything to encourage pvp when it will be close enough. But you need to make things worth people pvp'ing over without the items dropping making one side too strong from continuously getting the drop.

 

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  1. make gears/crafting materials drop exclusively via pvp. We can make dog tags level 66 up as crafting materials for gears and whatnot.
  2. Personally I prefer a smaller pvp map like caergate. not much effects so it will also work on older pc. Make the hourly escort/attack missions active by giving crating materials for new gears or something that will interest a lot of peeps.
  3. Lower the drop rate across the board.
  4. Increase gear refinement to +15 to encourage game activity. New materials should be used from +13 to +15 and make sure the chance for success s low. 
  5. Make use of some unused slots in the game in the form of new gears etc.
  6. No rp from npc or if possible a new form of rp that is exclusively obtained from PK

These are the things I can think of that can encourage new activity and is a sort of a soft reboot for the game. The current obsession of making things super balanced in terms of gears and super duper loot drops is not really working in terms of keeping the game and interest alive. Aeria maybe asshats, but what they did in terms of scarcity of gears and drops kept it alive for years.

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On 1/10/2021 at 12:05 AM, Daddy said:

KC624XP.gif

 

Hi Everyone,

Super excited to be working on the patch! Banana and I have a lot of ideas, but we wanted to see if any of you had something on your mind you would like to be in game.

Feel free to post below about anything. Even a type of quest you would like.

  • Your suggestions will be reviewed and discussed among the GS team, but we will be keeping it a surprise for release.

Some things for you to help start off: 

  • Do you have a favorite NPC or mob, which ones? 
  • Is there a specific type of quest you like? Collection, escort, ect. 
  • What should we do to help new players? I'm currently working on good free gear per cap.
  • If we were to do more Horde style spawns (zombie/evergreen), how should we incorporate it to the new pvp map?
  • How many bosses should the map have?
  • Kill off Bikini in the game storyline

***** NOT DISCUSSING SKILLS YET

@Sabin ^ I think this is why people aren't talking about skills.

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Make it so level 1 pet chips drop off new boss or in new player bonus. Ones that can't be upgraded so new players can at least have some of the stats that they miss out on. Because really new player won't invest to game to buy ap unitl they know they will like the game and with them missing them stats they would rather quit cause you need them at max cap.

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  • VGN GM
10 hours ago, Swiftangel said:

Make it so level 1 pet chips drop off new boss or in new player bonus. Ones that can't be upgraded so new players can at least have some of the stats that they miss out on. Because really new player won't invest to game to buy ap unitl they know they will like the game and with them missing them stats they would rather quit cause you need them at max cap.

They already drop in the game:

 

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