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UI at ultra high resolution


sablephoenix

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12 hours ago, sablephoenix said:

I have an ultrawide display with an resolution of 3840x1600.  At this resolution, SB's UI is so tiny it's difficult to read.  Is there a fix or mod for this?

Scarlet Blade Vendetta/Data/Config (now to the file) "GameOption.xml" (Open with Notepad) now you just have to change the number that corresponds to your monitor

Red is mine

<?xml version="1.0" encoding="UTF-8" ?>
<Option Version="9">
    <Graphic>
        <FirstStart Value="1" />
        <ScreenMode Value="2" />
        <Resolution Width="1920" Height="1080" />
        <ColorBits Value="32" />
        <Brightness Value="0.5" />
        <TerrainVisibleRange Value="1" />
        <ActorVisibleRange Value="1" />
        <EntityVisibleRange Value="1" />
        <EffectVisibleRange Value="1" />
        <TextureDetail Value="0" />
        <WeatherEffect Value="true" />
        <CharLight Value="true" />
        <DOFEffect Value="true" />
        <HDREffect Value="true" />
        <RepresentEffect Value="true" />
        <EnvironmentEffect Value="false" />
        <ShadowVisibility Value="1" />
        <EntityDensity Value="1" />
        <SSAO Value="false" />
        <AntiAlising Value="3" />
        <GlowEffect Value="0" />
        <AutoQualityLevel Value="false" />
        <RenderAccel Value="false" />
        <ActivePet Value="true" />
        <ActiveEnchant Value="true" />
        <AutoOptimize Value="true" />
    </Graphic>
    <LowGraphic>
        <FirstStart Value="1" />
        <ScreenMode Value="0" />
        <Resolution Width="1920" Height="1080" />
        <ColorBits Value="32" />
        <Brightness Value="0.5" />
        <TerrainVisibleRange Value="0.3" />
        <ActorVisibleRange Value="0.3" />
        <EntityVisibleRange Value="0.3" />
        <EffectVisibleRange Value="0.3" />
        <TextureDetail Value="3" />
        <WeatherEffect Value="false" />
        <CharLight Value="false" />
        <DOFEffect Value="true" />
        <HDREffect Value="true" />
        <RepresentEffect Value="true" />
        <EnvironmentEffect Value="false" />
        <ShadowVisibility Value="0.3" />
        <EntityDensity Value="0.2" />
        <SSAO Value="false" />
        <AntiAlising Value="0" />
        <GlowEffect Value="0" />
        <AutoQualityLevel Value="false" />
        <RenderAccel Value="false" />
        <ActivePet Value="true" />
        <ActiveEnchant Value="true" />
        <AutoOptimize Value="false" />
    </LowGraphic>
    <Sound>
        <MuteBGM Value="true" />
        <RepeatBGM Value="false" />
        <MuteSystemSound Value="false" />
        <BGMVolume Value="0.1" />
        <EffectVolume Value="0.1" />
        <EnvVolume Value="0.1" />
        <InterfaceVolume Value="0.1" />
    </Sound>
</Option>

 

Blue is how I should set it

<?xml version="1.0" encoding="UTF-8" ?>
<Option Version="9">
    <Graphic>
        <FirstStart Value="1" />
        <ScreenMode Value="2" />
        <Resolution Width="3840" Height="1600" />
        <ColorBits Value="32" />
        <Brightness Value="0.5" />
        <TerrainVisibleRange Value="1" />
        <ActorVisibleRange Value="1" />
        <EntityVisibleRange Value="1" />
        <EffectVisibleRange Value="1" />
        <TextureDetail Value="0" />
        <WeatherEffect Value="true" />
        <CharLight Value="true" />
        <DOFEffect Value="true" />
        <HDREffect Value="true" />
        <RepresentEffect Value="true" />
        <EnvironmentEffect Value="false" />
        <ShadowVisibility Value="1" />
        <EntityDensity Value="1" />
        <SSAO Value="false" />
        <AntiAlising Value="3" />
        <GlowEffect Value="0" />
        <AutoQualityLevel Value="false" />
        <RenderAccel Value="false" />
        <ActivePet Value="true" />
        <ActiveEnchant Value="true" />
        <AutoOptimize Value="true" />
    </Graphic>
    <LowGraphic>
        <FirstStart Value="1" />
        <ScreenMode Value="0" />
        <Resolution Width="3840" Height="1600" />
        <ColorBits Value="32" />
        <Brightness Value="0.5" />
        <TerrainVisibleRange Value="0.3" />
        <ActorVisibleRange Value="0.3" />
        <EntityVisibleRange Value="0.3" />
        <EffectVisibleRange Value="0.3" />
        <TextureDetail Value="3" />
        <WeatherEffect Value="false" />
        <CharLight Value="false" />
        <DOFEffect Value="true" />
        <HDREffect Value="true" />
        <RepresentEffect Value="true" />
        <EnvironmentEffect Value="false" />
        <ShadowVisibility Value="0.3" />
        <EntityDensity Value="0.2" />
        <SSAO Value="false" />
        <AntiAlising Value="0" />
        <GlowEffect Value="0" />
        <AutoQualityLevel Value="false" />
        <RenderAccel Value="false" />
        <ActivePet Value="true" />
        <ActiveEnchant Value="true" />
        <AutoOptimize Value="false" />
    </LowGraphic>
    <Sound>
        <MuteBGM Value="true" />
        <RepeatBGM Value="false" />
        <MuteSystemSound Value="false" />
        <BGMVolume Value="0.1" />
        <EffectVolume Value="0.1" />
        <EnvVolume Value="0.1" />
        <InterfaceVolume Value="0.1" />
    </Sound>
</Option>

 

No copies put the number manually

Sorry for my english level god :v

 

 

 

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Well, there is away to increase screen size resolution in game, but things become very small. The way to fix that would be to change the scale and layout in your display settings. It's possible to also have this scale and layout change only when in the game, but it will make the screen background change when you enter the game and change back when exiting the game.

Not sure why you would want to increase the game's resolution really high unless you have a really big screen since the resolution doesn't really improve the quality of the visuals that much in the game when you go higher.

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  • 2 weeks later...

2560x1440 is large enough. 9 years old game. I wish it had support for UI. You can only make the chat window transparent from ingame settings.


in Vendetta Gaming Network\Scarlet Blade Vendetta\Data\Config GameOption

open with notepad.

Set <Resolution Width="2560" Height="1440" />

Save and run game from launcher.

You can also set <Resolution Width="1920" Height="1080" />

If you want really large icons <Resolution Width="1280" Height="720" />

This game had much more potential, but came out at the wrong time imo.

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