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Event Boss Spawn Timers (Fix?)


Psion's Booper

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Hello.

Can future event bosses like Christmas/Halloween/Anniversary/etc bosses be coded similar to spawn/despawn like Temple Arena bosses or Mutants? I'd like this to be implemented because from previous events kill times on each channel tend to vary. Most people in-game enjoy doing the boss in rapid succession—but depending on the time of day aren't always capable of doing so efficiently. 

EX: Boss Spawns every 3 hours—but DEspawns 45 minutes-1 hour after it initially spawned in each channel.

Setting them like this would help prevent 3~30 (yes, 30) minute wait times in between channel kills too; thus making doing them while timing other PvE related activities (such as Haven / Farming / Etc) a bit easier for everyone.
——>(During the 6th Anniversary the timers got so bad that there was literally almost 30 minutes in between channels..on multiple occasions.)

 

Thank you,
Judgement

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