So Ive been sitting on this idea for over a year now, and with the release of CC, I think its time.
The Inspiration:
The main benefits and reason for this idea even being cooked up is simple, bad RNG.
Yes its an MMO, we need to spend some time grinding out content to actually obtain things, but sometimes...its like being trapped in a Mine without an Air Filter and Water, trying to dig your way out, with no end in sight, no light at the end of tunnel.
The grind no longer feels rew