VGN GM Jordan Posted June 1, 2023 VGN GM Report Share Posted June 1, 2023 The Sea Demon rises The Sea Demon Ortyx has appeared in Water Falls! Ortyx will respawn every 3 Hours with his initial respawn timer being 3 Hours after maintenance! Take him out to recieve rewards! The Sea Demon event will end June 22nd 2023! Class Reworks The power of demons will rise with the Demon Summoner and Demon Tamer class updates! We feel like both these classes in recent years have been largely overlooked. So we gave them a new lick of paint to make them more desirable classes. These class updates come with various other Magic DPS updates across PvE to help bring Magic DPS classes up. We hope you enjoy the class updates! Here is a list of the new skills for the Demon Summoner class! Spoiler Demon Summon Gives you a choice of Demon to summon. Vin Riddick Magic DMG Dealt +5%. Demon Strike becomes Riddick's Strike. Demon Meteor becomes Dark Demon Meteor. Demon Hurricane becomes Dark Demon Hurricane. Gass Kyle DMG Taken -7%. Demon Strike becomes Fire Demon Strike. Demon Meteor becomes Kyle's Meteor. Demon Hurricane becomes Fire Demon Hurricane. Howie Jobin M-ATK +10%. EVA +10%. Demon Strike becomes Wind Demon Strike. Demon Meteor becomes Wind Demon Meteor. Demon Hurricane becomes Jobin's Hurricane. Note: Recast this skill to remove your spawned Demon. Note: You cannot cast this skill while "Rage Kage" is summoned. Demon Ruler Cooldown: 60 seconds. Cast Time: 2.5 seconds. Transforms your Demon into the Ruler of Demons, Rage Kage for 30 seconds. Vin Riddick Magic DMG Dealt +7%. Demon Strike becomes Riddick's Strike. Demon Meteor becomes Dark Demon Meteor. Demon Hurricane becomes Dark Demon Hurricane. Gass Kyle DMG Taken -10%. Demon Strike becomes Fire Demon Strike. Demon Meteor becomes Kyle's Meteor. Demon Hurricane becomes Fire Demon Hurricane. Howie Jobin M-ATK +15%. EVA +15%. Demon Strike becomes Wind Demon Strike. Demon Meteor becomes Wind Demon Meteor. Demon Hurricane becomes Jobin's Hurricane. Note: The upgraded stats will only apply if your Demon Ruler skill is the same level or higher than your Demon Summon skill. Note: While your Demon is in Rage Kage form, the Demon Summon skill is disabled. Note: Can only be cast when you have already Summoned a Demon. Demonic Command Cooldown: 2 seconds. Commands your Demon to attack the target, marking the target for 5 seconds. Vin Riddick's skills will now deal Triple Hit DMG to the target. Gass Kyle's skills will now deal Triple Hit DMG to the target. Howie Jobin's skills will now deal Triple Hit DMG to the target. Note: Can only be cast when you have already Summoned a Demon. Demonic Power Cooldown: 10 seconds. Cast Time: 2.5 seconds. Consumes 10% of the casters HP to grant your Demon "Demonic Power" status for 15 seconds. Demonic Power DMG Dealt +10%. DMG Taken -10%. Recovers 2% HP every second. Note: Can only be cast when you have already Summoned a Demon. Demonic Blood Cooldown: 10 seconds. Cast Time: 2.5 seconds. Consumes 10% of your Demon's HP to grant the caster "Vin's Blood", "Kyle's Blood" or "Jobin's Blood" status for 7 seconds. Riddick's Blood M-ATK +10%. M-CRIT Rate +5%. Recovers HP +3% every second. Kyle's Blood DEF +15%. Elemental Resistance +5 pts. Recovers HP +3% every second. Jobin's Blood M-ATK +5% EVA +5%. Cast SPD +10%. Recovers HP +3% every second. Note: Can only be cast when you have already Summoned a Demon. Note: While your Demon is in Rage Kage form, this skill will grant the blood of the Demon that was transformed into Rage Kage. Demon Strike Cast Time: 2 seconds. Grants M-ATK and deals Triple Hit Dark DMG to the target. Riddick's Strike Grants M-ATK and deals Triple Hit Dark DMG to the target inflicting Riddick's Curse for 2 seconds. Riddick's Curse Dark Resistance -10 pts. Deals additional Dark DMG equal to 20% of the casters M-ATK every second.This status cannot be removed. PVP Changes Dark Resistance -5 pts. Dark DMG equal to 10% of the casters M-ATK. Fire Demon Strike Grants M-ATK and deals Triple Hit Fire DMG to the target reducing Fire Resistance -5 pts for 5 seconds. Wind Demon Strike Grants M-ATK and deals Triple Hit Nature DMG to all enemies within 15 meters of the target. Demon Meteor Cooldown: 5 seconds. Cast Time: 3 seconds. Grants M-ATK and deals Fire DMG to all enemies within a 15 meter target area knocking them down for 4 seconds. Kyle's Meteor Grants M-ATK and deals Double Hit Fire DMG to all enemies within a 25 meter target area knocking them down for 4 seconds. Additionally inflicts Kyle's Curse for 5 seconds. Kyle's Curse P-ATK & M-ATK -10%. Deals additional Fire DMG equal to 20% of the casters M-ATK every second.This status cannot be removed. PVP Changes Fire DMG equal to 10% of the casters M-ATK. Dark Demon Meteor Grants M-ATK and deals Double Hit Dark DMG to all enemies within 10 meters of the target knocking them down for 4 seconds. Wind Demon Meteor Grants M-ATK and deals Nature DMG to all enemies within 20 meter target area knocking them down for 4 seconds. Additionally the caster recovers HP equal to 3% of the DMG Dealt. Demon Hurricane Cooldown: 5 seconds. Cast Time: 1.5 seconds. Grants M-ATK and deals Nature DMG to all enemies within 10 meters of the caster knocking them back 10 meters. Jobin's Hurricane Grants M-ATK and deals Double Hit Nature DMG to all enemies within 20 meters of the caster knocking them back 5 meters increasing the casters Move SPD +15% for 10 seconds. Additionally inflicts Jobin's Curse for 5 seconds. Jobin's Hurricane ATK SPD & Cast SPD -15%. Move SPD -15%. Deals additional Nature DMG equal to 20% of the casters M-ATK every second.This status cannot be removed. PVP Changes Nature DMG equal to 10% of the casters M-ATK. Dark Demon Hurricane Grants M-ATK and deals Dark DMG to all enemies within 10 meters of the target increasing the casters M-ATK +3% for 10 seconds, stacks 10 times. PVP Changes M-ATK +2%. Fire Demon Hurricane Grants M-ATK and deals Fire DMG to all enemies within 15 meters of the caster dealing Fire DMG equal to 5% of the casters M-ATK every second for 3 seconds. Additionally reduces targets P-CRIT Rate & M-CRIT Rate pts for 5 seconds. Holy Skill: Darkness Calling Cooldown: 5 seconds. Cast Time: 1.5 seconds. Grants M-ATK and deals Triple Hit Dark DMG all enemies in a 40 meter straight line stunning them for 2 seconds. Here is a list of the new skills for the Demon Tamer class! Spoiler Death's Mark Cooldown: 5 seconds. Orders Ragnas or Agelas to attack the target. Ragnas Deals additional Fire DMG equal to 10% of the casters M-ATK every second for 10 seconds. Agelas Deals additional Dark DMG equal to 10% of the casters M-ATK every second for 10 seconds. PVP Changes Fire DMG equal to 5%. Dark DMG equal to 5%. Infernal Contract Cast Time: 1.5 seconds. Summons the Infernal Demon Ragnas to fight by your side. Ragnas is immune to Fire DMG. Ragnas' attacks will reduce the targets Fire Resistance -8 pts for 15 seconds, stacks 5 times. Ragnas' attacks will increase the targets M-DMG Taken +15% for 5 seconds. Flaming Artillery is replaced with Infernal Artillery. Pitchblack Impact is replaced with Infernal Curse. Demonic Curse will now deal Fire DMG.Note: These skills will remain changed until Agelas is spawned. PVP Changes Fire Resistance duration 10 seconds. Ragnas' no longer increase M-DMG Taken. Ragnas' attacks will reduce the targets ATK SPD & Cast SPD -30% for 5 seconds. Oblivion Pact Cast Time: 1.5 seconds. Summons the Cursed Demon Agelas to fight by your side. Agelas is immune to Dark DMG. Agelas' attacks will reduce the targets Dark Resistance -8 pts for 15 seconds, stacks 5 times. Agelas' attacks will increase the targets M-DMG Taken +15% for 5 seconds. Pitchblack Impact is replaced with Oblivion Impact. Flaming Artillery is replaced with Shadow Hand.Note: These skills will remain changed until Ragnas is spawned. PVP Changes Dark Resistance duration 10 seconds. Agelas' no longer increase M-DMG Taken. Agelas' attacks will reduce the targets ACC & EVA -30% for 5 seconds. Demonic Possesssion Cast Time: 2 seconds. You possess the body of Ragnas or Agelas to increase your magic power! Ragnas Max HP +50%. Fire Resistance +25 pts. Recovers 5% HP every second. While possessing the body of Ragnas you will deal Fire DMG equal to 25% of your M-ATK to all enemies within 20 meters. Agelas Max HP +50%. Dark Resistance +25 pts. Recovers 5% HP every second. While possessing the body of Agelas you will deal Dark DMG equal to 25% of your M-ATK to all enemies within 20 meters. PVP Changes When your HP falls below 40%, DMG Taken -20% for 2 seconds. Demonic Power Cooldown: 25 seconds. Cast Time: 1.5 seconds. Grants party members within 25 meters "Demonic Power" status for 5 seconds. Demonic Power Your attacks will increase M-ATK +3% and Magic DMG Dealt +2% for 15 seconds, stacks 5 times. PVP Version. Your attacks will increase M-ATK +3% for 15 seconds, stacks 5 times. Demonic Sacrifice Cooldown: 30 seconds. Cast Time: 2 seconds. You will consume Ragnas or Agelas and will recover 15% HP every second for 4 seconds. Pitchblack Impact Cast Time: 2 seconds. Grants M-ATK and deals Triple Hit Dark DMG to the target. Oblivion Impact Grants M-ATK and deals Triple Hit Dark DMG to the target, reducing their Move SPD -10% for 10 seconds, stacks 3 times. Infernal Curse Grants M-ATK and deals Fire DMG to the target dealing additional Fire DMG to the target equal to 10% of the casters M-ATK every 0.5 seconds for 3 seconds.This status cannot be removed. Flaming Artillery Cast Time: 2 seconds. Grants M-ATK and deals Double Hit Fire DMG to the target. Infernal Artillery Grants M-ATK and deals Double Fire DMG to the target. Additionally every fourth cast will deal Double Hit DMG. Shadow Hand Grants M-ATK and deals Dark DMG to the target recovering HP equal to 50% of the DMG dealt. Demonic Curse Cooldown: 3 seconds. Cast Time: 2 seconds. Grants M-ATK and deals Dark DMG to all enemies within 15 meters of the target inflicting "Demonic Curse" status for 4 seconds. Demonic Curse When Demonic Curse status expires, it will deal DMG equal to 5% of the targets Max HP. The target will also become immune to "Demonic Curse" status for 10 seconds. Holy Skill: Dark Magic Mark Cooldown: 7 seconds. Grants M-ATK and deals Dark DMG to the target dealing Dark DMG equal 10% of the casters M-ATK every second for 5 seconds. Class Pet Updates We have done some updates on the class pet mechanics! All pets will recieve a Max HP buff similar to what the player gets when entering a dungeon or zone in which the players HP gets increased. Includes but not limited to dungeons such as Angelic Temple and Demonic Fortress. We have also performed a stat update for several class pets to increase their Max HP, DMG Dealt and survival. This update only includes the following classes at the current time: Dragon Emperor, Trainer, Demon Summoner, Demon Tamer. We will update other class pets in the future. However, we will not be performing this update to Normal Class pets at this time. Normal Class pets will still recieve the Max HP increase on maps that support it. Note: These Max HP increases are not applied to the Tranquility Totem. Class Balancing Along with the above changes we have also made several changes across the entire game to tune down some of the overpowered classes while boosting the power of some of the more underutilized classes. We have not taken any of these changes lightly and will be evaluating further changes in the future. Here is a list of all the class balancing changes made this patch! Spoiler BerserkerHead Attack DMG Dealt per stack reduced from 8% to 6%. ExecutionerBloodlust Thrust Blood Shed DMG Dealt reduced from 100% to 90%. Soul Flare Now grants Malice +15%. Dragon Emperor Dark Dragon Slash Damage over time increased to 20% of M-ATK from 10% of M-ATK. (PVP) Damage over time equal to 10% of M-ATK. Flame Dragon Strike Damage over time increased to 20% of P-ATK from 10% of P-ATK. (PVP) Damage over time equal to 10% of P-ATK. Flame Dragon Ambush Now increases Physical DMG Taken instead of reducing Physical DMG Dealt. (PVP) Reduces Physical DMG Dealt instead of increasing Physical DMG Taken. Dark Dragon Ambush Now increases Magic DMG Taken instead of reducing Magic DMG Dealt. (PVP) Reduces Magic DMG Dealt instead of increasing Magic DMG Taken. Holy Skill: Flame Dragon's Charge Increased the base amount of P-ATK. Holy Skill: Dark Dragon's Roar Increased the base amount of M-ATK. Trainer Class Talent: Bestial Endurance Pet's Max HP increased to 20% from 15%. Pet's P-ATK & M-ATK increased by 20%. Annihilator Fire Support Now increases allies M-ATK. Siege Mode DMG Dealt reduced from 10% to 5%. Class Talent: Ammo Alteration No longer increases DMG Dealt +5%. Now increases P-ATK +5%. Class Talent: Beam Bombard Max level increased to 10 from 1. DMG Dealt per stack reduced from 50% to 3%. Forceful Fist Glyph Siege Mode P-ATK reduced from 15% to 10%. Rifleteer Sanctioned Annihilation Sanction status duration increased to 8 seconds from 7 seconds. Sanction status now stacks 5 times instead of 4 times. Annihilation status duration increased to 8 seconds from 7 seconds. Class Talent: Munition of Fate DMG Dealt per stack reduced from 6% to 5%. Class Talent: Fatal Finale Max level increased to 5 from 1. No longer extends the duration of Sanction status. Skill range per stack reduced from 5 meters to 1 meter. Now increases Sanctioned Annihilation DMG Dealt +3% per stack. Class Talent: Zephyr's Blade DMG Dealt per stack reduced from 6% to 5%. Class Talent: Repression DMG Dealt per stack reduced from 6% to 5%. Arch-Elementalist Lightning Bombardment Cooldown increased from 1 second to 1.5 seconds. Snow Tornado Ice Resistance reduction increased to -20 pts from -10 pts. Firestorm Now reduces Fire Resistance -15 pts and Other Elemental Resistance -10 pts per stack.(PVP) Only reduces Fire Resistance -15 pts per stack. Thunderstorm (PVP) No longer deals Triple Hit DMG. Fire Hydra Damage over time increased to 20% of M-ATK from 10% of M-ATK. (PVP) Damage over time equal to 10% of M-ATK. Wind Hydra Damage over time increased to 15% of M-ATK from 5% of M-ATK. (PVP) Damage over time equal to 5% of M-ATK. Gravity Manipulator Imbalanced Gravity Elemental Resistance reduction increased to -25 pts from 15 pts. (PVP) Elemental Resistance reduction -15 pts. Time Manipulator Holy Skill: Illusive Wind This spell has been replaced with Frosty Wind. Cooldown: 5 seconds. Grants M-ATK and deals Double Hit Ice DMG all enemies in a 20 meter fan-shape area reducing their Elemental Resistance -15 pts for 10 seconds, stacks 2 times. PVP Changes Ice Resistance reduced -10 pts per stack. Elemental Resistance is no longer reduced. We have added two new gem merchants to Elika that allows you to craft 5 gems at once. Updated the drop rate of Wormmy's Soul, Soul King's Soul, Kahl Mund's Soul and Harkat's Soul. Sakura Island is now classed as a PvP map. Fixed an issue with Antor's Invisible Blood Claw would reapply while already active. Fixed an issue where Kitami would cause crashes when performing certain animations. 🏴☠️ Enjoy 🏴☠️ 2 Link to comment Share on other sites More sharing options...
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