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Jordan

Patch v28

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Major Changes

  • 2017 Vendetta Christmas Event

EE_PATCH28_02.PNG

  • Normal Class Territory Wars!
    • Note: Check the bottom of the post for the schedule
  • Added two new shields to aide 1HD dps classes in PvP.

 

Minor Changes

  • Ormormu's Heroic Mount is now tradable.
  • Departure Crystal only requires 1 fame instead of 2000 fame to purchase.
  • Added a Soul Guardian outside the DoS Trials (Lv95).
  • Increase the amount of Summoning Stones that drop inside Guardian Tree of Life.
  • Lowered the cooldown of the HP & MP Sprites.
  • Increased the duration of the HP & MP Sprites.
  • Added item "Deter Jewel".
    • Removes the server rates Character EXP.
  • Added item "Blockade Jewel".
    • Prevents all Character EXP.
  • Added new legendaries:
    • Legendary Dazzling Candy Cane
    • Mysterious Xmas Suit (Legendary)
    • Mysterious Xmas Dress (Legendary)
    • Legendary Candy Christmas Stocking
  • Added new upgrades for the "Vendetta Upgrade Stone":
    • Alpaca Knight Helmet (Legendary)
    • Alpaca Knight Suit (Legendary)
    • Alpaca Knight Sword (Legendary)
    • Alpaca Knight Shield (Legendary)
  • Added new mount from Aura Kingdom

EE_PATCH28_01.PNG

  • Added Custom Coloured Seraphic Wings
    • Navy Blue Seraphic Wings
    • Dark Green Seraphic Wings
    • Grass Green Seraphic Wings
    • Pale Green Seraphic Wings
    • Bright Purple Seraphic Wings
    • Blood Red Seraphic Wings
    • Dark Pink Seraphic Wings
    • Candy Pink Seraphic Wings

EE_PATCH28_03.PNG

  • Create Legendaries of the Arcane Box Secret Weapons.
  • Added Costume and Headwear versions of Starlight Dyes.
  • Updated the Archive.

 

Bug Fixes

  • Skill "Dance of Evasion" can now be leveled.
  • Skill "Dance of Elegance" no longer costs gold to be leveled.
  • Skill "Power Infusion" can now be leveled.
  • Skill "Trembling Dragon Roar" now deals triple hit when Flame Dragon or Dragon Emperor Leadership is active.
  • Icon for the achievement "Purple Heart" has now been fixed.

 

Text Fixes

  • Fixed the name and description of Mysterious Courtier Garb (Legendary).
  • Fixed the name and description of Mysterious Militissa Ensemble (Legendary).

 

Balance Changes

Due to the large amounts of balance changes they will be contained inside a spoiler.

 

 - Inquisitor
	- Note: These balancing changes is to fit the class into the normal class PvP as in its current state the class is halfway between an awaken class and a normal class.
	- Soul Shackle
		- Fixed the description.
	- Garrote
		- Fixed the description.
	- Inferno Impact
		- Fixed the description.
		- Increased the cooldown to 5 seconds from 3 seconds.
	- Piercing Spiral
		- Fixed the description.
		- Increased the cooldown to 8 seconds from 1 seconds.
		- Reduced the max stack count to 2.
	- Twin Flames
		- Fixed the description.
		- Increased the cooldown to 3 seconds from 2 seconds.
	- Devastate
		- Fixed the description.
	- Final Verdict
		- Reduced the P-ATK.
		- Removed the defense increase.
		- Removed the elemental resistance.
	- Sickleshot Expert (KP)
		- Reduced the amount to 1% from 2%.
	- Death Foretold (KP)
		- Reduced the amount to 1% from 2%.
	- Soul Chain (KP)
		- Reduced the amount to 3% from 5%.
	- Bloodthirster (KP)
		- Reduced the amount to 1% from 2%.
	- Profane protection (KP)
		- Reduced the max stack count to 10.
		- Removed the Physical Resistance.
		- Note: If you have more than 10 pts they will not count for anything.
	- Inevitable Doom (KP)
		- Removed the cooldown reduction.
		- Added increase of duration +1 second per stack.
	- Sickle Enhancement (KP)
		- Reduced the amount to 1% from 2%.
	- Rampaging Soul (KP)
		- Reduced the amount to 2% from 3%.
	- Sickle Dance (KP)
		- Reduced the amount to 1% from 2%.
	- Cutthroat (KP)
		- Reduced the amount to 5% from 10%.
	- Flame Dance (KP)
		- Removed the skill Crit Rate.
		- Removed the skill Crit DMG.
		- Added skill DMG +3%.
	- Shot Enhancement (KP)
		- Reduced the amount to 1% from 2%.
	- Soul Scorch (KP)
		- Reduced the amount to 3% from 4%.
	- Dark Specter (KP)
		- Removed the EVA.
		- Added Crit Rate +20%.
	- Hunting Stance Glyph (Glyph)
		- Removed the increase of duration.
		- Removed the increase of P-Crit Rate.
		- Added cooldown reduction of -30%.
	- Final Verdict Glyph (Glyph)
		- Removed the elemental resistance.
		- Added physical resistance +5 pts.
		- Removed the additional effect.
	- Soul Shackle Glyph (Glyph)
		- Reduced the immobilize duration to 2 seconds from 4 seconds.
		- Removed the Critical DMG buff.
		- Added increase of skill DMG +10%.
	- Devastate Glyph (Glyph)
		- Reduced the max stack count to 2 from 3.
		- Added increase of skill DMG +10%.
 - Beserker
	- Frenetic Strike
		- Doubled base P-ATK.
	- Head Attack
		- Doubled base P-ATK.
		- Halved MP Cost.
	- Ram
		- Doubled base P-ATK.
	- Survival Counterattack
		- Tripled base P-ATK.
	- Rebuke
		- Resistance decrease increased to -15 pts from 10 pts.
		- (KP) Resistance decrease increased to -20 pts from -10 pts.
	- Mindweaver
		- Doubled base P-ATK.
 - Executioner
	- Bloodlust Thrust
		- Doubled base P-ATK.
	- Riposte
		- Doubled base P-ATK.
	- Raining Blades
		- Doubled base P-ATK.
	- Hero
		- Doubled base P-ATK.
	- Helpless Hands
		- Doubled base P-ATK.
 - Glacier Knight
	- Duty KP
		- Changed to 7% from 10%.
 - Paladin
	- Fundamentalism (KP)
		- Changed to 2% from 1% per stack.
	- Holy Arrival
		- Changed to 5% from 4% per stack.
 - Assassin
	- Sprinting Stab
		- Increased base P-ATK by 50%.
	- Neck Twister
		- Increased base P-ATK by 50%.
	- Lockdown Slice
		- Increased base P-ATK by 50%.
 - Asura
	- Infiltration Punch
		- Increased base P-ATK by 150%.
		- Resistance decrease increased to -20 pts from 10 pts.
		- (KP) Resistance decrease increased to -25 pts from 10 pts.
		- Shield Block decrease increased to -15% from -10%.
		- (KP) No longer increases the Shield Block decrease.
		- Additional effect of reducing enemies P-Heal -10%.
	- Hammer Fist
		- Doubled base P-ATK.
		- Movement Speed decrease increased to -20% from 10%.
		- (KP) Movement Speed decrease increased to -30% from 20%.
		- DMG Dealt decrease increased to -15% from -10%.
		- (KP) No longer increases the DMG Dealt decrease.
		- Additional effect of reducing enemies P-Heal -10%.
	- Crushing Uppercut
		- Doubled base P-ATK.
		- Defence decrease increased to -50% from 30%.
	- Asura's Rage
		- Additional effect of increasing DMG +2% per stack.
	- Asura's Domain
		- Additional effect of decreasing DMG Taken -2% per stack.
	- Imperious Onslaught
		- Doubled base P-ATK.
	- Relentless Strike (KP)
		- Additional effect of increased Move SPD +2% per stack.
 - Rakshasa
	- Tectonic Shift
		- Doubled base P-ATK.
	- Firefall
		- Doubled base P-ATK.
	- Dragon Fist
		- Doubled base P-ATK.
	- Astral Projection
		- MP Cost lowered to 2% from 3%.
	- Monstrous Blow
		- Doubled base P-ATK.
	- Rakshasa's Mist (KP)
		- Removed Crit Rate.
		- Added 2% Flat Cast Speed per stack.
	- Monstrous Claw (KP)
		- Additional effect of Monstrous Blow cooldown -5% per stack.
 - Blade Acrobat
	- Stardom
		- Doubled base P-ATK.
	- Sword Dance
		- Increased base P-ATK by 50%.
	- Electrifying Rhythm
		- Doubled base P-ATK.
	- Darknight Dance
		- Increased base P-ATK by 50%.
 - Blade Master
	- Jaded Steps
		- Doubled base P-ATK.
	- Brainwash
		- Doubled base P-ATK.
		- Decreased MP Cost -25%.
	- Swallowing Strike
		- Increased base P-ATK by 50%.
		- Decreased MP Cost -25%.
	- Brutal Mirror
		- Increased base P-ATK by 50%.
		- Halved MP Cost.
	- Oneric Sword
		- Increased base P-ATK by 50%.
		- Halved MP Cost.
 - Trainer
	- Entangling Volley & Quintuple Volley
		- Doubled base P-ATK.
	- Swift Shot & Sniper's Shot
		- Doubled base P-ATK.
	- Summon Crolla
		- Additional effect of Skills have a 50% chance to deal bonus triple hit DMG
	- Disengaging Shot & Engaging Charge
		- Doubled base P-ATK.
 - Devil Hunter
	- Shooter's Mark
		- Cooldown Removed.
	- Steady Shot Volley
		- Doubled base P-ATK.
	- Aimed Shot
		- Doubled base P-ATK.
	- Distracting Shot
		- Doubled base P-ATK.
	- Viper Sting
		- Increased base M-ATK by 50%.
 - Equilibrian
	- Holy Blessing & Darkness Strike
		- Cooldown Removed.
	- Sickle of Silence & Sickle of Darkness
		- Additional effect of Double Hit DMG.
	- Heavenly Scriptures & Shadowy Scriptures
		- Additional effect of Triple Hit DMG.
	- (Glyph) Life Glyph 
		- Removed Holy Blessing cooldown -50%.
		- Added Heavenly Scriptures of Despair cooldown -50%.
	- (Glyph) Death Glyph
		- Removed Darkness Strike DMG +30%.
		- Added Shadowy Scriptures of Despair DMG +30%.
 - Angel of Justice
	- Heaven's Hammer
		- Doubled base P-ATK.
	- Demon's Hammer
		- Doubled base P-ATK.
	- King's Hammer
		- Doubled base P-ATK.
 - Arch-Elementalist
	- Ice Lord (buff)
		- Increased duration to 10 seconds from 7 seconds.
	- Arcane Shield
		- MP Cost lowered to 1% from 3%.
	- Fire Stance
		- Fire Hydra Bonus DMG duration increased to 7 seconds from 3 seconds.
	- Ice Stance
		- Arctic Storm Bonus DMG duration increased to 10 seconds from 3 seconds.
	- Lightning Stance
		- Lightning Bombardment Bonus DMG duration increased to 10 seconds from 3 seconds.
	- Wind Stance
		- Wind Tornado Bonus DMG duration increased to 10 seconds from 3 seconds.
	- Blood Conversion
		- MP cost lowered to 10% from 20%.
		- HP Recovery increased to 25% from 20%.
 - Gravity Manipulator
	- Feather of Lightness
		- Requires a staff/grimore to be casted.
	- Anti-Gravity Drive
		- Knockup Immunity duration increased to 35 seconds from 25 seconds.
		
 
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New PVP Schedule

NOTE: TW is at 17:00 not 17:30, it was my mistake and will fix later on.

EE_PATCH28_05.PNG

This can be changed again if people do not like the new times.

 

Territory War Info

EE_PATCH28_06.PNG

Marked by a * is the new normal class territory wars (Monday TW2, Tuesday TW1, Wednesday TW2, Thursday TW1, Friday TW2, Saturday TW1, Sunday TW1, Sunday TW3).

Normal class TW's will disable your character when you try to use awaken classes as this is the limitation of the game and the only way I could put this in. If people dislike the mode it can be taken out as easily as it was put into the game so do not panic.

For the following classes there is a special requirement for them due to limitations:

  • CQC Training - Warrior
  • Combat Knowledge - Knight
  • Demon Slayer - Templar
  • Life and Death - Warlock
  • Drake Energy Safeguard - Dragon Knight
  • Sickleshot Expert - Inquisitor
  • Twin Lightshadow Blade - Luminary

This requires just 1 KP point in the corresponding class talent for the class to be usable.

NORMAL CLASS TW's come with free path of destiny buffs, so no need to prepare as much.

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