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Developer Update

As a small developer update we are already working on the next content and parts have been developed in Parallel with this content. We aim to deliver this content between now and mid November. We are also looking to finish of any further class adjustments for this same update which will tackle Blue & Purple classes as those have been skipped in this update.

 

Anniversary Event

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 The Eleventh Anniversary event at Eden Eternal Vendetta begins today!

Join forces and battle with Asmodeus as he escapes the Gates of Pandemonium and wreaks havok across Devastation Realm!
 

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Exchange you Anniversary Tokens and complete content based quests by speaking to Soria located in Devastation Realm (X:414, Y:626)!
During the event period you will not lose EXP when you die in Devastation Realm.
 

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During the event period there will be a EXP & CP Boost +200% for the entire event duration.

 

Event Duration: Thursday 24th September 2026 ~ Thursday 22nd October 2026.

 

 

New Content
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We welcome some new dungeons to Eden Eternal Vendetta.

Rated to be of a similar difficulty to the Level 130 Trials and Guardian Colosseum these 3 rotating dungeons are active Monday till Saturday every week!

Farm the new dungeon to obtain level 130 gold weapons and armor, new trophies and ring accessories and the coveted Advanced Eternal Chisel Lv130.

Using the Advanced Eternal Chisel Lv130 you can upgrade existing weapons to increase how many gems you can place in your weapon and you can get an exclusive weapon bonus.

Each Chisel will advance your weapon by 1 star with the maximum total of 2 stars per weapon. The new upgrade system works on, Haven of Oblivion weapons, Angelic and Demonic weapons and the Level 130 Weapons. DPS weapons will receive Resistance Penetration while support weapons will receive All Stats. 
Edit: Due to a small bug Haven of Oblivion weapons have been temporary disabled from the new system (They will be added back at a later date).

 

 

Gates of Pandemonium Update
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Being a very old piece of content we have decided to do some much needed maintenance to the content. We have now made the regular Gate of Pandemonium (Level 95) significantly easier giving a good route to some powerful gear for new and returning players.

We have also create the new (Level 125) version which has been upgraded to be more with the times.

In addition to making the old version easier and the new and updated version we have also modified the drop table significantly. We have also created some new and enhanced versions of the current gear so that existing players can collect upgraded versions of the original equipment to enhance your character.

 

Class Updates

We've given a number of buffs to most classes within the Yellow, Orange and Green category. We do plan to do the same work on Blue and Purple classes in the near future (Likely with the next major content patch).

I understand players do not like when we have to wipe the Class Talents so we have tried to keep damage to a minimum. We have only wiped the Class Talents of the class in which we have adjusted them (Noted as such below). We apologise for any inconvenience caused by this.

Due to the power in PvP we have done a small nerf to both Gravity Manipulator and Holy Blade as they are currently dominating. These are the only nerfs we have made to classes as even in areas where we have reduced numbers or removed something, it has always been so that we can add more power or consistency to the spell.


Yellow Classes

Spoiler

Berserker

Frenetic Strike
PVP: P-ATK 4% -> 10%.
PVP: Stacks 5 -> 2.
 

Head Attack
Now deals Double Hit DMG.
DMG Dealt 3% -> 4%.
PVP: DMG Dealt 4% -> 10%.
PVP: Stacks 5 -> 2.
 

Ram
PVP: Move SPD 7% -> 15%.
PVP: Stacks 5 -> 2.
 

Massacre Roar
P-ATK & M-ATK pts +10%.
 

Class Talent: Weapon Master
Stacks 5 -> 10.

 

 

Shielder

Provoking Strike
Fixed the bug with the Triple Hit DMG.
 

Endless Fury
Fixed the bug with the Triple Hit DMG.
 

Guardian Skill: Titan's Fury
Now increases Tenacity Strike DMG +10%.
 

Class Talent: Weapon Master
Stacks 5 -> 10.
 

Class Talent: Fury
Endless Fury DMG +5% -> 3%.
Stacks 5 -> 10.

 

 

Executioner

Raining Blades
Now deals Triple Hit DMG.
 

Offense not Defence
DMG Dealt 4% -> 5%.
 

Final Judgement
P-ATK 5% -> 7%.
P-CRIT Rate 5% -> 7%.

 

 

Glacier Knight

Frost Storm
Duration 7 -> 10 seconds.
Double Hit -> Triple hit DMG.
 

Ice Lance
Now also gives STR, AGI and LCK.
Now grants Ice Resistance Penetration +5 pts.

 

Paladin 

Punishment - Hammer of Retribution
Targeted Holy Resistance -4 -> -5 pts.
 

Punishment - Paladin's Blessing
DMG Dealt +4% -> 5%.

 

 

Dragon Soul

Dragon Wrath
Cooldown 3 -> 0 seconds.
P-ATK amount adjusted to match the cooldown change.
 

Dragon Charge
Cooldown 5 -> 3 seconds.
Duration 5 -> 7 seconds.
 

Dragon Soul Possession
Now grants Slash Resistance Penetration +5 pts.
 

Dragon Fury
Double Hit -> Triple Hit DMG.
 

Holy Skill: Dragon's Wrath
Cooldown 30 -> 20 seconds.
Physical & Elemental Resistance -5 -> -7 pts.
 

Guardian Skill: Dragon Swipe
Cooldown 7 -> 3 seconds.
 

Class Talent: Dragon Bite
Dragon Fury Cooldown -4% -> -5%.

 

 

Dragon Emperor

Dark Dragon Slash
Duration 4 -> 5 seconds.
 

Flame Dragon Strike
Duration 4 -> 5 seconds.
 

Flame Dragon Ambush
Duration 3 -> 6 seconds.
 

Dragon's Rage
P-ATK & M-ATK pts -25%.
Cooldown 40 -> 30 seconds.
 

Summon: Flame Dragon
Now grants Slash Resistance Penetration +5 pts.
Improved the AI skill usage.
 

Summon: Dark Dragon
Now grants Fire Resistance Penetration +5 pts.
Improved the AI skill usage.
Dragon's Skill Fiery Breath now deals Triple Hit DMG.
 

Dark Dragon Ambush
Now deals Double Hit DMG.
Duration 3 -> 6 seconds.

 


Orange Classes

Spoiler

Kage

Mutli Strike
P-ATK +4% -> 5%.
 

Frosted Noose
PVP: M-ATK 3% -> 5%
PVP: Stacks 5 -> 3.
 

Release Energy (PDPS Form)

Grants the caster "Shock Aura" status for 10 seconds.
Enemies within 20 meters Targeted Physical Resistance -2 pt for 5 seconds, stacks 5 times.
Enemies within 20 meters receive DMG equal to 2% of their Max HP every second. Has no effect on boss monsters.

 

Guardian Skill: Ninjutsu Formation
Duration: 10 -> 15 seconds.


Guardian Skill: Flaming Barrage
PVP: M-ATK +2% -> +5%.
PVP: Stacks 5 -> 2.
 

Guardian Skill: Frosted Shurkiens
Cooldown 4 -> 3 seconds.
Targeted Ice Resistance -7 -> -10 pts.
 

Guardian Skill: Lightning Strike
DMG Dealt +1% -> 3%.

 

 

Asura

Infiltration Punch
Bust Up: DMG Dealt +3% -> +4%.
 

Hammer Fist
Protection: DMG Taken -3% -> -4%.
 

Holy Skill: Hidden Power
Stack duration 7 -> 15 seconds.
Stacks 5 -> 10.
 

Guardian Skill: Fists of Fury
Cooldown 5 -> 3 seconds.
Double Hit -> Triple Hit DMG.
 

Glyph: Meditation Glyph
Inner Focus cooldown -15% -> -25%.

 

 

Rakshasa

Focused Energy
Duration 10 -> 20 seconds.

Class Talent: Earth Weaver
Only requires 5 pts of Martial Art to be learned.
 

Class Talent: Hellfire
Only requires 5 pts of Rock Hard to be learned.
 

Class Talent: Relentless Rage
Only requires 5 pts of Silky Soft to be learned.

 

 

Blade Acrobat

Electrifying Rhythm
Duration 7 -> 10 seconds.
 

Victory Dance
P-ATK pts + 10%.
 

Darknight Dance
Duration 7 -> 10 seconds.
 

Guardian Skill: Finnese
Targeted Physical Resistance -2 -> -3 pts.
PVP: Targeted Physical Resistance -3 -> -5 pts.
PVP: Stacks 5 -> 3 times.

 

 

Blade Master

Swallowing Strike
Now deals Double Hit DMG.
 

Brutal Mirror
Now deals Double Hit DMG.
 

Oneiric Sword
Now deals Double Hit DMG.
 

Raging River
P-ATK +10% -> 15%.
 

Holy Skill: Power Draining Slash
Double Hit -> Triple Hit DMG.
 

Guardian Skill: Master's Mark
Master DMG Dealt +10% -> +15%.
 

Combo: Amputate
Stage 2: EVA -5% -> -10%.
Stage 3 : EVA -10% -> -20%.
 

Combo: Tameshigiri Slash
Stage 2: Targeted Slash Resistance -5 -> -7 pts.
Stage 3: Targeted Slash Resistance -10 -> -15 pts.
Stage 4: Targeted Slash Resistance -15 -> -20 pts.
 

Combo: Kanabo Style
Stage 4: DMG Dealt +30% -> +35%.
Stage 5: DMG Dealt +40% -> +50%.

 

Class Talent: Fleetfooted
Only requires 5 pts of Iaido to be learned.
 

Class Talent: One Katana
Only requires 5 pts of Calm State of Mind to be learned.

 


Green Classes

Spoiler

Trainer

Sukoda: Entangling Volley

Old
Reduces ATK SPD & Cast SPD -5% and Move SPD -5% for 10 seconds, stacks 4 times.

New
Increases the targets DMG Taken +1% for 10 seconds, stacks 5 times. Additionally increases the casters DMG Dealt +2% for 10 seconds, stacks 5 times.
 

Swift Shot
Cooldown 3 -> 0 seconds.
P-ATK amount adjusted to match the cooldown change.

Crolla: ATK SPD 10% -> 4%.
Crolla: Stacks 1 -> 5.

Sukoda: Move SPD -15% -> -5%.
Sukoda: Added ATK SPD & Cast SPD -3%.
Sukoda: Stacks 1 -> 5.
 

Summon: Crolla
P-ATK +7% -> +10%.
Improved the AI skill usage.
 

Summon: Sukoda
P-ATK +7% -> +10%.
Improved the AI skill usage.
 

Survival of the Fittest
Is now a toggle rather than a buff.
Max HP +50% -> +35%.
DMG Dealt +30% -> +20%.
DMG Taken -20% -> DMG Taken -15%.
No longer requires a pet to be used.
 

Class Talent: Swift Arrow
Swift Shot DMG +3% -> +5%.
Stacks 10 -> 5.
 

Class Talent: Bestial Dexterity
Disengaging Shot DMG +3% -> +5%.
Stacks 10 -> 5.
 

Class Talent: Bestial Endurance
Only requires 5 pts of Stealth Knowledge to be learned.
 

Class Talent: Sacrificial Survival

Old
Duration of Survival of the Fittest +1 second, stacks 5 times.

New
Survival of the Fittest now increases extra Max HP +15%, DMG Dealt +10%, DMG Taken -5%, stacks 1 time.

 

 

Devil Hunter

Aimed Shot
Double Hit -> Triple Hit DMG.
 

Distracting Shot
Sniper Stance: Stun duration 1 -> 0.5 seconds.
 

Frenzy Stance
Now grants DMG Dealt +7%.
 

Sniper Stance
P-ATK pts +10%.
DMG Dealt +10% -> +15%.
 

Holy Skill: Quadruple Volley
P-ATK duration 7 -> 12 seconds.
 

Guardian Skill: Penetration Arrow
DEF -3% -> 4%.
 

Class Talent: Arrow Feather
Distracting Shot DMG +3% -> +5%.
Stacks 10 -> 5.
 

Class Talent: Viper's Fang
Only requires 5 pts of Stealth Knowledge to be learned.

 

 

Mecha Ares

Robot Grenade
Now inflicts Residue status which reduces Targeted Elemental Resistance -1 pt, stacks 5 times.
 

Holy: Slime Grenade
Cooldown 10 -> 0 seconds.
Cast Time 2 -> 0 seconds.
Move SPD -25% -> -10%.
Now inflicts Residue status which reduces Targeted Elemental Resistance -1 pt, stacks 5 times.
All Class Talent and Weapon Robot Grenade bonuses are applied to Slime Grenade too.
 

Class Talent: Adjusted Power Output

Old
Mechanical Fist, Collapsing Gamma Ray and Robot Grenade's CRIT DMG +1%, stacks 5 times.

New
Elemental Resistance Penetration +1 pt, stacks 5 times
 

Glyph: Forceful Fist
Demonic Armor Move SPD removed.
Demonic Armor M-ATK +25% -> +15%.
Demonic Armor now gives M-ATK pts.

 

 

Annihilator

Siege Mode
P-ATK pts +10%.
 

Satellite Beam
Now reduces both Targeted Physical & Elemental Resistance.
Targeted Resistance duration 10 -> 15 seconds.
 

Holy Skill: Robot in a Box
Removed MP cost (shouldn't have one)
Targeted Elemental Resistance -5 -> -7 pts.
Duration 10 -> 12 seconds.
 

Holy Skill: Buck Shot
Cooldown 5 -> 3 seconds. 
 

Guardian Skill: Armor Breaker
Cooldown 5 -> 4 seconds.
Duration 10 -> 12 seconds.
 

Class Talent: Soundwave Weapon
Soundwave Shout DMG +5 -> +3%.
Stacks 5 -> 10.

 

 

Lethal Arrow

Lethal Arrow Rain
Cooldown 4 -> 3 seconds.
 

Lethal Marksman
P-ATK +10% -> +15%.
Lethal Arrow Rain Targeted Pierce -3 -> 4 pts.
 

Holy Skill: Execution Arrow
Cooldown 5 -> 3 seconds.
 

Guardian Skill: Blinding Arrow
Cooldown 5 -> 3 seconds.
 

Class Talent: Sharp Bolts
P-ATK +1% -> 2%.
Basic Attack DMG +1% -> +2%.
Now grants Skill DMG +1%.

 

 

Celestial Arrow

Divine Faith
P-ATK +10% -> 15%.
Now grants DMG Dealt +5%.
 

Celestial Dragon
Celest's passive aura range +10 -> +15 meters.

 

 

Reaver

Scythe of Judgement
PVE: Enemies within 10 meters DMG Taken +5% and DMG Dealt -10%.
PVP: Enemies within 10 meters DMG Dealt -10%.
 

Guardian Skill: Chain Lash
Cooldown 7 -> 5 seconds.

 

 

Rifleteer

Zephyr's Tooth

Stress's P-ATK pts +10%.
 

Shadow Shackle
Now deals Double Hit DMG.
 

Sanctioned Annihilation
Now deals Double Hit DMG.
 

Holy Skill: Draining Burst
Now basic attacks deal Double Hit DMG.
Duration 10 -> 15 seconds.
 

Guardian Skill: Piercing Shot
Cooldown 7 -> 5 seconds.
 

New Class Talent: Reaper's Judgement
DMG of Court of Judgement +1%.
DMG of Sicklebolt +1%.
DMG of Sanctioned Annihilation +1%.
Stacks 5 times.

 

 

Special Agent

Passive: Master Gunslinger
Basic attacks deal damage based of the M-ATK stat.
 

Scattering Thunder
DMG Dealt now includes Basic Attacks DMG Dealt due to the passive change.
Now has a 25% chance to stun targets hit.
 

Raining Fire
DMG Dealt now includes Basic Attacks DMG Dealt due to the passive change.
Now deals Double Hit DMG.

Ice Storm
DMG Dealt now includes Basic Attacks DMG Dealt due to the passive change.
Now deals Ice DMG equal to 20% of the casters M-ATK every second.
 

Frost Shock
DMG Dealt -10% -> -20%.
 

Support Team
Fixed some consistency issues with the P-ATK & M-ATK given.
 

Med Pack
Removes 1 -> 2 negative status.
 

Ammo Supply
DMG Dealt +2% -> +5%.
 

Class Talent: Piercing Round
P-ATK & M-ATK +1% -> +2%.

 

 

Gunslinger

Passive: Master Gunslinger
Upon using a Level 4 skill you will be granted Master Shooter status for 10 seconds which increase Pierce Resistance Penetration +5 pts.
 

Heavy Shooting
Duration 10 -> 12 seconds.
 

Quick Barrage
Duration 10 -> 12 seconds.
Level 2: DMG Dealt +5% -> +10%.
Level 3: DMG Dealt +10% -> +15%.
Level 4: DMG Dealt +15% -> +20%.
 

Compliance Shot
Duration 10 -> 12 seconds.
 

Secret Agent
P-ATK pts +50%.
Your skills have a 15% chance to deal Double Hit DMG.


Blue & Purple Classes

Spoiler

Cleric / Adjudicator

Fixed a bug that allowed Grace of Wisdom and other buffs stack with the Adjudicator Sacred Grace buff.

 

 

Gravity Manipulator

Soaring Dance
PVP: DMG of Feather of Lightness 300% -> 275%.

 

 

Holy Blade

Light Step
PVP: Physical DMG Dealt +250% -> +225%.
PVP: Magic DMG Dealt +175% -> +150%.

 

Updates & Bug Fixes

The Vendetta Guide Book is been reorganised to be more user friendly.
Currently the entire racial crafting section has been updated.

Fixed an issue with the Level 130 Armor sets not giving the Physical & Elemental Resistance stated.

 

🙏 Happy Birthday 🙏

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