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Patch v30


Jordan

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Hey everyone, just a small patch to fix some of the problems that occurred with the last patch. The Normal Class TW fix was a fail and I will work on a better solution for that for the upcoming cosmetic patch along with the Holy Sage skill and such. Thank you!

 

 

Changes

  • Normal Class TW HP fix has been reverted due to a bug that causes players to be able to use Awaken Classes.
    • Note: A fix for this will come with the cosmetic patch.
  • Key drops in "Gates of Pandemonium" have been made blue items so they can be rolled on.

 

Class Changes

  • Shielder Skill "Endless Fury" Cooldown reduced to 6 seconds from 12 seconds.
    • Note: This was how it was intended, I just didn't realize the mistake till it was pointed out.

 

Archive Update

  • Arch Iron Robot II has been added to the archive.

 

Bug Fixes

  • Asmodeus is now immune to Demonfire as intended.
  • Cerberus is now immune to Demonfire as intended.
  • The remaining tower potions are now disabled in "Gates of Pandemonium" as intended.
  • Pets are now disabled from combat mode in "Gates of Pandemonium" as intended.
  • The "Hurricane Glyph"'s Slo-mo effect now works correctly.
  • Fixed the "Dark Night Evil Wings" texture bug that occurred with the last patch.

 

Text Fixes

  • Fixed the description on the skill "Light - Divine Shield".
  • Fixed the description on the "Gates of Pandemonium" bosses to state they're immune to Demonfire.
  • Fixed the description on the "Gates of Pandemonium" crafting recipes.

 

 

Have a Nice Day!

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