Ossamenta Posted August 30, 2019 Report Share Posted August 30, 2019 Raise the real limit of atk spd, currently by visual effect, do not hit more than 65-70% atk spd, therefore the atk spd is a useless stats Link to comment Share on other sites More sharing options...
VGN GM Jordan Posted August 30, 2019 VGN GM Report Share Posted August 30, 2019 Attack speed is regulated by the number you see listed on your current weapon. So if the weapon says 1.9 Attack SPD then that means you need more attack speed % than if your weapon says 1.5 Attack SPD. Link to comment Share on other sites More sharing options...
Ossamenta Posted August 30, 2019 Author Report Share Posted August 30, 2019 15 minutes ago, Jordan said: Attack speed is regulated by the number you see listed on your current weapon. So if the weapon says 1.9 Attack SPD then that means you need more attack speed % than if your weapon says 1.5 Attack SPD. in some classes I get up to 100%++ of atk spd, but it hits at the same atk spd of 65-70% Link to comment Share on other sites More sharing options...
VGN GM Jordan Posted August 30, 2019 VGN GM Report Share Posted August 30, 2019 Yes because as I said, the weapon is the deciding factor of your maximum attack speed not the class. I think the slowest is hammer at around 75% where as fastest is dagger at 65.5% ish. I used to have a formula for it on how to work it out but i no longer have it. I also thing its not something that should be changed as it was balanced this way for a reason. Link to comment Share on other sites More sharing options...
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