sicat Posted November 11, 2019 Report Share Posted November 11, 2019 ^ full fade, just 6pts for ghost walk, full passive concealment... 10pts in passive is usually enough for me before the patch but since SE now got additional 8 pts detect so went fuk-it-all and crank it up to full 13points. That AK fade fail happened at respawn. I cast fade before jumping down. Landed and noticed I ain't invisible even tho the skill is already going cooldown. There wasnt any enemies in the area that time too. I know the trick how to fully shake off those "persistent" mobs in DG. Ghost walk never fails. It's fade that does... tho very rarely. Link to comment Share on other sites More sharing options...
GoddessSand Posted November 11, 2019 Report Share Posted November 11, 2019 5 hours ago, sicat said: That AK fade fail happened at respawn. I cast fade before jumping down. Landed and noticed I ain't invisible even tho the skill is already going cooldown. There wasnt any enemies in the area that time too Does that same result happen if you go to fade and jump off a high ledge? Because jumping off that ledge at spawn will kill some of your HP and I wonder if that loss in HP causes you to be kicked out of fade. I normally don't fade and then jump down and fade after jumping down. 1 Link to comment Share on other sites More sharing options...
sicat Posted November 11, 2019 Report Share Posted November 11, 2019 ^ nah. I usually fade before jumping. The landing damage doesnt dispell fade. Link to comment Share on other sites More sharing options...
SparkOne Posted November 12, 2019 Report Share Posted November 12, 2019 After reading some posts of PU... is it Game For 1v1 or mass pvp!!!! If PU is made for aoe attacks ...like burst damage....then whybwe think of 1v1 dot or atomic skils.. in mass pvp if cant burst many enemies medics will outheal your damage....so only once geting hitted are the squshy classes while tanks will still stand strong wihout physical dmg which got removed.... either bring back passive physical atk or make it like 54 patch... Also In VSB many chakra resistances stuff are there so bit for aoe penetration with reduction of chakra so chakra dmg can be worth again... Dunno but all dont have OP ping in MMORPG to play....so some chode class which dont need much rota but easier to play Link to comment Share on other sites More sharing options...
Norleras Posted November 12, 2019 Report Share Posted November 12, 2019 (edited) PU DoTs have more AoE than ever, though. If it doesn't say on the in-game descriptions, ignore it. Read the skill changes spreadsheet. The descriptions in-game are in the process of being corrected. Besides, leave the MEs to the SWs if you're willing. Edited November 12, 2019 by Norleras Link to comment Share on other sites More sharing options...
Variations Posted November 12, 2019 Report Share Posted November 12, 2019 On 11/10/2019 at 1:04 AM, heaven said: If your PU combo like: stun --> penetration-->mech --> spam skills then yes, dps on this combo is nerfed, but i agree with this change, PU mechanics on last patch was so simple, almost all PU using passive HP and passive ATK, just tank then deal dmg by mech.New PU combo need insert more skills , arkana mode is more powerful, keep moving and atk, skills are smoother to use in arkana mode made playing PU more interesting, PU now has more chance and more way to win another classes in 1 vs 1. A good new for sw's fans, i made a test on fade and fade bug seem disappeared somehow, using pots or buffs in fade mode now wont trigger skill stone anymore, 😍 Hope system didnt troll me . I have to agree with this, watching pu how it was. Was.. sad, stun stun buff buff mech, roll face on keyboard, I win. It's like pu didn't even have to try before, gotta get used to slamming more skills in between stuns, personally my pu arkana rota consists of 6 or 7 skills, depending on which I use (animation durations matter) Link to comment Share on other sites More sharing options...
BesTweaveR Posted November 13, 2019 Report Share Posted November 13, 2019 PU's fade is useless now, to guarantee that it could not fade in PvP against SWs (on 1 man request) and bike away you took off this class's only surviving possiblity in times of bad moments, now fade is like a bug that happens even in PvE so often that it's almost a useless skill. SWs can still fade and bike, it does not make it fair that Sw also can bike away in the same way. Not just bike away but also walk away with ch-eva, eva and speed boost. So it's not fair at all this change to PU's fade It was a good skill to be used when you were on Firing Squad and players attack you, you could atleast fade and wait a bit on CDs and counter attack. Now I'm spending 1 skill point on a skill that is ''half bugged' and has nearly no use, hoping to be able to bike away from mobs before anyone of those goes in attack animation. Link to comment Share on other sites More sharing options...
BesTweaveR Posted November 13, 2019 Report Share Posted November 13, 2019 On 11/12/2019 at 5:57 AM, Norleras said: PU DoTs have more AoE than ever, though. If it doesn't say on the in-game descriptions, ignore it. Read the skill changes spreadsheet. The descriptions in-game are in the process of being corrected. Besides, leave the MEs to the SWs if you're willing. That relations thing does not work, It was never meant to be that way, the original logics/relations between classes were widely differerent to what those've been narrowed to. Link to comment Share on other sites More sharing options...
Daddy Posted November 13, 2019 Report Share Posted November 13, 2019 (edited) We did not change in plain sight it probably broke itself I will have to verify the issue with Vivi. Also I am in the process of beefing it ups tiny bit as it’s kinda meh. Edited November 13, 2019 by Daddy Link to comment Share on other sites More sharing options...
Beau Posted November 14, 2019 Report Share Posted November 14, 2019 Put 90% reflect on chakra shield please 🤔 1 Link to comment Share on other sites More sharing options...
Recognized Posted November 14, 2019 Report Share Posted November 14, 2019 If sw using ghost walk n then bike. Our ch eva buff is gone. That ghost walk buffs only remains if u still in invisibility Link to comment Share on other sites More sharing options...
BesTweaveR Posted November 14, 2019 Report Share Posted November 14, 2019 35 minutes ago, Recognized said: If sw using ghost walk n then bike. Our ch eva buff is gone. That ghost walk buffs only remains if u still in invisibility Point is that you get your chance to bike away or run away with buffs that help you to escape. Only thing PU had was fade to count on to escape which is now broken. Link to comment Share on other sites More sharing options...
Norleras Posted November 14, 2019 Report Share Posted November 14, 2019 SW conceal gets "fixed" while PU conceal breaks. SB's got quite the sense of humor! Link to comment Share on other sites More sharing options...
Recognized Posted November 14, 2019 Report Share Posted November 14, 2019 Me. Rarely using ghost walk for escaping, bcs afaik all sw use ghost walk to use shadow strike. So shouldnt be a serious problem. Thats my opinion Link to comment Share on other sites More sharing options...
Recognized Posted November 14, 2019 Report Share Posted November 14, 2019 I wish fade bug on sw fixed lol. But i dont want to take a risk to insert a skill stone to my wpn again w.o vivi or other gs confirmation about that bug fixed Link to comment Share on other sites More sharing options...
sicat Posted November 14, 2019 Report Share Posted November 14, 2019 18 hours ago, Recognized said: bcs afaik all sw use ghost walk to use shadow strike. So shouldnt be a serious problem. GodExMachine would want to have a word with ya. 1 Link to comment Share on other sites More sharing options...
Norleras Posted November 14, 2019 Report Share Posted November 14, 2019 I use Ghost walk to Escape too Link to comment Share on other sites More sharing options...
Recognized Posted November 14, 2019 Report Share Posted November 14, 2019 (edited) Hmmm maybe i will change my rota. Sometimes i need ghost walk to escape but its on cd hahaha. Idc if they reduce the buffs on ghost walk to make it fair tbh. I wonder hw u guys use shadow strike to ur enemy that keep walking w.o immoblize them 1st? Edited November 14, 2019 by Recognized Link to comment Share on other sites More sharing options...
kingzan78 Posted November 14, 2019 Report Share Posted November 14, 2019 i want to make request since pu have so many mouse skills so request to change them that we dont have to use mouse it miss-click many many time not taking about mech skills taking about pu skill tree which need mouse plz look at this matter also Link to comment Share on other sites More sharing options...
Daddy Posted November 14, 2019 Report Share Posted November 14, 2019 i debated removing the manual aims but they are useful for SW detection as you can aim it wherever. I think i removed like 2 tho. its pretty common in atomic tree which is why i kept that one, and since you would need to most likely pic between dot or atomic i left one in both. enfeeble was always a manual aim and i think its better that way. Link to comment Share on other sites More sharing options...
BesTweaveR Posted November 14, 2019 Report Share Posted November 14, 2019 s Link to comment Share on other sites More sharing options...
BesTweaveR Posted November 14, 2019 Report Share Posted November 14, 2019 41 minutes ago, Daddy said: i debated removing the manual aims but they are useful for SW detection as you can aim it wherever. I think i removed like 2 tho. its pretty common in atomic tree which is why i kept that one, and since you would need to most likely pic between dot or atomic i left one in both. enfeeble was always a manual aim and i think its better that way. I have never experienced any problem at all using manual pointing, indeed it is a lot helpful to include certain area of ground to be affected to get more targets in it, now removing the manual pointing would act as a nerf to this class as many targets would not be hit by these debuffs. If for anyone it's a problem playing with manual pointing I simply suggest an evaluation of their skills bar/tab to make it more effective, I presonally can manually point and use those manual skills very effectively withing the range of minimum possible waste of time, humanly speaking. I can help out if anyone needs, but do not remove manual pointing lol, also as you said: those are helpful to discover a Sw, so removing would be another nerf. I suggest more practice rather then changing the manual aim. Link to comment Share on other sites More sharing options...
Norleras Posted November 14, 2019 Report Share Posted November 14, 2019 6 hours ago, BesTweaveR said: I have never experienced any problem at all using manual pointing, indeed it is a lot helpful to include certain area of ground to be affected to get more targets in it, now removing the manual pointing would act as a nerf to this class as many targets would not be hit by these debuffs. If for anyone it's a problem playing with manual pointing I simply suggest an evaluation of their skills bar/tab to make it more effective, I presonally can manually point and use those manual skills very effectively withing the range of minimum possible waste of time, humanly speaking. I can help out if anyone needs, but do not remove manual pointing lol, also as you said: those are helpful to discover a Sw, so removing would be another nerf. I suggest more practice rather then changing the manual aim. This also applies to Skyjump. Just practice using it as is. Link to comment Share on other sites More sharing options...
Variations Posted November 15, 2019 Report Share Posted November 15, 2019 As a Pu player, in the early days I used to hate the Manual aims, then I actually just switched keybinds on them and it helps alot Link to comment Share on other sites More sharing options...
Norleras Posted November 15, 2019 Report Share Posted November 15, 2019 I personally love the manual aim for certain classes like WH. Although, manual aim AoE pull was just too stupidly good. Link to comment Share on other sites More sharing options...
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