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Miion

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Posts posted by Miion

  1. 1 minute ago, Falathor said:

    I got more than 15 hours farming this week...

    I know u lost u 15h farming and probably 85% ppl will lost this week profits but look in future if those gold would be on server all prices would go up, this is one of best reasons to dont transform server economy to ruins

  2. Imo AM dont need buffs this card in pvp is stron cuz he debuffs and mana shield is balanced cuz his ult, imo changes on sp1/2/3 are the best option, and some nerfs on seer. Rest are good 

  3. imo ranger is balanced, sin has overpowered cri-up but he dont need rework, des could be better in pvp, wk is just mage counter cuz his cut, FC mby little upgrade in pvp, scout dmg shield need grow up fom 7k --> 9-10k, dh is balanced, and AA would have some upgrade for buff and thats enough

  4. On 5/3/2019 at 10:06 PM, RumTheSword said:

    agree +1 and add: 

    in npc bash or other we can change: 
    sp 5 for x10 draco claw
    sp 6 for x10 glacerus mane 

    nah i think if we get x2 claws and manes per raid it would be overpowered, but for x25-30 would be nice, also still think  50x is balanced anyway :D

  5. So last time i did some daily raids and i think the rewards would be upgraded cuz now when trophy pieces were deleted would be fine if rewards from Draco and Glac would be better. It would help for new players to earn some money and the better players would do this raid.
    My suggest is:
    - draco claw, glacerus manes 2x per raid
    - angel feather from 6 -> 12-20
    - full moons from 3 -> 5-10
    - dragon skins from 3 -> 5
    - dragon blood from 2 -> 4
    - dragon hearts 1(its balanced imo)
    - perfection stones 1 -> 2
    - exp pot 1(balanced too)

    Thats my suggestion for those raids. Enjoy discuss.

    EDIT: Family exp isn`t count too

    • Like 18
  6. On 4/23/2019 at 11:19 PM, Rippes said:

    That was balanced out with books, armour and gun. if you check the 3 pieces of equipment you will see it's balanced.
     

    Paragonate, Armour, wand and gun c25 vs 45, and you will see they are balanced

    its not dat balanced as u think mages still loosing 100mana with 45c set, and i thinkg add 1k mana to wand isn`t that big problem

  7. So my idea is grow Maximum MP in wand on 45c bcs it gives now 7k mana when wand on 25c gives 8k mana. Its a bit funny thing when item on lower lv gives more than on higher. Additonal archers got 3k hp on 45c bow and swordi got bonus on crossbow so it would be nice if 45c wand would give 8k(or more) mana than 25c.

    • Like 2
  8. On 2/22/2019 at 12:39 PM, Zenasso said:

    Realy?

    You can continue use shadow stone r8 and reduce to 20 and we need to up a new throphy to r8 for still 10 res and lost the possibility to use another throphy like the shadow stone or the stone of destruction?

    hight dodges is useless vs the mage and 3k hp are realy useless if a mage can down your res easy.

    Maybe 10 res is too much but 5 res is a good way to improve the archer def.

    The archer armor c48 have +100 dodge in the stats and -100 magic def....I think this is senseless...

    Is better give to the archer 100 magic def + 5\10 to all res

    -50 dodge(the orange effect) And in this case other archer and swordman could miss less.

    We can balance the def of the archer instead have a class with good def and dodge vs archer and swordman but weak against mage damage and res down.

    But i think that we need this res up cuz in frozen crown and arena during the fights or clashes between more people with more elements the archer always makes a bad end

    This is just an idea to improve the archer armor and balance the defence class.

     

     

    u can always have shell in armor with ressistances so where is ur problem?

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