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mathuzillah

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Posts posted by mathuzillah

  1. On 10/7/2019 at 1:31 AM, GoddessSand said:

    While I don't care for "bullies" in the game and we weren't given any indication from them about what the situation was that took place it's hard to say how to really help them want to stay. First, entering a pvp zone isn't mandatory to stick around it once you do main or side quests. Dailies and repeats don't have to be done and players could find their way to do tasks outside those pvp zones. The other thing is the BG system, players who are more powerful, shouldn't be told to give up a win or loot to somebody on the weaker scale. It's pissed me off when players who are weaker just expect you to give them all the loot they shall ever desire. I remember one such person getting pissed at me because I wouldn't let them have a win or take the center ball that drops unique costumes and weapon skins. Their attitude that they should be allowed to win or take loot because I was more OP than them is sheer arrogance on their part. So, while this player didn't like being "bullied" I question what was happening that lead to this as there are some quests that require killing the other faction.

    The problem with a reputation system is that while some players will score somebody with a high reputation others will score them lower because they've just clashed against each other. The forbidding the use of the arkana name change is like telling them to stop making money off of the game. Won't happen. The other problem with a reputation system is that it could be used to insult and harass other players, shouts in game are often used to insult or taunt other players.

    Which if that person was having problems being repeatedly killed they could have used shouts to ask for assistance or advice on how to deal with it. Like I said they don't have to enter pvp zones more than once and just complete the quest they need to and move on or come back to the quest at another time. Since all new players entering a zone has no announcement of their entrance, the other players don't know they are there unless they have them on a rival list and watch for their whereabouts. Which is pretty pathetic to say the least.  

    I agree with the problems with a "Reputation" System. Especially if based on player ratings of other players. What about an "Honor" system based off Achievement, level (lvl) appropriate mission completion and most importantly Lvl appropriate pvp kills. Have honor points given you deem appropriate to the various achievements and as for mission completion, say 10 points if a mission is completed while the toon is 6 to 10 levels below it, 8 points if 1 to 5 lvls below, 5 points if 0 to 5 above the mission lvl, 2 points if 6 to 10 lvls above the mission. or something along those lines. As for PVP kills, something similar to the mission appropriate points but with penalties for kills to low. Eg. if victim is +16 levels above assailant award 20 points, if 11 to 15 above award 18, 6 to 10 above 14 points, 0 to 5 above 10 points, 1 to 5 below 6 points, 6 to 10 below 2 points, 10 to 15 below -4 points, 15 to 20 below -8 points, and anything below that level -10 points every pvp kill or you could make the basement even lower such as -15 or -20 points for any kill more then 15 to 20 levels below the assailant. Then if possible or plausible allow honor points to be exchanged for currency. Either in game gold or  store currency on a ratio basis or even a Honor points store with EXCLUSIVE honor purchase character and account locked items. These are just my thoughts. I used to play SB long ago, before Vendetta and just recently found it again! Happy to be back on it though I lost all my previous toons. But that just gives me the opportunity to relive the early days!  :) 

    Happy questing all!

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