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Amera

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Posts posted by Amera

  1. On 6/22/2020 at 4:19 AM, SenorBernd said:

    So as many people are mentioning and wondering about, there happens to not exist any Gem Merchant in 65 and 70 content at all(apart from apparently being able to get one out of Wonder Pockets when they get introduced at 70).

    Also this was found in a random old wiki that kinda confirms it(ending at lvl 55 = lv 3 Gems and only re-starting at lv 75 = lv 5 gems) 

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    It just makes no sense to not have an NPC available for Lv 4 Gems until Lv 5 Gems are out(or as said with luck from wonderpocket inbetween the 2 gem caps but yeah). 

    I mean sure in the end the stat-boost inbetween lv3 and lv 4 gems isn't too insane but 1. that makes a whole cap of human racial completely un-usable and 2. as mentioned it makes no sense at all to literally not have them available by any chance.

    I will disagree, people in lv70 cap still used lv3 gems, you may not like but thats how people played.

  2. I honestly didnt check the forum for this particular thread. But i was going through some, no related.

    It would be nice if jordan/bash make Class medals to be gained at PVE like in 0/10 dgns or trials after killing the boss they will drop one medal of each class, it will encourage us new players who didnt play from the start, who dont have a +6weapon in the least, make parties and spam trials and dgns for medals,ccm and ofc in trials gears. 

    Others may argue do arena etc. Let me tell you i can ofc my time zone is perfect for 3v3, but my gears suck, without even +6weapons i cant accomplish anything at pvp, i am not even experienced at pvp im completely new to it, players like me will smashed like bugs by pro players. 

    It will really be helpful if we can farm medals and honor stars from PVE so we can get the EVA based set. But if it will cause disturbance in balance, just overrule my suggestion. 

    Thank you very much

    Amera

  3. 10 hours ago, Kibo said:

    I don't think that a change is needed with ultramarine and coral stones, and I don't really think that this idea could help. However I support your concern and intentions.

    We all need to come to an agreement that +6 is the bare minimum to properly perform your roles efficiently whether it be in PvE or PvP, and with a playerbase this small it is important that +6ing gears and armor is accessible to the average player. Like other people have said, I similarly feel that we should put viridian safety stones in alpaca capsules to make them more accessible to the regular person. This will not only help players get up to date gear wise, but also allow for more experimentation among classes that they can play which is exciting and provides something to do.

    I think that the accessibility of ultras and corals is fine. +8 and +10 should be something to work for. (like Jordan has said, its an MMORPG. Not everything should happen in a day.) But at this point in time, +6 should be easier to get so the average player can get into the mix of what end gamers enjoy on EE. This isn't even accounting for having to make gems, get chisels, enchants, etc. Legendary achievements aren't cheap, either. There's so much to do. So just to be able to +6 in an accessible way (like with alpaca capsules) and compete with other people gives more motive to continue playing the game for 65 cap and what's to come.

    I agree with Kibo, making +6 accessible to f2p players like me and not getting vgn donators at disadvantage cos as a person with Power.(dont get me wrong) jordan and bash need to look at both sides before making a move, they have to make sure f2p players are getting a advantage while not putting p2w players at disadvantage, 

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