Jump to content

shinntxz

Members
  • Posts

    8
  • Joined

  • Last visited

Posts posted by shinntxz

  1. 8 hours ago, Remember said:

    1. Any QoL related patch with the intention to help new/returning players get “caught up” to what is considered endgame would be well received.

    2. I disagree with new level cap raise and/or any other patches that will introduce new gears to the game RIGHT NOW for the same reason given by my peers above. I mean just a few weeks ago you added some new stuff. Let it marinate. 

    3. I don’t do any racial crafting, however, anything that can help the guys do it more efficiently would be well received.

    4. I suggest an easy mode to be added to instances that require a full party to complete them at a timely pace. For example AT/DF, VG, Abyss and Deep Abyss. Often times it’s a hassle to get a party going at specific periods of the day for the DGNs mentioned. I believe others would agree. 

    On your point number 4, would be also good to consider to do something with HoO since it has achivements, and its an old ass hell content and its pretty imposible to find a party, would be good to add a soloable version maybe with less drops or smt but atleast to make the achivement doable for newcomers

    • Like 2
  2. Hi, for me it should be more QoL Related tho.

    but it would be nice to see another kind of Dragon Sanctuary or Gates of Pandemonium, those 2 dungeons were really challenging in its cap and it woould be nice to see something like that again.
    Contrary to my fellow Jinez i dont think  a new cap would be necesary atm due to some people that is returning to the game doesnt have all the clases cap, and could be a little bit overwhelming for them to reach the people that kept active.
    Something i like to see (for my personal taste and emo phase) Is more black colored luna rocks in general, or maybe add a feature that allow us to dye them and not in a big way, maybe just 6 color (black, red, blue, green, yellow, green, and pink)

    Also i think that if you really going to add a new lvl cap should come with another run map to no repeat what was DSR runs.
    Also please ad MP potions on DV i understand the MP is a resource and all that but it would be good to add them in DV same as DSR 

    Also another good thing that we can point at is 2 things about Path Of Destiny:

    1- Its kind of difficult to people who farms the class buffs to actually see or appreciate which buffs i am missing, it would benice if we can change the icons of them or to make them colored as the class they belong to.
    2- Can we do a rework or an adjustment to a 2 specific prays of PoD? Yes! Shaman's +66hp per sec feels kind of... useless?? or worthless, since most of people has over 100k hp, would be nice to rework it or to "buff" it to heal more. Another one is Ilusionist one, the mp reduction would be good if it actually affects the amount of mp that every toggle from awaken classes drains, but since it doesnt, would be nice if you guys consider to rework it to instead of reducing the mp cost, gives mp per sec, nothing crazy maybe same as mp potion lv 2? or half of it would be a good improvement. 

    • Like 1
  3. I think the first step to take on its on clases/certificates.
    there is no much variation on what to use on each class, cause if you dont follow the path that most people take your class will be useless. Also certificates would be a good idea to rework, they are all based on pre awaken classes and they do not provide any boost to awaken classes. i believe most of players use certificates cause well.. why not? 

    I also believe that there is a lot of KP's tree that can be adjusted in order to let you choose which path you want to take on, for example an assasin. right now is burst or being bursted (on that class) so for example ytou can give assasin players an option like ok you can pick the oneshoot build but in order to put kps on burst things, u gonna lack another stats, and viceversa if you pick long term fight lacking another stats so you can "balance" ur class. This using this class as an example.
    Talking about certificates, you can try to make them work different, maybe only 3 needed for the p-atk buff iinstead of 4.

    I would also like to recomend to remove all the p crit rate certs/kps since we already over cap crit rate/m-crit rate on most of the classes (except for healers that they need them still) 

    I dont think that disabling smoke bombs and transformation items will help to improve the pvp state for the same thigns that have been said already. Antor and pike been like this for years and now that its been used suggest a change/adjustment which i dont believe its fair for people who has been testing, trying to change the meta game etc. 

    Maybe it is not the trend to add this suggestion but would be also nice to give something new to Couples, could be even potions, or atleas make the buff last longer, could be also like pod buff. 
     

    • Like 1
  4. The mana amount of toggles is just too high and lvl 130 potions are rare to get + DV potions need a lot of emeralds, i remember back then wheni ran i just got like 5 stacks of pots after runing all clases to 130, if you consider the ammount of time you need to get all 130 its like...

    Long time ago i asked to increase the drop rate of Elysean soul since it is hella hard to get, i already opened aroun 100+ boxes and still nothing, if dont want to, atleast could give the same chances for new players/the ones who dont have it yeyt, the same oportunity to get it in TA same as you did back then before makin TA soul. It could be like an even that last 1 week.

    About the bank I think its an amazing idea cause you would be able to even share mats to making achivements easier and dont having to cod item by item, also for racial crafters, etc. despite the patch and share the essences, it has another useful options. Thanks for sharing this ideas and thanks also for reading me and hope you consider any of this suggestions :D

    • Thanks 1
×
×
  • Create New...