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Lexana

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Posts posted by Lexana

  1. 7 hours ago, Tropical said:

    There you are completely wrong. I have toons in all caps, consider Viledon my main, and care a lot about the lower caps. The problem is lack of players there and GMs are reluctant to make lower caps more attractive because they want to keep players focused on end game battle grounds. That's the reason I've heard years ago. Though I wonder what adding a NT unique laser scanner to the hauler quests would do for the population in Viledon and Nemesis? And would it really harm end game, I don't think so.

    I haven’t seen much when I was in Viledon, I was unguilded and had no one around my level to even run the escort quests there, which I decided to go through Barbiron. There was one person that was around my level bracket at the time farming Argos there which I knew I could because I did many of times on ASB to collect up on Narak Relics for future enhancements of +8 or better gear. I had an unfortunate turn of events in mid 2015 which kept me in rehabilitation for 3 years and still quite rusty from my lack of practice. What mistakes I made when lvling up on my main I will make up for it with my alt to farm and collect all important materials of enhancements and certifications.

  2. 2 hours ago, Tropical said:

    Changing the crate doesn't do anything. The whole game is not solo-friendly in Nemesis and Ellis. All you can do alone is quests and dungeons, though for the dungeons you need gear and stuff, which you won't have if you don't have other players to do the bosses with you.

    Question is, do you want to rebalance the entire PVE to be a single player game? I think not... Or maybe yes? Why do players fast-level and see only 5% of a beautiful game? Why not make it possible and rewarding enough (and less grindy) to actually progress through the entire game? It's an MMORPG after all and should not try to be one of these silly instant action pvp shooters like everything revolves around NB and AK.

    The game may not be solo friendly, however there are aspects that needed to be looked at, one such problem is the lack of players for the 39-49 nemesis stage. Even you can agree that the quests down in Nemesis also require teams which is not easy to find for players who are not in their 39-49 bracket which I am sure you are among those high level players that will only see 5% of the game that you provided in the quote above because you must have speed leveled so you should be more mindful on matters that you do not even bother to care about.

  3. I would like to bring this to your attention @Vivi and her Staff. I do realize that you all are looking into creating more content for the late game aspects for the game, however; there are things that could be looked at that may have gotten overlooked. One such issue is the amount of Hit Points from the Mystical Treasure Chest found in the pvp (lvl 39-49) Nemesis stage. These chests have a whopping 3,600,000 Hit Points along with even a strong combat health regeneration is enough to have and tank or healer class to just give up because the HP regeneration and even the HP total are quite a time sink just to open them up and take the treasure they contain, from the Unique Laser Scanners to even some Lingerie. If the amount of HP and the combat HP restoration it comes with doesn't deter anyone from trying to get some goodies from them, then the most depressing thing about this is the virtually vacant of both the RG and FK players of that level bracket to farm them in. I do have a Screenshot of this and I would like to have posted it however there is no permission for me to upload the image from my computer so I will use imgur.com to post one. https://imgur.com/a/NDMP2O5

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  4. On 7/28/2020 at 7:00 AM, BoxBox said:

    Thats maybe something that works on games with high popularity, but SBV's community isnt that big and people already leaving the game for different reasons, but one of those is the long way to lvl up to 59+. Not only beause it takes you ages, also because the level area below 59 is just dead. You literally cant do much except for your daylies. You have no Mainquests to level up, tthose you have at the beginning of each level in Harpy Battle Base, give you around 20%, after that you suffer to level up the rest of your level by doing daylies. Thats not fun at all. PvP areas, dead. No matter what side you login, RG or FK, you barely see anyone to fight against or with. BG's, dead. No way to enter any of the BG's, since no one registers. Dungeons, in Harpy Battle Base you have such a long boring way to lvl up to 49, to be able to enter the Battleship, before you have only Abyssal Temple, which actually no one really is running, after a few tries, i understand why.

    Also this is a private server, not an official server. People are joining private servers because of better exp/drop rates, better loot, custom stuff and the fact that everything goes a little faster and easier than official servers. 

    And tbh, i dont know any game, that can "balance or manipulate" the players wants and needs. Official Servers are always focused on money making in the first place, not about what players want and need. I have seen a lot of official games, that just got shut down, because the publishers are unable and incompetent, to keep games alive, due to the lack of updates, maintenances and wrong decission making.

    So i think, having a private server with something like official rates to slow down things and "balancing/manipulating" the players wants and needs, is just nonsense.If players want to have servers like that, they would have stayed on official servers instead f joining private servers. Players are not here for that kind of stuff. At least not me. 

    Just my 2 cents

     

    Greetz

    BoxBox

    My apologies for necromancing this thread. However, the long grind to reach the next level can be tedious because daily quests and even the repeatable quests can be frustrating to aquire enough to reach the next level. One such remedy that was implemented in ASB is a bar that highlights the EXP bar with a bluish hue and this hue will grow over the EXP bar that will increase the EXP gained from NPC kills by 50%. (The growth rate for this hue overlap is twice as fast when your Arkana is placed in a friendly base. Which will continue to grow even if your Arkana is logged out of the game.) Just imagine how much more EXP you get with the hourly EXP boosts that does stack from the Arkana equipped one and the limited use one from the gift pack when you reach a lvl threshold which starts out after reaching lvl 10. This would be a tricky task for Vivi and her Staff to develop the coding that the programmers did for Aeria Games when they were handling the game from 2013-2016. 
     

    My username for both here on the SBV and from ASB is Lexana.(pronounced Lex-ah-nah) pleased to meet you all and hope to make acquaintance with other players from the Aeria Games Scarlet Blade platform.

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