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Dhui

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Posts posted by Dhui

  1. 19 hours ago, Alkarin said:

    DIsagree

    it's rng

    not all have to be good options

    S options should not be useless, I do not suggest on making it better than S Dmg, i suggest adjusting it to be at least a little useful.
    Ps: the % could be lowered as well (perhaps to same range as S dmg)

  2. 1 hour ago, Squizzy said:

    I disagree. It will be a little too broken with the current "% to dmg" which also works in pve, along with Enh dmg etc

    Mobs are already easy enough tbh. 

    If you're saying % to dmg + % dmg to large monsters, doesn't exist in 1 shell. The option is for pve oriented players, those who want to be mixure, can always get % to dmg, as well as % dmg has 1-2% less maximum, and applies to ALL bosses, monsters and such. So this option still remains the best.

  3. Okay, so as we all know the S option on weapon shells S- Damage to Large monsters is almost useless (only applies to map bosses, or fc bosses/mobs). So I suggest it to be changed to EITHER S Damage to Raid bosses, or S damge to monsters (only pve monsters excluding raid bosses). Both sound quite fair to me. Looking forward to comments criticism or not. However, please give your arguements too.

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