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00adam

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Posts posted by 00adam

  1. On 5/31/2019 at 10:06 AM, Bash said:

    You missed "Deathbringer" but, I'll answer your question anyways,

    As it stands, right now you need to do it on every account. It is character based lock not account.

    Why is it character locked ? I don't understand the point. What's the purpose ?

  2. I agree, it's not a problem at all for bots to pick up. It's only a concerns for actual players. This would make the game a little more comfortable and less annoying 

  3. Quest items you cannot drop is definitely a concern. Except that, I'm super excited about the update and I hope some would overcome apprehension. I really care of Nostale's gameplay, I hope you will be able to understand how things actually get better (if/or as it does) 

  4. 7 hours ago, Ultimate said:

    You're completely right, it is what I want to fix.

    But the problem is that you're trying to force players to play how we want to play (read this thread, some people do not like it, I even got some comments by PM IG suggesting that it shouldn't be mandatory)

    Adding a tax to NB will for sure remove almost all resellers, but is it a good thing? In my case I do not plan to go farming 5 hours a day just because something restricted my current way of playing, I'll only stop playing. Since even without NB, the more lucrative way of farming is 6.2, which do not require players interactions at all (we already have problems concerning lack of farming's map, it will only be worse)

     

    Concerning the recycle of old eq, it's also completely right, I mentioned it before. I do not really know how to fix that.

     

    Merit matters, but it already does (we have rich and poor players, even if becoming rich is a lot easier here...), the thing is that we do not even play 20% of the game, isn't that stupid? But it is right that I'll feel more merit by having a +9 SP by myself instead of having 5 SP +15 bought NB

    I really hope that some rewards for players who want to farm by themselves will be found, and then that the suggestion will come true.

    I don't think that you can actually implement such a feature in the current server. Some could just receive excessive aids from other players (99+30...)

     

    Even though people are not attracted by this way of playing, I'm sure they would understand its benefits through playing it. 

    Farming 6.2 would not be a huge concern, we will have a long time before we get a good enough stuff. 

     

    About recycling, we can probaly exchange useless items to NPC's or sell it for a fair amount of money. We can also recycle upgraded items (the powder at least). 

    I keep thinking it would rather be better to give it or exchange it to a family member. It's better than NB/random people. About rewardness, a small gift is not a big deal. (a good social interaction though!) 

    (sorry that I didn't read the whole thread, I'm not a native speaker. I'm French) 

    I know a game where making relics by yourself brings a specific halo/title to your character, that's cool. 

     

    The biggest concern is to find a good way to provide donations. Now, if you want fairies/boxes/etc... you can buy it to those who actually make donations. Without exanges, it's hard to be fair but profitable (unless we feel guilty enough to sustain bash :)

     

     

    Edit: That's also a solution (or its beginning) for: 1) bug exploit 2) gold selling 

    It's really protective. 

    • Like 1
  5. 1 hour ago, Ultimate said:

    Sorry, I don't really get how it is related to my suggestion.

    First solution: as a reseller myself I'll selfishly want to refuse, objectively I don't think that much will change except that there will be less item NB (which isn't necessarily a good thing...)

    Second solution: Players will just bypass this by changing family frequently.

     

    I think that you misunderstood what I want. The economy is and will still be important; even in our current society, you can buy everything even if you don't know anything.

    My suggestion targets players who want a new gameplay style, others shouldn't be forced to play like them. Don't forget that it requires much more implication to farm everything by yourself and that much players don't have the courage to do so. That is why I want it to a personal choice (having the possibility to come back to normal)

    The relation is that there is two problems with the current system:

     

    - what you do doesn't have anything to do with what you want (you do the same raid whatever you want want, because it's worth it and doing things by yourself is a complete waste of time) 

     

    - as reselling do not create any value but is much more efficient than anything productive, the economic environment became unhealthy. Also, there is nothing such as "merit". And also, there is inflation. 

     

     

     

    So, regarding to those concerns, you can forbid exchanges and NB. (just as what you said). Which is a good idea. 

     

    But the problem is that you cannot get ride of things you don't need like SP's and equipments for a different class or many other things. Also, you cannot give anything at all to a friend. Also, you cannot recycle old stuffs (they would be lost, every thing you've done, all what was upgraded). To me, this is not perfect. (even though, it solves the first concerns, Especially the absolute lack of merit). 

     

     

     

    There is two taxes: the one you pay before you sell an item and the one you pay when it's sold. You can delete the first one and increase the offer at NB. You can increase the second one, which will just avoid people cheating on the market. That would also make it worth it to do things by yourself rather than farming/selling always the profitable ressources or raid before you buy anything. You can't change it keeping a very liberal economy, there is only a few things that will always be way more expensive, and worth to get (making anything else almost useless). The only other way would be balancing all the content (and that would be fade I believe) 

     

     

     

    On the case of the "family economy", there is a delay for changing family. With a 1 week delay, the concerns would almost be solved. Anyway, most people are loyal I think (even a bit, even by interest) 

     

     

     

    Does that makes sense at all? 

    I thought merit was what matters. Did I get it wrong? No worries if so

    • Like 1
  6. I've been waiting for summit like that for a long time and that would be so awsome !

     

    Another solution could be increasing NB taxes (+30 FEE%). If so, that would make no changes for most people as the money would just worth much more. Only resellers would suffer from that. (you need also to taxe exchanges/sellers btw).

    Or at least, you can limit the economy to families. Like that, money will keep a personnal dimension.

     

    3 Solutions: which one is the best ?  

  7. 1 minute ago, Ultimate said:

    For the 30-40 group ts you need a low-level character who will kill monsters and a high-level one to tank and lure.

    As far as I remember you get around ~300 gillions per ts (there are also other drops)

    Take in account that your char do not get EXP from ts if you're in a group, be sure to do not kill other monsters in normal map

     

    Thank you very munch. Going to check this out. (I'll follow up asap)

  8. Hi !

    I am currently looking for a way to get gillion stones.

    I heard that you get 30 of it at TS 55-60. I tried to find it but I don't know if it's a group, individual, chase or normal TS. 

    I also know you can drop some in the 30-40 group TS. Do you think it is viable or not ? Since there is a x2 blessing and stones do not drop after lvl 40. Is it worth it ?

    (if you have any methods for WoE or anything, I'm curious)

    Thanks for reply

  9. Hi!

    I've not being playing Nostale for a while. I came back a couple weeks ago and I wondered now where the "chanel without experience" is. 

    I remember that there use to be a chanel like so but I've tried every chanel and I think (correct me if I'm wrong) that they all have experience activated.

    Did I miss something ? Launcher update ?

    Ty for reply

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