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Zurida

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Posts posted by Zurida

  1. Talking again, in official server 65k cap has been removed and categorized as a Bugfix. I dont really think that people recoded the whole game just to "fix a bug" cause they barely take care of the game.

    Edit: On asian updates coming to all europe.

    • Like 1
  2. 9 hours ago, Nayxa said:

    Yeah i am.... its not impossible but hard to recode the game into a higher than 16 bit if im wrong?

    Its possible, i dont want to have any problem in forums but theres a dll you can inject in game and removes this dmg cap, but as i mentioned this doesnt come from a trustable source, is just a tool somebody developed in his house.

  3. Well this pet buff is good 15% increase dmg vs low-level monster is actually nice, but it only works with a certain amount of enemies my suggestion is to rework this buff and make it like 5-10% vs global monsters only, no players. Short but its all

  4. Nowadays is well known that many of us for not saying everybody can overcap players or mobs, and being honest this damage text cap seems to be useless.

    I think it would be great to be able to see our real damage and stop speculations about "i hit 500k" "i overcapped you" and things like that

    There are actually tools that can do that, but they dont come for trustable sources, and if somebody in his computer can do this, you can do it and even better.

    • Like 3
  5. 29 minutes ago, Nayxa said:

    -1 the thing was discussed before and it was disagree/agree

    There's maybe some bugs if we add this, worst case scenario the break of the game 

    Farming in games like nostale takes time, but as "veteran" player I prefer the classic x botton spam-Nayxa 1/11/2018

    And *cough* unexploitable *cough*

    BTW bots can also throw items if they program it as so or the person comes and empties the inventory

    1. I know that, and i t was disagree most of the time cause it was exploitable 2+ players hittings same mob for doudble drop this will not happen as how i suggested it.

    2. Yes it is true and can happen with everything being added to the game (just as the  constant crashes we have since 6.2).

    3. I know that but this is not an official server u have a lot more drop and a lot more to pick up if you don't want to miss something, also thats why you can turn it ON/OFF.

    4. As i said up the way i suggested theres no way 2 or more players can get items directly to the inventory, so the only exploit i can see is farming faster and for persons like me and many other friends in a shitty country and not able to have a good internet connection we need to spend over a second to pick up one single item making farming literally the hell.

    5- I didnt know that but is still possible bot hunting just looking on their moving pattern (and looking what they keep throwing).

     

  6. Before we get started with this suggetion i apologyse cause of my english, is not the best. Also before write something against this suggetion please read carefully cause this suggetion may have grammal errors.

    So some hours ago i was bored farming like everyday picking up items and items and items, and i just thinked about the best Auto Loot System it is Simple, Unexploitable and (this is optional) can be turned ON/OFF.

    When reading Auto Loot u may think on the Auto Loot from different PServers or even Glacernon one, and i know that Auto Loot is exploitable for players hitting same mob with 15 accs to get items in all 15 accs but with my Auto Loot idea this will never happen, and will work like this:

     

    So Zurida how this "Perfect Auto Loot System" works and what makes it perfect?

    Well my Auto Loot System have two ways to work: Solo & Party.

     

    SOLO:

    If you're the FIRTS player dealing damage to a mob and not in party all items dropped from mobs will go to your inventory.

    If you and other two or even more players are hitting mobs only the firts person dealing damage will get items to his inventory. Just if the person is not in party or if this person don't have party members in the same map.

    All quest items will drop normally.

    If you leave the map items will go to the nest player or party hitting the mob.

     

    PARTY:

    If you're in party all items will drop normally just is your party member is not in the same map.

    If your party members are in the same map all items will drop normally. This can be changed to items going to the player who dealt all dmg to the mob for those who lvl for gold in a5.2 or 6.1 etc.

    All quest items will drop normally.

    If you leave the map after hitting a mob items will be for to the next player or party hitting the mob.

     

    What about Raids or IC etc?

    The Auto Loot will only work in common maps.

     

    You said something of taking ON/OFF the Auto Loot what about that?

    There are players who don't want to pick up certain items this way you can just turn it off and pick up what u want.

    This option will be in settings.

     

    Why is this Auto Loot System perfect?

    Well as i explained up it is impossible to exploit this way of Auto Loot cause only 1 person will get items to his inventory or directly a party will drop them. Some things can be changed but this will be decided by Bash if he accepts the idea.

     

    Will all of this be helpful?

    Of course that this will be helpful you dont need no more to burn the "X" button to go to the next lure. Also screen bug is fixed with this idea.

    Also helps bad connection players who need like 1-2 secs to pick up one single item.

     

    And about Wild Flowers, SP Points Recharger?

    I have seen that this items can be bugged in the inventory with an Auto Loot so this items will drop normally just as Quest Items.

     

    Hey! Botters could take advantage of this

    I know this is true they can now just go into the next enemy, but you can still see if a player is botting cause of its moving pattern.

    Also they can now not select what item to pick up if they're using Auto Loot so their inventory will fill up with garbage.

     

    So guys this is my suggestion i think is good read good this way we can make farming less boring and efficient if u have ideas for changes don't forget to write down there!

     

     

     

     

    • Like 1
  7. On 10/10/2018 at 8:06 PM, Squizzy said:

    I understood exactly what you said.
    But, there is something wrong with the looks. If you buy onyx wing & use it to look like archangel wing, then there is no point to buy archangel wing. 5% attack/def isn't worth it to buy these wings.

    Well having the possibility to buy Onyx wings why ull buy Archangel Wings if it is not worth it cause of buff? I think this will improve wings market cause ppl will buy 'x' wing for effect and 'x' wing for look

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