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Showing content with the highest reputation since 03/20/2024 in Posts

  1. Hello again @Jordan I still have hope that you will consider some more suggestions and continue to grow this server! I'd like to mention that i'll just keep updating this document for the ideas that I or others mention to me. I've tried to include some of the old suggestions that I could remember but I have forgotten some, I have added new ones and some include bear ideas. So all I ask is that you please consider carefully the ideas collected here and maybe bring some to the game in a nice QoL patch. Thank you for your time and efforts again! Suggestions Here!
    3 points
  2. wait, thats the rule from the game now 🤔 the most grind is since lvl 60, so not 2009 😝
    1 point
  3. Hello, I wanted to bring attention to how much space is currently being taken by materials from all of the different content we currently have, and possibly suggest a solution to help with that. Bank image example. Not counting the unusual number of souls/sparkle stacks, there's about 4-5 rows full of materials. Other X-Legend games offer a material bank, which have separate bag slots and everything, and functions account-wide. I understand this may not be possible, so another option could possibly be the archive. There are already items in the archive that allow you to deposit stacks (example, Organic Juice stacks up to 100 in archive.) One valid argument to this is it's too beneficial for a player with multiple alts on one account, and will allow them to progress one character too quickly. A compromise to this could be only allowing untradeable items from older content (such as HoO, old Abyss, Sky Tower to Daylight Forest, etc.) to be added, while allowing tradeable things from newer content such AT/DF essences, Deep Abyss essences. I guess this would also somewhat function as a possible catch up mechanic for those forms of content, though definitely would not be the majority use for it. This could also work for Reality potions, which aren't used in any new content anymore, stones, scrolls, etc. Probably a lot more possibilities as well. Would be nice to have though, and frees up a lot of space for other things. Thanks!
    1 point
  4. Altar: Delicate Blue Sprite UFO (Legendary)✔️ Genetically Altered Baby Peeper (Legendary)✔️ Mysterious Fox Mask (Legendary) House of Cards, Diamond Tattoo (Legendary) Mysterious Tailcoat (Legendary) Mysterious Dali Moustache (Legendary) Futuristic Light Saber (Legendary) Protestor's Sign (Legendary) Flushed Kitty (Legendary)✔️ Gray Kitty (Legendary)✔️ Christmas Alpaca (Legendary) Sooty Shiba Inu (Legendary) Golden Aquadancer Luna Rock✔️ Crimson Dragon Star Stone✔️ Mystery Box: Icy/Rose/Steel Maiden Azusa✔️ Blazeblight Cestus✔️
    1 point
  5. Cloud Alpaca/Azure Alpaca/Sakura Alpaca Backpack (Legendary)✔️ Cream Donut (Legendary)✔️ Mysterious Cheshire Hat (Legendary)✔️ Secret Treasure Moonlight Kitty Ears (Legendary)✔️ Ghost Alpaca (Legendary)✔️ Indigo Blossom Luna Rock✔️ Beryl Blues Star Stone✔️ Lapis Butterfly Star Stone✔️
    1 point
  6. Hello, Our EE FONT is being very old and does not fully support the main language of the server population (Spanish, french and so and so). By "does not fully support", I mean this : If I write a special character (é, è, ~; stuff like that), it'll just show a space in the chat except if my police chat is at the minimum, then it'll show it. This has been like that since forever and ever and the solution to fix it could be to change the FONT. So, since I know that changing font is not as easy as it could look (it could make UI issues like text too big for some windows and so and so), I suggest to make a few selection as you did for the damage setting, which will allow player to choose one between some, if this is do-able. In the entire EE server I've been playing, FONT always had a huge influence on the fps drop in game. You can test this by your own, by going Aven ch1 with title on, and going with title off. You can even see it much more in X-Legends server, because they allow emojis and they have a heavy font since they need to support most of language (the more heavy it is, the more laggy it'll be). In my opinion, chinese character isn't required to be supported by the FONT. VGN is almost fully translated, and the few items that are not translated aren't needed by players. If a player own one and the font doesn't support it, it'll be just showed as "<>". Best regards, Aky
    1 point
  7. Changing font is hard because of some of the more internal stuff of the game like the titles and other stuff as you mentioned. It's not impossible just not something that can be swapped without causing some secondary issues that would also need to patched and fixed first. Also we likely would not be able to add it as a selector like the other things unless it was more along the lines of "This will change next time you restart the game". But I'd have to confirm something like that before saying it to be 100%. Also as a side note font is unlikely to be causing any performance issues in the game as its just images that get created for each character and loaded later. The other server uses live translation (which is likely the reason you might see some performance regarding text, more likely chat than in game as the translations in game are just selecting from a different file set). However, they also have not fixed some of the issues I have fixed which plagued the old AG server too (like gear swapping around other players causing people to freeze). This is likely another contributing factor too. Ofcourse there is a cost to text rendering but it would always be less than a group of players. I will mention though that we just use the standard english font that the official server used in the past. We do not really care for supporting the chinese text it was always just a nice bonus to have. However, we cannot just swap to the FR/DE/PT/SP server font as they allow some less than optimal characters that fall back to my first sentance. I will look into it maybe after the next big patch but as far as I know as a side note. A number of people can see the characters in which you mention and it seems to be some computers can see them and some cannot. So I'm not really sure if theres something that can be changed on the system to fix it as a sort of "temporary fix". As example from my own computer:
    1 point
  8. Mystery Box: Rose Maiden Azusa✔️ Steel Maiden Azusa✔️ Blue Blazeblight Cestus✔️
    1 point
  9. Hello! I would like to request: - Magic Dragon Flame Valkiria✔️ - Robust Summer Queen Leena✔️ Dyes: - Pale Crimson✔️ - Peach Blosom✔️ - Sweetheart Pink✔️
    1 point
  10. 1 point
  11. Some suggestions for useful topics : - Gear Swap - Satus Assistant - Archive Save - EP Shop I'll edit this post if I find more topics. Gold Farming Guide "If you're going to be away for long periods, you can use the Status Assistant so that when it finishes using a blue tool, it starts with the next one. The rules are: You must use tools of the same level, and they must be the same type. Obviously, if you're mining, they should be only that type of tool." I think status assistant doesn't work anymore on gathering tools. ✅ [GS]Instinct: Fixed! Guide for Beginners Lv 92 - Eden Eternal Vendetta "Use the Axe or Hammer vendetta, which you should have for free at this point, to reduce the boss's BP points and increase your chances of getting the trophy." Zarloe's BP are slash, ice and holy so, hammer won't help getting the trophy.✅ [GS]Instinct: Fixed, now its better explained! "After finish the quest, and you will score some Temple Knight rings (TK Rings) that drop enemy physical resistances by -15 pts. It can be a bit of a grind initially because you need a party of 5 players, and each has to take on the role of an NPC to kick off the boss fights. My tip is to aim for a max of 3 new players and at least 1 or 2 geared-up players. That way, when Player A turns NPC, Player B can go in for the kill, and vice versa." After having done the npc you get a buff that prevents you from doing it again. Relogging removes this buff so, it's possible to clear TK with a party composed of 2 players only (though 1 dps for twins is hard).✅ [GS]Instinct: To be honest, this is something that shouldn't be like this, which personally I wouldn't like to be fixed because it's very difficult for a new player to be helped nowadays. As an additional note, you can redo the TK Lv 80 Quest on a new alt Lv 92 to redeem an extra ring and then archive it. "Simply by hitting/killing/dealing a lot of damage to each boss, you will contribute to getting many of these rewards, mainly Eternal Points, to buy consumables for crafting, legendary achievements, and/or fame in Aven's unions in the Loyalty Shop." You don't necessarily need to hit the bosses to get rewards, just being in the party that killed the boss will give you all the rewards.✅ [GS]Instinct: Added! "Complete the following trial: Devastation Dimension Lv 100 (You will need to be in a party with either one of your ALTs or another connected/disconnected player. Please note that you will have to reset the entry each time you exit and re-enter, like in any DGN/TRIAL)." It's Vingot Lab.✅ [GS]Instinct: Ups, Fixed! "Buy any material from Mining, Farming, and Summoning at any level. This is especially useful for completing achievements and getting permanent stats, like elemental resistances, which are crucial to have at 90."✅ [GS]Instinct: Ups, now its better explained! "The Wills allow us to increase our reputation in each union to complete achievements in each category, with the most prioritized being the achievements for reaching 90 in elemental and physical resistances."✅ [GS]Instinct: Ups, now its better explained! I think it's 70 (mag) and 50 (phy). I don't think it's possible to reach 90 res everywhere and above all, it will be useless most of the time.✅ [GS]Instinct: Yeah, my bad. Other moment im gonna explain this concept and true resistances as well. Thanks you so much for your feedback! Gonna close the topic for avoid revive thread topics, i hope to make the next topics ideas from you too.
    1 point
  12. im struggle every day 16h orange amore box . yeah i got orange box but less % drop enchant i want . im want suggestion increase more % drop echant from orange armor box .#1H-Violen/Lv2Wcf/Lv3dv/Lv5Elois/ #1H-Devil-Soul/Lv2Wcf/Lv4SV/Lv6ED/ #1H-Crazy-Devil/Lv1HL/Lv4DR/Lv5DK/ #off-Hand-Shield/Lv4DR/Lv6Meeryasha/ #2H-Frozen-Soil/Lv3/roger box៣ Steel Armour Box(violen lv2) Sealed Armour Box(devil lv2) Sealed With A Curse Armour Box(Violen lv5) Age Wood Armour Box(violen lv5) Coccoon Armour Box(Devil lv4) Soulwood Armour Box(Devil lv6) Heirloom Armour Box(crazy lv1) Fiery Armoury Armour Box(crazy lv4) Light Prism Armour Box(crazy lv5) Spiny Armour Box(shield lv4) Powergrid Armour Box(shield lv6) that is armor already drop but when open it several time not get echant . im gonna hop it will fix soon and help all old player or newbie that is try hunt echant from orange armor box can be done for it. im really thank you to all stuff . thank for read my suggestion
    0 points
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