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Noka

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Posts posted by Noka

  1. Got this data months ago when Vicinity 3-2 was released (this is only a guess, it may not be 100% accurate)


    Fatality Blade: Deals area P-DMG to the target. Any target with lower than 15% HP has a 10% chance of being killed instantly. Boss Monsters are immune to this effect. 
    Falling Cherry Blossom: Deals double DMG to all enemies within 15 feet of target, causing them to suffer 500 Bleeding DMG each second for next 8 seconds. Stacks up to 3 times. 
    Destroy Armor: Deals P-DMG to all enemies within 20 feet of target, decreasing their DEF -15% for 5 seconds. 
    Shadowless Sword: Deals P-DMG to all enemies within a 20-foot fan-shaped area, with a 30% chance of decreasing their ACC -50% for 5 seconds. 
    Sacred Barrier: Attacks have 60% chance of decreasing target's Move SPD -15%. Stacks up to 5 times. 5 stacks of this effect additionally decrease target's Elemental Resistance -15 for 6 seconds. 
    Permafrost: Strikes enemies in a 25-foot straight line, with a 20% chance of immobilizing them for 2 seconds. When immobilization expires, target's Move SPD is decreased -40% for next 5 seconds. 
    Nameless Aura: 70% chance of decreasing Dark Resistance of targets -10 for 8 seconds. Stacks up to 5 times

    • Like 4
  2. Some tips that are not mentioned in this guide:

    All bosses: You can reset them to lower their BP, do it always to make things easier.

    3 Boss: A berserk alone can solo them, so its a good idea for a P-dps to switch into him in case things go wrong. Throw a blade acrobat or a fencer in the middle for insta BP.

    Lucchese: Instead of bringing more than 1 healer, just dodge the tiny circle when he has < 40% HP. This circle not only stuns you, but takes -15% hp per second and sometimes you can't even reach the purple fire in time.

    Cerberus: Tank blessing is completely optional. If all the party stays in the border of the green circle, Cerberus will stay in his spawn without moving. Also, not sure about this but I think this boss has very high phys resist.

    Asmodeus: Try to overcap dark and lighting resist since he lowers a lot. Equip the lvl 55 necklace that removes debuff so you can remove his bomb and his -30 resist debuffs quickly. Bring a yellow human class or any class with pushing skill to push the boss to the door, makes things much easier, and allows P-Dps to survive him.

     

    • Like 4
  3. The cert stuns works against bosses (wrong description). Also people choosing to have crit dmg reduction over having key stats at  100% is a common error, lets say you are a healer with 93% cast and you choose a crit dmg reduction over 10% cast cert because 103% is overcap, while in fact that 7% cast would give you more bulk. Crit or m-crit should always be at 100% counting pod/events/consumables, unless you are a debuffer, atkspd at 60-70% for physicals, and cast at 100% for healers and m-dps that have cast on their highest dps skills.

    • Like 2
  4. Did this a few months ago and forgot to release it... anyways this is only useful if you have an SSD harddrive, since the game loads before the startup video and you lose time. Also useful if you hate seeing the aeria logo in a vendetta game.

    To solve this, go to <client folder>/Movies and replace logo.ogv with this one:

    https://mega.nz/#!Tc4XVJKB!USnCRC_tpKyRo8-jvZwq_rsx9m-DbNEm6SqYcDRovLg

    If for some reason you don't trust the download link, it's as easy as shortening the video to 1 second. No harddrive will load eden in less than 1 second so its enough.

  5. I said those first lines to not seem like a guy who played twin saga 2 hours and call it trash after it. I don't think i'm better than anyone, since it takes barely any effort if you play the games consistently. We all hate people that talks trash about a game when they didn't even played the game long enough so I wanted to clear things.

    There's two relevant reasons to do this. First, it's to encourage people to not play this game anymore. Second, it's because GMs didn't said why the game was bad or unsuccessful, and some people may want to know the truth from a player perspective.

    Also, cool to see someone replying it. Hf with whatever you play BoxBox.

  6. First of all, my english is not that good, but those forums are mostly used by english people so I will do my best.

    I know this review comes late and it may be closed by a moderator, but I just noticed TS closed and couldn't do any videos or nothing, not even a 1 month span before closing it. Anyways this review comes from a guy who reached endgame in both EE and TS and soloed everything, like lvl 90 trials in EE and Aquamarine waterfall party in TS (they where the highest lvl dungeons when I played them). This is to encourage people to play EE vendetta instead of TS .to or TS original

     

    Things that TS did good:

    - Better graphics (although people with bad PCs had to play at lowest settings).

    - Voice selector to characters.

    - Better combat system, you had to dodge boss skills that came in various shapes so good skill was involved.

    - Better OST (different music plays when fighting bosses or watching cutscenes)

     

    Things that TS did worst:

    - Samurai supremacy. This is by far the worst of the worst flaw in the game. This class was both the best tank and the best dps. There's no reason to run other classes, even the clerig is useless if all the party are samurais with good builds. You can say things like "but the berserk heals more HP so it tanks better", well the samurai attacks faster so it triggers HP healing procs, and deals 3 times more damage than berserk so it will hold the agro better. Also had a bug for very long time that allowed him to one-shot bosses by stacking mobs around. Really, there was 0 incentive to using other classes, why keeping a grenadier for the freeze debuff when you are losing precious dps?

    On EE there are a lot more viable classes, while half of them are  clearly underpowed, there's a rebalance patch coming that will fix that.

    - Repetitive farming. You had to spam LP dungeons over and over and over to upgrade all your gear from +20 to +50. I'm talking about weeks. Yeah, weeks of farming the same dungeon. You could not farm LP anywhere else, There was also no good way to farm gold, it was just a number that slowly increased while doing other things.

    On EE you can farm loyalty in various ways, and is not as centralizing as LP. For gold there's various ways to obtain it, like fae fields, crafting, EC farming in 75 trial, quantum physics or even 90 trial.

    - No real pvp. Pvp is an important part of an online game, on TS well... the pvp was nothing. There's no territory war or guild vs guild like in EE, just a 1v1 with the same class and a arena that could never see because nobody joined. Even if there were guild vs guild, samurai supremacy would make it stink.

    - No grinding to level your classes by killing monsters. Everyone loves killing monsters and watching their exp increase. On TS all you could do was leveling classes by doing quest, and some of those quest where added by Bash, meaning it would stink more on other servers. The best dungeon to get exp (forgot the name, the one with a chess table) was nearly imposible to beat with a low level class and if you went in party the exp was very low.

    On EE you have grinding spots like Kimba room, BTS or DoS and you can sell runs to get gold.

    - Defense stat centralization, I don't care what people will say about this, defense was the best stat in the game, followed by critical which you could cap by wearing just the correct armor set. A character with bad defense was trash sitting on the floor 8/10 of the time. I even had to make a guide to prevent people from quiting the game because they though it was too hard when in reality its just unplayable without defense. 90% of the trophies had the same effects so no variation there. The most viable trophy was a lvl 60 one just because it could be crafted with random stats and you could give it crit dmg.

    On EE defenses and resistances have a cap, meaning that if you have 70 elem resistances you can't raise them more and you have to focus on other stats. There's variation unlike TS which is full defense until you recieve 1% dmg from all the bosses. There's a huge variety of trophies and you can see people using some obscure ones in their custom builds.

     

    Hope people read this before going to another TS server (or Samurai Saga like I used to call it).

    • Like 3
    • Confused 1
  7. Alright that's a really good explanation, it's a shame the tool only works flawlessly on Skyrim and not on every gamebryo game. The fact that the server files of twin saga / eden eternal are not available for download (if i'm not wrong there's only 2 privates for twin saga and 1 for eden eternal) hinders the existance of specific tools. 

  8. Well I will stay out of this because its against the rule "Client modification / reverse enginering" but it's completely possible to add bosses and mounts if nifskope can open those files, atleast it was in other games like Skyrim and Fiesta because that program gives full control. For the idle it would be as simply (I guess) as copy-pasting the eden idle animation multiple times and changing the name. Hope we get custom content in april ^_^.

  9. We talked about this subject in my guild and we agree that AP shop should contain different items than the LP one. It would be really cool to have half of the dressroom available for AP, currently AP is only for lazy people who don't want to farm LP or for people that support the server and in my opinion LP and AP shop should be very different, not 90% identical. 

    • Like 1
  10. 5 hours ago, aSH said:

    As for saying "we're leaving till it's fixed" that is stupid and pathetic and only gets you ignored I do not work with people who try and hold that shit above us.

    My apologies I just wanted to be honest, all of my review were gathered from my guild (around 6 players yesterday) and that is one of our conclusions, but I want to help as much as I can. Again sorry for the bad behaviour.

    4 hours ago, aSH said:

    Hopefully this helps:

     

     

    - I see you added senshis and weapon costumes, thanks for that. I can't test the grab bags right now.

    - Good adjustment to aquamarine waterfall, now it's balanced (however I get less starstones because of the low droprate)

    - Droprate is still low, getting much less LP and no sets, glimmerings and shards from cof runs. I used to get 4 times more LP and 2-3 sets.

    (for some reason I can't remove the bold font)

    • Like 1
  11. The game became worst since this patch.

    - First and most important, droprate is much lower than before. A lot of us will leave the game until this gets fixed.

    - LP shop lacks senshis and weapon costumes. Those 4 grab bag senshis we had before were very helpful for newcomers and for players who wanted to make a build as soon as possible. Now without them players relly only on puzzle senshis, which is much more RNG than senshi grab bags.

    - Aquamarine Waterfall became weird. Now only allows 0/1 entrances instead of 0/3, but drops 2 page boxes instead of 1 which means double the amount of pages. Not sure if this is intendeed, while its nice to get double pages, 1 entrance means less things to do in the game, maybe raise it to 0/2. Also the 20000g bug must be fixed.

    - All the new equipment is worst than pre-patch equipment. This means people that played for months can't upgrade their equipment and they are still stuck in terms of lategame equipment.

    - To make the things worst, 2 new orange-grade red and blue orbs are added. This is cool since such orbs didn't existed before. However they don't drop anywere and the book says they drop from "s001".

    - Lack of hard dungeons. There's really no point in playing this game further since there are no challenges. We need true hardcore dungeons and new, better equipment.

  12. Note: My english is not that good, I will do my best. Also, due to that, It will have less personal comments than the spanish version.

    With this guide, we can beat the hardest dungeons in the game without help, including those:

    - Desert Canyon (party)

    - Metarealm: City of flames (party)

    - Aquamarine Waterfall (party)

    The prerequisite is being level 80. If you are not that level, start leveling first.

    I highly recommend samurai because currently is one of the best classes, with balanced stats in everything. You can also use this guide to build paladin or other physical classes.

    ARMOR

    There are two level 78 armors, draconian warrior and draconian protector, which I will call them red and green respectively.

    In this guide we will use draconian warrior. Basically with that one we can max evasion and critical rate without using a single starstone of those. Also, red armor gives us critical dmg, a very important stat for this build.

    A tip: enhance first everything to +30 and then the top armor to +50, is the most important piece because it grants defense.

    WEAPON

    We will use Sacred Force level 65. This weapon allows us to heal while atacking and while is better agains large group of monsters, it's also good against bosses.

    There's a better weapon called Star Force level 75. Sadly we can't farm that one without going to Fantasy Star and we need to go a couple of times, so meanwhile we need to use the lvl 65 one.

    ACCESORIES

    Both sets are good. On one side we have Luka which improves defenses and on the other hand we have Nutelia which improves our ofense. I would recommend Luka, however its buff is very poor, so you can decide which one to wear. Take in account that if you enhance both sets to +50, Luka lowers incoming damage by 15% meanwhile Nutelia gives 22,5% crit dmg and 6% dmg against bosses.

    TRINKETS

    In this game trinkets are very bad, luckily there are some good ones in dragon abeyance. I recommend Olaf's emblem of cruelty and Demir's soul orb. When crafted, they will appear with random stats. I recommend those two because they give 10% crit dmg and 5% dmg against boss and some atk. If you compare them with other trinkets they are better.

    Recommended stats: Atk +3% / Def +3%

    STARSTONES

    This is the interesting part of the guide. I will give 2 options, A and B. If you can't access to option A (which is the better) go with B. To get the desired effects you need to waste 25 gold per try in the NPC bash (terracota)

    Red Trigon (attack)

    I00414.jpg

    Option A:  Metarealm Sky Tower (party)

    Option B: Metarealm Catedral infernal (party)

    Primary effect: Attack

    Secondary effect: +3% atk / +3% damage dealt to bosses

     

    Red Diamond (attack)

    I00416.jpg

    Option A:  Fantasy star

    Option B: Catedral infernal

    Primary effect: Attack

    Secondary effect: +3% atk / +3% damage dealt to bosses

     

    Red Orb (attack)

    I00413.jpg

    Unique Option :  Drops from a lot of places since its the lvl 73 rank blue orb.

    Primary effect: Attack

    Secondary effect: +3% atk / +3% damage dealt to bosses

     

    Red Ancient (attack+crit)

    SfjiHxK.png

    Unique Option : Metarealm city of flames (solo/party)  5 glimmering shards + 250g

    Primary effect: Attack+Crit rate

    Secondary effect: +5% atk / +5% damage dealt to bosses / 10% chance  to deal +50% damage

     

    Yellow Trigon (defense)

    I00420.jpg

    Option A: Fantasy star

    Option B: Metarealm sky tower (party)

    Primary effect: Defense

    Secondary effect: +3% def / -3% damage taken from bosses / +3% atk / +3% damage dealt to bosses

     

    Yellow Diamond (defense+evasion)

    I00422.jpg

    Unique Option :  Metarealm city of flames (solo/party)

    Primary effect: Defense + Evasion

    Secondary effect: +3% def / -3% damage taken from bosses / +3% atk / +3% damage dealt to bosses

     

    Yellow Orb (defense)

    I00419.jpg

    Option A: Sky tower (party)

    Option B: Star City (party)

    Primary effect: defense

    Secondary effect: +3% def / -3% damage taken from bosses / +3% atk / +3% damage dealt to bosses

     

    Yellow Ancient (attack+crit)

    hNtdbuY.png

    Unique Option : Metarealm city of flames (solo/party)  5 glimmering shards + 250g

    Primary effect: Attack+Crit rate

    Secondary effect: +5% atk / +5% damage dealt to bosses / +5% def / -5% damage taken from bosses / All resistances +5%

     

    Blue Trigon (defense)

    I00426.jpg

    Unique Option : 50.000 starpoints from blue book. Buy the lvl 65 one.

    Primary effect: Defense

    Secondary effect: +3% def / -3% damage taken from bosses

     

    Blue Diamond (defense)

    I00428.jpg

    Option A: Fantasy Star

    Option B: Slient Hill, Elite Heracross

    Primary effect: Defense

    Secondary effect: +3% def / -3% damage taken from bosses

     

    Blue Orb (defense)

    I00425.jpg

    Unique Option :  Drops from a lot of places since its the lvl 73 rank blue orb.

    Primary effect: Defense

    Secondary effect: +3% def / -3% damage taken from bosses

     

    Blue Ancient (defense+HP)

    ASbmbvz.png

    Unique Option : Metarealm city of flames (solo/party)  5 glimmering shards + 250g

    Primary effect: Defense+HP

    Secondary effect: +5% def / -5% damage taken from bosses / all stats +3%

     

    Green Trigon (defense)

    I00432.jpg

    Option A: White Magic Research Office (party)

    Option B: White Magic Research Office (solo)

    Primary effect: Defense

     

    Green Diamond (defense)

    I00434.jpg

    Opción A: Aquamarine Waterfall (party)

    Opción B: Aquamarine Waterfall (solo)

    Primary effect: Defense

     

    Green Orb (defense)

    I00431.jpg

    Unique Option : City of flames (party)

    Primary effect: Defense

     

    Green Ancient (attack+crit)

    jPDXVUe.png

    Unique Option : Metarealm city of flames (solo/party)  5 glimmering shards + 250g

    Primary effect: Attack+critical rate

     

    SENSHIS

    Sadly in this game is so hard to get different senshis without waiting for astral puzzle. You need to get 1 of each role listed here and raise them to 4 stars.

    Another thing, you can raise their stats further with some gems. Keep geting a bunch of gold since each gem costs 50g and you need like 50 for each senshi stat, its crazy. Priorize everything else before this.

     

    SLOT 1 (healer)

    Option A: Natasha (astral puzzle)

    tOHkn0u.png

    Natasha is the best, she gives 2 of the most important stats (atk+def) and a skill that heals us for 5% of our atk for 9 seconds and 12% movespeed. Get her if you have the chance!

    Option B: Fina (do fina dailys in terracota)

    i1zhNz2.png

    She is half as good as natasha, giving 0 defenses in exchange of haste (a bad stat for samurai) and arcane damage. She appears in this guide because she heals 4% of our atk for 9 seconds. Claire is not an option because it heals less and gives exactly the same stats.

     

    SLOT 2 (DPS boost) Note: still researching senshis to fit this role.

    Unique (?) option: Cherry (LP)

    oZpe7Mb.png

    The only reason to use cherry is because she helps us to reach 100% critical and gives that precious 15% crit dmg. Don't waste your time using her skill, it's useless except for luring. Make this senshi follow you, because she inflicts a debuff that inflicts +10% crit dmg.

     

    SLOT 3 (support)

    Unique option: Guo (LP)

    pP1CMEY.png

    Guo is very helpful. First, she grants our best stats, atk+def. She also gives +5% dmg against bosses, and the best of all: she can "stun" normal monsters for 3 seconds. The utility of this skill is huge, specially in floor dungeons like aquamarine waterfalls.

     

    ENCHANTS

    Sadly enchant effects appear in chinese, you will need to discover them by checking your stats. You need to raise Gathering to high levels in order to make the best enchants (lvl 60 actually).

    Weapon: +X% melee damage dealt

    Helmet: chance to raise atk +X% / chance to raise def +X%

    Armor: -X% damage taken from bosses

    Waist: +X% damage dealt to bosses

    Gloves: +X CRIT DMG

    Boots: X% chance to lower enemies atk.

    Head Outfit: +X% move speed / +X% loot drop rate  (if you use cleric/paladin frecuently, +X% healing)

    Body Outfit: Whathever you want, all of them gives a single resistance.

    Premium weapon: +5% damage dealt to bosses

    Premium back: +5% damage dealt to bosses

    Premium costume: -5% damage taken from bosses

    Premium face: -5% damage taken from bosses

    Premium head: +5% CRIT DMG

     

    STAT POTIONS (Opcional)

    This is optional, we can live without them... but they help a lot. Like with enchants, we need Gathering to high levels to craft better versions.

    - Evasion Potion: One of the best craftable potions since it grans a fixed % of evasion. The last one gives +20% so we can achieve 85% evasion (the cap) without using evasion starstones.

    - Critical Potion: Even if we have 100% chance, there are places where we will have 80-90% against specific bosses. In those situations we need to use this potion to get 5-10% more chance.

    - Haste Potion: Very good potion since it gives fixed % of haste. With samurai is not that good, but other classes really enjoy this potion, so use it frecuently.

    - Melee power potion IV: Raise some physical classes until you get enough  Thrist of battle reputation. After that you can buy those potions in Arcadia for 5g / ea. They boost an incredible amount of 18% melee damage, but be careful since its a gold sink.

    - Vendetta Regeneration Potion: Can be bought from NPC bash for 1.5g / ea, but you probably used them to beat Nerokas back when you were leveling to 80. My only advice is don't abuse them.

     

    Good luck dropping and making LP!

    • Like 2
  13. Note: This guide is now in english! scroll down!

    He decidido hacer esta guía para ayudar a aquella gente que empieza el juego y no sabe que build hacerse. Con esta guia lograremos montar el personaje para poder hacer todas las dungeon del juego sin ayuda, incluyendo las mas difíciles como:

    - Desert Canyon (party)

    - Metarealm: City of flames (party)

    - Aquamarine Waterfall (party)

    El requisito para hacer esta guía es ser nivel 80. Si no lo eres, céntrate solo en subir de momento.

    La clase que recomiendo es samurai, la build también sirve para clases como el paladín pero actualmente el samurai es la mejor clase del juego y tiene unos stats muy bien repartidos.

    ARMADURA

    Hay 2 armaduras de nivel 78, draconian warrior y draconian protector. Para simplificar las llamaremos roja y verde.

    En esta guia usaremos la draconian warrior. Te preguntaras porque usar la roja cuando la verde da efectos buenos como -25% reduccion de daño? basicamente con la roja podemos maxear evasion y critico sin usar 1 sola starstone. Ademas la roja nos da daño critico, que hace mucha falta en esta build.

    Por cierto y muy importante, subir todas las piezas a +30 y luego la pechera a +50, es la pieza mas importante ya que da defensa.

    ARMA

    La arma que debemos usar es Sacred Force de nivel 65. Esta arma nos permite curarnos mientras atacamos y aunque parezca diseñada para grupos de monstruos, también ayuda mucho contra jefes.

    Existe una arma mejor llamada Star Force de nivel 75. Lamentablemente no la podremos farmear sin ir a Fantasy Star y hace falta ir varias veces, asi que mientras la saques usa la del 65.

    ACCESORIOS

    Con los accesorios estoy muy indeciso ya que ambos sets son buenos. Por una parte tenemos a Luka que nos mejora la defensiva y por el otro lado Nutelia que mejora la ofensiva. Recomendaria el Luka de no ser por su efecto que es bastante pobre, asi que dejo la decision en tus manos. Sobretodo ten en cuenta que Luka reduce el daño recibido en 15% con todo a +50 mientras que Nutelia otorga 22,5% crit dmg y 6% daño vs bosses.

    TRINKETS

    En este juego los trinkets son malisimos, por suerte los de dragon abeyance son decentes en version naranja. Recomiendo sobretodo Olaf's emblem of cruelty y Demir's soul orb. Cabe decir que al craftearlos aparecen con stat aleatorios. Recomiendo estos 2 porque dan 10% crit dmg, 5% dmg vs boss y algo de atk, si lo comparas con otros trinket es bastante.

    Stats recomendados: Atk +3% / Def +3%

    STARSTONES

    Aqui viene lo interesante de la guia. Las starstones es lo que mas marca la diferencia en mi opinión. Colocare 2 opciones, A y B, en todas la A es mejor, pero la B es decente si no se tiene acceso a A. Para los efectos deseados hay que gastar 25 gold por intento en el NPC del terracota o bien farmear mas hasta que salga el que queremos.

    Red Trigon (attack)

    I00414.jpg

    Opción A:  Metarealm Sky Tower (party)

    Opción B: Metarealm Catedral infernal (party)

    Efecto primario: Attack

    Efecto secundario: +3% atk / +3% damage dealt to bosses

     

    Red Diamond (attack)

    I00416.jpg

    Opción A:  Fantasy star

    Opción B: Catedral infernal

    Efecto primario: Attack

    Efecto secundario: +3% atk / +3% damage dealt to bosses

     

    Red Orb (attack)

    I00413.jpg

    Única Opción:  Dropea de muchos sitios lvl 73+ ya que es de rango azul.

    Efecto primario: Attack

    Efecto secundario: +3% atk / +3% damage dealt to bosses

     

    Red Ancient (attack+crit)

    SfjiHxK.png

    Única opción: Metarealm city of flames (solo/party)  5 glimmering shards + 250g

    Efecto primario: Attack+Crit rate

    Efecto secundario: +5% atk / +5% damage dealt to bosses / 10% chance  to deal +50% damage

     

    Yellow Trigon (defense)

    I00420.jpg

    Opción A: Fantasy star

    Opción B: Metarealm sky tower (party)

    Efecto primario: Defense

    Efecto secundario: +3% def / -3% damage taken from bosses / +3% atk / +3% damage dealt to bosses

     

    Yellow Diamond (defense+evasion)

    I00422.jpg

    Única Opción:  Metarealm city of flames (solo/party)

    Efecto primario: Defense + Evasion

    Efecto secundario: +3% def / -3% damage taken from bosses / +3% atk / +3% damage dealt to bosses

     

    Yellow Orb (defense)

    I00419.jpg

    Opción A: Sky tower (party)

    Opción B: Star City (party)

    Efecto primario: Defense

    Efecto secundario: +3% def / -3% damage taken from bosses / +3% atk / +3% damage dealt to bosses

     

    Yellow Ancient (attack+crit)

    hNtdbuY.png

    Única opción: Metarealm city of flames (solo/party)  5 glimmering shards + 250g

    Efecto primario: Attack+Crit rate

    Efecto secundario: +5% atk / +5% damage dealt to bosses / +5% def / -5% damage taken from bosses / All resistances +5%

     

    Blue Trigon (defense)

    I00426.jpg

    Única opción: 50.000 starpoints del libro azul. Compra la de nivel 65.

    Efecto primario: Defense

    Efecto secundario: +3% def / -3% damage taken from bosses

     

    Blue Diamond (defense)

    I00428.jpg

    Opción A: Fantasy Star

    Opción B: Slient Hill, Elite Heracross

    Efecto primario: Defense

    Efecto secundario: +3% def / -3% damage taken from bosses

     

    Blue Orb (defense)

    I00425.jpg

    Única Opción:  Dropea de muchos sitios lvl 73+ ya que es de rango azul.

    Efecto primario: Defense

    Efecto secundario: +3% def / -3% damage taken from bosses

     

    Blue Ancient (defense+HP)

    ASbmbvz.png

    Única opción: Metarealm city of flames (solo/party)  5 glimmering shards + 250g

    Efecto primario: Defense+HP

    Efecto secundario: +5% def / -5% damage taken from bosses / all stats +3%

     

    Green Trigon (defense)

    I00432.jpg

    Opción A: White Magic Research Office (party)

    Opción B: White Magic Research Office (solo)

    Efecto primario: Defense

     

    Green Diamond (defense)

    I00434.jpg

    Opción A: Aquamarine Waterfall (party)

    Opción B: Aquamarine Waterfall (solo)

    Efecto primario: Defense

     

    Green Orb (defense)

    I00431.jpg

    Unica opción: City of flames (party)

    Efecto primario: Defense

     

    Green Ancient (attack+crit)

    jPDXVUe.png

    Única opción: Metarealm city of flames (solo/party)  5 glimmering shards + 250g

    Efecto primario: Attack+critical rate

     

    SENSHIS

    Lamentablemente este juego nos dificulta mucho poder seleccionar los senshis que queremos ya que muchos dependen del puzzle y solo cambia cada 1-2 semanas... ni siquiera yo tengo esto bien explorado.

    Por cierto, aparte de subir los senshis a 4 estrellas se les puede incrementar los stats. Prioriza defensa y critico ya que se nota mas que el ataque. Ve ahorrando miles de oros, pues cada gema cuesta 50g y hacen falta como 50 por stat... una locura.

     

    SLOT 1 (healer)

    Opción A: Natasha (puzzle astral)

    tOHkn0u.png

    Natasha es excepcionalmente buena, dandonos los 2 stat mas importantes de la build: atk+def, ademas de una skill que cura 5% de nuestro atk durante 9 segundos y +12% movespeed. Este senshi en mi opinion es irremplazable, solo que tengas la oportunidad de obtenerlo hazlo.

    Opción B: Fina (coloca a fina en el terracota y haz sus daily quest)

    i1zhNz2.png

    Es la mitad de buena que natasha, nos da 0 defensas, haste (mal stat para el samurai) y arcane damage. Si la menciono es porque puede curar 4% de nuestro atk durante 9 segundos. Quizas estareis pensando en Claire. Lo cierto es que Fina cura mas que Claire así que es superior a ella, y ambas dan haste.

     

    SLOT 2 (DPS boost) Nota: aun estoy considerando estos senshi

    Única (?) opción: Cherry (LP)

    oZpe7Mb.png

    La única razon por la que cherry aparece aqui es porque nos ayuda a alcanzar 100% crit y nos da ese precioso +15% crit dmg. No pierdas el tiempo usando su skill, es practicamente inutil. Llevala siempre detrás tuyo ya que provoca que los bosses reciban +10% daño de tus criticos.

     

    SLOT 3 (support)

    Única opción: Guo (LP)

    pP1CMEY.png

    Guo, aunque no cure como natasha, es muy util. Primero, nos da nuestros mejores stats: atk+def. También da +5% daño contra bosses, pero lo que es mejor: puede paralizar monstruos comunes y elites durante 3 segundos. La utilidad que nos da esta skill es enorme en las dungeon de pisos, especialmente en aquamarine waterfall.

     

    ENCHANTS

    Por desgracia los efectos de los enchant salen en chino, tendrás que descubrir que es lo que suben cuando los colocas. Necesitamos subir Gathering a niveles muy altos para hacer los mejores enchants (actualmente nivel 60)

     

    Arma: +X% melee damage dealt

    Casco: chance de incrementar atk +X% / chance de incrementar def +X%

    Pechera: -X% damage taken from bosses

    Cinturón: +X% damage dealt to bosses

    Guantes: +X CRIT DMG

    Botas: X% chance de bajar el Atk de los enemigos

    Head Outfit: +X% move speed / +X% loot drop rate  (cabe decir que si usas paladin o clerigo, +X% healing)

    Body Outfit: Lo que quieras, solo da 1 de las 4 resistencias.

    Arma premium: +5% damage dealt to bosses

    Espalda premium: +5% damage dealt to bosses

    Traje premium: -5% damage taken from bosses

    Cara premium: -5% damage taken from bosses

    Sombrero premium: +5% CRIT DMG

     

    POCIONES DE STAT (Opcional)

    Esto es opcional ya que podemos jugar perfectamente sin esto... pero ayuda bastante. Como con los enchant, para las 2 primeras necesitamos subir Gathering a niveles altísimos para sacar provecho de esto.

    - Poción de evasión: En mi opinión es la mejor poción crafteable, ya que sube % fijo de evasión. La ultima nos da +20% chance, con lo que podemos lograr tener 85% evasión (el máximo) sin ni siquiera invertir starstones en evasión!

    - Poción de critico: Aunque tengamos 100% critico, habrán sitios donde solo nos aparezca que tenemos 80-90% contra los boss, como es el caso de aquamarine waterfall. Aqui es donde debemos usar esta poción para ganar entre 5 y 10% chance mas.

    - Poción de haste: Una buena poción ya que sube % de haste. Aunque en el samu este stat no sea tan bueno, se nota de todas formas, sobretodo al cargar un slash. En el resto de clases es bastante mejor y en general recomiendo usar esta poción frecuentemente.

    - Melee power potion IV: Para esta no hace falta gathering sino subir unas cuantas clases físicas para ganar fama en Thrist of battle. Una vez tengamos fama suficiente podemos comprarlas en Arcadia por 5g / ea. Usarlas nos hace pegar +18%, una suma increíble, pero son demasiado caras como para abusar de ellas.

    - Vendetta Regeneration Potion: Esta nos la vende el npc Bash del terracota por 1.5g / ea, pero supongo que ya has usado cientas de ellas antes de leer esto. Mi único consejo es no abusar de ellas, pues te puedes quedar pobre sin darte cuenta.

     

    Suerte con el farm y a hacer mucho LP!

     

    • Like 2
  14. Hi, I started this game like 1-2 weeks ago, and I'm currently 80 and played nearly every dungeon. I'm not native english but I will do my best with this topic.

    My suggestions:

    - History cutscenes can't be skipped. It was painful to go through those cutscenes, I know this is likely impossible to change but I just wanted to point out. If I want to see cutscenes I play an RPG not an online game.

    - Material droprate. For some reason sets and weapons have higher chance to drop than their corresponding materials. For example, you need 5 materials to craft a lvl 78 set piece however you get like 5 pieces before getting a single material. They should drop at twice the rate of the pieces to be worth something (because crafting cost 500g+...).

    - Senshi books. To hard to get them, maybe this is the thing that I hate the most about this game. It would be cool to unlock senshis while doing quest and using them, not that awful 1/10. It defeats the purpose of a private server.

    - Gathering. It's a nightmare to level this thing past lvl 35, I remember leaving afk 4 hours to raise from lvl 39 to 40. The time that you need to leave afk is huge, I can't image how much time I will need to get from 59 to 60. I would either increase gather exp by 400% or set a hard limit, like 1h for every level past 30. It's not funny to leave afk all the day just to get 1-2 levels.

    - Unknown (chinese?) text in nearly all the lvl 70+ content. While is easy to test Trinket effects, is nearly impossible to figure enchant effects and other things. Internet doesn't help either since the aeria version of ts has fewer patches.

    - LP cards and star point cards can't be used as a whole stack. It's strange that this isn't fixed in a private server.

    - Auction house is dead. Well, it wouldn't be as dead as now if items stayed a whole week instead of 1 day. I know you will say: it's because low population. Yes, that's true, so it would be a temporal fix.

    - AP shop is useless. As of now it's only "hey, if you want to donate it's OK, you will not get anything special however, just a thank you". Only dyes and starstone pages are worth, the rest is gambling or the same as LP shop. Don't want to sound rude with this but I'm not the person that donates to support something, I actually want some reward to do so. I don't even have a costume to donate 5$ and buy those dyes. I want to see some mounts and costumes for 5$ not those gambling boxes. If I want to gamble I just use LP or go to a real casino. 

    Can't remember more so that's all.

    • Like 1
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