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Norleras

Scarlet Blade Support
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Posts posted by Norleras

  1. Cybercluster III (Plasma): Less physical/ch-damage than cybercluster 1 and add DoT and not as damaging as a Napalm.

    Cybercluster IV:  Similar to Cybercluster 2, but ch-resist debuff

    Cybercluster V (Atomic): Lower's people's movement speed.

    I imagine ones with Electric would be broken, so I won't suggest that.

  2. On 2/13/2019 at 11:25 AM, Filomena said:

    This is the only point I strongly agree here. I'm discouraged to PVP in Viledon cause I lose around 1300 rank points every death, and this means lot of time to recover it. I guess some other high ranked players think the same, why we should lose so many rank points?

    I lose 2045 as Archangel.  Imagine how that feels. lol

  3. On 1/26/2019 at 5:55 AM, Filomena said:

    It's just a baby... You have no mercy!

    Might as well, before it gets bigger.  It's not like it could be turned against its own kind.  Though it may as well be an adult if I remember the dimensions of Narak Spaceship correctly.

  4. 20 hours ago, GoddessSand said:

    Looking through this, I believe somebody needs to go through moving each class into their own topic like suggested so people can discuss that class specifically about their build instead of going through the post looking for their class. Next I think somebody should really identify if they are using current skill trees or not as I question the validity of the SW skill tree use for DPS balance as well as some of the other builds as I think the lack of passive atk is bad. I say that because the passive atk increases the atks of even the weakest skills without even having to put points into that atk. So, while one uses several skill points in one atk the passive should make up for that by not needing to put so many on certain atks and then one can use those other points in atks that add to the player's crits. An example is catfight you can only put 1 skill point in it, but if you use passive atk you are essentially increasing the atk value while you can't add more skill points to it.

    Doper already made a "guide" for SW a while back.  It hasn't been updated for some time like this one. I have met some SW players who thought the damage passive is overrated for SW and I haven't tried their route yet.  So I'm not completely sure about it at the moment.

     

    I think there already is one for ME.  Don't quote me on that.

  5. 22 minutes ago, GoddessSand said:

    um? Problem with those characters that goes against SB lore and current character types. The characters you are describing are more for medieval type of games this is futuristic with dependency on technology over magic or non-technological weapons. Though you can create characters to fit with the rest like a techno mage or a techno archer, the need for them really isn't necessary to do if they could do so without source code and difficult to say the least to create not just the characters look, animations. and mech but then you have to create more gear (which Vivi I am sure doesn't want to spend the time doing with the amount of time she has to deal with other issues) as well as figuring out what skills these characters should have and build a character straight from the start. In my opinion too much work to do so with the limited player base to justify getting or using time to do so instead of focusing on what the game has to offer now.

     

    In terms of lore, I actually don't see why not now that Suer and DV are included in the game.  Of course, there is that Source Code matter.

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