

Norleras
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Posts
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Posts posted by Norleras
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On 1/26/2019 at 5:55 AM, Filomena said:
It's just a baby... You have no mercy!
Might as well, before it gets bigger. It's not like it could be turned against its own kind. Though it may as well be an adult if I remember the dimensions of Narak Spaceship correctly.
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20 hours ago, GoddessSand said:
Looking through this, I believe somebody needs to go through moving each class into their own topic like suggested so people can discuss that class specifically about their build instead of going through the post looking for their class. Next I think somebody should really identify if they are using current skill trees or not as I question the validity of the SW skill tree use for DPS balance as well as some of the other builds as I think the lack of passive atk is bad. I say that because the passive atk increases the atks of even the weakest skills without even having to put points into that atk. So, while one uses several skill points in one atk the passive should make up for that by not needing to put so many on certain atks and then one can use those other points in atks that add to the player's crits. An example is catfight you can only put 1 skill point in it, but if you use passive atk you are essentially increasing the atk value while you can't add more skill points to it.
Doper already made a "guide" for SW a while back. It hasn't been updated for some time like this one. I have met some SW players who thought the damage passive is overrated for SW and I haven't tried their route yet. So I'm not completely sure about it at the moment.
I think there already is one for ME. Don't quote me on that.
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You should also refer to this for the updated stun/disable/debuff durations
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What would it take to turn that Giant Narak in Mereholt into an actual boss to kill?
The story involves us needing to kill Narak? Why not that one?
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Was thinking of getting ACC, Ch-ACC, Def, PvP Def, Crit-Void, Resist, Max HP, Speed, And EXP
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The easiest thing to do is probably recycle elements from the classes from whatever game Suer and DV came from
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22 minutes ago, GoddessSand said:
um? Problem with those characters that goes against SB lore and current character types. The characters you are describing are more for medieval type of games this is futuristic with dependency on technology over magic or non-technological weapons. Though you can create characters to fit with the rest like a techno mage or a techno archer, the need for them really isn't necessary to do if they could do so without source code and difficult to say the least to create not just the characters look, animations. and mech but then you have to create more gear (which Vivi I am sure doesn't want to spend the time doing with the amount of time she has to deal with other issues) as well as figuring out what skills these characters should have and build a character straight from the start. In my opinion too much work to do so with the limited player base to justify getting or using time to do so instead of focusing on what the game has to offer now.
In terms of lore, I actually don't see why not now that Suer and DV are included in the game. Of course, there is that Source Code matter.
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If you received no confirmation on the "Account" link in the pixel website and no pixel card code, you may have to take it up with them.
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19 hours ago, Vivi said:
Christmas songs make me want to bash my head into a wall.
Same. A lot of them tend to be so bubbly, cheesy, happy, and mushy to the point it makes me sick.
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Still hate the nerfs to SW, though.
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5 hours ago, BesTweaveR said:
At the moment PU seems the only class which can do some good damage to a well geared WH. If this happens WH is GOD
Isn't this to be expected though? WH's counter being PU?
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Fuck Censorships in general
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47 minutes ago, GoddessSand said:
Just turn off the monitor or minimize the game so that it is running but you can't see it load or anything else that one might find offensive.
Or place one of those dark screens over your computer monitor where its contents can only be seen from certain angles. I don't know what those things are called, but I see them in the office from time to time.
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Even the one with the nude WH demeching was removed.
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Sure would be nice if Smoldering Lava Rocks dropped more frequently. They are harder to get than the Binding Stones when it should be the other way around
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Ouch.
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This may require source code to execute. Though, it would be nice if there was a third playable faction being the Shadow Army.
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21 hours ago, GoddessSand said:
@Vivi
Players are not entering BG's in high numbers just so you know. Most I have seen is maybe on the very rare 4 vs 4, but mostly I end up in there with 1 vs 1 or 2 vs 2.
So, Janus, Turnpike, and Siren currently are heavy pve point wins when there are only 1 vs 1 or 2 vs 2. Also, 2nd ark has a 15 point increase during the battles that the chest spawns, which this battle is still broken for 60+. All battles also rely on lowbie winning by default if score is 0 to 0, which when no points can be obtained they afk the entire match which are soccer pitch and 2nd ark when no chest spawns. There are some battles where score can be tied like lets say 5 to 5, but winner will be the one with the least losses or when one side is under level compared to the other.
This issues I find with battles is that if one side gets 1 point they will go stand by their guards that will attack for them and have really high chance of survival because guards can 3 shot DPS players while tanks can just walk through the guards and it gives those hiding in the guards easier chance of killing them. I keep mentioning that guards don't help the PvP aspect because winners will hid there till match is over.
On a side note I am getting pretty annoyed with being unable to register on the FK side because RG aren't entering and then FK players like Akan (CB) and xkiller (PU) {yes I am name dropping here because I face them more in BG than others that do this} can DPS all three chest before the SW fully geared (though no unique jewels not that that shouldn't make that much of a difference) can take the 2nd chest. Xkiller and Akan will wait for me to kill the first chest then kill the other 2 faster than I could, Xkiller will then go afk and Akan will then attack me doing the 3rd to keep me from getting it. Akan will also kill all 3 chest then attack me to keep me from that last chest, I end up being unable to kill the chest because the DPS needed to take the chest since the increase in the chest difficulty and he can respawn quicker than I can take the chest(as a note PUs and CBs can take a chest faster than a player can spawn). Reduce the difficulty of the chest back if you are going to remove the PvE win aspect please.
My suggestion - remove all points from PvE aspect but 1 point, don't allow negative points. So, where they get the 1 point is from each chest in TP, Siren, and towers in janus only. In 2nd ark bikes give 1 pt each and tower gives 1 pt. Guards should have points removed in TP, Janus, and Siren. Also, in Siren and TP no points are subtracted on the other side for killing the chest or guards. In Soccer pitch 1 pt is given to the gold jumbo ball and maybe large gold balls not any of the small balls. These 1 pt scores are to help prevent AFK players from the start of the match from winning by default. Guards in BGs need to not have high damage or at least reduce their acc/ch-acc so the Eva and Ch-eva can kick in for those that don't rely on resistance, def, and void buffs to help players attack those hiding within the guards to make win easier for them. I also think that the debuff quatity for deserting is okay, but due to the DC's that players are experiencing during the battles of no fault of their own the time is too great and should be put back down to 8 min or at least 10 min. I would only agree to the 30min length if the debuff values were reduced and not as high as they are so a player can still do something instead of having to wait out 30min after a DC. Personally for me with other characters I can play the 30min just means I go use a different character till the debuff is gone, but it just sucks when one gets the debuff that high when they dc.
Okay, sorry for being so wordy as I like to explain my train of thought to help understand what I see going on and how it effects the game.
Be nice if you wrote a Bottom Line Up Front (BLUF) at the very beginning if your posts are going to be like this.
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Be nice if the Base part was removed and allowed all of these replicubes to be tradable.
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How about a Python Pet or a mount?
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What do you think would happen if the NPCs in certain BGs, such as Janus or Soccor Pitch, would start shooting at their own faction players as a means of getting them to leave spawn point?
Say, if the players stay in the area for a certain period of time, the guards shoot start shooting at them as a means of forcing them to enter the ring. If the players die as a result, then it's a point to the opposing team.
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What if we just dropped Ancient Jewel Boxes and Ancient Spanners from the Ellis assault/defense black boxes then just allocate them to the hauler assault/defense quests if at all possible?
Another idea is to remove those black boxes from Ellis Defense/Assault Quests and keep them in the Amara quests.
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Mind including Cyber Clusters in the Simulator?
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Will Passives be taken into account for simulator damage calculations? I do not yet know how they are implemented into damage calculation.
Mystery Box Item Requests
in Suggestions
Posted
Please bring back the Metallic Phoenix bikes. There is a demand for them as there are people who have been asking if I'm selling mine.