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Derpninja

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Posts posted by Derpninja

  1. There is actually a point I'd like to make but extremely unlikely circumstances now that the server is a year old but a situation that can happen is guild A and B are not level 3 but guild D is of level to gain points from crystals. If guild D holds the highest points even when they don't own crystals but the opposing side has more crystals they WILL lose. there has been a case like this on this server when Rage had 250 points v.s Syndicate who had 75ish but had lost because  syndicate held onto the crystals. extremely unlikely case though now because most pvp guilds are over level 6.

     

    • Like 1
  2. Hello It's about time I do a proper introduction since iv been playing VGN hosted eden eternal for a year now. My name is Squidninja or if you see me on EE it's Richard. Iv been playing  EE for a year now and never made a proper introduction but today changes that.

    Iv been playing EE for several years since beta and have played a bunch of other games such as last chaos (very long time ago) Runescape  (first game online played). I personallyenjoy gaming but I currently attend college full time as well have a part time job in which I work at a hotel. I also play and watch league of legends even though I personally am not good at the game. I love dogs and I tend to be very outgoing among my guildies, friends, and love to make thier eardrums bleed :D.

    Other then that; that is me :D.

    P.s Jordan is a bellend <3

  3. First off, all of this arguing over LP and prices is rediculous. Iv been watching this thread for days and I can say that people who wants it reduced are extremely lazy to go out and farm LP.  I work and go to school.yet I still can farm LP and do my dngs. Why you may ask? Because I don't waste time on forums qqing about prices. 2nd off most of the people who say they can't start running high level dngs because of gear restrictions are absurd and are just using the LP shop as a excuse to vent their anger. I recently made a new character and I had no trouble gearing up. It's about time and effort and if you want to know what I did was I just farmed the mobs and not bosses for boxes then reforted gear to 10-20 and got passed the bosses with relative ease. And if all else fails just farm the 63 gold hp trinket and dps trinket. /rant over at ranters 

    Tl;Dr- Stop whining about the shops.

    My suggestion though for the shops would be to possibly add some more of the senshi books but in bags but if you don't want to do that is fine BasH. 

    (Sub note. Could someone do a guide on all the senshis and thier effects/prays? I had to ask in trade about what prays my cherry gave)

    • Like 1
  4. 4 hours ago, Cakies said:

    Maybe half what the cost of 1 AC is and then

    1 hour ago, Par said:

    Hi, here are my suggestions for changes to the shop systems, along with explanations:

     

    LP Shop

    Green Scrolls - 25 LP each and Unlimited

    Players NEED these scrolls in order to gear. Starting at Lv63, dungeons get absolutely brutal for those playing tanky classes, and near impossible for those playing squishier classes. Having Green scrolls cheap and unlimited keeps players who aren't endgame yet farming and interested in the game. The fact that these scrolls fail VERY FREQUENTLY does not help matters much either. On average, it takes around 40~60 scrolls to reach a +20. A maximum of 9000 LP to fort one piece is insanely high for a fort level of 20.

    Blue Scrolls- 300 LP each and Unlimited

    This is your real market, blue scrolls. They fail just as often as as green scrolls, and people need them all the way from +21~+50 on 9 different items. However, because of how often the fail on the higher fort levels, I do believe they should be adjusted. You can fail 10+ in a row quite easily at +35~50, which is at a minimum 6000 LP for the chance to fort a few stages. With the amount that are needed on server, and their inavailability ingame other than through the storyline quests, they definitely need to be lowered in price so that gearing is more practical.

    Regen Pots - change to 25 LP for 10

    The potions you buy from npcs suck terribly, but you use them because you can. Later down, most classes don't have a healing skill, and when the dungeon difficulty spikes, classes that can't heal (everything but cleric and paladin) become way too squishy to even contend. Having these potions at a price that isn't insane actually lets people play the classes they want without dying terribly in solo modes.

    Astral Fragments/Starstone Crystals - Remove them

    You get more than enough just playing the game.

     


    AP shop

    Green Scrolls - Remove or Change to 10 AP each

    Keep green scrolls in the LP shop only so they become a solid LP sink as well as being farmable ingame, or give them to paying players at a low fair price.

    Blue Scrolls - Same concept as above.

    Costume Reshuffling Scroll/Outfit Reshuffling Scroll/Star Stone Reshuffling Scroll - 75 AP each

    You are going to need A LOT of these to really optimize your build considering the random factor of costume stats. The price of the scroll should be kept cheap, but not too cheap, like the Outfit scroll in the same section.

    Ascending Star Party Pack - 1AP

    There is just no downside of having these items be 1 AP each. The set contains a Legacy set for new characters, and although it is already in the starter pack, you can't trade it to a new character to level that one. Having this item just promotes having multiple characters and playing the game more, which is never a terrible idea.

    Class/Character/Lucky Badges - 50 AP each

    These are just nice little boosts to your already high server rates, they should be a nice cheap little boost for paying players.


    Bonus Shop

    Green Scrolls - Removed

    Same concept as above.

    Blue Scrolls - 100

    Bonus Currency is really very small currency-wise, you get about 20% of AP spent, so it's essentially a buy 5 get 1 free deal, which isn't bad for people who choose to invest in scrolls.

    Costume/Starstone/Outfit Reshuffling Scrolls- 75

    Same concept as Blue Scrolls above.

    Class/Character/Lucky badges- 20 LP each

    The boosts are extremely small for the price that the bonus shop offers these items at. A nice little boost for a nice little price benefits the server more, and will push people to actually invest in them.

     

    Astral Puzzle

    Green Scrolls- Remove

    These are just worthless on the Astral Puzzle, you should not have to spend real money to win green rank scrolls on the altar.

    Astral fragments/Starstone Crystals - Remove

    You get a ton from just playing the game.

    Repair kit - Move to 1st row

    This items is nice ...kinda? It's just not worth a spot on the 3rd row at all when it usually costs 300s to repair.

    Costume/Outfit/Star Stone Reshuffle- Move the Costume reshuffle down to the third row, and add the other two scrolls next to it.

    People are going to need a TON of these in order to finalize their builds, having more chances at one only helps, and motivates people to sink money and lp into the puzzle.

    Character/Class EXP Books- Remove

    The boosts from these books is so minimal that they don't even really matter. You also get a ton from just doing quests daily.

    Regen potions- Make it x10 or remove

    Claiming x2 regen potions off of the first row is just not worth it at all when they're gone in 10 seconds. having more might make LP sink a little less, but it'll make them much simpler to obtain.

    Blue Scrolls - On the Second or Third row , add both Advanced Scrolls x2.

    People are going to need a ton of these, easily over a thousand. Being able to win them on the Puzzle will make people much more willing to sink money and LP into it.

     

    If you've got any comments, suggestions, or additions, leave them below. :D

     

    EDIT: Add the VIP-7 day Premium Contract to the Bonus Shop, having it as a reward for donating players is a great idea, but the HP+10% and Movespd +5% should be removed as they can influence class builds a little too positively.

    do the math? Hopefully it will sort it? Just a suggestion. 

    Tbh most of these are fine but Blue LP should be around 400. It gives players the incentive to go farm LP or do daily events to actually upgrade their gear. Everything else suggested is nice.

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